Microsoft Flight Simulator
This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 36 | 47 | 64 |
| 1440p QHD | 46 | 50 | 67 | 87 |
| 1080p Full HD | 57 | 61 | 83 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5600X + AMD Radeon RX 6650 XT, In-Depth Analysis
The AMD Ryzen 5 5600X and AMD Radeon RX 6650 XT combination delivers a highly playable, if not maxed-out, experience in Microsoft Flight Simulator, with performance scaling predictably across resolutions and settings. The data indicates a system where the graphics card becomes the primary constraint at higher fidelity settings, while the processor provides a solid foundation for frame rate generation at lower presets.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, built on a 7 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.60 GHz, with a 32 MB L3 cache. These specifications position it as a capable mid-range desktop part, and its benchmark results show a balanced profile: a single-thread score of 917 in 3dMark and a multi-thread score of 5588 in the same suite. In Cinebench R23, it scores 2622 single-core and 18578 multi-core. This level of single-thread performance is critical for a flight simulator, which often has significant per-frame logic that is not easily parallelized.
In the context of Microsoft Flight Simulator, the CPU’s role is to handle the simulation's core loop, including physics, flight model calculations, and scenery management. The data suggests that the 5600X is not the limiting factor in most tested scenarios. At the lowest settings and resolution (1080p Low), the system achieves 106 FPS, a figure that indicates the CPU can feed frames at a high rate. However, as settings are increased, the frame rate drops, indicating that the workload is shifting to the GPU. The CPU’s 12 threads provide enough parallelism for the game's background tasks, but the strong single-core performance is what prevents it from bottlenecking the frame rate at lower graphical loads. While the 5600X is not the newest processor, its 78th percentile ranking among all CPUs confirms it sits comfortably above the median, ensuring that it delivers consistent frame pacing in this simulation.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6650 XT is a RDNA 2.0 architecture GPU with 8 GB of GDDR6 memory on a 128-bit bus, providing 280.3 GB/s of memory bandwidth. Its game clock is 2410 MHz with a boost clock of 2635 MHz. With 2048 shading units and 32 ray accelerators, it is designed for 1080p and 1440p gaming. The GPU’s benchmark results place it in the 72nd percentile of all GPUs, with a PassMark G3D score of 17166. The 8 GB VRAM allocation is sufficient for the tested configurations, but the data shows that the GPU is the dominant factor in visual quality settings.
The measured FPS values demonstrate a clear correlation between GPU load and frame rate. At 1080p, the frame rate drops from 106 FPS at Low settings to 56.5 FPS at Ultra. This 49.5 FPS difference is a direct result of the GPU's shading and texture processing workload increasing. The GPU's memory bandwidth of 280.3 GB/s becomes more significant at higher resolutions and texture quality settings, where the demand for data transfer increases. While the GPU is not at the top of the performance stack, its ability to maintain a 36 FPS average at 4K High settings indicates that it can handle the simulation's demands, albeit at a lower frame rate than console-like smoothness. The GPU’s performance is effectively the ceiling for visual fidelity in this combination.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific CPU-GPU pairing holds a rank of 1121 out of 1795 tested combinations in Microsoft Flight Simulator. This places it in the 62nd percentile of all tested systems, suggesting that it is a mainstream configuration that performs adequately but does not break into the upper echelon of performance. The context of this rank is important: it is not a low-end system, but it is also far from the top-tier setups that would feature higher-end CPUs and GPUs. The data shows that this combo is a balanced mid-range choice, where the GPU’s limitations are often the primary barrier to higher frame rates, especially at higher resolutions. The rank reflects a system that can handle the game at playable settings, but users seeking maximum visual fidelity or high-refresh-rate 4K performance would need to look at more powerful components. The 1121st position out of 1795 highlights that while many other systems perform worse, a significant portion of the tested combos deliver superior results, particularly in scenarios where high-end GPUs are paired with high-core-count CPUs.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a detailed picture of performance across three resolutions and four quality presets.
At 1080p, the system shows a wide range of performance:
- Low: 106 FPS
- Medium: 83.1 FPS
- High: 61 FPS
- Ultra: 56.5 FPS
This indicates that the system is well-suited for high-refresh-rate monitors at lower settings, but the frame rate drops sharply as the preset is increased.
At 1440p, the performance scales down as expected:
- Low: 86.8 FPS
- Medium: 67.2 FPS
- High: 49.8 FPS
- Ultra: 46.3 FPS
The 1440p results show a similar pattern, with the system maintaining a playable frame rate at all settings, though the Ultra preset begins to approach the threshold where smoothness may be compromised for some users.
At 4K (3840x2160), the GPU is clearly stressed:
- Low: 63.6 FPS
- Medium: 47.4 FPS
- High: 36 FPS
- Ultra: 35 FPS
The 4K results show that while the system can run the game, the Ultra and High presets produce frame rates that are borderline for a flight simulator, where smooth panning is essential. The data suggests that 1440p is the sweet spot for this combo, balancing visual quality with acceptable performance.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling from 1080p to 4K clearly identifies the GPU as the primary limiting component in this system. The data shows a consistent drop in FPS as resolution increases, which is the classic signature of a GPU-bound workload. For instance, at Medium settings, the frame rate drops from 83.1 FPS at 1080p to 67.2 FPS at 1440p, a 19% reduction, and then to 47.4 FPS at 4K, a 43% reduction from the 1080p baseline.
The pattern is even more pronounced at High settings, where the frame rate drops from 61 FPS at 1080p to 49.8 FPS at 1440p and finally to 36 FPS at 4K. This represents a 41% drop from 1080p to 4K. In contrast, the Low setting shows a more moderate decline, from 106 FPS at 1080p to 86.8 FPS at 1440p and 63.6 FPS at 4K. The fact that the Low preset still achieves over 60 FPS at 4K suggests that the CPU is not the bottleneck; otherwise, the frame rate would be more consistent across resolutions. The GPU’s raw compute and memory bandwidth are being saturated as the pixel count increases, leading to the observed frame rate drops. This confirms that for users looking to play at 4K, reducing visual settings is necessary to maintain a playable frame rate, as the RX 6650 XT’s 8 GB VRAM and 280.3 GB/s bandwidth are insufficient to fully sustain the highest presets at that resolution. The system’s performance is therefore dictated by the GPU’s capabilities, with the CPU providing a stable and capable foundation that does not impede the graphics card’s output.
Hardware Specifications
AMD Ryzen 5 5600X
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 6650 XT in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.6 |
| 3840x2160 | Medium | 47.4 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 86.8 |
| 2560x1440 | Medium | 67.2 |
| 2560x1440 | High | 49.8 |
| 2560x1440 | Ultra | 46.3 |
| 1920x1080 | Low | 106.0 |
| 1920x1080 | Medium | 83.1 |
| 1920x1080 | High | 61.0 |
| 1920x1080 | Ultra | 56.5 |
Microsoft Flight Simulator with Ryzen 5 5600X + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RX 6650 XT + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.