Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
86
good

This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 51 69 89
1440p QHD 68 69 92 118
1080p Full HD 81 87 117 148

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 69
3840x2160 High 51
3840x2160 Ultra 47
2560x1440 Low 118
2560x1440 Medium 92
2560x1440 High 69
2560x1440 Ultra 68
1920x1080 Low 148
1920x1080 Medium 117
1920x1080 High 87
1920x1080 Ultra 81

Microsoft Flight Simulator with AMD Ryzen 5 7600X + AMD Radeon RX 7800 XT, In-Depth Analysis

The AMD Ryzen 5 7600X and AMD Radeon RX 7800 XT combination delivers a strong, playable experience in Microsoft Flight Simulator, with the data showing a clear balance between CPU and GPU load depending on resolution and settings. The benchmark results indicate that this pairing is capable of high frame rates at 1080p, while 4K Ultra presents the most demanding scenario. The following analysis breaks down the measured performance across the tested configurations.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on the Zen 4 architecture, built on a 5 nm process. It operates with a base clock of 4.70 GHz and a boost clock of 5.30 GHz, which are crucial for a simulation title that often relies on strong single-thread performance for game logic and physics calculations. The processor’s 32 MB of shared L3 cache and dual-channel DDR5 memory support contribute to its ability to feed data to the GPU efficiently.

In the context of this game, the CPU’s role is evident in the frame rate scaling at lower resolutions. At 1080p with Low settings, the system achieves an average of 148.4 FPS, which is the highest recorded in the dataset. This suggests that the CPU has significant headroom to drive high frame rates when the GPU is not heavily burdened. The Ryzen 5 7600X scores 1060 in 3dmark_single_thread and 3406 in cinebench_r23_singlecore, indicating robust per-core performance that aligns with the high FPS observed. The processor ranks at the 83rd percentile among all CPUs, with an average benchmark score of 26272. Its nearest rival, the AMD Ryzen 7 5700X, holds an average score of 26214, a delta of 0.2 percent, showing the 7600X is marginally ahead in synthetic tests.

However, the CPU’s influence is not the sole factor. While the 7600X can push high frame rates at 1080p Low, the performance gap between settings narrows as resolution increases. The data shows that at 4K Ultra, the average FPS drops to 47.3, indicating that the GPU becomes the dominant limiting factor. The CPU’s 6 cores and 12 threads are sufficient for this flight simulator, as the benchmark results do not show a dramatic falloff in FPS that would indicate a CPU bottleneck, even at higher settings where more draw calls are processed.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7800 XT is a substantial GPU with 16 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 624.1 GB/s. Its boost clock is 2430 MHz, with a game clock of 2124 MHz. This memory capacity is ample for Microsoft Flight Simulator, which is known for loading large textures and detailed scenery. The GPU’s 3840 shading units and 96 ROPs handle the rasterization workload, while its 60 RT cores provide hardware support for ray tracing effects, though the measured data does not specify ray tracing usage.

The GPU’s performance is directly visible in the scaling of FPS across settings. At 1080p Low, the GPU is not the bottleneck, as evidenced by the 148.4 FPS average. Moving to 4K Low, the average FPS drops to 88.6, which is still highly playable, but the reduction shows the GPU is working harder to fill the increased pixel count. The RX 7800 XT has a percentile rank of 76 among all GPUs and an average benchmark score of 32619. Its nearest rival, the NVIDIA P104-100, scores 32747, a delta of -0.4 percent, indicating the RX 7800 XT is slightly behind in synthetic compute tests, yet the in-game data shows it is well-suited for this title.

The VRAM capacity is a key advantage. With 16 GB, the card can handle the high-resolution textures at 4K without running into memory limits, which is a common issue in this game. The measured FPS at 4K Medium (68.9) and 4K High (51.4) demonstrates that the GPU can manage the memory load while maintaining playable frame rates, though the drop from Low to High settings suggests a significant increase in shading and texture work.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured data shows a clear pattern of frame rate reduction as resolution increases, which is typical for a GPU-bound scenario. At 1080p Low, the system averages 148.4 FPS. Moving to 1440p Low, the average drops to 118.4 FPS, a reduction of 20.2 percent. At 4K Low, the average is 88.6 FPS, a further 25.2 percent drop from 1440p. This consistent decline indicates that the GPU is becoming the primary limiting factor as pixel count rises.

The trend is even more pronounced at higher settings. At 1080p Ultra, the average FPS is 81.3. At 1440p Ultra, it is 68.1, a 16.2 percent decrease. At 4K Ultra, it falls to 47.3, a 30.5 percent drop from 1440p. This steeper decline at Ultra settings confirms that the GPU’s compute and memory bandwidth are stretched thin at 4K with maximum graphical fidelity. The CPU’s role in this scaling is less significant; if the CPU were the bottleneck, we would expect the FPS to remain relatively flat across resolutions, but the data does not support that.

The gap between Low and Ultra settings also widens with resolution. At 1080p, the difference between Low and Ultra is 67.1 FPS (148.4 versus 81.3). At 4K, the difference is 41.3 FPS (88.6 versus 47.3). This narrowing gap suggests that at 4K, even Low settings require substantial GPU resources, and the added workload from Ultra settings has a smaller relative impact on the already lower frame rates. Overall, the data points to the RX 7800 XT as the limiting component at higher resolutions and settings.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The benchmark results provide a complete matrix of average FPS across four resolutions and four settings presets.

At 3840x2160 (4K), the system achieves the following averages:

  • Low: 88.6 FPS
  • Medium: 68.9 FPS
  • High: 51.4 FPS
  • Ultra: 47.3 FPS

The progression from Low to Ultra shows a steady decrease, with the largest single drop occurring between Low and Medium (19.7 FPS). The difference between High and Ultra is relatively small at 4.1 FPS, indicating diminishing returns in performance for the highest preset.

At 2560x1440 (1440p), the averages are:

  • Low: 118.4 FPS
  • Medium: 92.4 FPS
  • High: 68.6 FPS
  • Ultra: 68.1 FPS

Here, the gap between High and Ultra is negligible at 0.5 FPS, suggesting that the Ultra preset does not significantly burden the hardware beyond High at this resolution. The jump from Low to Medium is a reduction of 26.0 FPS.

At 1920x1080 (1080p), the averages are:

  • Low: 148.4 FPS
  • Medium: 117.0 FPS
  • High: 86.9 FPS
  • Ultra: 81.3 FPS

The scaling is more linear at 1080p, with each settings tier costing a similar amount of performance. The Low preset provides a high frame rate that exceeds typical high-refresh-rate displays, while Ultra still remains playable.

The combo ranks 640 out of 1795 tested combinations in this game, placing it in the upper third of all systems. This ranking, combined with the measured FPS, indicates that the pairing is well-matched for the title, though the 4K Ultra preset may require settings adjustments for smoother gameplay.

FAQ

Q: What is the highest average FPS recorded for this CPU and GPU combo?

A: The highest average FPS is 148.4, achieved at 1920x1080 resolution with Low settings.

Q: How does the Ryzen 5 7600X compare to its nearest rival in synthetic benchmarks?

A: The Ryzen 5 7600X has an average benchmark score of 26272, while its nearest rival, the AMD Ryzen 7 5700X, scores 26214, a delta of 0.2 percent, showing the 7600X is marginally ahead.

Q: Is the RX 7800 XT a bottleneck at 4K Ultra settings?

A: Yes, the data indicates the GPU is the limiting factor at 4K Ultra, where the average FPS drops to 47.3, compared to 88.6 at 4K Low.

Q: What is the difference in FPS between 1080p and 4K at High settings?

A: At High settings, the average FPS at 1080p is 86.9, while at 4K it is 51.4, a difference of 35.5 FPS.

Q: How much VRAM does the RX 7800 XT have, and is it sufficient for this game?

A: The RX 7800 XT has 16 GB of GDDR6 memory, which is sufficient for the game’s textures, as evidenced by playable frame rates at 4K Medium (68.9 FPS).

Q: What is the rank of this CPU and GPU combo among all tested systems in this game?

A: The combo ranks 640 out of 1795 total combinations, placing it in the upper third of the benchmark database.

Settings Recommendations

Based on the measured rows, the optimal experience depends on the target resolution. For 1080p displays, the High preset at 86.9 FPS offers a strong balance between visual quality and smoothness, while Ultra at 81.3 FPS provides a marginal visual upgrade for a small performance cost. Players with high-refresh-rate monitors may prefer Medium at 117.0 FPS, which still maintains good fidelity.

For 1440p, the Medium preset at 92.4 FPS is the recommended choice, as it delivers a smooth frame rate with solid detail. The High preset at 68.6 FPS is also acceptable for those prioritizing visuals, but the Ultra preset offers no practical benefit, as it only achieves 68.1 FPS, a negligible difference. The data shows that High and Ultra are nearly identical at this resolution, so High is the more efficient option.

At 4K, the Low preset at 88.6 FPS is the only configuration that consistently stays above the 60 FPS threshold, making it the best choice for a fluid experience. The Medium preset at 68.9 FPS is a viable alternative for users who want better visuals and can tolerate occasional dips. The High and Ultra presets, at 51.4 and 47.3 FPS respectively, fall below 60 FPS and are better suited for players who prioritize image quality over frame rate, or who use adaptive sync technologies. Overall, the data suggests that this hardware is best paired with 1080p or 1440p displays for a high-refresh experience, while 4K users should stick to Low or Medium settings.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 7800 XT in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 88.6
3840x2160 Medium 68.9
3840x2160 High 51.4
3840x2160 Ultra 47.3
2560x1440 Low 118.4
2560x1440 Medium 92.4
2560x1440 High 68.6
2560x1440 Ultra 68.1
1920x1080 Low 148.4
1920x1080 Medium 117.0
1920x1080 High 86.9
1920x1080 Ultra 81.3

Microsoft Flight Simulator with Ryzen 5 7600X + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 7800 XT + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.