Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 55 | 73 | 94 |
| 1440p QHD | 71 | 74 | 99 | 127 |
| 1080p Full HD | 88 | 92 | 123 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3080, In-Depth Analysis
# Microsoft Flight Simulator: AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3080
The AMD Ryzen 7 5700X and NVIDIA GeForce RTX 3080 pairing delivers a robust Microsoft Flight Simulator experience, with measured frame rates ranging from 52 FPS at 4K Ultra to 158 FPS at 1080p Low. This combination ranks in the 72nd percentile of all tested combos (1036th of 3714), indicating a strong but not top-tier configuration for this flight simulator. The data shows a system that can handle the game's demanding flight physics and streaming scenery, though settings and resolution choices significantly shape the final experience.
CPU Role
The AMD Ryzen 7 5700X is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on TSMC's 7 nm process. It operates with a base clock of 3.40 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU's 32 MB of shared L3 cache and 512 KB per-core L2 cache provide substantial on-die storage for flight simulation data, which is critical for the game's continuous terrain and aircraft system calculations.
In Microsoft Flight Simulator, the CPU handles physics calculations, flight dynamics, and the complex simulation of weather and air traffic, while also feeding draw calls to the GPU. The Ryzen 7 5700X's multi-threading capabilities are well-suited for this workload; its Cinebench R23 multi-core score of 13184 points indicates strong parallel performance, while the single-core score of 1499 reflects the per-thread speed needed for the game's main simulation thread.
The processor's benchmark results place it at the 79th percentile among all CPUs, with an average benchmark score of 27578. Its nearest rival, the Intel Core i5-12600K, matches this score exactly with a 0% delta, while the AMD Ryzen 7 5800 trails by just 0.2% and the AMD Ryzen 5 7600X leads by 0.2%. This tight grouping suggests the 5700X delivers performance parity with several modern mid-range and upper-mid-range processors, making it a consistent choice for simulation workloads.
For Microsoft Flight Simulator specifically, the CPU's 8 cores and 16 threads prove sufficient for the game's demands, as evidenced by the measured frame rates. At 1080p Low, where GPU load is minimal, the system achieves 158 FPS, indicating the CPU is not a bottleneck at lower settings. The 3DMark 16-thread score of 6858 and max-thread score of 6850 demonstrate that the processor scales well with the game's multi-threaded simulation tasks, while the 2-thread score of 1821 shows adequate performance for the game's primary thread.
Settings Recommendations
The measured FPS data reveals a clear progression across the four available settings presets, with the sweet spot depending heavily on the user's resolution and refresh rate preferences. At 1080p, the Medium preset delivers 123 FPS average with a minimum of 104 FPS and maximum of 141 FPS, providing a smooth, highly playable experience that exceeds most monitors' refresh rates. The High preset at 1080p yields 92 FPS, still smooth but a noticeable step down, while Ultra drops to 88 FPS.
For 1440p users, Medium becomes the recommended balance, producing 99 FPS average with a minimum of 84 FPS and maximum of 114 FPS. This preset maintains playable frame rates even in complex scenes, as the minimum of 84 FPS stays above the 60 FPS threshold that most flight sim enthusiasts consider acceptable. High at 1440p offers 74 FPS, which remains playable but with less headroom, while Ultra drops to 71 FPS and Low jumps to 127 FPS.
At 4K, the Medium preset is the clear recommendation, delivering 73 FPS average with a minimum of 62 FPS and maximum of 84 FPS. This configuration keeps the minimum above 60 FPS, ensuring consistent smoothness during intensive flight phases. High at 4K produces 55 FPS, which may cause noticeable stutter in dense urban areas or during weather transitions, while Ultra drops to 52 FPS and Low rises to 94 FPS.
The data indicates that Medium provides the most consistent experience across all resolutions, balancing visual fidelity with reliable frame pacing. The minimum frame rates for Medium (104 FPS at 1080p, 84 FPS at 1440p, 62 FPS at 4K) show that this preset prevents severe drops, which is crucial in a simulation game where smoothness directly impacts the sense of flying.
Resolution Scaling
The FPS data shows a predictable decline as resolution increases, but the magnitude varies by settings preset. At Low settings, the system delivers 158 FPS at 1080p, 127 FPS at 1440p, and 94 FPS at 4K. This represents a 20% drop from 1080p to 1440p and a further 26% drop from 1440p to 4K. These reductions indicate that even at Low settings, the GPU is scaling its workload with pixel count, though the CPU remains capable of feeding frames at all resolutions.
At Medium settings, the progression is 123 FPS at 1080p, 99 FPS at 1440p, and 73 FPS at 4K — a 20% drop to 1440p and a 26% drop to 4K, mirroring the Low preset's scaling pattern. The High preset shows 92 FPS at 1080p, 74 FPS at 1440p, and 55 FPS at 4K, with a 20% drop and then a 26% drop. Ultra settings yield 88 FPS at 1080p, 71 FPS at 1440p, and 52 FPS at 4K, representing a 19% drop to 1440p and a 27% drop to 4K.
This consistent scaling pattern — roughly 20% from 1080p to 1440p and another 26% from 1440p to 4K — suggests that the GPU is the primary limiting component at higher resolutions. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are being taxed as pixel count rises, while the CPU's performance remains sufficient to keep up with the increased GPU workload. The fact that the percentage drops are nearly identical across all settings presets reinforces that resolution scaling is a GPU-bound phenomenon in this pairing.
How This Combo Ranks
The AMD Ryzen 7 5700X and NVIDIA GeForce RTX 3080 combination ranks 1036th out of 3714 tested combos in Microsoft Flight Simulator, placing it in the top 28% of all configurations. This ranking reflects a system that is well above average but not among the elite setups, which typically feature newer generation processors and higher-end GPUs.
The GPU's individual standing helps contextualize this ranking. The RTX 3080 sits at the 68th percentile among all GPUs, with an average benchmark score of 23172. Its nearest rival, the NVIDIA P106-100, scores 23249 (0.3% higher), while the AMD Radeon Pro Vega 16 scores 23250 (0.3% higher) and the AMD Radeon RX 6600M scores 23273 (0.4% higher). This grouping shows the RTX 3080 performing in line with several mid-range cards, though its actual in-game performance in flight simulation benefits from the CPU pairing.
The CPU's 79th percentile ranking (average score 27578) is notably higher than the GPU's 68th percentile, indicating that the processor is relatively stronger in this pairing. This asymmetry suggests that in CPU-heavy scenarios — such as complex flight areas with dense terrain data — the CPU can maintain high frame rates, but the GPU may become the limiting factor at higher resolutions and settings. The combo's overall rank of 1036 of 3714 reflects this balance, positioning the system as a capable but not extreme performer for Microsoft Flight Simulator.
GPU Role
The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with the GA102 chip, manufactured on Samsung's 8 nm process. It operates at a base clock of 1440 MHz and a boost clock of 1710 MHz, with 8704 shading units, 272 texture mapping units, and 96 render output units. The GPU's 10 GB of GDDR6X memory runs at 19 Gbps effective across a 320-bit bus, delivering 760.3 GB/s of bandwidth — a critical feature for flight simulation's massive texture streaming.
The RTX 3080's compute capabilities are substantial, with 29.77 TFLOPS of FP32 performance and 68 RT cores for ray tracing workloads. In Microsoft Flight Simulator, the GPU handles terrain rendering, cloud and lighting effects, and the game's extensive use of photogrammetry data. The 68 RT cores provide headroom for the game's selective ray-traced effects, while the 272 tensor cores support DLSS functionality that can enhance frame rates at higher resolutions.
The GPU's benchmark results show a PassMark G3D score of 25086 and a 3DMark Steel Nomad DX12 score of 4407, placing it at the 68th percentile among all GPUs. Its nearest rivals in average score are the NVIDIA P106-100 (23249, 0.3% higher), AMD Radeon Pro Vega 16 (23250, 0.3% higher), and AMD Radeon RX 6600M (23273, 0.4% higher). These comparisons indicate that while the RTX 3080 is not a top-tier performer by current standards, it remains a solid choice for simulation gaming.
In this game specifically, the GPU's 10 GB memory capacity and high bandwidth prove adequate for 4K texture loads, as evidenced by the 55 FPS average at 4K High and 52 FPS at 4K Ultra. The memory clock of 1188 MHz (19 Gbps effective) ensures that texture streaming keeps pace with the CPU's simulation data, avoiding the stutter that can occur with slower memory subsystems.
Measured FPS Breakdown
The measured frame rates provide a comprehensive picture of this system's performance across all resolution and settings combinations.
At 3840x2160 (4K), the system achieves 94 FPS on Low settings, 73 FPS on Medium (with a minimum of 62 FPS and maximum of 84 FPS), 55 FPS on High, and 52 FPS on Ultra. This represents a 45% drop from Low to Ultra, with the Medium preset offering the best balance between visual quality and performance. The 62 FPS minimum at Medium ensures that even the most demanding scenes remain above the 60 FPS threshold, while the 84 FPS maximum shows there is headroom for less complex areas.
At 2560x1440 (1440p), the system delivers 127 FPS on Low, 99 FPS on Medium (minimum 84 FPS, maximum 114 FPS), 74 FPS on High, and 71 FPS on Ultra. The Medium preset again provides the most consistent experience, with the 84 FPS minimum preventing noticeable drops during intensive flight phases. The 114 FPS maximum indicates that the system can push well beyond 100 FPS in less demanding scenarios, making this resolution ideal for high-refresh-rate monitors.
At 1920x1080 (1080p), the system achieves 158 FPS on Low, 123 FPS on Medium (minimum 104 FPS, maximum 141 FPS), 92 FPS on High, and 88 FPS on Ultra. The Low preset's 158 FPS demonstrates that the CPU can drive frame rates well above 144 Hz when GPU load is minimal, while the Medium preset's 123 FPS average and 104 FPS minimum provide an excellent experience for 144 Hz displays. The High and Ultra presets remain playable but show diminishing returns as GPU load increases.
The data shows that the Medium preset is the best overall choice across all resolutions, offering the most consistent frame pacing with minimums that stay above 60 FPS even at 4K. The Ultra preset provides only marginal visual improvements over High while reducing frame rates by 3-4% at each resolution, making it a poor trade-off for most users. The Low preset, while delivering the highest frame rates, sacrifices visual fidelity in a game where the scenery is a core part of the experience.
Hardware Specifications
AMD Ryzen 7 5700X
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 3080 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 94.0 |
| 3840x2160 | Medium | 73.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 127.0 |
| 2560x1440 | Medium | 99.0 |
| 2560x1440 | High | 74.0 |
| 2560x1440 | Ultra | 71.0 |
| 1920x1080 | Low | 158.0 |
| 1920x1080 | Medium | 123.0 |
| 1920x1080 | High | 92.0 |
| 1920x1080 | Ultra | 88.0 |
Microsoft Flight Simulator with Ryzen 7 5700X + Other GPUs
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Microsoft Flight Simulator with RTX 3080 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + RTX 3080
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