Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 73 97 125
1440p QHD 95 99 132 170
1080p Full HD 117 123 164 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 97
3840x2160 High 73
3840x2160 Ultra 70
2560x1440 Low 170
2560x1440 Medium 132
2560x1440 High 99
2560x1440 Ultra 95
1920x1080 Low 211
1920x1080 Medium 164
1920x1080 High 123
1920x1080 Ultra 117

Microsoft Flight Simulator with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 4080, In-Depth Analysis

The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 4080 delivers a robust experience in Microsoft Flight Simulator, placing in the 215th position out of 3,714 tested combinations. This places the combo in the top 6% of all tested systems, a strong showing for a flight simulator known for its demanding rendering of terrain and aircraft systems. The data indicates that this pairing is well-balanced for the title, with the CPU’s high single-thread performance complementing the GPU’s substantial memory bandwidth and compute resources.

FAQ

Q: What is the average frame rate at 1080p with Ultra settings?

A: The measured average frame rate at 1920x1080 with Ultra settings is 117 FPS. This is the lowest result at 1080p, with Low settings producing an average of 211 FPS.

Q: How much of a performance drop is seen when moving from 1440p to 4K at High settings?

A: At 2560x1440 with High settings, the average frame rate is 99 FPS. Moving to 3840x2160 at the same settings yields an average of 73 FPS, representing a 26% reduction in frame rate.

Q: Which resolution provides the highest minimum frame rate recorded?

A: The highest minimum frame rate recorded is 139 FPS, observed at 1920x1080 with Medium settings. This is followed by a minimum of 112 FPS at 2560x1440 with Medium settings.

Q: Does the combo’s ranking in this game exceed its component’s individual percentile rankings?

A: Yes. The combo ranks in the 215th spot out of 3,714 combinations, which is a higher relative position than either the CPU’s 91st percentile or the GPU’s 86th percentile among all components. This suggests the pairing is particularly effective for this specific workload.

Q: What is the difference in average FPS between Low and Ultra settings at 4K?

A: At 3840x2160, the average frame rate on Low settings is 125 FPS, while Ultra settings produce an average of 70 FPS. This represents a 55 FPS difference, or a 44% reduction in performance when switching to the highest preset.

Q: Is the CPU or GPU more likely to be the limiting factor at 4K?

A: The data suggests the GPU becomes the primary limiting factor at 4K. The frame rate drops significantly from 125 FPS on Low to 73 FPS on High, while the CPU’s strong single-thread performance (scoring 2,016.5 in Cinebench R23) appears sufficient to feed the GPU, as evidenced by the high frame rates at 1080p.

CPU Role

The AMD Ryzen 9 7900X is a 12-core, 24-thread processor based on the Zen 4 architecture, codenamed Raphael. It operates at a base clock of 4.70 GHz and can boost up to 5.60 GHz, a frequency advantage that is critical for Microsoft Flight Simulator’s primary simulation thread. The processor’s performance in single-threaded tasks is a key indicator of its suitability here; its Cinebench R23 single-core score of 2,016.5 points places it in the top tier of desktop CPUs. In the 3DMark single-thread test, it scores 1,093, which is notably higher than its 2-thread score of 2,137, indicating that scaling beyond a single core is not linear but still effective.

The data shows that this CPU is not a bottleneck at lower resolutions. For instance, at 1920x1080 with Low settings, the system achieves 211 FPS, a figure that is heavily dependent on the CPU’s ability to process game logic and draw calls quickly. The processor’s 64 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s of bandwidth provide the necessary data throughput for complex flight scenarios. While the CPU has a TDP of 170 watts and is unlocked for overclocking, the benchmark results show it is more than capable of maintaining high frame rates even when the GPU is under less load.

The CPU’s multi-threaded capabilities also contribute to overall system responsiveness. Its Cinebench R23 multi-core score of 29,300 and Geekbench multi-core score of 19,267 indicate that background tasks and the game’s auxiliary threads, such as those handling AI traffic or weather simulation, will have ample resources. However, the performance delta between the 7900X and its nearest rivals is minimal; it is just 0.2% ahead of the AMD EPYC 7313P and 0.6% ahead of the Intel Xeon 634, while being 0.3% behind the Intel Xeon Phi 7290 and 0.6% behind the Intel Core i7-14700F. This suggests that while the CPU is powerful, its specific advantage in this game comes from its high boost clock rather than raw core count.

GPU Role

The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture and features 9,728 shading units, 76 RT cores, and 304 tensor cores. Its memory subsystem is a critical asset for Microsoft Flight Simulator: the GPU has 16 GB of GDDR6X memory on a 256-bit bus, delivering a bandwidth of 716.8 GB/s. This high bandwidth is essential for streaming high-resolution textures and terrain data, especially at 4K. The GPU’s boost clock of 2505 MHz and base clock of 2205 MHz allow it to reach a peak FP32 throughput of 48.74 TFLOPS.

The RTX 4080’s performance in this game is strong across all tested configurations. At 3840x2160 with Medium settings, the card maintains an average of 97 FPS, with a minimum of 83 FPS and a maximum of 112 FPS. This indicates that even with the overhead of a flight simulator’s complex rendering, the GPU has headroom. However, the shift in frame rates from 1080p to 4K shows that the GPU becomes the primary bottleneck at higher resolutions. For example, at High settings, the average frame rate drops from 123 FPS at 1080p to 73 FPS at 2160p, a 41% reduction, which is a classic sign of GPU-bound performance.

The GPU’s ranking among all graphics cards is in the 86th percentile, and its average benchmark score of 54,247 is nearly identical to its closest rival, the NVIDIA GeForce RTX 4080 SUPER, which is just 0.1% ahead. Interestingly, it trails the AMD Radeon Pro W5700X by 1.1% and the AMD Radeon RX 6750 GRE 12 GB by 2.6%, though those are different market segments. For this game, the RTX 4080’s 16 GB of VRAM is a significant advantage, as it prevents texture swapping at high settings and 4K resolution, allowing for the consistent frame times seen in the data.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the system is clearly CPU-limited at lower settings. Low settings produce an average of 211 FPS, which drops to 164 FPS on Medium, 123 FPS on High, and 117 FPS on Ultra. The gap between High and Ultra is only 6 FPS, suggesting that the game’s Ultra preset introduces effects that are not heavily taxing on the GPU but are constrained by CPU draw call limits. The Medium preset at 1080p shows a minimum of 139 FPS, indicating good frame pacing.

Moving to 2560x1440, the GPU begins to assert its influence. Low settings still yield a high 170 FPS, but Medium drops to 132 FPS, High to 99 FPS, and Ultra to 95 FPS. The delta between High and Ultra shrinks to 4 FPS, showing that the Ultra preset’s additional features are not the primary cost. The Medium preset at 1440p has a minimum of 112 FPS and a maximum of 152 FPS, which is a wide range but still playable. This resolution is the sweet spot for this combo, balancing the CPU’s ability to feed the GPU with the GPU’s raw rendering power.

At 3840x2160, the GPU is unambiguously the bottleneck. Low settings average 125 FPS, which is surprisingly high for 4K and shows the CPU is still capable. However, Medium settings drop to 97 FPS, High to 73 FPS, and Ultra to 70 FPS. The difference between High and Ultra is just 3 FPS, indicating that the GPU is saturated. The Medium preset at 4K records a minimum of 83 FPS, which is above the 60 FPS threshold for smooth gameplay, but the High and Ultra presets do not have recorded minimums, suggesting they may dip lower. The data shows a clear trend: from 1080p to 4K, the average frame rate at High settings falls from 123 FPS to 99 FPS to 73 FPS, a linear scaling that highlights the GPU’s role.

How This Combo Ranks

The combination of the AMD Ryzen 9 7900X and NVIDIA GeForce RTX 4080 achieves a rank of 215 out of 3,714 tested combos in Microsoft Flight Simulator. This places it in the top 5.8% of all systems, which is an excellent result for a flight simulator that is known to be demanding on both CPU and GPU. The ranking is more impressive when considering that the individual components are not at the absolute top of their respective charts; the CPU is in the 91st percentile and the GPU in the 86th percentile. The synergy between the 7900X’s high boost clock and the RTX 4080’s memory bandwidth creates a pairing that excels in this specific title.

The data suggests that this combo outperforms many systems with higher-end components due to the game’s unique requirements. Flight simulators often rely heavily on single-thread CPU performance, and the 7900X’s 5.60 GHz boost clock is a major asset. The GPU’s 716.8 GB/s bandwidth is also critical for loading the vast, detailed scenery that the game generates. The rank of 215 out of 3,714 means that only 214 other combos deliver better measured performance, which is a strong endorsement of this pairing for users who prioritize this game. The combo’s ranking is not a fluke; it is supported by consistent frame rates across all measured settings, with no outliers or stuttering indicated by the minimum frame data.

Settings Recommendations

For the best balance of visual fidelity and performance, the Medium preset is the recommended choice across all resolutions. At 1920x1080, Medium offers an average of 164 FPS with a minimum of 139 FPS, which is far above the refresh rate of most monitors and provides smooth gameplay with a solid margin for complex scenes. At 2560x1440, Medium yields 132 FPS average with a minimum of 112 FPS, still providing a high-refresh experience. At 3840x2160, Medium produces 97 FPS average with a minimum of 83 FPS, which is excellent for 4K gaming, as it stays comfortably above 60 FPS even in demanding moments.

The High preset is a viable alternative for users who want better visuals and have a 60 Hz display at 4K. It delivers 73 FPS at 4K, which is playable, but the lack of recorded minimums for High at 4K is a concern for frame pacing. At 1440p, High (99 FPS) is a good middle ground, but Ultra (95 FPS) offers minimal visual gains for only a 4 FPS loss. The Ultra preset is not recommended due to the diminishing returns; at 1080p it only adds 6 FPS over High, and at 1440p and 4K the difference is just 4 and 3 FPS, respectively. The Low preset is unnecessary with this hardware, as even at 4K it produces 125 FPS, but it sacrifices too much visual detail for a flight simulator where situational awareness is key.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the balance of this combo. At Low settings, the average frame rate drops from 211 FPS at 1080p to 170 FPS at 1440p (a 19% decrease) and then to 125 FPS at 4K (a further 26% decrease). This trend shows that even at Low settings, the GPU is being taxed more as resolution increases, but the CPU is still keeping up. At Medium settings, the drop is from 164 FPS to 132 FPS (a 20% decrease) and then to 97 FPS (a 27% decrease), showing a consistent scaling pattern.

However, at High settings, the scaling is more aggressive. The average frame rate falls from 123 FPS at 1080p to 99 FPS at 1440p (a 20% decrease) and then to 73 FPS at 4K (a 26% decrease). This indicates that the higher resolution is increasingly GPU-bound, as the CPU’s workload does not scale with resolution. The Ultra preset shows a similar pattern: from 117 FPS at 1080p to 95 FPS at 1440p (a 19% decrease) and then to 70 FPS at 4K (a 26% decrease). The fact that the percentage drop from 1440p to 4K is consistently around 26% across all settings suggests that the GPU’s memory bandwidth and compute units are the limiting factor at 4K. The CPU, with its 5.60 GHz boost clock, is not the bottleneck at any resolution, as evidenced by the high frame rates at 1080p Low (211 FPS), which is near the limit of what the game engine can produce. The data conclusively shows that for 4K gaming, the RTX 4080 is the component determining performance, while at 1080p, the system is well-balanced with the CPU playing a more significant role.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 4080 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 125.0
3840x2160 Medium 97.0
3840x2160 High 73.0
3840x2160 Ultra 70.0
2560x1440 Low 170.0
2560x1440 Medium 132.0
2560x1440 High 99.0
2560x1440 Ultra 95.0
1920x1080 Low 211.0
1920x1080 Medium 164.0
1920x1080 High 123.0
1920x1080 Ultra 117.0

Microsoft Flight Simulator with Ryzen 9 7900X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4080 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + RTX 4080

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