Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 45 61 81
1440p QHD 62 64 84 110
1080p Full HD 78 77 107 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 81
3840x2160 Medium 61
3840x2160 High 45
3840x2160 Ultra 44
2560x1440 Low 110
2560x1440 Medium 84
2560x1440 High 64
2560x1440 Ultra 62
1920x1080 Low 138
1920x1080 Medium 107
1920x1080 Ultra 78
1920x1080 High 77

Microsoft Flight Simulator with Intel Core i7-14700F + NVIDIA GeForce RTX 3070, In-Depth Analysis

Microsoft Flight Simulator presents one of the most demanding rendering workloads in the benchmark database, and the measured results for the Intel Core i7-14700F paired with the NVIDIA GeForce RTX 3070 reveal a configuration that is consistently bound by the graphics subsystem. The data shows a clear and predictable scaling pattern across resolutions, with the frame rate dropping substantially as pixel count increases, but the shape of that curve changes depending on the quality preset. This analysis walks through the raw numbers to identify where the bottleneck lies and what the user can expect from this specific combination.

Resolution Scaling

The measured FPS data demonstrates that the RTX 3070 is the primary limiting component in this pairing, particularly at higher resolutions. At 1080p with Low settings, the combo achieves an average of 138.1 FPS, which is the highest frame rate recorded across all tested configurations. Moving to 1440p at the same Low preset drops the average to 109.6 FPS, a reduction of approximately 21% from the 1080p figure. At 4K with Low settings, the average falls to 81.3 FPS, which represents a further 26% decrease from the 1440p result. This progressive decline with each resolution step is characteristic of a GPU-bound scenario, as the CPU has ample headroom to feed the graphics card at lower pixel counts.

The scaling behavior changes notably when the preset is raised to High. At 1080p High, the average is 77.3 FPS, which is only 44% of the Low preset's 1080p performance. The 1440p High result drops to 64 FPS, a 17.2% reduction from 1080p High, and the 4K High average falls to 44.8 FPS, a 30% drop from the 1440p figure. The steeper decline at 4K High suggests that the 8 GB VRAM buffer is under significant strain, as the combination of high resolution and higher quality textures pushes memory capacity limits. The gap between 1080p and 1440p at High is smaller than the gap between 1440p and 4K, indicating that the memory bandwidth and capacity become more critical as resolution grows.

The Medium preset shows a similar pattern but with less extreme drops. From 1080p Medium at 107.4 FPS to 1440p Medium at 84 FPS, the reduction is 21.8%. The jump to 4K Medium yields 60.6 FPS, which is 27.9% lower than 1440p. Interestingly, the Ultra preset produces almost identical results to High at 1080p (77.6 FPS vs. 77.3 FPS) and 4K (43.9 FPS vs. 44.8 FPS), which suggests that the Ultra preset's additional settings beyond High do not meaningfully increase the load on this particular hardware. The data points to a system where the GPU's compute throughput and memory subsystem are the definitive constraints, not the CPU.

CPU Role

The Intel Core i7-14700F brings substantial processing resources to this simulation, with 20 cores and 28 threads operating from a 2.10 GHz base clock up to a 5.40 GHz boost. The CPU's benchmark scores are strong, with a Cinebench R23 multi-core result of 35443 and a single-core score of 5003. In the context of Microsoft Flight Simulator, which is known for heavy single-threaded physics and scenery processing, the single-core performance is particularly relevant. The 5003 single-core score places this chip in the 94th percentile of all CPUs tested, indicating that it ranks higher than 94% of processors in the database.

The CPU's nearest rivals in the aggregate benchmark include the AMD Ryzen 9 9900X, which scores 54450 against the i7-14700F's 54097 average, a delta of -0.6% meaning the i7 is slightly behind. The Ryzen 9 9900X3D scores 54681, putting it 1.1% ahead. Conversely, the Intel Xeon Phi 7290 and AMD EPYC 7313P trail by 1.2% and 1.7% respectively. These small percentage differences indicate that the i7-14700F is competitively positioned in raw compute, but the game's frame rate data shows that CPU performance is not the limiting factor here.

The evidence for CPU headroom is visible in the resolution scaling. At 1080p Low, the system achieves 138.1 FPS, which is a high frame rate that demands significant per-frame CPU work. If the CPU were the bottleneck, we would expect to see similar frame rates across all resolutions at a given preset, since the CPU workload does not scale with resolution. Instead, the data shows large drops in FPS when moving from 1080p to 4K, confirming that the CPU is not the constraint. The 5.40 GHz boost clock and 33 MB of shared L3 cache provide sufficient single-thread performance for the simulation's core logic, leaving the GPU to determine the final output.

GPU Role

The NVIDIA GeForce RTX 3070 is a mid-range Ampere architecture card with 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. Its benchmark results include a 3DMark Steel Nomad DX12 score of 3162 and a Passmark G3D score of 22214, placing it in the 72nd percentile of all GPUs. The card's nearest rivals include the AMD Radeon RX 6600 XT, which scores 27985 against the RTX 3070's average of 28238, a delta of 0.9% in favor of the NVIDIA card. The GTX 980 Ti is 1% behind, while the AMD FirePro S7150 and Radeon R9 M295X are 0.6% and 1.1% ahead respectively.

The GPU's role in this game's results is decisive. The measured FPS at 4K Ultra is 43.9, which is barely playable for a flight simulator that benefits from smooth visuals. The 8 GB VRAM capacity appears to be the critical limitation, as the difference between High and Ultra presets at 4K is negligible (44.8 vs. 43.9 FPS), suggesting that the card is already swapping textures or reducing detail internally. The 14 Gbps effective memory speed and 448 GB/s bandwidth provide adequate throughput for 1080p and 1440p, but the 4K results show a clear ceiling.

The compute capability of the RTX 3070, rated at 20.31 TFLOPS for FP32, is sufficient for the game's shader work at lower resolutions. However, the 4K High result of 44.8 FPS indicates that the pixel fill rate of 165.6 GPixel/s is being saturated. The texture rate of 317.4 GTexel/s also contributes to the bottleneck, as Flight Simulator streams large terrain textures. The 72nd percentile GPU ranking relative to all GPUs suggests that this is a mid-pack performer, and the measured game data confirms that it is the component holding back the i7-14700F in this configuration.

How This Combo Ranks

The combination of the Intel Core i7-14700F and NVIDIA GeForce RTX 3070 ranks 791st out of 1795 tested combos for Microsoft Flight Simulator, placing it in the 56th percentile of all combinations. This ranking reflects the GPU's limitations more than the CPU's capabilities. The CPU alone sits in the 94th percentile, while the GPU is in the 72nd percentile, so the combo's overall rank is dragged down by the graphics card. The data suggests that pairing this CPU with a more powerful GPU would yield significantly better results, but as configured, the system is balanced toward CPU-heavy workloads.

The rank of 791 out of 1795 means that roughly 44% of tested combos perform worse than this one, while 56% perform better. This is a mid-field placement that aligns with the RTX 3070's position as a mainstream card. The measured FPS data shows that at 1080p Medium, the combo achieves 107.4 FPS, which is above the 60 FPS threshold for smooth gameplay, but at 4K Ultra, the 43.9 FPS result falls below that threshold. The ranking reflects this mixed capability, where the system excels at lower resolutions but struggles at 4K with high presets.

The deltaPct values for the CPU's rivals are all within 1.7% of its average score, indicating that the i7-14700F is not a differentiator in this ranking. The GPU's rivals show similar tight deltas, with the closest competitor being the RX 6600 XT at 0.9% different. This means that swapping to any of these near-equal components would not materially change the combo's rank in this game. The bottleneck is structural to the GPU's memory capacity and compute throughput, not a deficiency in any single component's benchmark score.

Settings Recommendations

The measured data provides a clear guide for optimal settings on this hardware. At 1080p, the Low preset delivers 138.1 FPS, which is far above the smooth threshold, but the Medium preset at 107.4 FPS offers a better balance of visual quality and performance for most users. The High preset at 77.3 FPS is still playable and provides a significant visual upgrade over Medium, while Ultra at 77.6 FPS offers no meaningful improvement over High, likely due to the GPU being saturated. For 1080p, the High preset appears to be the sweet spot, as it delivers nearly the same frame rate as Ultra but with potentially lower memory pressure.

At 1440p, the Medium preset at 84 FPS is the recommended starting point, as it maintains a smooth experience while offering decent visual quality. The High preset at 64 FPS is still acceptable for a flight simulator, but the drop from Medium is noticeable. The Ultra preset at 62.3 FPS is nearly identical to High, so there is no reason to choose Ultra over High unless the user specifically wants the extra effects. The Low preset at 109.6 FPS is an option for competitive or high-refresh-rate displays, but the visual compromise is substantial.

For 4K, the data shows that only the Low preset at 81.3 FPS achieves a truly smooth frame rate. The Medium preset at 60.6 FPS is borderline playable, while High at 44.8 FPS and Ultra at 43.9 FPS are below the 60 FPS threshold and may result in noticeable stutter during fast maneuvers. Given the 8 GB VRAM limitation, the recommendation is to use Medium at 4K for a balance of visual fidelity and playability, or to drop to 1440p High for a better overall experience. The frame rate differences between High and Ultra across all resolutions suggest that the Ultra preset's additional settings are not worth the performance cost on this GPU.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The 1440p Medium preset delivers 84 FPS, which is the highest frame rate above 60 FPS at a resolution above 1080p. For the best visual quality while maintaining smooth playability, 1440p High at 64 FPS is the recommended choice, as it provides a significant visual upgrade over Medium with only a 23.8% frame rate penalty.

Q: Why is the frame rate so similar between High and Ultra presets?

A: At 1080p, High delivers 77.3 FPS and Ultra delivers 77.6 FPS, a difference of only 0.4%. At 4K, High delivers 44.8 FPS and Ultra delivers 43.9 FPS, a difference of 2%. This suggests that the RTX 3070's 8 GB VRAM and compute resources are saturated by the High preset, and the Ultra preset's additional settings do not increase the load meaningfully because the GPU is already at its limit.

Q: How does this combo rank against other tested configurations?

A: The combo ranks 791st out of 1795 tested combinations, placing it in the 56th percentile. The CPU alone is in the 94th percentile, while the GPU is in the 72nd percentile, indicating that the graphics card is the limiting factor for the overall ranking in this game.

Q: Is the CPU or GPU the bottleneck in this system?

A: The data clearly shows the GPU is the bottleneck. The frame rate drops significantly from 1080p to 4K (138.1 to 81.3 FPS on Low settings), which is a 41% reduction. If the CPU were the limitation, the frame rate would remain relatively constant across resolutions, as the CPU workload does not scale with pixel count.

Q: What is the playable frame rate threshold for this simulation?

A: The measured data shows that the 4K Medium preset at 60.6 FPS is the minimum playable configuration at 4K, while 4K High at 44.8 FPS and Ultra at 43.9 FPS fall below the 60 FPS threshold. For a consistently smooth experience, the 1440p High preset at 64 FPS is the safest recommendation.

Q: How does the RTX 3070 compare to its nearest GPU rivals?

A: The RTX 3070 has an average benchmark score of 28238, which is 0.9% higher than the AMD Radeon RX 6600 XT (27985) and 1% higher than the GTX 980 Ti (27956). The AMD FirePro S7150 and Radeon R9 M295X are 0.6% and 1.1% higher respectively. These differences are small enough that the GPU's performance in this game is not significantly better or worse than its direct competitors.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 3070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 81.3
3840x2160 Medium 60.6
3840x2160 High 44.8
3840x2160 Ultra 43.9
2560x1440 Low 109.6
2560x1440 Medium 84.0
2560x1440 High 64.0
2560x1440 Ultra 62.3
1920x1080 Low 138.1
1920x1080 Medium 107.4
1920x1080 Ultra 77.6
1920x1080 High 77.3

Microsoft Flight Simulator with ii7-14700F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii7-14700F + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.