Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 57 76 98
1440p QHD 74 78 103 133
1080p Full HD 92 96 128 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 76
3840x2160 High 57
3840x2160 Ultra 55
2560x1440 Low 133
2560x1440 Medium 103
2560x1440 High 78
2560x1440 Ultra 74
1920x1080 Low 165
1920x1080 Medium 128
1920x1080 High 96
1920x1080 Ultra 92

Microsoft Flight Simulator with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 4070, In-Depth Analysis

Microsoft Flight Simulator presents one of the most demanding real-time rendering workloads in PC gaming, and the pairing of the AMD Ryzen 9 7900X with the NVIDIA GeForce RTX 4070 produces a fascinating study in system balance. The data indicates a configuration that scales predictably with resolution, but the bottleneck shifts decisively depending on the graphics preset. This analysis breaks down the measured performance across three resolutions and four quality settings, interpreting what the frame rates reveal about the CPU and GPU contributions.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 demonstrates a classic pattern of GPU-bound scaling, but the magnitude of the performance drop varies significantly with the chosen settings. At Low settings, the average frame rate falls from 165 FPS at 1080p to 98 FPS at 4K, representing a 40.6% reduction in throughput. This steep decline indicates that even at Low preset, the GeForce RTX 4070 becomes the limiting factor as pixel count quadruples. The 1080p Low result of 165 FPS suggests headroom, but the 4K Low figure of 98 FPS shows the GPU struggling to maintain high refresh rates at the highest resolution.

The Medium preset exhibits a similar but slightly less dramatic scaling curve. At 1080p, the average sits at 128 FPS, dropping to 103 FPS at 1440p and 76 FPS at 4K. The step from 1440p to 4K incurs a 26.2% performance loss, which is substantial but not as severe as the Low preset’s 40.6% drop. This suggests that at Medium settings, the CPU begins to play a more meaningful role in sustaining frame rates at lower resolutions, partially masking the GPU load.

High settings reveal a more compressed scaling pattern. The 1080p result is 96 FPS, which falls to 78 FPS at 1440p and 57 FPS at 4K. The 4K figure represents a 40.6% drop from 1080p, identical to the Low preset’s relative decline. However, the absolute values are lower, indicating that the enhanced visual fidelity at High settings places consistent pressure on the GPU across all resolutions. The 57 FPS average at 4K High is just below the 60 FPS target, suggesting that users seeking smooth flight over dense scenery may need to adjust settings.

Ultra settings produce the lowest absolute performance, with 92 FPS at 1080p, 74 FPS at 1440p, and 55 FPS at 4K. The scaling from 1080p to 4K results in a 40.2% reduction, nearly identical to the other presets. This consistency across presets indicates that the RTX 4070’s rendering pipeline has a fixed resolution scaling efficiency, regardless of the quality level. The 4K Ultra result of 55 FPS is the only measured figure below 60 FPS, highlighting that maximum fidelity at 4K requires compromises.

The data also reveals that the CPU’s role becomes more prominent at lower resolutions. At 1080p Low, the 165 FPS average suggests the Ryzen 9 7900X can feed frames faster than the GPU can render them, but the 1440p Low result of 133 FPS and 4K Low of 98 FPS show the GPU catching up. This indicates that at 1080p, the system is partially CPU-limited, while at 4K, it is firmly GPU-limited. The 12-core processor with a 4.70 GHz base clock and 5.60 GHz boost clock provides ample single-threaded performance, but Flight Simulator’s heavy draw-call overhead still benefits from higher clocks at lower resolutions.

GPU Role

The NVIDIA GeForce RTX 4070, built on the Ada Lovelace architecture with a 5 nm process, serves as the primary rendering engine in this configuration. Its 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which proves adequate for the measured resolutions but shows signs of strain at 4K Ultra. The GPU’s 5888 shading units and 64 ROPs deliver a peak FP32 throughput of 29.15 TFLOPS, which translates to the frame rates observed across the preset ladder.

The clock speeds of 1920 MHz base and 2475 MHz boost are relatively modest for the 40-series, but the 200 W TDP indicates efficient power delivery. The data shows that at 4K Ultra, the RTX 4070 produces an average of 55 FPS, which is 20% lower than the 4K High result of 57 FPS. This 2 FPS difference between High and Ultra at 4K suggests that the Ultra preset introduces effects that disproportionately tax the GPU’s memory subsystem or compute units. The 12 GB VRAM capacity is sufficient for all tested settings, as no min FPS anomalies suggest memory overflow.

The GPU’s benchmark percentile of 81 places it above most tested graphics cards, with an average benchmark score of 37648. Its nearest rivals include the NVIDIA Tesla P4 with a deltaPct of 0.1, indicating virtually identical synthetic performance, and the AMD Radeon RX Vega 56 at 0.4% ahead. However, the RTX 4070 trails the RTX 4080 Mobile by 1.3%, showing that desktop-class performance still holds an edge in sustained workloads. In Flight Simulator specifically, the RTX 4070’s 46 RT cores and 184 tensor cores suggest ray tracing capabilities, but the measured FPS data does not include RT-enabled presets, so their impact remains unquantified.

The 4K Medium result of 76 FPS with a min of 65 FPS and max of 88 FPS provides the most detailed look at GPU behavior. The 23 FPS spread between min and max indicates significant frame time variance, likely due to scenery complexity. The 1440p Medium result shows a tighter range of 31 FPS (88 to 119), while 1080p Medium spans 38 FPS (109 to 147). This widening range at lower resolutions suggests that CPU-side scene streaming becomes more variable, allowing the GPU to render frames faster when data is readily available.

CPU Role

The AMD Ryzen 9 7900X, with its 12 cores and 24 threads based on Zen 4 architecture, provides the computational backbone for this system. Its 64 MB of shared L3 cache and 1 MB L2 per core are critical for Flight Simulator’s complex world geometry and AI traffic calculations. The CPU’s 83.2 GB/s memory bandwidth on dual-channel DDR5 helps feed the GPU’s 504.2 GB/s, though the asymmetry suggests the CPU is not the primary bottleneck in most scenarios.

The 7900X’s benchmark scores paint a picture of strong multi-threaded performance. Its Cinebench R23 multicore score of 29300 and single-core score of 2016.5 demonstrate a balanced design. In the 3DMark test suite, the CPU scores 10972 with 16 threads and 12536 with max threads, indicating that scaling beyond 16 threads yields diminishing returns. This is relevant because Flight Simulator typically uses fewer than 8 threads heavily, making the 12-core configuration more than sufficient for the game’s demands.

The CPU’s percentile ranking of 91 places it in the top tier of tested processors, with an average benchmark score of 53288. Its nearest rival, the AMD EPYC 7313P, scores 53206, a deltaPct of 0.2%, meaning the two are statistically indistinguishable. The Intel Xeon Phi 7290 trails by 0.3%, while the Intel Core i7-14700F is 0.6% ahead. This grouping shows that the 7900X competes with enterprise and high-end desktop parts, but its performance in Flight Simulator is more dependent on single-thread speed than raw multi-core throughput.

The measured FPS data reveals the CPU’s influence most clearly at 1080p Low, where the system achieves 165 FPS. This figure exceeds the GPU’s capability at higher resolutions, confirming that the processor can sustain high frame delivery when the GPU load is light. The 1080p High result of 96 FPS is 42% lower than Low, indicating that the GPU becomes the limiter once quality settings increase. However, the 1080p Ultra result of 92 FPS is only 4 FPS below High, suggesting that the CPU maintains a consistent floor of around 92 FPS at this resolution, regardless of GPU settings.

The 4K results show the CPU receding from the bottleneck role. At 4K Low, the 98 FPS average is 59% of the 1080p Low figure, demonstrating that the GPU’s pixel throughput dominates. The 4K Ultra result of 55 FPS is 60% of the 1080p Ultra figure, a similar ratio. This consistency indicates that the CPU provides stable frame pacing across resolutions, allowing the GPU to scale predictably. The 7900X’s 5.60 GHz boost clock is particularly beneficial for Flight Simulator’s single-threaded main loop, which cannot fully utilize the 12-core design.

Measured FPS Breakdown

At 1920x1080, the system delivers a wide range of performance depending on settings. The Low preset achieves an average of 165 FPS, which is the highest measured result across all configurations. Medium produces 128 FPS with a range of 109 to 147 FPS, indicating some frame pacing variability. High settles at 96 FPS, while Ultra yields 92 FPS. The 73 FPS gap between Low and Ultra at 1080p shows the significant cost of visual fidelity enhancements.

Moving to 2560x1440, the performance drops uniformly. Low averages 133 FPS, Medium 103 FPS with a 88 to 119 FPS range, High 78 FPS, and Ultra 74 FPS. The reduction from 1080p to 1440p ranges from 19.4% at Low to 23.1% at High, showing that the GPU’s fill rate becomes more constrained as pixel count increases. The Ultra preset at 1440p is 19.6% faster than 4K Ultra, suggesting that 1440p offers a sweet spot for high refresh rate monitors.

At 3840x2160, the results are the most demanding. Low averages 98 FPS, Medium 76 FPS with a 65 to 88 FPS range, High 57 FPS, and Ultra 55 FPS. The 4K Medium result is particularly notable for its 23 FPS spread, which may cause perceptible stutter during complex flight maneuvers. The 4K High and Ultra results are within 2 FPS of each other, indicating that the Ultra preset adds minimal visual benefit at this resolution while consuming the same GPU resources.

The complete data set shows a consistent pattern: each resolution step from 1080p to 1440p incurs roughly a 20-25% performance penalty, while the step to 4K adds another 25-30% reduction. The Low preset is the only configuration that maintains an average above 60 FPS at 4K, while Ultra falls below 60 FPS at both 1440p and 4K. This suggests that users targeting 60 FPS should select High settings at 1440p or Medium at 4K, as these configurations provide 78 FPS and 76 FPS respectively.

How This Combo Ranks

The combination of the Ryzen 9 7900X and RTX 4070 ranks 833rd out of 3714 tested combos in Microsoft Flight Simulator, placing it in the top 22.4% of all configurations. This ranking reflects the system’s ability to handle the game’s demanding workloads, though it does not break into the top tier reserved for flagship GPUs and latest-generation CPUs.

The rank is somewhat modest given the CPU’s 91st percentile and GPU’s 81st percentile individually. This discrepancy suggests that Flight Simulator is particularly sensitive to GPU performance, and the RTX 4070’s mid-range positioning limits the combo’s overall standing. The CPU’s 0.2% deltaPct against the EPYC 7313P and 0.6% against the Xeon 634 indicate that the 7900X is not the limiting factor in this pairing.

The combo’s ranking also reflects the game’s release date of 2020-08-17, which predates both components. The Ryzen 9 7900X launched on 2022-09-26, and the RTX 4070 on 2023-04-11, meaning they are optimized for newer titles. However, the measured FPS data shows that the combo still delivers playable frame rates across all tested settings, with the lowest result being 55 FPS at 4K Ultra.

Compared to the GPU’s nearest rivals, the combo benefits from the RTX 4070’s 1.3% lead over the RTX 4080 Mobile and 0.4% advantage over the RX Vega 56. However, these deltas are small, suggesting that the CPU choice has a more significant impact on the final ranking. The 7900X’s 0.6% deficit against the Core i7-14700F could account for minor ranking differences, but the overall position at 833rd out of 3714 indicates a balanced configuration that excels in neither CPU-bound nor GPU-bound scenarios.

FAQ

Q: What is the best resolution and settings combination for a smooth 60 FPS experience?

A: The data shows that 1440p High delivers 78 FPS, and 4K Medium provides 76 FPS. Both options exceed the 60 FPS target with headroom. For the highest visual quality while maintaining 60 FPS, 1440p Ultra at 74 FPS is viable, but 4K Ultra at 55 FPS falls short.

Q: Is the CPU or GPU the bottleneck at 1080p?

A: At 1080p Low, the system achieves 165 FPS, which is higher than the GPU can sustain at other resolutions. This indicates the CPU is partially limiting at 1080p Low. At 1080p Ultra, the 92 FPS result is close to the 1080p High figure of 96 FPS, suggesting the GPU becomes the limiter once quality settings increase.

Q: How does the RTX 4070’s 12 GB VRAM handle 4K textures in this game?

A: The measured FPS data shows no anomalies indicating VRAM overflow. The 4K Ultra result of 55 FPS with no min FPS recorded suggests the 12 GB capacity is sufficient for all tested presets, though the 4K Medium range of 65 to 88 FPS indicates some frame time variability that could be memory-related.

Q: What is the performance difference between High and Ultra settings at each resolution?

A: At 1080p, High averages 96 FPS and Ultra 92 FPS, a 4 FPS difference. At 1440p, High averages 78 FPS and Ultra 74 FPS, also 4 FPS apart. At 4K, High averages 57 FPS and Ultra 55 FPS, just 2 FPS apart. The Ultra preset offers minimal performance impact but likely adds visual enhancements.

Q: How does the Ryzen 9 7900X compare to its nearest rival in synthetic benchmarks?

A: The 7900X has an average benchmark score of 53288, which is 0.2% above the AMD EPYC 7313P’s 53206 and 0.6% above the Intel Xeon 634’s 52974. It trails the Intel Core i7-14700F by 0.6%, which scores 53620. These differences are within the margin of error for most workloads.

Q: Can this system maintain 60 FPS at 4K with any settings?

A: Yes, the 4K Medium preset produces an average of 76 FPS, and 4K Low yields 98 FPS. However, 4K High at 57 FPS and 4K Ultra at 55 FPS both fall below the 60 FPS threshold. Users seeking 4K at maximum quality will need to accept frame rates in the mid-50s.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 4070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 76.0
3840x2160 High 57.0
3840x2160 Ultra 55.0
2560x1440 Low 133.0
2560x1440 Medium 103.0
2560x1440 High 78.0
2560x1440 Ultra 74.0
1920x1080 Low 165.0
1920x1080 Medium 128.0
1920x1080 High 96.0
1920x1080 Ultra 92.0

Microsoft Flight Simulator with Ryzen 9 7900X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 4070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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