Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
61
good

This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 38 45 61
1440p QHD 50 50 63 86
1080p Full HD 60 59 83 107

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 45
3840x2160 High 38
3840x2160 Ultra 33
2560x1440 Low 86
2560x1440 Medium 63
2560x1440 Ultra 50
2560x1440 High 50
1920x1080 Low 107
1920x1080 Medium 83
1920x1080 Ultra 60
1920x1080 High 59

Microsoft Flight Simulator with Intel Core i7-14700F + AMD Radeon RX 6650 XT, In-Depth Analysis

How This Combo Ranks

The Intel Core i7-14700F combined with the AMD Radeon RX 6650 XT lands at rank 1131 out of 1795 tested combos in Microsoft Flight Simulator. That places this pairing in the 37th percentile of all tested configurations — a decidedly mid-pack result for a demanding flight sim that stresses both CPU and GPU heavily. The data shows a configuration that is capable of smooth playable frame rates, but it will not be leading any benchmark charts.

The CPU itself is a strong performer in synthetic workloads, sitting in the 94th percentile versus all CPUs. Its average benchmark score of 54097 places it within 0.6% of the AMD Ryzen 9 9900X and 1.1% of the Ryzen 9 9900X3D. The GPU, by contrast, is more modest — the RX 6650 XT ranks in the 72nd percentile versus all GPUs, with an average score of 29024. That puts it effectively tied with the AMD Radeon RX 6800M (0% delta) and just 0.5% behind the Intel Arc A370M. The combination of a top-tier CPU with a mid-range GPU means the overall ranking is heavily influenced by the graphics card's ceiling, not the processor's headroom.

What this rank translates to in practice is a system that handles the sim's moderate presets well but struggles to push the highest visual quality at high resolutions. The measured results show the combo is far more competitive at 1080p than at 4K, which aligns with the GPU being the limiting factor. For a builder targeting this game specifically, this rank suggests the pairing is balanced enough for entry-to-mid level flight simulation, but it is not a high-end experience.

GPU Role

The AMD Radeon RX 6650 XT brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 280.3 GB/s of bandwidth. The memory runs at 2190 MHz with an effective data rate of 17.5 Gbps. The chip itself is built on TSMC's 7 nm process with 11,060 million transistors on a 237 mm² die. Clock speeds are respectable for the class: the base clock is 2055 MHz, the game clock is 2410 MHz, and the boost clock reaches 2635 MHz.

In Microsoft Flight Simulator, the GPU's role is decisive at higher resolutions. The measured data shows a clear pattern: at 4K Ultra, the combo averages 32.5 FPS, which is below the threshold for smooth play. Dropping to 4K High improves that to 37.7 FPS, and 4K Medium yields 45.3 FPS. The 8 GB VRAM capacity is adequate for this game at 1080p and 1440p, but the memory bandwidth and raw compute (10.79 TFLOPS FP32) limit performance when the sim pushes dense scenery and weather effects at 4K.

The GPU's nearest rivals show it is a tightly contested segment. The RX 6650 XT's average benchmark score of 29024 is within 0.1% of the Radeon RX 470 and 0.6% of the RX Vega M GH. This means the card's position is stable but not dominant — it trades blows with older and mobile parts. In this sim, the practical impact is that the GPU becomes the bottleneck well before the CPU does, especially when resolution scales up.

Settings Recommendations

The measured FPS rows provide a clear prescription for the best experience. At 1080p, the combo delivers 107.4 FPS on Low, 83.3 FPS on Medium, 59.3 FPS on High, and 59.9 FPS on Ultra. The Ultra preset actually edges out High slightly at 1080p, which is unusual but consistent with the data — the gap between 59.3 and 59.9 is within measurement noise. For a smooth flight sim experience, the Medium preset at 1080p offers the best balance: 83.3 FPS is comfortably above the 60 FPS target, and the visual uplift from Low is substantial.

At 1440p, the situation tightens. Medium produces 62.6 FPS, which is playable but close to the edge. High drops to 49.9 FPS, and Ultra manages 50.1 FPS — again, nearly identical to High. For 1440p, Medium is the recommended preset, as it keeps frame rates above 60 while preserving enough detail for cockpit instruments and terrain. Low at 1440p hits 85.8 FPS, but the visual compromise is too severe for a sim where situational awareness matters.

At 4K, the data is sobering. The best result is Low at 61.1 FPS, which is technically smooth but strips the game of its visual identity. Medium drops to 45.3 FPS, High to 37.7 FPS, and Ultra to 32.5 FPS. None of the 4K presets except Low deliver a consistently smooth experience, so 4K is only viable if the user accepts minimal settings. The practical recommendation is to run 1080p Medium or 1440p Medium, depending on the monitor, and avoid 4K unless the user is willing to sacrifice visual fidelity.

FAQ

Q: Can this combo run Microsoft Flight Simulator at 60 FPS?

A: Yes, but only at 1080p. The measured data shows 107.4 FPS on Low and 83.3 FPS on Medium at 1920x1080. At 1440p, only Low (85.8 FPS) exceeds 60 FPS; Medium sits at 62.6 FPS, which is close but not guaranteed. At 4K, no preset other than Low (61.1 FPS) reaches 60 FPS.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the limiting component at higher resolutions. The CPU ranks in the 94th percentile with a high average benchmark score, while the GPU ranks in the 72nd percentile. The FPS drop from 1080p to 4K is steep — for example, High settings fall from 59.3 FPS at 1080p to 37.7 FPS at 4K — which indicates the graphics card is saturated before the processor.

Q: How does the RX 6650 XT compare to its closest rivals in synthetic benchmarks?

A: The GPU's average benchmark score of 29024 is effectively tied with the AMD Radeon RX 6800M (delta 0%) and within 0.1% of the Radeon RX 470. It trails the Intel Arc A370M by 0.5% and the RX Vega M GH by 0.6%. These are marginal differences, meaning real-world performance will vary by game and driver.

Q: What is the best preset for a smooth experience at 1440p?

A: Medium is the recommended preset at 2560x1440, delivering 62.6 FPS. High drops to 49.9 FPS and Ultra to 50.1 FPS, both below the 60 FPS threshold. Low hits 85.8 FPS but sacrifices too much visual detail for a flight sim where reading instruments and spotting runways matters.

Q: Does the CPU's 20 cores and 28 threads help in this game?

A: The CPU's multi-core strength is evident in synthetic benchmarks — it scores 35443 in Cinebench R23 multi-core — but the game's performance is still capped by the GPU. The measured FPS at 1080p Ultra (59.9 FPS) is barely higher than 1080p High (59.3 FPS), which suggests the CPU has headroom left on the table.

Q: Is 8 GB of VRAM enough for this game?

A: The 8 GB GDDR6 memory on the RX 6650 XT is sufficient for 1080p and 1440p presets in the measured data. At 4K, the memory bandwidth of 280.3 GB/s and the 128-bit bus become limiting factors, as shown by the significant FPS drop at 4K Ultra (32.5 FPS) compared to 1080p Ultra (59.9 FPS).

Resolution Scaling

The measured FPS data reveals a steep performance curve as resolution climbs. At 1080p, the combo is strong: Low hits 107.4 FPS, Medium 83.3 FPS, High 59.3 FPS, and Ultra 59.9 FPS. Moving to 1440p, these numbers fall to 85.8, 62.6, 49.9, and 50.1 FPS respectively. At 4K, the drop is severe: Low 61.1 FPS, Medium 45.3 FPS, High 37.7 FPS, and Ultra 32.5 FPS.

The scaling pattern is telling. From 1080p to 1440p, the FPS loss at a given preset ranges from about 20% (Low) to 16% (High). From 1440p to 4K, the loss is much larger: Low falls from 85.8 to 61.1 (a 29% drop), and High falls from 49.9 to 37.7 (a 24% drop). This accelerating decline is a classic sign of the GPU hitting its memory bandwidth and compute limits. The 8 GB VRAM and 128-bit bus simply cannot feed the renderer enough data at 4K with high detail settings.

The CPU's role in this scaling is minimal. If the processor were the bottleneck, the FPS would remain relatively flat across resolutions, since the CPU workload doesn't change much with resolution. Instead, the FPS drops consistently with each resolution increase, confirming that the RX 6650 XT is the limiting component. For users with a 4K monitor, the data suggests either dropping to Low settings or accepting the 45.3 FPS at Medium as the practical ceiling.

CPU Role

The Intel Core i7-14700F is a 20-core, 28-thread processor based on Raptor Lake architecture, built on Intel's 10 nm process. It runs with a base clock of 2.10 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. The cache layout is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. It supports DDR4 and DDR5 memory in dual-channel mode, and it has 16 PCIe Gen 5 lanes from the CPU.

In synthetic benchmarks, this CPU is a powerhouse. It scores 35443 in Cinebench R23 multi-core and 5003 in single-core, with a Geekbench multi-core score of 16571 and single-core of 2711. Its Passmark multithread score is 41765, and it ranks in the 94th percentile versus all CPUs. The nearest rivals in average score are the AMD Ryzen 9 9900X (delta -0.6%) and the Ryzen 9 9900X3D (delta -1.1%), meaning the i7-14700F is effectively within 1% of those chips.

In Microsoft Flight Simulator, the CPU's strength does not translate into higher FPS because the GPU saturates first. The evidence is in the settings scaling: at 1080p, Ultra (59.9 FPS) is nearly identical to High (59.3 FPS), which suggests the GPU is already at its limit. The CPU has headroom to spare — its 20 cores and 28 threads are far more than the sim needs at these frame rates. The performance ceiling is set by the RX 6650 XT, not the processor. For users considering an upgrade path, the data indicates that improving the GPU would yield the largest FPS gains in this title, while the CPU would not need replacement for this workload.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 6650 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 61.1
3840x2160 Medium 45.3
3840x2160 High 37.7
3840x2160 Ultra 32.5
2560x1440 Low 85.8
2560x1440 Medium 62.6
2560x1440 Ultra 50.1
2560x1440 High 49.9
1920x1080 Low 107.4
1920x1080 Medium 83.3
1920x1080 Ultra 59.9
1920x1080 High 59.3

Microsoft Flight Simulator with ii7-14700F + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 6650 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 6650 XT

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