Microsoft Flight Simulator
This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 18 | 23 | 30 |
| 1440p QHD | 23 | 24 | 32 | 41 |
| 1080p Full HD | 28 | 30 | 39 | 50 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 7600X + Intel Arc B370, In-Depth Analysis
Microsoft Flight Simulator presents one of the most demanding workloads in the benchmark database, and the pairing of the AMD Ryzen 5 7600X with the Intel Arc B370 produces a dataset characterized by severe frame rate limitations. The measured results indicate a configuration that is fundamentally constrained by the graphics subsystem, with the CPU demonstrating significant headroom that remains untapped across all tested resolutions and presets. This analysis examines the measured FPS rows, the scaling behavior between resolutions, and the hardware characteristics that define this combo's position at the 2770th spot out of 2996 tested combinations.
Resolution Scaling
The measured FPS data reveals a clear and consistent pattern: frame rates are critically low at every resolution, with the gap between 1080p and 4K being far narrower than what would be expected from a balanced system. At 1080p with Low settings, the combo achieves 50 FPS, while at 4K with Low settings, it drops to 30 FPS—a 40% reduction. This scaling pattern suggests that the limiting component is not the CPU, as a CPU-bound scenario would typically show minimal FPS variance across resolutions. The data indicates that even at the lowest settings, the Intel Arc B370 is operating near its absolute ceiling, as the jump from 1080p to 1440p at Low settings only reduces performance from 50 to 41 FPS, a modest 18% decline.
The behavior becomes more telling when examining the Medium preset, which includes minimum and maximum FPS values. At 1080p Medium, the average is 39 FPS with a range of 33 to 45 FPS. Moving to 1440p Medium yields an average of 32 FPS (27 to 36 FPS), and 4K Medium drops to 23 FPS (20 to 27 FPS). The scaling from 1080p to 1440p represents a 17.9% decrease, while the jump from 1440p to 4K is a 28.1% decrease. This non-linear scaling is characteristic of a GPU that is already saturated at lower resolutions, where the additional pixel count at 4K cannot be fully compensated by the render pipeline.
The High and Ultra presets tell a similar story but with even lower absolute numbers. At 1080p High, the average is 30 FPS, which falls to 24 FPS at 1440p and 18 FPS at 4K. The Ultra preset starts at 28 FPS at 1080p, drops to 23 FPS at 1440p, and bottoms out at 17 FPS at 4K. The delta between High and Ultra at any given resolution is minimal—often just 2-3 FPS—which indicates that the graphics card is already failing to maintain playable frame rates before the most demanding settings are even enabled. The data strongly suggests that the system is GPU-bound across the entire test matrix, with the CPU's potential remaining largely unused.
GPU Role
The Intel Arc B370 is a 3 nm part based on the Xe3-LPG architecture, with a remarkably low 25 W TDP and an integrated graphics form factor (IGP). Its clock speeds are listed as a 300 MHz base and 2400 MHz boost, but the memory configuration is "System Shared" with "System Dependent" bandwidth—meaning the graphics card relies on the host system's DDR5 memory rather than dedicated VRAM. The GPU's raw specifications include 1280 shading units, 40 TMUs, and 20 ROPs, with a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. The FP32 performance is rated at 6.144 TFLOPS, which places it in the lower tier of the benchmark database.
The benchmark results for the Arc B370 are stark: it scored 1184 in 3DMark Steel Nomad DX12, placing it at the 5th percentile of all GPUs. Its nearest rivals are legacy parts like the ATI Mobility Radeon HD 5570 (1186, -0.2% delta) and the ATI Radeon HD 5770 (1190, -0.5% delta), which underscores the performance class of this integrated solution. The absence of a dedicated VRAM pool means that the GPU must share memory bandwidth with the CPU, which is a critical bottleneck for a game like Microsoft Flight Simulator that streams vast amounts of terrain and scenery data. The measured FPS values across all presets—ranging from 17 FPS at 4K Ultra to 50 FPS at 1080p Low—are consistent with a GPU that is fundamentally underpowered for this workload, regardless of the CPU's capabilities.
How This Combo Ranks
The combo rank for this configuration is 2770 out of 2996 tested combinations, placing it in the bottom 7.5% of all systems in the database. This ranking is a direct reflection of the GPU's limitations, as the CPU alone would rank significantly higher based on its own benchmark scores. The Ryzen 5 7600X sits at the 79th percentile of all CPUs, with an average benchmark score of 27636, while the Arc B370 sits at the 5th percentile of GPUs. The massive disparity between these two components dictates the overall combo performance, as the GPU becomes the sole determinant of frame rates in this flight simulator.
The nearest rival combos in the database are not listed in the provided data, but the GPU's nearest rivals—all integrated or legacy discrete parts from over a decade ago—provide context for the expected performance ceiling. The data shows that this combo is not competitive for Microsoft Flight Simulator at any resolution above 1080p Low, and even at the lowest settings, the frame rate barely crosses the 50 FPS threshold. The 2770th rank out of 2996 combos indicates that the vast majority of tested systems outperform this configuration, making it a poor choice for this specific game title.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the system's capabilities across four resolutions and four quality presets. At 1920x1080, the Low preset delivers an average of 50 FPS, which is the highest frame rate recorded for this combo. The Medium preset at 1080p averages 39 FPS with a minimum of 33 and a maximum of 45 FPS. High settings reduce the average to 30 FPS, while Ultra drops to 28 FPS. The progression shows a 22 FPS difference between Low and Ultra at 1080p, indicating that the GPU struggles to handle even moderate quality increases.
At 2560x1440, the frame rates decline across the board. Low settings average 41 FPS, Medium averages 32 FPS (27 to 36 FPS range), High averages 24 FPS, and Ultra averages 23 FPS. The delta between Low and Ultra narrows to 18 FPS, but the absolute numbers are already below the threshold for smooth gameplay. At 3840x2160, the situation becomes critical: Low averages 30 FPS, Medium averages 23 FPS (20 to 27 FPS range), High averages 18 FPS, and Ultra averages 17 FPS. The 4K results show that even the lowest settings cannot maintain a consistent 30 FPS, with the Ultra preset falling to a sub-20 FPS average.
The data reveals that the GPU's performance ceiling is approximately 50 FPS at 1080p Low, and every additional resolution step or quality preset increment extracts a significant toll. The minimum FPS values recorded for the Medium preset (33 at 1080p, 27 at 1440p, 20 at 4K) indicate that frame pacing is also inconsistent, which would result in noticeable stuttering during flight scenes. The maximum FPS values (45 at 1080p, 36 at 1440p, 27 at 4K) are still below the 60 FPS target that most users would consider acceptable for a flight simulator.
Settings Recommendations
Based on the measured data, the only setting that approaches a playable experience is 1080p with the Low preset, which delivers an average of 50 FPS. This is the sole configuration where the frame rate exceeds 48 FPS, and even then, the lack of minimum FPS data for this preset suggests that there may be dips below this average. The Medium preset at 1080p, with an average of 39 FPS and a minimum of 33 FPS, could be considered for users who prioritize visual quality over smoothness, but the 33 FPS minimum may cause noticeable hitches during complex scenes.
For 1440p and 4K resolutions, the data does not support any preset as being viable for a consistent experience. The 1440p Low preset averages 41 FPS, which is marginally better than 1080p Medium, but the visual clarity of the lower resolution may be preferable given the similar frame rates. At 4K, all presets fall below 30 FPS, with the Low preset averaging exactly 30 FPS—a borderline value that would likely dip below 30 in demanding scenarios. The Ultra preset at any resolution is not recommended, as the 17-28 FPS averages indicate that the GPU cannot handle the additional rendering load.
The recommendation from the data is clear: users should operate at 1080p with the Low preset to maximize frame rate, or accept a lower frame rate at Medium settings if visual fidelity is paramount. The High and Ultra presets offer no meaningful benefit at any resolution, as the performance penalty is severe and the visual improvements are likely imperceptible given the low frame rates. The system's GPU is the primary constraint, and no combination of settings can overcome its fundamental performance limitations in this title.
FAQ
Q: What is the highest average FPS this combo achieves in Microsoft Flight Simulator?
A: The highest measured average FPS is 50, achieved at 1920x1080 with the Low preset.
Q: How does the combo rank among all tested systems?
A: The combo ranks 2770 out of 2996 tested combinations, placing it in the bottom 7.5% of all systems.
Q: What are the minimum FPS values for the Medium preset across resolutions?
A: The minimum FPS for Medium settings are 33 at 1080p, 27 at 1440p, and 20 at 4K.
Q: Is the CPU or GPU the limiting factor in this configuration?
A: The GPU is clearly the limiting factor, as the Intel Arc B370 sits at the 5th percentile of all GPUs, while the Ryzen 5 7600X sits at the 79th percentile of CPUs.
Q: What is the performance difference between 1080p Low and 4K Low?
A: The 1080p Low preset averages 50 FPS, while the 4K Low preset averages 30 FPS, representing a 40% reduction in frame rate.
Q: Which preset provides the best balance of quality and performance?
A: The 1080p Low preset is the only configuration that exceeds 48 FPS average, making it the most viable option for smooth gameplay.
CPU Role
The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on the Zen 4 architecture (Raphael) on a 5 nm process, with a base clock of 4.70 GHz and a boost clock of 5.30 GHz. It supports DDR5 memory with a dual-channel bus and 83.2 GB/s memory bandwidth, and its cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. The CPU's benchmark scores are robust: it achieves 15236 in Cinebench R23 multi-core, 1965 in single-core, 13858 in Geekbench multi-core, and 2603 in single-core. Its 3DMark scores range from 1060 in single-thread to 6879 in 16-thread tests, and it sits at the 79th percentile of all CPUs with an average score of 27636.
In the context of Microsoft Flight Simulator, the CPU's role is largely peripheral given the GPU bottleneck. The Ryzen 5 7600X's nearest rivals—the AMD Ryzen 7 5700X and Intel Core i5-12600K (both with a 0.2% delta)—demonstrate that the CPU is competitive with mid-range parts, but the measured FPS data shows no evidence of CPU limitation. The fact that frame rates scale almost linearly with resolution and settings changes indicates that the CPU is not the constraining factor. The 6 cores and 12 threads are sufficient for the game's simulation logic, and the high boost clock of 5.30 GHz provides strong single-threaded performance, which is critical for flight simulator physics calculations.
However, the CPU's potential is wasted in this pairing. The GPU's 5th percentile ranking and 6.144 TFLOPS FP32 performance create a hard ceiling that prevents the CPU from ever being fully utilized. In a system with a more capable GPU, the Ryzen 5 7600X would likely deliver significantly higher frame rates, as its benchmark scores suggest it can handle demanding workloads. But with the Arc B370, the CPU sits idle while the GPU struggles to maintain even minimum frame rates. The data shows that this combo is a textbook example of GPU-bound configuration, where the processor's capabilities are irrelevant to the final performance outcome in this title.
Hardware Specifications
AMD Ryzen 5 7600X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + Intel Arc B370 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 23.0 |
| 3840x2160 | High | 18.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 41.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 24.0 |
| 2560x1440 | Ultra | 23.0 |
| 1920x1080 | Low | 50.0 |
| 1920x1080 | Medium | 39.0 |
| 1920x1080 | High | 30.0 |
| 1920x1080 | Ultra | 28.0 |
Microsoft Flight Simulator with Ryzen 5 7600X + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with Arc B370 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.