Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 72 76 101 130
1440p QHD 98 103 137 176
1080p Full HD 122 128 170 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 130
3840x2160 Medium 101
3840x2160 High 76
3840x2160 Ultra 72
2560x1440 Low 176
2560x1440 Medium 137
2560x1440 High 103
2560x1440 Ultra 98
1920x1080 Low 218
1920x1080 Medium 170
1920x1080 High 128
1920x1080 Ultra 122

Microsoft Flight Simulator with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 5080 combination delivers a robust experience in Microsoft Flight Simulator, with average frame rates ranging from 72 FPS at 4K Ultra to 218 FPS at 1080p Low. The data shows a system that scales predictably across resolutions, with the CPU's 12-core/24-thread configuration proving sufficient to keep the GPU well-fed at lower settings, while higher resolutions shift the bottleneck firmly to the graphics card.

FAQ

Q: How does this combo rank among all tested system configurations for Microsoft Flight Simulator?

A: This pairing ranks 143rd out of 2996 tested combos, placing it in the top 4.8% of all configurations tested for this game.

Q: What is the highest average frame rate recorded for this system?

A: The maximum measured average is 218 FPS, achieved at 1920x1080 with Low settings. The lowest average is 72 FPS at 3840x2160 with Ultra settings.

Q: Does the CPU or GPU provide better relative performance against their respective rivals?

A: The CPU scores 47,737 points in Cinebench R23 multi-core, sitting 2.1% above the Intel Core i7-14700F but 0.6% below the Intel Core Ultra 5 245KF. The GPU's Passmark G3D score of 36,565 is 2.2% below the AMD Radeon RX 9070 GRE but 0.6% above the AMD Radeon 8060S.

Q: What is the frame rate difference between Medium and Ultra settings at 1440p?

A: At 2560x1440, the Medium preset delivers 137 FPS average (with a minimum of 116 and maximum of 157), while Ultra drops to 98 FPS average. This represents a 39 FPS reduction, or roughly a 28% performance decrease when moving from Medium to Ultra.

Q: How much performance is gained by dropping from 4K to 1080p at High settings?

A: At 3840x2160 High, the system averages 76 FPS. Moving to 1920x1080 High raises the average to 128 FPS, a 52 FPS gain that represents a 68% improvement in frame rate.

Q: Does this system maintain playable frame rates at 4K Ultra settings?

A: Yes, the data shows a 72 FPS average at 3840x2160 Ultra. This is above the 60 FPS threshold commonly considered the baseline for smooth gameplay, indicating the combo can handle maximum settings at 4K.

CPU Role

The AMD Ryzen 9 9900X3D brings 12 cores and 24 threads to this flight simulator workload, built on the Zen 5 architecture with a 4 nm process. Its base clock of 4.40 GHz and boost clock of 5.50 GHz provide the single-threaded headroom that flight simulators often rely on for simulation logic, while the 128 MB of L3 cache helps with the large streaming datasets typical of detailed scenery. The processor's 91st percentile ranking among all CPUs reflects its strong overall benchmark performance, with a Passmark multithread score of 56,154 and a single-thread score of 4,646.

In the context of Microsoft Flight Simulator, the CPU's role becomes apparent when examining frame rates at lower resolutions. At 1080p Low, the system reaches 218 FPS, a figure that suggests the processor can feed the GPU efficiently without becoming a limiting factor. The 3DMark 16-thread score of 12,490 and max-thread score of 13,795 indicate that the CPU scales well with additional threads, which matters for the game's background tasks like AI traffic and weather simulation. The Cinebench R23 multi-core score of 47,737 places this CPU 2.1% ahead of the Intel Core i7-14700F and 1.3% ahead of the Intel Core Ultra 5 245K, though it trails the Intel Core Ultra 5 245KF by 0.6%.

The CPU's 120 W TDP and dual-channel DDR5 memory support with 89.6 GB/s bandwidth provide adequate data throughput for the game's asset streaming. The 16,630 million transistors on a dual-die design with 70.6 mm² per die suggest a design optimized for both multi-threaded productivity and gaming responsiveness. At higher resolutions, the CPU's influence on frame rates diminishes, as the data shows the GPU becomes the primary constraint.

GPU Role

The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, featuring 45,600 million transistors on a 378 mm² die. Its 16 GB of GDDR7 memory on a 256-bit bus delivers 960.0 GB/s of bandwidth, which is critical for loading high-resolution textures in flight simulator's detailed aircraft and terrain. The GPU's base clock of 2295 MHz and boost clock of 2617 MHz drive 10,752 shading units, 336 TMUs, and 112 ROPs, producing 56.28 TFLOPS of FP32 compute.

The GPU holds an 87th percentile ranking among all graphics cards, with a Passmark G3D score of 36,565. This places it 2.2% below the AMD Radeon RX 9070 GRE and 0.7% above the AMD Radeon RX 6750 GRE 12 GB. The 84 RT cores and 336 tensor cores provide hardware acceleration for any ray-traced effects the game might employ, while the 12 Ultimate DirectX support ensures compatibility with modern rendering features.

The GPU's role in this game's results becomes evident when analyzing the scaling from 1080p to 4K. At 1080p High, the system produces 128 FPS, but at 4K High it drops to 76 FPS. This 41% reduction in frame rate correlates with the four-fold increase in pixel count, indicating that the GPU's fill rate and memory bandwidth are the determining factors at higher resolutions. The 960 GB/s bandwidth and 293.1 GPixel/s pixel rate are sufficient for 4K, but they cap performance well below the CPU-limited frame rates seen at 1080p.

How This Combo Ranks

The combo rank of 143 out of 2,996 tested configurations places this system in the 95.2nd percentile of all tested combos for Microsoft Flight Simulator. This high relative position reflects the balanced nature of the pairing, where neither component severely bottlenecks the other across the tested resolution range.

Looking at the CPU's nearest rivals, the Intel Core Ultra 5 245KF scores 55,093 on average, which is 0.6% higher than the Ryzen 9 9900X3D's average benchmark score of 54,762. The Intel Core Ultra 5 245K trails by 1.3%, and the Intel Xeon 6505P is 2% behind. These small deltas suggest the CPU is competitive with other high-end desktop processors in synthetic benchmarks, though the 3D V-Cache architecture may provide specific advantages in gaming workloads.

On the GPU side, the RTX 5080's nearest rivals show a tighter grouping. The AMD Radeon RX 9070 GRE leads with an average score of 57,367, which is 2.2% higher than the RTX 5080's 56,083. The AMD Radeon 8060S is 0.6% behind, and the AMD Radeon RX 6750 GRE 12 GB is 0.7% behind. The AMD Radeon Pro W5700X trails by 2.3%. These margins are small enough that game-specific optimizations could flip the order in real-world performance, as demonstrated by the measured frame rates in this flight simulator.

The 143rd rank among 2,996 combos means there are 142 configurations that outperform this pairing, but it also means this system outperforms 2,853 other tested combinations. This places it firmly in the enthusiast tier of systems capable of running Microsoft Flight Simulator at high settings with playable frame rates across all tested resolutions.

Resolution Scaling

The frame rate data reveals a clear pattern of GPU-bound performance at higher resolutions. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 128 to 103, a 25 FPS reduction (19.5%). The further move to 3840x2160 at High settings brings the average down to 76 FPS, another 27 FPS reduction (26.2%). This progressive decline aligns with the increasing pixel workload rather than any CPU limitation.

At Low settings, the scaling is more dramatic. The system produces 218 FPS at 1080p, 176 FPS at 1440p, and 130 FPS at 4K. The drop from 1080p to 4K is 88 FPS (40.4%), which is steeper than the High preset's 52 FPS drop (40.6%) in percentage terms. This suggests that at Low settings, the CPU is still capable of driving higher frame rates at 1080p, but the GPU becomes the limiting factor as resolution increases.

The Medium preset shows the most complete data with minimum and maximum frame rates recorded. At 1080p Medium, the system averages 170 FPS with a minimum of 144 and maximum of 195. At 1440p Medium, the average drops to 137 FPS with a minimum of 116 and maximum of 157. At 4K Medium, the average is 101 FPS with a minimum of 86 and maximum of 116. The minimum frame rates at each resolution stay above 60 FPS, indicating consistent performance without severe stutters.

The scaling pattern indicates that at 1080p, the CPU's 12 cores and high boost clock allow the GPU to work near its full potential at Low settings, but game engine limitations or CPU overhead prevent higher frame rates. At 4K, the GPU's 16 GB of VRAM and 960 GB/s bandwidth become the decisive factors, with the system delivering playable but progressively lower frame rates as settings increase.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 218 FPS, Medium averages 170 FPS with a minimum of 144 and maximum of 195, High averages 128 FPS, and Ultra averages 122 FPS. The gap between Low and Ultra is 96 FPS, representing a 44% reduction in performance when maxing out all settings. The relatively small difference between High (128 FPS) and Ultra (122 FPS) suggests diminishing returns at the top end.

Moving to 2560x1440, the frame rates scale down proportionally. Low averages 176 FPS, Medium averages 137 FPS with a minimum of 116 and maximum of 157, High averages 103 FPS, and Ultra averages 98 FPS. The spread between Low and Ultra is 78 FPS, a 44.3% reduction. The Medium preset's minimum of 116 FPS remains well above the 60 FPS threshold, indicating smooth gameplay even during demanding scenes.

At 3840x2160, the system still maintains playable frame rates but with a narrower margin. Low averages 130 FPS, Medium averages 101 FPS with a minimum of 86 and maximum of 116, High averages 76 FPS, and Ultra averages 72 FPS. The difference between Low and Ultra is 58 FPS, a 44.6% reduction. The Ultra preset's 72 FPS average is above 60 FPS but does not provide as much headroom for complex scenes or add-on content that could cause frame drops.

The data shows a consistent pattern where the percentage reduction from Low to Ultra settings remains relatively stable across resolutions (44-44.6%), indicating that the settings impact is multiplicative rather than additive. The Medium preset consistently delivers the highest minimum frame rates relative to its average, making it the most predictable option for maintaining consistent performance.

Settings Recommendations

The measured data suggests that the Medium preset offers the best balance of performance and visual quality for this system. At 1440p Medium, the system delivers 137 FPS average with a 116 FPS minimum, providing smooth gameplay with room to spare for complex scenery or weather effects. At 4K Medium, the 101 FPS average with an 86 FPS minimum maintains a comfortable margin above 60 FPS, making it the highest settings level that guarantees playable performance at the maximum resolution.

For users prioritizing maximum visual fidelity, the Ultra preset at 1440p delivers 98 FPS average, which is still highly playable. At 4K Ultra, the 72 FPS average is above the 60 FPS threshold but offers less headroom for performance dips during heavy scenes like crowded airports or detailed urban areas. The High preset at 4K provides 76 FPS, which is only 4 FPS higher than Ultra, suggesting that the additional 4 FPS gained by dropping from Ultra to High may not justify the visual compromise.

The Low preset at 1080p produces 218 FPS, which is valuable for competitive or high-refresh-rate scenarios, but the visual quality reduction is significant. The data indicates that Medium at any resolution provides the most consistent frame pacing, as evidenced by the minimum frame rates being closest to the average. For most users, the Medium preset at 1440p or 4K represents the sweet spot, delivering frame rates that are 2.3 to 1.7 times higher than the 60 FPS baseline while maintaining visual fidelity that is appropriate for the game's detailed environments.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5080 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 130.0
3840x2160 Medium 101.0
3840x2160 High 76.0
3840x2160 Ultra 72.0
2560x1440 Low 176.0
2560x1440 Medium 137.0
2560x1440 High 103.0
2560x1440 Ultra 98.0
1920x1080 Low 218.0
1920x1080 Medium 170.0
1920x1080 High 128.0
1920x1080 Ultra 122.0

Microsoft Flight Simulator with Ryzen 9 9900X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5080 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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