Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 20 22 29
1440p QHD 25 24 35 44
1080p Full HD 33 30 40 53

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 22
3840x2160 High 20
3840x2160 Ultra 19
2560x1440 Low 44
2560x1440 Medium 35
2560x1440 Ultra 25
2560x1440 High 24
1920x1080 Low 53
1920x1080 Medium 40
1920x1080 Ultra 33
1920x1080 High 30

Microsoft Flight Simulator with AMD Ryzen 7 5800X3D + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 580 produces a constrained experience in Microsoft Flight Simulator, with the data showing the GPU as the primary bottleneck across most settings. The measured results place this combo at rank 1668 out of 1795 tested combinations, indicating a performance profile that sits in the lower percentile of the database. This analysis breaks down the measured frames per second (FPS) data to provide a clear picture of what settings and resolutions are viable for this pairing.

Settings Recommendations

The measured FPS data reveals a clear trade-off between visual fidelity and playability. Across all resolutions, the "Low" preset delivers the highest average FPS, making it the only setting that approaches a fluid experience at 1080p. At 1920x1080 with Low settings, the combo achieves 52.8 FPS, which is the only measured result above the 50 FPS threshold. The "Medium" preset at the same resolution drops to 39.8 FPS, a 13 FPS reduction that may be noticeable in a simulator where smooth camera panning is critical. The "High" preset at 1080p yields 30.3 FPS, while "Ultra" produces 32.6 FPS, showing a non-linear scaling where Ultra actually outperforms High by 2.3 FPS.

For the best experience per the measured rows, the Low preset at 1920x1080 is the recommended configuration. It provides the highest frame rate headroom, which is essential for flight simulation where sudden scenery changes and detailed terrain can cause frame dips. The Medium preset at 2560x1440 delivers 35.3 FPS, which could be considered for users prioritizing resolution over smoothness, but the 1080p Low setting remains the most balanced choice. No 4K preset reaches even 30 FPS, with the best 4K result being 28.6 FPS at Low, making 3840x2160 impractical for this hardware combination.

GPU Role

The AMD Radeon RX 580 is the limiting factor in this configuration. Its 8 GB of GDDR5 memory on a 256-bit bus provides 256.0 GB/s of bandwidth, which is insufficient for the demanding asset streaming of Microsoft Flight Simulator at higher resolutions. The GPU's base clock of 1257 MHz and boost clock of 1340 MHz, combined with 2304 shading units, produces a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s. These specifications translate to a passmark G3D score of 8813, placing the GPU at the 53rd percentile of all GPUs — a middling position that explains its struggle with this title.

The frame data confirms this bottleneck. At 1920x1080, reducing settings from Medium to Low improves FPS by 13 FPS (from 39.8 to 52.8), a 32.7% gain that indicates the GPU is heavily taxed by the game's visual effects. The RX 580's nearest rivals in synthetic benchmarks include the NVIDIA GeForce GTX 570 and GTX 950, with average scores within 0.1% of the RX 580's 13559 average, but this game's results show the RX 580's DirectX 12 performance (passmark score of 43) may not be well optimized for this workload.

How This Combo Ranks

The combo ranks 1668 out of 1795 tested combinations in Microsoft Flight Simulator, placing it in the bottom 7% of all tested pairings. This rank reflects the significant mismatch between the CPU's capability and the GPU's limitations. The Ryzen 7 5800X3D sits at the 83rd percentile of all CPUs with an average benchmark score of 26574, while the RX 580 sits at the 53rd percentile of GPUs. This 30-percentile gap between components means the CPU is frequently waiting on the GPU to complete frame rendering.

The CPU's nearest rivals in synthetic benchmarks — the AMD EPYC 8024P, Intel Core i9-11900K, AMD Ryzen 5 7600, and Intel Core i9-12900HK — all have average scores within 0.4% of the 5800X3D, showing that the processor is competitive with modern desktop and mobile chips. However, this raw CPU power cannot compensate for the GPU's 6.175 TFLOPS of FP32 performance, which limits the frame output. The combo's rank indicates that users would need to either lower settings significantly or upgrade the GPU to move up the rankings, though the data does not include alternative GPU pairings for direct comparison.

Measured FPS Breakdown

At 1920x1080, the measured FPS values show a spread of 22.5 FPS across presets: Low produces 52.8 FPS, Medium 39.8 FPS, High 30.3 FPS, and Ultra 32.6 FPS. The non-linear relationship between High and Ultra (Ultra being 2.3 FPS faster) suggests that the Ultra preset may reduce certain CPU-bound draw calls or that the High preset applies a specific effect with a disproportionate performance cost. Moving to 2560x1440, the values drop to 44.2 FPS at Low, 35.3 FPS at Medium, 23.9 FPS at High, and 25.0 FPS at Ultra. The 1440p Low result still exceeds the 1080p High result, indicating that resolution scaling affects performance differently than settings scaling.

At 3840x2160, the GPU becomes severely overburdened. The Low preset produces 28.6 FPS, Medium 22.2 FPS, High 19.9 FPS, and Ultra 19.0 FPS. The range at 4K narrows to just 9.6 FPS between Low and Ultra, showing that at this resolution the GPU's memory bandwidth and compute resources are saturated regardless of settings. The 4K results are all below 30 FPS, making this resolution unusable for interactive flight simulation. The data shows a pattern where settings reductions provide diminishing returns as resolution increases, confirming that the RX 580's 8 GB memory and 256-bit bus are the primary constraints.

Resolution Scaling

Comparing 1080p to 4K results, the FPS drop varies by preset. At Low settings, performance falls from 52.8 FPS at 1080p to 28.6 FPS at 4K, a 45.8% reduction. At Medium settings, the drop is from 39.8 to 22.2 FPS, a 44.2% reduction. The High preset drops from 30.3 to 19.9 FPS (34.3% reduction), while Ultra drops from 32.6 to 19.0 FPS (41.7% reduction). These reductions are proportionally larger than what would be expected from pure pixel count scaling — 4K has 4 times the pixels of 1080p, but the FPS does not drop to one quarter, indicating that the limiting component is not purely pixel fill.

The relatively modest FPS differences between 1440p and 4K (e.g., Low goes from 44.2 to 28.6, a 35.3% drop) compared to the 1080p-to-1440p drop (52.8 to 44.2, a 16.3% drop) suggest that the CPU begins to play a more significant role at lower resolutions. At 1080p, the CPU's 8 cores and 16 threads can feed frames quickly, and the GPU's 32 ROPs become the bottleneck. At 4K, both components are saturated, but the GPU's limited texture rate (193.0 GTexel/s) prevents any meaningful frame output. The resolution scaling data points to a system where the GPU is the limiting factor across all measured configurations.

CPU Role

The AMD Ryzen 7 5800X3D provides a strong foundation for this game, though its capabilities are masked by the GPU. With 8 cores and 16 threads based on Zen 3 architecture, the CPU operates at a base clock of 3.40 GHz and a boost clock of 4.50 GHz. Its 96 MB of shared L3 cache is a substantial asset for flight simulation, where terrain and object data are frequently accessed. The CPU's Cinebench R23 multicore score of 24063 and single-core score of 3397 place it well above average, and its passmark multithread score of 28309 confirms strong parallel processing capability.

The CPU's percentile ranking of 83 means it is faster than 83% of all CPUs, and its nearest rivals in overall benchmark scores include the Intel Core i9-11900K (0.1% faster average score) and the AMD Ryzen 5 7600 (0.2% slower), showing that the 5800X3D is a high-end processor by modern standards. The CPU's 3DMark single-thread score of 884 and 16-thread score of 7299 indicate balanced scaling across thread counts. In Microsoft Flight Simulator, the CPU's role is to handle the game's simulation logic, physics calculations, and draw call generation. The data shows that at 1080p Low, the combo achieves 52.8 FPS, which suggests the CPU can sustain roughly that frame rate when the GPU is not fully loaded. However, at 4K Ultra, the 19.0 FPS result is likely due to the GPU being unable to process frames fast enough, leaving the CPU idle between frames. This indicates that while the 5800X3D is more than capable for this title, the RX 580 prevents the system from reaching the CPU's potential frame output ceiling.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 580 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 28.6
3840x2160 Medium 22.2
3840x2160 High 19.9
3840x2160 Ultra 19.0
2560x1440 Low 44.2
2560x1440 Medium 35.3
2560x1440 Ultra 25.0
2560x1440 High 23.9
1920x1080 Low 52.8
1920x1080 Medium 39.8
1920x1080 Ultra 32.6
1920x1080 High 30.3

Microsoft Flight Simulator with Ryzen 7 5800X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RX 580 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + RX 580

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