Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
28
limited

This combination may struggle with this title, averaging 28 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 17 22 29
1440p QHD 22 23 30 39
1080p Full HD 27 28 37 48

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 22
3840x2160 High 17
3840x2160 Ultra 16
2560x1440 Low 39
2560x1440 Medium 30
2560x1440 High 23
2560x1440 Ultra 22
1920x1080 Low 48
1920x1080 Medium 37
1920x1080 High 28
1920x1080 Ultra 27

Microsoft Flight Simulator with AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1650, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 7 3700X paired with the NVIDIA GeForce GTX 1650 ranks 3567 out of 3714 tested combos in Microsoft Flight Simulator. That places this configuration in the bottom 4% of all tested systems, which is a clear signal that this is not a combination built for high-fidelity flight simulation. The ranking reflects the severe bottleneck imposed by the GPU, which sits in the 40th percentile of all GPUs, while the CPU is in the 84th percentile. This massive gap between component classes means the system's overall capability is dragged down by the graphics card, and the measured frame rates confirm that story across every resolution and preset tested.

Benchmark results show that this combo never achieves a 60 FPS average in any configuration. The best result is 48 FPS at 1080p Low settings, and even that is below the smoothness threshold most flight sim enthusiasts would consider acceptable for a game that rewards visual detail. The data indicates a system that is functional for basic flight, but it will struggle to deliver a consistently fluid experience in Microsoft Flight Simulator's more demanding scenes. The rank is not a surprise given the hardware mix; it simply reflects what the measured FPS numbers show: a CPU with headroom waiting on a GPU that cannot keep up.

GPU Role

The NVIDIA GeForce GTX 1650 is the limiting factor in this pairing. It has 4 GB of GDDR5 memory on a 128-bit bus, with a bandwidth of 128.1 GB/s. The base clock is 1485 MHz, boosting to 1665 MHz, and it delivers 2.984 TFLOPS of FP32 performance. These specifications are modest by modern standards, and the GPU's percentile rank of 40 against all GPUs confirms its position as an entry-level part. In Microsoft Flight Simulator, which is known for heavy texture streaming and complex scenery rendering, the 4 GB frame buffer is likely a primary constraint, especially at higher resolutions where memory pressure increases.

The measured FPS data shows the GTX 1650's performance ceiling clearly. At 1080p High settings, the average FPS is 28, which is playable but not smooth. Dropping to Low settings at the same resolution raises the average to 48 FPS, a 71% improvement that highlights how sensitive this GPU is to settings changes. At 1440p, the High preset yields 23 FPS, and at 4K High, the average falls to 17 FPS. These numbers indicate a GPU that is only suitable for low-to-medium settings at 1080p, and even then, it will struggle in dense urban areas or during weather events that add extra draw calls. The GTX 1650's nearest rivals in synthetic benchmarks, such as the AMD Radeon HD 8850M (0.3% slower) and the Intel UHD Graphics 750 (0.4% slower), show that this GPU is barely above integrated graphics territory in some scenarios.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, revealing a system that is entirely GPU-bound. At Low settings, the average FPS goes from 48 at 1080p to 39 at 1440p (a 19% drop) and then to 29 at 4K (a 40% drop from 1440p). At High settings, the progression is 28 FPS at 1080p, 23 FPS at 1440p (an 18% drop), and 17 FPS at 4K (a 26% drop from 1440p). The scaling pattern shows that the GPU's rendering throughput and memory bandwidth are being saturated as pixel count increases, with the 4K results falling into single-digit-to-low-20s territory that is not viable for serious play.

Interestingly, the Medium preset at 4K shows an average of 22 FPS with a minimum of 19 and a maximum of 26, while the Ultra preset at the same resolution drops to 16 FPS. These numbers indicate that even moderate settings reductions cannot rescue 4K performance on this hardware. The CPU, with its 8 cores and 16 threads, is not the bottleneck here; if it were, we would see similar FPS across resolutions. Instead, the data shows a clear pattern of GPU limitation, where each resolution step reduces FPS proportionally to the increase in pixel workload. For users targeting 1440p, the Low preset is the only playable option at 39 FPS, while 1080p Low at 48 FPS is the best this combo can offer.

Settings Recommendations

Based on the measured rows, the best experience for this combo is the Low preset at 1080p, which delivers an average of 48 FPS. This is the only configuration that approaches smoothness, and it provides enough headroom to avoid the worst frame-time stutters. The Medium preset at 1080p yields 37 FPS (with a minimum of 32 and a maximum of 43), which is playable but noticeably less fluid. The High preset at 1080p drops to 28 FPS, and Ultra falls to 27 FPS, both of which are too choppy for a simulator where precise control inputs matter.

At 1440p, the Low preset at 39 FPS is the only reasonable choice, but it requires a significant visual compromise. The Medium preset at 30 FPS (minimum 26, maximum 35) is borderline, but the frame pacing issues in flight simulators make sub-30 FPS averages risky for a smooth experience. At 4K, no preset is recommended; even Low at 29 FPS and Medium at 22 FPS are too slow for comfortable play. The data suggests that users should stick to 1080p and accept Low settings as the default, with Medium as a possibility if they can tolerate occasional dips below 35 FPS. The GPU's 4 GB VRAM is a hard limit here, and reducing texture quality via the Low preset is the most effective way to maintain stability.

FAQ

Q: Can this combo run Microsoft Flight Simulator at 60 FPS?

A: No. The highest measured average FPS is 48 at 1080p Low settings. All other configurations fall below 40 FPS, with 4K Ultra averaging just 16 FPS.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the clear bottleneck. The Ryzen 7 3700X ranks in the 84th percentile of all CPUs, while the GTX 1650 ranks in the 40th percentile. The FPS scaling from 1080p to 4K shows consistent drops that align with GPU workload, not CPU limitations.

Q: What is the best resolution for this combo?

A: 1080p is the only resolution where the average FPS stays above 40 (at Low settings). At 1440p, the best average is 39 FPS (Low), and at 4K, the best average is 29 FPS (Low).

Q: How does the GTX 1650 compare to its nearest rivals in synthetic benchmarks?

A: The GTX 1650's average benchmark score is 7472. The AMD Radeon HD 8850M is 0.3% slower, the Intel UHD Graphics 750 is 0.4% slower, and the AMD Radeon R7 350 is 0.6% slower. The Intel Arc A310 is 1% faster.

Q: Does the Ultra preset provide any benefit over High at 1080p?

A: No. At 1080p, Ultra averages 27 FPS while High averages 28 FPS, a negligible difference. Both are below 30 FPS and not recommended for smooth play.

Q: How much VRAM does the GTX 1650 have, and does it matter?

A: The GTX 1650 has 4 GB of GDDR5 memory. This is a limiting factor in Microsoft Flight Simulator, which streams large textures; the Low preset helps manage this, but higher presets at 1440p and 4K likely exceed the frame buffer, contributing to the low FPS.

CPU Role

The AMD Ryzen 7 3700X is a strong processor that is wasted in this pairing. It has 8 cores and 16 threads, with a base clock of 3.60 GHz and a boost clock of 4.40 GHz. Based on the Zen 2 architecture, it supports DDR4 memory with a dual-channel bus and a memory bandwidth of 51.2 GB/s. The CPU's benchmark scores are solid: it achieves 2092 in Cinebench R15 multicore, 8899 in Geekbench multicore, and 22458 in Passmark multithread. Its single-thread scores (204 in Cinebench R15, 1593 in Geekbench, 2656 in Passmark) are also respectable. The CPU ranks in the 84th percentile of all processors, with an average benchmark score of 34260.

In Microsoft Flight Simulator, the CPU's role is to handle the flight model, AI traffic, weather simulation, and terrain loading. The 3700X has ample headroom for these tasks, as evidenced by the fact that FPS does not improve when lowering resolution—if the CPU were the limit, 4K Low would show similar FPS to 1080p Low, but it does not (29 FPS vs 48 FPS). The nearest CPU rivals in synthetic benchmarks include the AMD Ryzen AI 7 350 (0.1% faster), the AMD EPYC 4244P (0.1% faster), and the Intel Core i5-13450HX (0.2% faster), which confirms the 3700X is competitive with modern mid-range parts. The problem is that the GTX 1650 cannot feed the CPU enough frames to utilize its potential, leaving the processor idle while the GPU struggles. For a future upgrade, keeping this CPU and replacing the GPU would yield significant gains, as the data shows the CPU is not the limiting component in this combo.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1650 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 22.0
3840x2160 High 17.0
3840x2160 Ultra 16.0
2560x1440 Low 39.0
2560x1440 Medium 30.0
2560x1440 High 23.0
2560x1440 Ultra 22.0
1920x1080 Low 48.0
1920x1080 Medium 37.0
1920x1080 High 28.0
1920x1080 Ultra 27.0

Microsoft Flight Simulator with Ryzen 7 3700X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with GTX 1650 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + GTX 1650

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