Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 44 60 77
1440p QHD 59 61 86 108
1080p Full HD 78 79 105 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 60
3840x2160 Ultra 44
3840x2160 High 44
2560x1440 Low 108
2560x1440 Medium 86
2560x1440 High 61
2560x1440 Ultra 59
1920x1080 Low 134
1920x1080 Medium 105
1920x1080 High 79
1920x1080 Ultra 78

Microsoft Flight Simulator with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3070, In-Depth Analysis

CPU Role, cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 3700X brings eight cores and sixteen threads to Microsoft Flight Simulator, a workload that historically leans on single-thread performance for simulation logic and flight physics. Its base clock of 3.60 GHz and boost clock of 4.40 GHz come from the Zen 2 architecture, built on a 7 nm process with 32 MB of L3 cache. The processor's 65 W TDP and unlocked multiplier make it a flexible desktop part, but the raw benchmark data reveals where it stands: a Cinebench R23 multi-core score of 19,087 and single-core score of 2,694 position it in the 85th percentile among all CPUs.

What does that mean for Flight Simulator? The game's engine must handle terrain streaming, weather simulation, and aircraft systems concurrently, and the 3700X's thread count helps with parallel tasks like loading scenery while maintaining flight dynamics. However, the single-core score of 2,694 in Cinebench R23 suggests that the most demanding per-thread calculations, such as flight model updates, could become a limiting factor when the GPU is not already saturated. The CPU's nearest rivals in aggregate benchmarks are the Intel Core i5-12600 (0.1% higher average score) and the AMD Ryzen 5 5600XT (0.1% lower), indicating that the 3700X sits in a tightly contested performance band where no clear winner emerges across all workloads.

In this game specifically, the CPU's role becomes more apparent at lower resolutions and settings. At 1080p Low, the combo reaches 133.6 FPS, but at 4K Ultra it drops to 44.2 FPS, a gap that cannot be attributed to the CPU alone. The data suggests the 3700X can feed frames well at 1080p, but its single-thread ceiling may cap performance when the GPU has spare capacity. The PassMark single-thread score of 2,656 and multithread score of 22,458 reinforce this interpretation: the CPU is balanced, but not exceptional in either direction.

GPU Role, VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 pairs the Ampere architecture with 8 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. Its boost clock of 1725 MHz and 5888 shading units give it a raw FP32 throughput of 20.31 TFLOPS, which is competitive for a 2020-era card. The GPU's 72nd percentile ranking among all GPUs places it mid-pack in the current landscape, but its nearest rivals in benchmark scores, the AMD Radeon RX 6600 XT (0.9% higher) and the NVIDIA GeForce GTX 980 Ti (1% higher), show that the RTX 3070 is not far from older or cheaper alternatives in synthetic tests.

For Flight Simulator, the GPU's memory and bandwidth are critical because the game streams high-resolution textures for terrain and aircraft. The 8 GB VRAM capacity is sufficient for 1080p and 1440p, but at 4K Ultra, the data shows an average of 44.2 FPS, which suggests the GPU is working near its limits. The RTX 3070's 46 ray tracing cores and 184 tensor cores are present but not heavily utilized in this title, which focuses more on rasterization and texture throughput. The GPU's PassMark G3D score of 22,214 and DirectX 12 score of 85 indicate solid DirectX 12 performance, which aligns with the game's modern API requirements.

The VRAM capacity becomes a potential bottleneck at 4K High, where the measured 44.1 FPS nearly matches the Ultra result of 44.2 FPS, a negligible difference that hints the GPU may be memory-constrained rather than compute-bound at that resolution. The bandwidth of 448.0 GB/s is adequate for most scenarios, but the data shows diminishing returns as settings increase, which points to the GPU being the primary limiter at higher resolutions.

How This Combo Ranks, use comboRankInGame vs other tested combos

This CPU-GPU pairing ranks 831st out of 1,795 tested combinations in Microsoft Flight Simulator, placing it in the 46th percentile of all combos. That ranking is notable because both components individually sit above the 50th percentile in their respective benchmark pools, the CPU at 85th and the GPU at 72nd, yet the combined score falls below the median. This discrepancy suggests that the pairing is not optimally balanced for this specific game, or that other factors such as memory bandwidth or driver overhead are influencing the result.

The rank of 831 out of 1,795 means that roughly 964 combinations perform better in this game, which is a significant portion of the tested field. The data does not provide specific rival combos for comparison, but the individual component rankings imply that a stronger GPU would likely push this combo higher, while a stronger CPU might yield diminishing returns given the GPU's 72nd percentile standing. The measured FPS figures across resolutions and settings confirm that the combo is capable of playable frame rates at 1440p and below, but struggles to maintain 60 FPS at 4K on high presets.

The ranking also reflects the game's unique demands, Flight Simulator is known for being CPU-heavy at lower resolutions, and the 3700X's single-thread performance may hold back the RTX 3070 at 1080p. The gap between 1080p Low (133.6 FPS) and 1080p Ultra (78 FPS) is 55.6 FPS, which is substantial but not as large as the jump from 1080p Ultra to 4K Ultra (33.8 FPS drop), indicating that the GPU becomes the dominant constraint as resolution increases.

Measured FPS Breakdown, resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a clear picture of how this combo scales across resolutions and settings. At 1080p, the results range from 133.6 FPS on Low to 78 FPS on Ultra, with Medium at 104.9 FPS and High at 78.8 FPS. The jump from Low to Medium is 28.7 FPS, while the jump from Medium to High is 26.1 FPS, but the step from High to Ultra is only 0.8 FPS, a nearly flat curve that suggests the GPU is hitting a performance ceiling at 1080p High and above.

At 1440p, the frame rates drop noticeably: Low delivers 107.5 FPS, Medium 85.8 FPS, High 60.9 FPS, and Ultra 59.2 FPS. The gap between High and Ultra is just 1.7 FPS, again indicating diminishing returns at the top settings. The 1440p Low result is 26.1 FPS lower than 1080p Low, which is a 19.5% reduction, while 1440p Ultra is 18.8 FPS lower than 1080p Ultra, a 24.1% reduction, showing that resolution scaling is not linear.

At 4K, the results compress further: Low averages 76.7 FPS, Medium 60.3 FPS, High 44.1 FPS, and Ultra 44.2 FPS. The High and Ultra results are nearly identical, with a difference of only 0.1 FPS, which is within measurement noise. The 4K Low result is 56.9 FPS lower than 1080p Low, a 42.6% drop, while 4K Ultra is 33.8 FPS lower than 1080p Ultra, a 43.3% drop, consistent scaling that indicates the GPU is the primary bottleneck at this resolution.

FAQ

Q: Is this combo capable of 60 FPS at 1440p in Microsoft Flight Simulator?

A: Yes, but only on Medium and Low settings. The data shows 85.8 FPS at Medium and 107.5 FPS at Low, while High drops to 60.9 FPS and Ultra to 59.2 FPS, which is just below the 60 FPS threshold.

Q: How does the RTX 3070's VRAM affect 4K performance?

A: The 8 GB VRAM capacity appears to be a limiting factor at 4K, as the High and Ultra results are nearly identical (44.1 vs 44.2 FPS). This suggests the GPU is hitting a memory or bandwidth constraint rather than a compute limit at that resolution.

Q: What is the best resolution for this combo to maintain a playable frame rate?

A: The data indicates that 1440p Medium (85.8 FPS) or 1080p High (78.8 FPS) offer a good balance. At 4K, even Low settings only reach 76.7 FPS, which is below the frame rates achievable at lower resolutions.

Q: How does this combo's rank compare to the individual component rankings?

A: The combo ranks 831st out of 1,795 combinations, which is below the median, despite the CPU being in the 85th percentile and the GPU in the 72nd percentile. This suggests an imbalance in pairing for this specific game.

Q: Is the CPU or GPU more likely to be the limiting factor in this game?

A: At 1080p, the CPU is likely the limiter, as the frame rate drops only 0.8 FPS from High to Ultra (78.8 to 78 FPS), indicating the GPU has headroom. At 4K, the GPU is the clear limiter, with High and Ultra both around 44 FPS.

Q: What settings provide the largest performance jump?

A: At 1080p, lowering from Medium to Low yields a 28.7 FPS increase (104.9 to 133.6 FPS). At 4K, lowering from Medium to Low yields a 16.4 FPS increase (60.3 to 76.7 FPS), which is the largest relative gain at that resolution.

Settings Recommendations

Based on the measured FPS data, the best experience for this combo depends on the target resolution. At 1080p, the High preset at 78.8 FPS provides a smooth experience with good visual quality, while Medium at 104.9 FPS offers a more comfortable margin above 60 FPS. Ultra at 78 FPS is nearly identical to High but with no meaningful FPS gain, so High is the recommended choice for 1080p.

At 1440p, the Medium preset at 85.8 FPS is the sweet spot, delivering a solid frame rate with acceptable visuals. High at 60.9 FPS is playable but close to the edge, and Ultra at 59.2 FPS dips below 60 FPS, so Medium is the better option for consistent performance. At 4K, the Low preset at 76.7 FPS is the only setting that provides a comfortable frame rate, while Medium at 60.3 FPS is borderline and High/Ultra at 44 FPS are not recommended for smooth gameplay.

The data shows diminishing returns at High and Ultra across all resolutions, with the gap between High and Ultra being less than 2 FPS in every case. This suggests that the Ultra preset adds visual fidelity without a proportional performance cost, but the High preset is often sufficient. For the best balance of visual quality and frame rate, the recommendation is 1080p High or 1440p Medium, depending on the user's display.

Resolution Scaling, how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K reveals a clear pattern: the combo loses roughly 42-43% of its frame rate at every settings level when moving from 1080p to 4K. At Low, the drop is from 133.6 to 76.7 FPS, a 56.9 FPS reduction. At Medium, the drop is from 104.9 to 60.3 FPS, a 44.6 FPS reduction. At High, the drop is from 78.8 to 44.1 FPS, a 34.7 FPS reduction. At Ultra, the drop is from 78 to 44.2 FPS, a 33.8 FPS reduction.

These numbers show that the absolute FPS loss decreases as settings increase, but the percentage loss remains consistent at around 42-43%. This consistency suggests that the GPU's rendering workload scales linearly with pixel count, which is typical for a rasterization-bound game. The fact that the 1080p High and Ultra results are nearly identical (78.8 vs 78 FPS) indicates that the GPU is not the bottleneck at those settings, so the CPU is likely limiting the frame rate to around 78 FPS at 1080p.

At 4K, the High and Ultra results are also nearly identical (44.1 vs 44.2 FPS), but this time the GPU is the limiter, as the pixel count overwhelms the RTX 3070's compute and memory resources. The transition point appears to be around 1440p, where the High and Ultra results (60.9 and 59.2 FPS) are still close, but the gap to Medium (85.8 FPS) suggests the GPU is starting to become the primary constraint. The data implies that the CPU holds performance at approximately 78 FPS at 1080p, while the GPU caps performance at approximately 44 FPS at 4K, with 1440p representing the balance point where both components contribute to the final frame rate.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3070 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 76.7
3840x2160 Medium 60.3
3840x2160 Ultra 44.2
3840x2160 High 44.1
2560x1440 Low 107.5
2560x1440 Medium 85.8
2560x1440 High 60.9
2560x1440 Ultra 59.2
1920x1080 Low 133.6
1920x1080 Medium 104.9
1920x1080 High 78.8
1920x1080 Ultra 78.0

Microsoft Flight Simulator with Ryzen 7 3700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 3070 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.