Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 16 24 29
1440p QHD 24 24 35 45
1080p Full HD 33 34 42 53

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 24
3840x2160 Ultra 18
3840x2160 High 16
2560x1440 Low 45
2560x1440 Medium 35
2560x1440 High 24
2560x1440 Ultra 24
1920x1080 Low 53
1920x1080 Medium 42
1920x1080 High 34
1920x1080 Ultra 33

Microsoft Flight Simulator with AMD Ryzen 5 7600X + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 5 7600X and AMD Radeon RX 580 pairing in Microsoft Flight Simulator presents a stark picture of bottlenecking. At 1080p, the combination manages a 53.2 FPS average on Low settings and drops to 33.8 FPS on High. Moving to 1440p, those numbers fall to 44.9 FPS and 23.9 FPS respectively. At 4K, the frame rate collapses entirely: the High preset yields just 16.1 FPS, and even the Low preset only reaches 29 FPS. The scaling pattern from 1080p to 4K is severe, with the 4K High result representing a 52% reduction from the 1080p High score. This steep decline indicates the GPU is the primary limiting factor, as the workload becomes progressively more pixel-bound.

The gap between presets at each resolution also tells a story about the component balance. At 1080p, the delta between Low and Ultra is 20.6 FPS, but at 4K, that same spread narrows to just 12.6 FPS. When the resolution increases, the GPU is so overwhelmed that even reducing settings from Ultra to Low only partially restores playability. The benchmark results suggest that this combo is only viable for 1080p gaming, and even then, the Ultra preset at 32.6 FPS and the High preset at 33.8 FPS are marginal for a flight simulator where smooth panning is critical. The 1440p results are borderline at best, with the Medium preset achieving 34.7 FPS, but the 4K data points are all below 30 FPS, rendering that resolution impractical for this title.

Resolution Scaling

The measured FPS data reveals a clear resolution hierarchy. At 1080p, the combo averages between 32.6 FPS (Ultra) and 53.2 FPS (Low). This is the only resolution where the frame rate approaches a playable threshold, though it is still below the 60 FPS target many users prefer. At 1440p, the average FPS ranges from 23.6 FPS (Ultra) to 44.9 FPS (Low), showing a uniform drop of roughly 10 FPS across all presets compared to 1080p. The 4K results are the most telling: the average FPS never exceeds 29 FPS, even on the lowest settings, and the High preset sits at 16.1 FPS.

This scaling pattern indicates that the RX 580's pixel throughput is exhausted well before the CPU's capabilities are reached. The 4K to 1080p ratio for High settings is 0.48, meaning the card loses more than half its performance when resolution quadruples. A more balanced system would show a smaller relative drop, as the CPU would begin to assert its influence at lower resolutions. Here, the opposite occurs: the gap between Low and Ultra narrows as resolution increases, which is a classic sign of GPU saturation. The data shows that for this game, 1080p is the only realistic target, and 4K is effectively unplayable regardless of settings.

GPU Role

The AMD Radeon RX 580 is the bottleneck in this configuration, and its specifications explain why. The card features 8 GB of GDDR5 memory on a 256-bit bus, providing 256.0 GB/s of bandwidth. Its base clock is 1257 MHz with a boost clock of 1340 MHz, and it has 2304 shading units. The GPU's average benchmark score is 13559, placing it in the 53rd percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce GTX 570 with a delta of 0 percent, the GTX 950 at 0.1 percent, and the AMD Radeon Pro 455 at 1.1 percent. These comparisons show the RX 580 is positioned in the lower-midrange of the GPU hierarchy.

The card's 14 nm process node and GCN 4.0 architecture, with a transistor count of 5,700 million on a 232 mm² die, are dated for a 2020 simulation title. The FP32 performance is 6.175 TFLOPS, and the pixel rate is 42.88 GPixel/s. These figures are insufficient for the heavy draw calls and detailed textures of Microsoft Flight Simulator at higher resolutions. The 8 GB VRAM is adequate for 1080p, but the 4K results, where the High preset averages 16.1 FPS, suggest the memory bandwidth is also a limiting factor. The card's DirectX 12 support (12_0) is present, but its raw compute power is simply too low to handle the game's demands at 4K, and even 1440p Ultra proves too taxing.

CPU Role

The AMD Ryzen 5 7600X is a much stronger component than the GPU, and the benchmark data reflects its headroom. This 6-core, 12-thread processor is based on Zen 4 architecture on a 5 nm process, with a base clock of 4.70 GHz and a boost clock of 5.30 GHz. It has 32 MB of shared L3 cache and supports DDR5 memory with a bandwidth of 83.2 GB/s. The CPU's average benchmark score is 26272, placing it in the 83rd percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 6850U with a delta of 0 percent, the Ryzen 7 7735U at -0.1 percent, and the Ryzen 7 5700X at 0.2 percent. This places the 7600X in the upper tier of processors.

In multi-threaded tests, the CPU scores 24128 in Cinebench R23 multicore and 3406 in single-core. The Passmark multithread score is 28390, and the 3DMark 16-thread test yields 6879. These numbers indicate the CPU is not the limiting factor in this game. Microsoft Flight Simulator is known for being CPU-intensive, but the 7600X's strong single-core performance (4135 in Passmark single-thread) should handle the simulation logic. The fact that the FPS drops so dramatically at 4K, while the CPU remains underutilized, confirms that the GPU is the constraint. The CPU's 105W TDP and Gen 5 PCIe support are modern, but they are irrelevant when the GPU cannot keep up.

FAQ

Q: What is the best resolution for this combo in Microsoft Flight Simulator?

A: The data shows 1080p is the only viable option. At 1080p Low, the average FPS is 53.2, and at High it is 33.8. At 1440p, the best result is 44.9 FPS on Low, and at 4K, the maximum is 29 FPS on Low.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 7600X has an average benchmark score of 26272, which is nearly identical to the AMD Ryzen 7 PRO 6850U (26262, delta 0 percent). It is 0.1 percent ahead of the Ryzen 7 7735U and 0.2 percent ahead of the Ryzen 7 5700X.

Q: Is the GPU's performance adequate for 4K gaming?

A: No. The 4K results show average FPS of 16.1 on High, 18.4 on Ultra, 23.9 on Medium, and 29 on Low. All are below 30 FPS, indicating the RX 580 cannot handle 4K in this game.

Q: What is the GPU's percentile ranking?

A: The RX 580 is in the 53rd percentile of all GPUs, with an average benchmark score of 13559. Its nearest rival, the NVIDIA GeForce GTX 570, has the same score with a delta of 0 percent.

Q: What is the CPU's single-core performance?

A: The 7600X scores 4135 in Passmark single-thread and 3406 in Cinebench R23 single-core. These strong results indicate the CPU is not the bottleneck in this game.

Q: How does the combo rank among all tested configurations?

A: This combo ranks 1663 out of 1795 tested combos in Microsoft Flight Simulator, placing it in the bottom 7 percent of all tested systems.

How This Combo Ranks

The combination of the Ryzen 5 7600X and RX 580 ranks 1663 out of 1795 tested combos in Microsoft Flight Simulator. This places the system in the bottom percentile of all tested configurations, which is a poor result for a CPU that sits in the 83rd percentile. The rank reflects the severe GPU bottleneck: the CPU is capable, but the RX 580's 53rd percentile performance drags the entire system down. The data shows that this combo performs worse than 92.7 percent of all tested systems, making it a mismatched pairing for this title.

The disparity between the component rankings is stark. The CPU's average benchmark score of 26272 is 42 percent above the GPU's 13559, yet the game's performance is entirely dictated by the weaker component. At 1080p Low, the system achieves 53.2 FPS, which is acceptable, but the Ultra preset at 32.6 FPS is below the smoothness threshold for a flight simulator. The 4K results, where the system averages 16.1 FPS on High, are among the worst possible outcomes for a modern CPU. The rank of 1663 out of 1795 indicates that users with this combo would need to significantly lower settings or resolution to achieve playable frame rates, and even then, the experience would be suboptimal compared to systems with better GPU balance.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 580 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 23.9
3840x2160 Ultra 18.4
3840x2160 High 16.1
2560x1440 Low 44.9
2560x1440 Medium 34.7
2560x1440 High 23.9
2560x1440 Ultra 23.6
1920x1080 Low 53.2
1920x1080 Medium 41.5
1920x1080 High 33.8
1920x1080 Ultra 32.6

Microsoft Flight Simulator with Ryzen 5 7600X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 580 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RX 580

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