Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
50
playable

This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 40
3840x2160 High 30
3840x2160 Ultra 28
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 High 41
2560x1440 Ultra 39
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 High 50
1920x1080 Ultra 48

Microsoft Flight Simulator with AMD Ryzen 5 9600X + Intel Arc B570, In-Depth Analysis

# Microsoft Flight Simulator with AMD Ryzen 5 9600X + Intel Arc B570

This combination of AMD's 6-core Ryzen 5 9600X and Intel's Arc B570 delivers a playable but demanding experience in Microsoft Flight Simulator, with performance scaling that reveals a system primarily constrained by the graphics card at higher resolutions. The data shows a 1080p average of 48-86 FPS depending on settings, dropping to 28-51 FPS at 4K, which places this combo at rank 2406 out of 2996 tested configurations — a mid-to-lower tier position that reflects the GPU's modest standing rather than any CPU deficiency.

Resolution Scaling

The frame rate drops from 1080p to 4K are steep and consistent across all settings, indicating that the Intel Arc B570 becomes the limiting component as pixel count rises. At Low settings, the average FPS falls from 86 at 1080p to 69 at 1440p and further to 51 at 4K — a total reduction of 40.7% from the lowest to highest resolution. This pattern intensifies at higher settings: High settings see 50 FPS at 1080p, 41 at 1440p, and 30 at 4K, representing a 40% decline. The scaling between 1440p and 4K is particularly punishing, with every settings tier losing roughly 20-27% of its performance — at Medium, 54 FPS becomes 40 FPS, and at Ultra, 39 FPS becomes 28 FPS.

This resolution sensitivity strongly suggests the GPU is the bottleneck, as a CPU-limited scenario would show smaller FPS gaps between resolutions. The fact that 1080p Low delivers 86 FPS while 4K Low delivers only 51 FPS — a difference of 35 FPS — points to the Arc B570's 10 GB GDDR6 memory and 160-bit bus being overwhelmed by the 4K pixel workload. Meanwhile, the Ryzen 5 9600X, with its 6 cores and 12 threads, appears capable of feeding frames at 1080p but cannot compensate for the GPU's limitations at higher resolutions. The data implies that users targeting 4K should expect roughly half the frame rate of 1080p, while 1440p sits as a middle ground with performance about 20% below 1080p across all settings.

CPU Role

The Ryzen 5 9600X brings 6 cores and 12 threads based on the Zen 5 architecture (Granite Ridge), with a base clock of 3.90 GHz and boost up to 5.40 GHz. Its benchmark profile shows strong single-thread performance — scoring 2183.5 in Cinebench R23 single-core and 1253 in 3DMark single-thread — which is relevant for a flight simulator that relies heavily on simulation logic and draw call processing. The CPU's multi-threaded scores are more modest: 17528.5 in Cinebench R23 multi-core and 7590 in 3DMark max threads, placing it at the 81st percentile among all CPUs. In 3DMark, the 16-thread score of 7585 is nearly identical to the max-thread score of 7590, suggesting that the 12 threads are fully utilized but additional threads would not yield significant gains.

The nearest rival comparisons show this CPU is tightly clustered with other mid-range parts: it trails the AMD Ryzen 7 7840H by 0.5% and the Ryzen 7 5800XT by 0.6%, while edging out the Ryzen 7 PRO 5755GE by 0.2%. This indicates the 9600X is not a performance outlier in either direction — it sits squarely in the middle of its competitive set. For Microsoft Flight Simulator, the CPU's 32 MB of shared L3 cache and dual-channel DDR5 memory support (89.6 GB/s bandwidth) should be sufficient for the game's streaming-heavy environment, but the data suggests the CPU is rarely the constraint. At 1080p Low, the 86 FPS average likely approaches the CPU's practical limit for this title, yet at 4K the frame rates collapse to GPU-bound levels regardless of CPU capability. The 4 nm process node and 65 W TDP indicate an efficient part that won't thermally throttle in most systems, but the benchmark results show no evidence of CPU-induced frame pacing issues — the min FPS values at Medium settings (57 at 1080p, 46 at 1440p, 34 at 4K) remain proportional to their averages.

GPU Role

The Intel Arc B570, built on the Xe2-HPG architecture (Battlemage) with a 5 nm process, features 10 GB of GDDR6 memory on a 160-bit bus delivering 380.0 GB/s bandwidth. Its clock speeds are fixed at 2500 MHz for both base and boost, which is a unique characteristic — most GPUs have a variable boost range. The GPU's 2304 shading units and 80 ROPs give it a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, with FP32 performance rated at 11.52 TFLOPS. These specifications place it at the 65th percentile among all GPUs, with an average benchmark score of 20556.

The nearest rival data shows the B570 is virtually tied with several parts: it matches the NVIDIA GeForce RTX 3070 Mobile (0.1% faster), trails the Intel Arc A750 by 0.1%, and sits ahead of the Quadro M4000M by 0.4% while being 0.5% slower than the Radeon R9 M390X. This clustering suggests the B570's performance is well-established and predictable — it is a solid mid-range GPU that won't surprise in either direction. For Microsoft Flight Simulator, the 10 GB VRAM capacity is adequate for 1080p and 1440p at most settings, but the 4K Ultra results (28 FPS average) suggest the memory bandwidth and compute throughput become limiting factors at extreme resolutions. The GPU's DirectX 12 Ultimate support and 18 ray tracing cores are technically capable, but the benchmark data shows that even at 1080p High, the B570 only manages 50 FPS, indicating that the game's rendering demands outpace what this GPU can deliver for smooth 60 FPS gameplay at higher quality presets.

Measured FPS Breakdown

At 1080p, the settings ladder shows a clear progression: Low delivers 86 FPS average, Medium drops to 67 FPS (with min 57 and max 77), High yields 50 FPS, and Ultra lands at 48 FPS. The gap between Low and Medium is 19 FPS, while the gap between High and Ultra is only 2 FPS — suggesting that the jump from High to Ultra adds minimal visual benefit for a noticeable performance cost. At 1440p, the same pattern holds: Low produces 69 FPS, Medium 54 FPS (min 46, max 62), High 41 FPS, and Ultra 39 FPS. The proportional drop from 1080p to 1440p is roughly 20% across all settings, indicating consistent GPU scaling. At 4K, the results become more constrained: Low averages 51 FPS, Medium 40 FPS (min 34, max 46), High 30 FPS, and Ultra 28 FPS. The 4K Ultra result of 28 FPS is barely playable, while 4K Low at 51 FPS approaches acceptable smoothness.

Interesting observations emerge from the min/max data at Medium settings. At 1080p, the range is 57-77 FPS (a 20 FPS spread), at 1440p it narrows to 46-62 FPS (16 FPS spread), and at 4K it tightens to 34-46 FPS (12 FPS spread). This decreasing variance at higher resolutions reinforces the GPU-bound nature of 4K — the frame time consistency improves because the GPU is consistently saturated, whereas at 1080p there may be occasional CPU-driven spikes or drops. The Ultra preset at all resolutions shows only a 1-2 FPS difference from High, which is notable: 48 vs 50 at 1080p, 39 vs 41 at 1440p, and 28 vs 30 at 4K. This suggests the Ultra preset's additional effects are not heavily taxing, but also that High settings are the practical ceiling for this combo in terms of playable performance.

How This Combo Ranks

This specific CPU-GPU combination ranks 2406 out of 2996 tested combos in Microsoft Flight Simulator, placing it in the bottom 20% of all tested configurations. This rank is somewhat surprising given that the CPU sits at the 81st percentile and the GPU at the 65th percentile individually — the combination underperforms what the component-level scores might suggest. The data implies that Microsoft Flight Simulator is particularly sensitive to GPU performance, and the Arc B570's mid-range standing drags the overall combo ranking down despite the capable CPU. The rank of 2406 means there are 590 tested combos that perform worse, but also that the vast majority of systems outperform this pairing.

The delta between component percentiles and combo rank highlights how the game's engine allocates workloads. Flight simulators are known for being CPU-intensive in simulation calculations, but the measured FPS data shows clear GPU limitation at higher resolutions. This suggests that the 9600X's 81st percentile CPU performance is largely wasted when paired with a 65th percentile GPU in this title — a more balanced pairing might see the CPU at a lower percentile or the GPU at a higher one to achieve better overall results. The rank also implies that users with this combo are likely experiencing frame rates below what many other systems achieve, particularly at 1440p and 4K where the GPU bottleneck becomes severe.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. At 1080p, Medium settings provide the best balance with 67 FPS average and a minimum of 57 FPS — this stays comfortably above the 60 FPS threshold for smooth gameplay. The jump to High drops to 50 FPS, which is playable but begins to feel less fluid, while Ultra at 48 FPS offers no meaningful improvement over High. At 1440p, Medium is again the sweet spot at 54 FPS (min 46), though users prioritizing visual fidelity might accept High at 41 FPS. The 1440p Ultra result of 39 FPS is borderline, and the data suggests avoiding it in favor of Medium or High.

At 4K, the situation is more constrained. Low settings deliver 51 FPS, which is the only preset approaching playability, while Medium drops to 40 FPS and High/Ultra fall to 30 and 28 FPS respectively. For 4K users, the recommendation is clear: use Low settings if frame rate matters, or accept the 40 FPS Medium preset for better visuals with some stutter risk. The min FPS at 4K Medium is 34, which means there will be noticeable dips below 30 FPS in demanding scenes. Across all resolutions, the data indicates that the Ultra preset is never worth the performance cost — the 1-2 FPS gain over High is negligible, and Medium provides the best frame rate-to-visual quality ratio. For a smoother experience, users could also consider reducing resolution from 4K to 1440p with High settings, which yields 41 FPS — a 37% improvement over 4K High at 30 FPS.

FAQ

Q: Can this combo run Microsoft Flight Simulator at 60 FPS?

A: Only at 1080p with Low settings (86 FPS average) or Medium settings (67 FPS average). At 1440p, the best result is 69 FPS on Low, while Medium drops to 54 FPS. At 4K, no settings preset reaches 60 FPS — the maximum is 51 FPS on Low.

Q: What is the best resolution for this setup?

A: 1080p is the most viable resolution, offering 48-86 FPS across all settings. 1440p is playable at Low (69 FPS) and Medium (54 FPS), but 4K is only acceptable at Low settings with 51 FPS.

Q: How does the Ultra preset compare to High?

A: The difference is minimal: at 1080p, Ultra delivers 48 FPS versus 50 FPS on High; at 1440p, 39 FPS versus 41 FPS; at 4K, 28 FPS versus 30 FPS. The 1-2 FPS gap suggests Ultra offers no meaningful benefit for the performance cost.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the primary bottleneck at 1440p and 4K, as evidenced by the steep FPS drops with increasing resolution. At 1080p Low, the CPU may be more involved, but the Arc B570's 65th percentile standing limits performance at higher resolutions.

Q: How does this combo rank compared to other tested systems?

A: It ranks 2406 out of 2996 tested combos, placing it in the lower 20% of systems. This is below what the CPU's 81st percentile and GPU's 65th percentile scores might suggest, indicating the pairing is not optimal for this game.

Q: What settings should I use for 1440p gaming?

A: Medium settings provide the best experience at 54 FPS average with a minimum of 46 FPS. Low settings offer 69 FPS for smoother gameplay, while High (41 FPS) and Ultra (39 FPS) are playable but approach the threshold where frame drops become noticeable.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + Intel Arc B570 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 40.0
3840x2160 High 30.0
3840x2160 Ultra 28.0
2560x1440 Low 69.0
2560x1440 Medium 54.0
2560x1440 High 41.0
2560x1440 Ultra 39.0
1920x1080 Low 86.0
1920x1080 Medium 67.0
1920x1080 High 50.0
1920x1080 Ultra 48.0

Microsoft Flight Simulator with Ryzen 5 9600X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with Arc B570 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.