Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
33
playable

This combination offers playable performance with an average of 33 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 19 26 33
1440p QHD 25 26 35 45
1080p Full HD 31 33 43 56

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 26
3840x2160 Ultra 19
3840x2160 High 19
2560x1440 Low 45
2560x1440 Medium 35
2560x1440 High 26
2560x1440 Ultra 25
1920x1080 Low 56
1920x1080 Medium 43
1920x1080 High 33
1920x1080 Ultra 31

Microsoft Flight Simulator with AMD Ryzen 7 9850X3D + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 7 9850X3D paired with the Intel Arc B390 presents a highly unusual configuration for Microsoft Flight Simulator, with the processor vastly outclassing the integrated graphics solution. The measured data shows a system where the GPU is the definitive bottleneck across all tested resolutions and settings, making this a study in extreme CPU-GPU imbalance rather than a balanced gaming platform. The following analysis breaks down the benchmark results, focusing on what the frame rates reveal about each component's role and the overall experience.

Settings Recommendations

The measured FPS data provides a clear hierarchy for optimizing the experience in Microsoft Flight Simulator with this hardware combination. At 1920x1080, the Low preset delivers an average of 56 FPS, which is the highest frame rate recorded for this system at any resolution or setting. This is the only configuration that approaches a consistently playable level, although it falls short of high-refresh-rate territory. Moving to Medium at 1080p drops the average to 43 FPS, a substantial 13 FPS reduction that still remains in a functional range for a flight simulator, where precise controls matter more than twitch reflexes. The High preset at 1080p yields 33 FPS, and Ultra drops further to 31 FPS, both of which are below the ideal smoothness threshold.

For users who prioritize visual fidelity over raw frame rate, the Medium preset at 2560x1440 offers a balanced compromise, with an average of 35 FPS and a documented frame time range of 30 to 40 FPS. This suggests a more stable experience than the averages alone might indicate. The High and Ultra presets at 1440p produce 26 and 25 FPS respectively, which begins to feel sluggish for a sim that requires constant camera and control input. At 3840x2160, all presets are essentially compromised: Low averages 33 FPS, Medium 26 FPS, and both High and Ultra sit at 19 FPS. The 4K Low result is notable as it is the only 4K configuration that breaks the 30 FPS barrier, but the overall data suggests that 4K is not a viable option for this combo.

The recommendation based strictly on the measured rows is the Low preset at 1920x1080 for the best playable experience, as it is the only setting that consistently exceeds 50 FPS. For those who accept lower frame rates in exchange for better scenery detail, Medium at 1440p is the highest-resolution option that maintains a minimum FPS above 29, as indicated by its 30 FPS floor. The data shows a clear pattern: every step up in resolution or preset level exacts a significant toll on performance, reinforcing that this system is best utilized at its lowest graphical demands to achieve acceptable fluidity.

CPU Role

The AMD Ryzen 7 9850X3D is a desktop processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename and manufactured on a 4 nm process. It features 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. The processor's cache configuration is substantial, with 80 KB of L1 per core, 1 MB of L2 per core, and a large 96 MB of shared L3 cache. This cache capacity is particularly relevant for a simulation like Microsoft Flight Simulator, which frequently streams terrain and aircraft data.

In synthetic benchmarks, the 9850X3D achieves a Cinebench R23 multi-core score of 22807 and a single-core score of 2228, with a Passmark single-thread score of 4704. Its average benchmark score of 58386 places it in the 92nd percentile among all tested CPUs, indicating strong overall compute performance. The nearest rivals in the database show extremely tight competition: the Intel Xeon Platinum 8260M scores 58323 (a 0.1% delta), the Intel Xeon w5-2545 scores 58504 (a -0.2% delta), the Intel Core i9-14900 scores 58115 (a 0.5% delta), and the AMD Ryzen AI 9 HX 470 scores 58826 (a -0.7% delta). This clustering confirms that the 9850X3D is at the top tier of processor performance.

However, the game's measured frame rates do not reflect this CPU strength. The data shows that at 1080p Low, the average FPS is 56, which is far below what this processor could theoretically drive if paired with a capable discrete GPU. The implication is that the CPU is essentially idle-waiting for the graphics subsystem to deliver frames. In a flight simulator, the CPU typically handles flight dynamics, AI traffic, and weather calculations, all of which benefit from high single-thread performance and large caches. The 9850X3D's 5.60 GHz boost clock and 96 MB L3 cache should excel at these tasks, but the measured numbers reveal that the GPU cannot convert that capability into higher frame rates. The processor's role here is not the limiting factor; it is providing ample headroom that remains untapped due to the graphics bottleneck.

GPU Role

The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, with the chip codename Panther Lake and a 3 nm process node. It operates with a base clock of 300 MHz and a boost clock of 2500 MHz, and it uses System Shared memory, meaning its performance is dependent on the system's main memory bandwidth. The GPU has 1536 shading units, 48 texture mapping units, and 24 raster operations units, along with 12 ray tracing cores. Its pixel rate is 60.00 GPixel/s and texture rate is 120.0 GTexel/s, with FP32 performance of 7.680 TFLOPS.

In the 3DMark Steel Nomad DX12 benchmark, the Arc B390 scores 1482 points, placing it in the 9th percentile among all GPUs. This is an extremely low ranking, and its nearest rivals are all legacy or entry-level NVIDIA parts: the GeForce GT 520MX scores 1463 (1.3% delta), the GeForce 800M scores 1460 (1.5% delta), the GeForce GT 625 OEM scores 1446 (2.5% delta), and the GeForce GT 710 scores 1443 (2.7% delta). These comparisons underscore that the Arc B390's compute performance is on par with graphics chips from over a decade ago, making it fundamentally unsuited for demanding modern titles.

The measured game data aligns perfectly with this assessment. The GPU's low fill rate and memory bandwidth constraints are evident in the frame rates, which scale poorly with resolution. At 1080p Low, the system achieves 56 FPS, but this drops to 45 FPS at 1440p Low and 33 FPS at 4K Low. This resolution scaling pattern indicates that the GPU's pixel processing capability is rapidly overwhelmed as the number of pixels increases. The VRAM situation is also critical: with System Shared memory, the GPU has no dedicated video memory, relying instead on system RAM, which introduces latency and bandwidth bottlenecks. For a game like Microsoft Flight Simulator, which loads high-resolution textures for aircraft and terrain, this is a severe disadvantage. The data shows that the Arc B390 is the clear performance ceiling for this combo, and its 9th percentile ranking confirms that it is not a viable component for this game at any respectable quality level.

FAQ

Q: What is the highest average frame rate achieved by this combo in Microsoft Flight Simulator?

A: The highest average frame rate is 56 FPS, recorded at 1920x1080 with the Low preset.

Q: How does the Ryzen 7 9850X3D compare to its nearest CPU rival in terms of average benchmark score?

A: The 9850X3D's average benchmark score of 58386 is 0.1% higher than the Intel Xeon Platinum 8260M's score of 58323, and 0.5% higher than the Intel Core i9-14900's score of 58115.

Q: At which resolution and preset does the combo maintain a minimum FPS above 29?

A: The data shows a minimum FPS of 30 at 2560x1440 with the Medium preset, which also has a maximum of 40 FPS.

Q: What is the combo's rank among all tested system combinations in this game?

A: The combo ranks 2665 out of 2996 tested combinations in Microsoft Flight Simulator, placing it in the lower 11% of all systems.

Q: How does the Intel Arc B390's 3DMark Steel Nomad score compare to the NVIDIA GeForce GT 710?

A: The Arc B390 scores 1482, which is 2.7% higher than the GeForce GT 710's score of 1443.

Q: What is the difference in average FPS between the Low and Ultra presets at 3840x2160?

A: At 4K, the Low preset averages 33 FPS, while the Ultra preset averages 19 FPS, a difference of 14 FPS.

Resolution Scaling

The measured FPS data reveals a stark and predictable pattern in how frame rates scale from 1080p to 4K. At the Low preset, the average FPS progresses from 56 at 1920x1080, to 45 at 2560x1440, and finally to 33 at 3840x2160. This represents a 19.6% drop from 1080p to 1440p, and a further 26.7% drop from 1440p to 4K. The cumulative reduction from 1080p to 4K is 41.1%, meaning the system loses nearly half its frame rate when pixel count quadruples. At the Medium preset, the pattern is similar: 43 FPS at 1080p, 35 FPS at 1440p, and 26 FPS at 4K. The High preset shows 33 FPS at 1080p, 26 FPS at 1440p, and 19 FPS at 4K. The Ultra preset mirrors High, with 31 FPS at 1080p, 25 FPS at 1440p, and 19 FPS at 4K.

This scaling behavior is a textbook indicator of a GPU-bound system. If the CPU were the limiting factor, the frame rates would remain relatively constant across resolutions, as the CPU's workload (physics, AI, game logic) does not change with pixel count. Instead, the consistent and substantial FPS drops with each resolution increase demonstrate that the Intel Arc B390's rendering pipeline is saturated. The GPU's fill rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are simply insufficient for the pixel demands of 1440p and 4K. The fact that the gap between Low and Ultra presets narrows at higher resolutions (a 23 FPS gap at 1080p, 20 FPS at 1440p, and 14 FPS at 4K) further confirms that the GPU is the primary constraint; at 4K, even the lowest quality settings cannot overcome the hardware's raw throughput limits. This analysis points to the GPU as the definitive limiting component, with the CPU's performance headroom having no impact on frame rates.

Measured FPS Breakdown

The complete set of measured frame rates for this combo is as follows:

At 3840x2160, the High preset averages 19 FPS, the Low preset averages 33 FPS, the Medium preset averages 26 FPS with a minimum of 22 FPS and a maximum of 30 FPS, and the Ultra preset averages 19 FPS. The 4K results are uniformly poor, with only the Low preset exceeding 30 FPS.

At 2560x1440, the High preset averages 26 FPS, the Low preset averages 45 FPS, the Medium preset averages 35 FPS with a minimum of 30 FPS and a maximum of 40 FPS, and the Ultra preset averages 25 FPS. The 1440p results show a clear benefit from the Low preset, which is the only configuration here that stays above 40 FPS.

At 1920x1080, the High preset averages 33 FPS, the Low preset averages 56 FPS, the Medium preset averages 43 FPS with a minimum of 37 FPS and a maximum of 50 FPS, and the Ultra preset averages 31 FPS. The 1080p results are the most varied, with the Low preset being the only one to reach a playable average of 56 FPS.

The data shows that the Medium preset at each resolution consistently provides a middle ground, with the 1080p Medium configuration offering a 43 FPS average and a tight frame time window of 37 to 50 FPS. The High and Ultra presets are nearly indistinguishable in performance, differing by only 2 FPS at 1080p and 0 FPS at 4K, suggesting that the Ultra preset's additional visual effects place no extra burden on the GPU because it is already saturated. The minimum FPS values, where recorded, indicate that the Medium preset at 1080p has a floor of 37 FPS, which is acceptable, while the 4K Medium preset drops to 22 FPS, which is on the edge of stutter. These exact numbers paint a picture of a system that struggles to maintain fluid motion in Microsoft Flight Simulator, with only the lowest possible settings at 1080p providing a consistent experience.

How This Combo Ranks

In the database of tested system combinations for Microsoft Flight Simulator, this pairing of the AMD Ryzen 7 9850X3D and the Intel Arc B390 ranks 2665 out of 2996 total combinations. This places the combo in the bottom 11% of all tested systems, which is a remarkably low position given the CPU's top-tier status. The rank is almost entirely attributable to the GPU, which sits in the 9th percentile of all GPUs tested. The contrast between the CPU's 92nd percentile ranking and the GPU's 9th percentile ranking is extreme, creating a system that is functionally limited by its weakest link.

When interpreting this rank, it is essential to consider what it means for the gaming experience. A rank of 2665 out of 2996 indicates that the vast majority of other tested systems, including those with much older and cheaper CPUs, will outperform this combo in Microsoft Flight Simulator. The data shows that the CPU's 96 MB of L3 cache and 5.60 GHz boost clock are irrelevant in this context because the GPU cannot render frames fast enough to utilize them. The combo's position in the rankings is a direct consequence of the Arc B390's low fill rate and shared memory architecture, which are fundamentally inadequate for a simulation that demands high texture throughput and consistent frame pacing. The benchmark results indicate that this is not a viable combination for Microsoft Flight Simulator, and the rank serves as a quantitative confirmation of that conclusion. For users seeking a playable experience, the data strongly suggests that a different GPU, even one far below the 9850X3D's level, would yield a substantially better rank and a more enjoyable outcome.

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock —
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + Intel Arc B390 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 33.0
3840x2160 Medium 26.0
3840x2160 Ultra 19.0
3840x2160 High 19.0
2560x1440 Low 45.0
2560x1440 Medium 35.0
2560x1440 High 26.0
2560x1440 Ultra 25.0
1920x1080 Low 56.0
1920x1080 Medium 43.0
1920x1080 High 33.0
1920x1080 Ultra 31.0

Microsoft Flight Simulator with Ryzen 7 9850X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B390 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + Arc B390

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