Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 35 47 58
1440p QHD 47 50 59 78
1080p Full HD 55 62 77 98

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 47
3840x2160 High 35
3840x2160 Ultra 32
2560x1440 Low 78
2560x1440 Medium 59
2560x1440 High 50
2560x1440 Ultra 47
1920x1080 Low 98
1920x1080 Medium 77
1920x1080 High 62
1920x1080 Ultra 55

Microsoft Flight Simulator with AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT, In-Depth Analysis

# Microsoft Flight Simulator with AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT

This combination of the AMD Ryzen 7 5800X3D and AMD Radeon RX 6600 XT delivers a playable but demanding experience in Microsoft Flight Simulator, ranking 1310 out of 1795 tested combos. That places it in the lower-middle portion of the database, indicating that while the hardware handles the sim, it does not push toward the top tier of performance. The CPU sits at the 83rd percentile among all processors, while the GPU lands at the 71st percentile among all graphics cards, suggesting the pairing is balanced but constrained by both components in different scenarios. The measured frame rates across resolutions and settings reveal a system that can hit smooth gameplay at 1080p with adjusted presets, but struggles to maintain high refresh rates at 4K.

How This Combo Ranks

The combo rank of 1310 out of 1795 tested combinations places this system in the 73rd percentile of all tested configurations. This is a solid mid-pack result, but it reflects the reality that Microsoft Flight Simulator is one of the most demanding titles in the database. The Ryzen 7 5800X3D, with its 8 cores and 16 threads, achieves an average benchmark score of 26574, placing it just 0.1% ahead of the AMD EPYC 8024P and Intel Core i9-11900K, and 0.2% behind the AMD Ryzen 5 7600. The Radeon RX 6600 XT posts an average benchmark score of 27985, sitting 0.1% above the NVIDIA GeForce GTX 980 Ti and 0.9% below the NVIDIA GeForce RTX 3070. These margins are tight, meaning the combo's ranking is not driven by a single dominant component but by how the two work together under the sim's unique load patterns.

In game, the data shows a clear ceiling: at 4K Ultra, the system averages 31.8 FPS, which is below the threshold for smooth simulation gameplay. At 1080p Low, it reaches 98.1 FPS, demonstrating that the hardware can deliver fluid performance when the graphical load is reduced. The rank reflects this split personality — the combo is capable but not exceptional, and its position in the database is a function of the wide performance spread across settings and resolutions.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: Based on the measured data, 1920x1080 provides the most consistent experience, with average FPS ranging from 55.2 at Ultra to 98.1 at Low. At 2560x1440, the range drops to 47–78.1 FPS, while 3840x2160 falls to 31.8–58.3 FPS, making 4K playable only at lower settings.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 5800X3D's average score of 26574 is effectively tied with the AMD EPYC 8024P (26555) and Intel Core i9-11900K (26546), with deltaPct values of 0.1% in both cases. It trails the AMD Ryzen 5 7600 (26617) by 0.2% and the Intel Core i9-12900HK (26672) by 0.4%.

Q: How does the GPU stack up against its nearest competitors?

A: The Radeon RX 6600 XT's average score of 27985 is 0.1% higher than the NVIDIA GeForce GTX 980 Ti (27956) and 0.4% higher than the AMD Radeon R9 M395X (27883). It falls 0.9% short of the NVIDIA GeForce RTX 3070 (28238) and 1.5% below the AMD FirePro S7150 (28409).

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1920x1080, the average FPS jumps from 55.2 at Ultra to 98.1 at Low, a difference of 42.9 FPS. Medium sits at 77.3 FPS and High at 61.8 FPS, showing a steep curve as settings increase.

Q: Is 4K viable with this hardware?

A: Only at Low settings, where the combo averages 58.3 FPS at 3840x2160. Medium drops to 46.6 FPS, High to 34.9 FPS, and Ultra to 31.8 FPS, making higher presets impractical for smooth flight simulation.

Q: How does the CPU's multi-threaded performance correlate with game results?

A: The CPU's 3DMark 16-thread score of 7299 and Cinebench R23 multi-core score of 24063 indicate strong multi-threaded capability, which helps in a sim that leverages multiple cores. However, the game's frame rates at higher resolutions are more limited by the GPU, as shown by the sharp FPS drops when moving from 1080p to 4K.

Resolution Scaling

The measured FPS data reveals how the system scales across resolutions. At 1080p Low, the combo delivers 98.1 FPS; at 1440p Low, it drops to 78.1 FPS, and at 4K Low, it falls to 58.3 FPS. This represents a 40.6% reduction from 1080p to 4K at Low settings. The scaling is more dramatic at Ultra: 55.2 FPS at 1080p, 47 FPS at 1440p, and 31.8 FPS at 4K — a 42.4% drop from 1080p to 4K.

The pattern indicates that the GPU is the primary limiting factor at higher resolutions. Moving from 1080p to 1440p at High settings costs 12.1 FPS (from 61.8 to 49.7), while moving from 1440p to 4K costs another 14.8 FPS (from 49.7 to 34.9). The CPU's role becomes more apparent at lower resolutions and settings, where the 5800X3D's 8 cores and 16 threads help maintain higher frame rates. At 1080p Low, the 98.1 FPS result suggests the CPU can feed the GPU adequately, but the GPU's 8 GB of GDDR6 memory and 256.0 GB/s bandwidth become bottlenecks as pixel count increases.

The scaling behavior shows that this combo is best suited for 1080p or 1440p gaming, with 4K reserved for less demanding presets. The 4K Low result of 58.3 FPS is technically playable, but the sim's complex scenery rendering means users will likely prefer 1440p Medium or High for a balance of visual quality and smoothness.

Settings Recommendations

The data suggests that the sweet spot for this combo is 1080p with Medium or High settings. At 1080p Medium, the system averages 77.3 FPS, which provides a comfortable margin above the 60 FPS threshold typically desired for flight simulation. High settings at 1080p yield 61.8 FPS, still playable but with less headroom for complex scenes. Ultra at 1080p drops to 55.2 FPS, which may cause stutters in dense urban areas or during weather events.

At 1440p, Medium settings deliver 59.3 FPS, which is borderline acceptable. High settings at 1440p drop to 49.7 FPS, and Ultra to 47 FPS, both of which are below the ideal smoothness threshold. For users with 1440p monitors, Medium is the recommended preset, as it maintains frame rates near 60 FPS while preserving visual fidelity.

At 4K, only Low settings (58.3 FPS) provide a playable experience. Medium drops to 46.6 FPS, and High/Ultra fall to 34.9 and 31.8 FPS respectively. Given the sim's nature, where smooth camera movement is critical for immersion, 4K should only be used with Low settings, and even then, users may experience occasional dips during heavy load.

The overall recommendation is to prioritize resolution over preset at 1080p, and preset over resolution at higher pixel counts. The measured data shows that dropping from Ultra to Medium at 1440p gains 12.3 FPS, while dropping from High to Medium at 4K gains 11.7 FPS, making these the most efficient trade-offs.

Measured FPS Breakdown

At 1920x1080, the combo produces its best results. Low settings average 98.1 FPS, Medium 77.3 FPS, High 61.8 FPS, and Ultra 55.2 FPS. The gap between Low and Medium is 20.8 FPS, while the gap between Medium and High is 15.5 FPS, and between High and Ultra is 6.6 FPS. This shows diminishing returns as settings increase, with the largest performance cost coming from the Low-to-Medium transition.

At 2560x1440, the averages are 78.1 FPS for Low, 59.3 FPS for Medium, 49.7 FPS for High, and 47 FPS for Ultra. The delta between Low and Medium is 18.8 FPS, between Medium and High is 9.6 FPS, and between High and Ultra is 2.7 FPS. The small gap between High and Ultra suggests that the GPU is becoming the limiting factor at this resolution.

At 3840x2160, the results are 58.3 FPS for Low, 46.6 FPS for Medium, 34.9 FPS for High, and 31.8 FPS for Ultra. The Low-to-Medium drop is 11.7 FPS, Medium-to-High is 11.7 FPS, and High-to-Ultra is 3.1 FPS. The consistent drops between Low, Medium, and High indicate that the GPU's 8 GB memory and 128-bit bus are saturated, causing linear performance scaling with settings.

Across all resolutions, the Ultra preset consistently shows the smallest incremental cost over High, suggesting that the Ultra settings in this game add visual polish without disproportionately taxing the hardware. The data also shows that the combo is more sensitive to resolution changes than settings changes, reinforcing the GPU-bound nature of the system at higher pixel counts.

CPU Role

The AMD Ryzen 7 5800X3D is a Zen 3 architecture processor with 8 cores and 16 threads, base clock of 3.40 GHz, and boost clock of 4.50 GHz. Its 96 MB of shared L3 cache is notable, and the CPU's benchmark results show strong multi-threaded performance: Cinebench R23 multi-core score of 24063 and 3DMark 16-thread score of 7299. Single-thread performance is also solid, with a 3DMark single-thread score of 884 and Cinebench R23 single-core score of 3397.

In Microsoft Flight Simulator, the CPU's role is most evident at lower resolutions and settings. At 1080p Low, the 98.1 FPS result likely benefits from the CPU's ability to handle the sim's complex flight models and scenery streaming. The 8 cores and 16 threads provide ample parallelism for the game's multi-threaded tasks, and the large L3 cache helps reduce memory latency during heavy asset loading.

However, as resolution increases, the GPU becomes the bottleneck. The 5800X3D's performance relative to its nearest rivals — within 0.4% of the EPYC 8024P, Core i9-11900K, Ryzen 5 7600, and Core i9-12900HK — suggests that CPU choice is not the primary differentiator in this game. The data shows that the combo's frame rates are more closely tied to the GPU's 160 W TDP and 8 GB memory capacity than to CPU compute power.

The CPU's 105 W TDP and Socket AM4 platform are well-matched to the GPU's 160 W TDP, and the PCIe 4.0 x8 interface provides sufficient bandwidth for the Radeon RX 6600 XT. The 51.2 GB/s memory bandwidth of the CPU's dual-channel DDR4 support is adequate for feeding the GPU, but the sim's heavy reliance on storage and memory streaming means the 8 GB GPU memory is the more critical constraint at higher resolutions.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 6600 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 58.3
3840x2160 Medium 46.6
3840x2160 High 34.9
3840x2160 Ultra 31.8
2560x1440 Low 78.1
2560x1440 Medium 59.3
2560x1440 High 49.7
2560x1440 Ultra 47.0
1920x1080 Low 98.1
1920x1080 Medium 77.3
1920x1080 High 61.8
1920x1080 Ultra 55.2

Microsoft Flight Simulator with Ryzen 7 5800X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 6600 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

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