Fivem

Fivem

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 60 75 95
1440p QHD 84 108 135 171
1080p Full HD 128 164 205 260

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 95
3840x2160 Medium 75
3840x2160 High 60
3840x2160 Ultra 47
2560x1440 Low 171
2560x1440 Medium 135
2560x1440 High 108
2560x1440 Ultra 84
1920x1080 Low 260
1920x1080 Medium 205
1920x1080 High 164
1920x1080 Ultra 128

Fivem with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4070, In-Depth Analysis

Fivem is a multiplayer modification platform that places unusual demands on both processor and graphics card, and the AMD Ryzen 9 5950X with NVIDIA GeForce RTX 4070 combo demonstrates a specific balance of strengths and bottlenecks. This analysis uses measured frame rate data to explain how this pairing behaves across resolutions and settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 5950X is a 16-core, 32-thread processor from the Zen 3 architecture, built on TSMC's 7 nm process with a transistor count of 8,300 million across two 74 mm² dies. Its base clock is 3.40 GHz with a boost clock of 4.90 GHz, and it draws a 105 W TDP. The CPU has a 64 MB L3 cache, plus 512 KB L2 and 64 KB L1 per core, and it supports dual-channel DDR4 memory with 51.2 GB/s bandwidth. This processor sits in the 91st percentile versus all CPUs, with an average benchmark score of 51,947.

The nearest rivals in aggregate benchmarks show this chip's positioning: it trails the Intel Core Ultra 5 235HX by 0.2% (52,073 vs 51,947) and the AMD EPYC 8124P by 0.3% (52,121 vs 51,947), but it leads the Intel Core i9-13900F by 0.4% (51,730 vs 51,947) and the Intel Core i7-14700 by 0.7% (52,301 vs 51,947). These deltas are small, indicating the 5950X is squarely in the top tier of CPU performance for synthetic workloads.

For Fivem, the CPU's role is critical because the game engine relies heavily on single-thread and moderate multi-thread performance for physics, scripting, and network synchronization in multiplayer sessions. The 5950X's single-thread score in 3DMark is 944, while its 2-thread score is 1,856, which is roughly double, showing excellent scaling at low thread counts. In Cinebench R23, it scores 1,614 single-core and 26,017 multi-core, and in Geekbench, it scores 2,083 single-core and 15,233 multi-core. These numbers indicate that the CPU has strong per-core performance, which is essential for Fivem's often single-thread-bound scripting workloads.

The 16-core/32-thread configuration provides massive headroom for background tasks and heavy multiplayer instances where many entities are simulated. The PassMark multithread score of 45,424 reinforces this, but the single-thread PassMark score of 3,470 is the more relevant figure for Fivem's frame pacing. Benchmark results suggest that at lower resolutions where the GPU is less stressed, the CPU's single-thread performance becomes the limiting factor, which is reflected in the measured FPS scaling.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of AMD Ryzen 9 5950X and NVIDIA GeForce RTX 4070 ranks 851 out of 3,707 tested combos in Fivem. That places it in the top 23% of all configurations tested, which is a strong position but not elite. The rank reflects that while both components are individually high-performing, the pairing does not reach the top echelon in this particular game—likely due to the CPU's architecture being optimized for throughput rather than the absolute highest single-thread clocks.

The combo rank of 851 out of 3,707 means there are 850 configurations that achieve higher average FPS in Fivem. This is not a criticism of the components; rather, it indicates that Fivem rewards certain CPU characteristics, such as very high boost clocks and lower core counts with superior per-core efficiency, which may edge out the 5950X despite its 91st percentile overall standing. The GPU's 81st percentile (average benchmark score 37,648) is slightly lower than the CPU's, suggesting the graphics card is the more moderate component in this pairing, but the measured frame rates show it handles the game well at most settings.

In context, the combo's rank suggests that users with this setup will enjoy smooth gameplay at high settings, but those chasing the absolute highest refresh rates at 1080p may find other CPU choices that better match Fivem's engine quirks. The data indicates this is a balanced mid-to-high-tier combo, not a top-100 performer, but it is far from a weak configuration.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of resolution scaling that highlights the shifting bottleneck between CPU and GPU. At 1080p with Low settings, the combo achieves 260 FPS average. Moving to 1440p Low drops that to 171 FPS (a 34.2% reduction), and at 4K Low it falls to 95 FPS (a 44.4% reduction from 1440p). These significant drops at Low settings indicate that the GPU becomes the primary limiter as resolution increases, because Low settings reduce CPU load and expose the graphics card's raw rasterization limits.

At High settings, the scaling is similar but less steep in absolute terms: 164 FPS at 1080p, 108 FPS at 1440p (a 34.1% drop), and 60 FPS at 4K (a 44.4% drop from 1440p). The consistent percentage drops across Low and High settings suggest that the GPU is the dominant constraint at these resolutions, with the CPU providing enough headroom to avoid becoming the bottleneck even at 1080p High.

However, the Ultra settings tell a slightly different story. At 1080p Ultra, the combo achieves 128 FPS, which drops to 84 FPS at 1440p (a 34.4% drop) and then to 47 FPS at 4K (a 44.0% drop from 1440p). The similar percentage drops across all settings indicate that Fivem's scaling is resolution-bound rather than settings-bound—meaning the GPU workload scales almost linearly with pixel count. This points to the RTX 4070 being the limiting component at all resolutions above 1080p, while at 1080p, the CPU's single-thread performance may still cap the absolute maximum frame rate.

The fact that 1080p Low reaches 260 FPS but 1080p Ultra only reaches 128 FPS (a 50.8% reduction from Low to Ultra) shows that settings do matter at the same resolution, but the resolution scaling is the dominant factor. The data suggests that for this combo, the RTX 4070's 12 GB GDDR6X memory and 504.2 GB/s bandwidth are sufficient for Fivem, but the GPU's compute throughput becomes the wall as resolution climbs.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average FPS scales from 260 at Low to 205 at Medium, 164 at High, and 128 at Ultra. The Medium setting is the only one with recorded min and max values: 175 min and 236 max, showing a 61 FPS range. This indicates that Medium provides a stable experience with some frame variance, while Low and High have no min/max data, suggesting the measurements were consistent enough to report only averages.

At 2560x1440, the averages are 171 (Low), 135 (Medium), 108 (High), and 84 (Ultra). The Medium setting again has min/max values of 115 and 156, a 41 FPS range, which is tighter than at 1080p. This shows that frame pacing improves as resolution increases, likely because the GPU's consistent workload reduces CPU-induced spikes.

At 3840x2160, the averages are 95 (Low), 75 (Medium), 60 (High), and 47 (Ultra). The Medium setting has min/max of 64 and 86, a 22 FPS range, which is the smallest variance recorded. This pattern—decreasing frame variance with increasing resolution—indicates that at 4K, the GPU is fully saturated, leading to more consistent frame delivery, whereas at 1080p, the CPU can cause occasional dips or boosts depending on game state.

The jump from 1080p Low (260 FPS) to 1080p Medium (205 FPS) is a 21.2% reduction, while the jump from Medium to High (164 FPS) is a 20.0% reduction, and High to Ultra (128 FPS) is a 22.0% reduction. These near-uniform drops suggest that each settings tier adds a proportional GPU workload, with no single setting causing an outsized penalty. At 1440p, the drops are 21.1% (Low to Medium), 20.0% (Medium to High), and 22.2% (High to Ultra), nearly identical scaling. At 4K, the drops are 21.1%, 20.0%, and 21.7%, respectively, confirming that Fivem's settings scale predictably across resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture with a 5 nm process, housing 35,800 million transistors on a 294 mm² die. It has 12 GB of GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth. The GPU's base clock is 1920 MHz with a boost clock of 2475 MHz, and memory runs at 1313 MHz (21 Gbps effective). It features 5,888 shading units, 184 texture mapping units, 64 ROPs, 46 RT cores, and 184 tensor cores. The card has a 200 W TDP and is rated for Pixel Rate of 158.4 GPixel/s and Texture Rate of 455.4 GTexel/s, with FP32 performance of 29.15 TFLOPS.

In synthetic benchmarks, the RTX 4070 scores 26,927 in PassMark G3D and 14,720 in GPU compute. Its 3DMark Steel Nomad DX12 score is 3,854, and Geekbench scores are 154,858 (OpenCL) and 174,152 (Vulkan). The GPU's nearest rivals show it is tightly grouped: it leads the NVIDIA Tesla P4 by 0.1% (37,628 vs 37,648), the AMD Radeon RX Vega 56 by 0.4% (37,507 vs 37,648), and the AMD Radeon PRO W6400 by 1.3% (37,157 vs 37,648), while trailing the NVIDIA GeForce RTX 4080 Mobile by 1.3% (38,135 vs 37,648).

For Fivem, the GPU's role is primarily to handle draw calls, textures, and post-processing effects. The 12 GB VRAM is ample for the game's modded assets, which can consume significant memory, but the bus width of 192-bit and bandwidth of 504.2 GB/s are moderate. The measured FPS at 4K Ultra (47 FPS average) suggests the GPU is the bottleneck at that resolution, as the CPU has more than enough headroom. The RTX 4070's compute capabilities are sufficient for 1080p and 1440p gaming at high frame rates, but the 4K Ultra result of 47 FPS shows that the card's raw rasterization limits are reached at the highest settings and resolution.

The GPU's 81st percentile ranking against all GPUs, combined with its average benchmark score of 37,648, positions it as a solid upper-midrange card. In Fivem, the data shows it delivers playable frame rates at all settings up to 1440p, and it manages 60 FPS at 4K High, which is the threshold for smooth gameplay on standard 60 Hz displays.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1080p gamers with high-refresh monitors, Low settings deliver 260 FPS, which is excellent for competitive play, but Medium offers 205 FPS with recorded min/max of 175 and 236, providing a better visual experience while still exceeding 165 Hz. High at 164 FPS is also viable for 1440p-class monitors running at 144 Hz, but Ultra at 128 FPS is the best choice for those prioritizing visual fidelity over maximum frame rate, as it remains above 120 FPS.

At 1440p, the sweet spot is High settings with 108 FPS average. This provides a solid balance of visuals and smoothness, easily driving 100 Hz monitors. Medium at 135 FPS is better for competitive play, with min/max of 115 and 156 ensuring no drops below 100 FPS. Ultra at 84 FPS is playable but may feel less smooth on high-refresh displays; it is recommended only for users with 60-75 Hz monitors who want maximum quality. Low at 171 FPS is unnecessary unless chasing the highest possible frame rate for esports-style play.

At 4K, the choices narrow. High settings at 60 FPS is the only preset that hits the 60 FPS standard, making it the recommended option for 4K displays. Medium at 75 FPS is also viable and provides better frame pacing (min/max 64 and 86), which could be preferable for those who notice frame drops. Ultra at 47 FPS is below the 60 FPS threshold and is not recommended for smooth gameplay, while Low at 95 FPS sacrifices too much visual quality for only a 35 FPS gain over High.

The best overall experience across all resolutions is Medium or High settings, as these provide the most consistent frame rates with recorded min/max values that show low variance. The data shows that Ultra settings offer diminishing returns in Fivem, with only a 20-22% FPS penalty from High to Ultra but a significant visual quality improvement that may not be worth the frame rate loss on standard monitors. For most users, High settings at 1080p or 1440p, and Medium at 4K, deliver the best balance of performance and fidelity.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 4070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 95.0
3840x2160 Medium 75.0
3840x2160 High 60.0
3840x2160 Ultra 47.0
2560x1440 Low 171.0
2560x1440 Medium 135.0
2560x1440 High 108.0
2560x1440 Ultra 84.0
1920x1080 Low 260.0
1920x1080 Medium 205.0
1920x1080 High 164.0
1920x1080 Ultra 128.0

Fivem with Ryzen 9 5950X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.