Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 57 76 98
1440p QHD 74 78 103 133
1080p Full HD 92 96 128 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 76
3840x2160 High 57
3840x2160 Ultra 55
2560x1440 Low 133
2560x1440 Medium 103
2560x1440 High 78
2560x1440 Ultra 74
1920x1080 Low 165
1920x1080 Medium 128
1920x1080 High 96
1920x1080 Ultra 92

Microsoft Flight Simulator with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4070, In-Depth Analysis

# Microsoft Flight Simulator — AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4070

This combination of AMD's 16-core Ryzen 9 5950X and NVIDIA's RTX 4070 delivers a solid flight-simulation experience, with measured frame rates ranging from 55 FPS at 4K Ultra to 165 FPS at 1080p Low. The data shows a system that scales predictably across resolutions and settings, though the GPU becomes the primary constraint at higher resolutions while the CPU's substantial thread count keeps minimums healthy. Benchmark results indicate this pairing ranks 833rd out of 3,714 tested combos, placing it in the top quarter of all configurations for this title.

Resolution Scaling

Across the three tested resolutions, Microsoft Flight Simulator exhibits a clear and expected dependency on pixel count. At 1920x1080 with Low settings, the system achieves 165 FPS average; stepping up to 2560x1440 Low drops that to 133 FPS, and at 3840x2160 Low it falls to 98 FPS. That represents a 20% reduction from 1080p to 1440p, followed by another 26% reduction from 1440p to 4K at Low settings. The scaling pattern suggests that even at the lowest settings, the GPU is beginning to feel the load as resolution climbs.

The High preset tells a similar story. At 1080p High the average is 96 FPS, which falls to 78 FPS at 1440p High (a 19% drop) and then to 57 FPS at 4K High (a 27% drop from 1440p). The consistent percentage losses across Low and High presets indicate that resolution scaling is largely independent of the graphics workload — the RTX 4070's 12 GB frame buffer and 504.2 GB/s bandwidth are being taxed proportionally as pixel counts rise.

Ultra settings amplify this trend. Starting at 92 FPS on 1080p Ultra, the frame rate drops to 74 FPS at 1440p Ultra and 55 FPS at 4K Ultra. The gap between 1080p and 4K Ultra is 37 FPS, or roughly 40% — a larger absolute loss than the Low preset's 67 FPS gap, but proportionally similar. This indicates that the limiting component shifts from the CPU at low resolutions and settings to the GPU as both resolution and graphical complexity increase.

The min FPS data, available only for Medium settings, reinforces this interpretation. At 1080p Medium, the minimum is 109 FPS; at 1440p Medium it is 88 FPS; at 4K Medium it drops to 65 FPS. These minimums track closely with the averages, suggesting no severe frame-time spikes or CPU bottlenecks that would cause erratic behavior. The system maintains consistent performance even when pushed to 4K, though the 65 FPS minimum at 4K Medium indicates that the GPU is nearing its comfortable operating envelope.

CPU Role

The AMD Ryzen 9 5950X provides 16 cores and 32 threads based on the Zen 3 architecture, with a base clock of 3.40 GHz and a boost clock of 4.90 GHz. In synthetic benchmarks, this processor scores 26,017 in Cinebench R23 multi-core and 1,614 in single-core, with a 3DMark 16-thread score of 10,810. The CPU's percentile ranking of 91 among all processors places it well above average, and its nearest rivals include the Intel Core Ultra 5 235HX (with a delta of -0.2%), the AMD EPYC 8124P (-0.3%), and the Intel Core i9-13900F (+0.4%). These deltas are all within 1%, indicating that the 5950X sits in a tightly contested performance band.

For Microsoft Flight Simulator, the CPU's role is most evident at lower resolutions where the GPU is less stressed. At 1080p Low, the system produces 165 FPS, which is the highest measured result across all configurations. This suggests that the CPU has sufficient headroom to feed the GPU at this resolution, and the frame rate is likely GPU-limited even at Low settings. The 5950X's high single-thread performance (1,614 in Cinebench R23 single-core) is particularly relevant, as flight simulators typically rely heavily on a few main threads for game logic and physics.

At 4K Ultra, the average drops to 55 FPS, but the CPU is unlikely to be the constraint at that point — the RTX 4070's 29.15 TFLOPS of FP32 compute is being fully utilized by the demanding Ultra preset. The data shows that going from 1080p Ultra (92 FPS) to 4K Ultra (55 FPS) represents a 40% reduction, while the CPU's core count and clock speeds remain unchanged. This indicates that the CPU is not the limiting factor at high resolutions; instead, the GPU's pixel throughput and memory bandwidth dictate the ceiling.

The 5950X's 64 MB of L3 cache and 51.2 GB/s memory bandwidth provide ample data delivery for the game's streaming-heavy terrain and aircraft models. The processor's 3DMark multi-thread scores (11,597 at max threads) suggest that even if the game were to scale across all cores, the CPU would have substantial reserve capacity. However, the measured FPS data does not show a scenario where CPU performance becomes the bottleneck — even the lowest average of 55 FPS is well above what would indicate a CPU stall.

GPU Role

The NVIDIA GeForce RTX 4070, built on the Ada Lovelace architecture with a 5 nm process, brings 5,888 shading units, 184 texture mapping units, and 64 raster operation units to this pairing. Its 12 GB of GDDR6X memory operates across a 192-bit bus, delivering 504.2 GB/s of bandwidth. The GPU's boost clock of 2475 MHz and base clock of 1920 MHz contribute to its 29.15 TFLOPS of FP32 performance. In synthetic benchmarks, the RTX 4070 scores 26,927 in Passmark G3D and 154,858 in Geekbench OpenCL, with an 81st percentile ranking among all GPUs.

The GPU's influence on Microsoft Flight Simulator is clearly visible across the resolution and settings matrix. At 1080p Low, the system reaches 165 FPS, but this drops to 133 FPS at 1440p Low and 98 FPS at 4K Low. These reductions correlate strongly with pixel count: 4K has roughly 4.4 times the pixels of 1080p, yet the frame rate only drops by 41%. This non-linear scaling suggests that the GPU is not purely pixel-bound at Low settings; other factors such as draw calls and geometry processing play a role.

At Ultra settings, the GPU's workload becomes the dominant factor. The jump from 1080p Ultra (92 FPS) to 4K Ultra (55 FPS) represents a 40% reduction, and the 4K Ultra result of 55 FPS is the lowest measured average in the entire dataset. The RTX 4070's 12 GB frame buffer appears sufficient for 4K Ultra, as no out-of-memory artifacts or min FPS anomalies are recorded. However, the 55 FPS average at 4K Ultra is close to the edge of what might be considered smoothly playable for a flight simulator, where consistent frame times matter for immersion.

The GPU's nearest rivals, according to benchmark averages, include the NVIDIA Tesla P4 (0.1% delta), AMD Radeon RX Vega 56 (0.4% delta), and NVIDIA GeForce RTX 4080 Mobile (-1.3% delta). These comparisons show that the RTX 4070 sits in a specific performance tier, and the measured game results align with this positioning — it can handle 1440p High at 78 FPS and 1080p Ultra at 92 FPS, making it a capable mid-range option for this title.

Settings Recommendations

The measured FPS rows provide clear guidance on which preset offers the best experience. At 1080p, the Low preset delivers 165 FPS, which is well above the refresh rate of most monitors and provides headroom for frame drops. However, 1080p Medium at 128 FPS with a minimum of 109 FPS offers a more visually detailed experience while still maintaining high frame rates. The High preset at 96 FPS remains smooth, but Ultra at 92 FPS begins to approach the threshold where occasional dips could become noticeable in busy scenes.

At 1440p, the Medium preset stands out as the optimal balance. It produces 103 FPS average with a minimum of 88 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay. The High preset at 78 FPS is still playable, but the 25 FPS gap between Medium and High suggests that the extra graphical fidelity comes at a significant cost. Ultra at 74 FPS is marginally slower than High, indicating that the Ultra preset's additional effects do not penalize performance as heavily as the jump from Medium to High.

For 4K, the Medium preset at 76 FPS average with a 65 FPS minimum is the only configuration that consistently stays above 60 FPS. The Low preset at 98 FPS offers higher frame rates but sacrifices visual quality, while High at 57 FPS and Ultra at 55 FPS both dip below the 60 FPS threshold. Given that a flight simulator relies on smooth panning and detailed scenery, the Medium preset at 4K appears to be the sweet spot — it maintains playable frame rates while retaining enough graphical detail to appreciate the terrain.

Across all resolutions, the Medium preset provides the most consistent experience, with min FPS values that are 85-88% of the average. This consistency is crucial for a simulation where sudden frame drops can disrupt the experience. The Low preset offers the highest frame rates but at the cost of visual fidelity, while Ultra pushes the GPU to its limits without delivering proportionally better visuals.

FAQ

Q: What is the highest average FPS achieved by this combination?

A: The highest measured average is 165 FPS at 1920x1080 with Low settings. This is the only configuration in the dataset to exceed 160 FPS.

Q: Can this system handle 4K gaming in Microsoft Flight Simulator?

A: Yes, but with caveats. At 4K Medium, the system achieves 76 FPS average with a 65 FPS minimum. At 4K High and Ultra, averages drop to 57 FPS and 55 FPS respectively, which are below the 60 FPS threshold.

Q: How does the RTX 4070 compare to its nearest GPU rivals in synthetic benchmarks?

A: The RTX 4070 has an average benchmark score of 37,648, which is 0.1% higher than the NVIDIA Tesla P4, 0.4% higher than the AMD Radeon RX Vega 56, and 1.3% lower than the NVIDIA GeForce RTX 4080 Mobile. The AMD Radeon PRO W6400 trails by 1.3%.

Q: What is the CPU's single-thread performance, and why does it matter for this game?

A: The Ryzen 9 5950X scores 1,614 in Cinebench R23 single-core and 944 in 3DMark single-thread. Flight simulators often rely on a few primary threads for core game logic, so strong single-thread performance helps maintain consistent frame rates even when the GPU is not the bottleneck.

Q: Which settings preset provides the best balance of frame rate and visual quality at 1440p?

A: The Medium preset at 2560x1440 delivers 103 FPS average with an 88 FPS minimum. This is the only 1440p configuration with a minimum above 85 FPS, making it the most stable choice for this resolution.

Q: How does this combo rank among all tested configurations for this game?

A: The AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4070 combination ranks 833rd out of 3,714 tested combos, placing it in the top 22.4% of all configurations tested for Microsoft Flight Simulator.

Measured FPS Breakdown

At 1920x1080, the system produces its highest frame rates across all settings. The Low preset averages 165 FPS, Medium averages 128 FPS with a minimum of 109 FPS and a maximum of 147 FPS, High averages 96 FPS, and Ultra averages 92 FPS. The spread from Low to Ultra is 73 FPS, indicating that the graphics settings have a substantial impact on performance at this resolution.

Moving to 2560x1440, the frame rates scale down accordingly. Low averages 133 FPS, Medium averages 103 FPS with a minimum of 88 FPS and a maximum of 119 FPS, High averages 78 FPS, and Ultra averages 74 FPS. The gap between Low and Ultra narrows to 59 FPS, showing that the GPU is becoming more of a limiting factor at this resolution.

At 3840x2160, the performance envelope tightens further. Low averages 98 FPS, Medium averages 76 FPS with a minimum of 65 FPS and a maximum of 88 FPS, High averages 57 FPS, and Ultra averages 55 FPS. The difference between Low and Ultra is now just 43 FPS, and the Ultra preset at 55 FPS is the lowest average recorded in the entire dataset.

The Medium preset is the only one with min and max FPS data across all three resolutions, providing insight into frame time consistency. At 1080p Medium, the range from min to max is 38 FPS; at 1440p Medium it is 31 FPS; at 4K Medium it is 23 FPS. This narrowing range as resolution increases suggests that the GPU is operating at a more consistent load level at higher resolutions, though the absolute frame rates are lower.

How This Combo Ranks

The combination of the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 4070 achieves a rank of 833 out of 3,714 tested combinations for Microsoft Flight Simulator. This places the combo in the top 22.4% of all configurations tested, indicating that it outperforms the majority of systems evaluated for this game.

The CPU's contribution to this ranking is significant, given its 91st percentile standing among all processors. The Ryzen 9 5950X's nearest rivals in synthetic benchmarks — the Intel Core Ultra 5 235HX, AMD EPYC 8124P, and Intel Core i7-14700 — all score within 0.7% of the 5950X's average benchmark score of 51,947. This tight clustering suggests that the CPU is not a differentiating factor at this performance level; the game's frame rates are more influenced by the GPU.

The GPU's 81st percentile ranking is slightly lower than the CPU's, but the RTX 4070's average benchmark score of 37,648 positions it competitively. Its nearest rivals include the NVIDIA Tesla P4 (0.1% delta), AMD Radeon RX Vega 56 (0.4% delta), and RTX 4080 Mobile (-1.3% delta). The game-specific results align with these synthetic benchmarks — the system performs well at 1080p and 1440p, but the 4K Ultra result of 55 FPS is the weakest link in the measured data.

Given that the combo ranks 833rd out of 3,714, it sits ahead of roughly 77.6% of all tested configurations. This is a strong showing for a system with a desktop CPU and a mid-range GPU, and the measured FPS data supports this ranking — the system can hit 60+ FPS at 4K Medium and 100+ FPS at 1440p Medium, which covers the majority of playable scenarios. The rank reflects a balanced pairing where neither component severely bottlenecks the other, though the GPU is the more likely constraint at higher resolutions.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 76.0
3840x2160 High 57.0
3840x2160 Ultra 55.0
2560x1440 Low 133.0
2560x1440 Medium 103.0
2560x1440 High 78.0
2560x1440 Ultra 74.0
1920x1080 Low 165.0
1920x1080 Medium 128.0
1920x1080 High 96.0
1920x1080 Ultra 92.0

Microsoft Flight Simulator with Ryzen 9 5950X + Other GPUs

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Microsoft Flight Simulator with RTX 4070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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