Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 63
1440p QHD 48 50 66 85
1080p Full HD 59 62 82 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 37
3840x2160 Ultra 35
2560x1440 Low 85
2560x1440 Medium 66
2560x1440 High 50
2560x1440 Ultra 48
1920x1080 Low 106
1920x1080 Medium 82
1920x1080 High 62
1920x1080 Ultra 59

Microsoft Flight Simulator with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 5050 combination delivers a playable, though not exceptional, experience in Microsoft Flight Simulator, with performance scaling that clearly identifies the GPU as the primary bottleneck at higher resolutions. The data shows a system that is well-matched at 1080p, but which struggles to maintain high frame rates at 4K, requiring significant settings compromises.

Resolution Scaling

The measured frame rates reveal a classic resolution scaling curve where the impact of pixel count heavily dictates performance. At 1920x1080 with Low settings, the combo achieves an average of 106 FPS, which drops to 82 FPS at Medium and 62 FPS at High. Moving to 2560x1440, the same settings yield 85 FPS, 66 FPS, and 50 FPS respectively. At 3840x2160, the averages fall to 63 FPS, 49 FPS, and 37 FPS for Low, Medium, and High settings. This represents a significant performance cost; the transition from 1080p Low to 4K Low results in a 40% reduction in average frame rate, from 106 FPS to 63 FPS.

The scaling pattern indicates that the rendering load is heavily tied to resolution, which is typical for a GPU-bound scenario. The RTX 5050, with its 8 GB of GDDR6 memory and 128-bit bus, appears to be the limiting factor as the resolution increases. The frame rate drop from 1440p to 4K is more pronounced than the drop from 1080p to 1440p, suggesting that the GPU’s memory bandwidth and compute resources are being saturated at the higher pixel counts. For instance, the High preset sees a 24% drop in average FPS when moving from 1440p (50 FPS) to 4K (37 FPS), whereas the drop from 1080p (62 FPS) to 1440p (50 FPS) is a 19% reduction. This non-linear scaling points to the GPU hitting a performance wall as the fill rate and shader workload increase.

This data suggests that 1080p is the sweet spot for this hardware configuration, where the CPU can keep up with the GPU’s output. At 4K, the system is clearly GPU-limited, as evidenced by the fact that even the Low preset cannot break past 63 FPS. The benchmark results indicate that users targeting 4K will need to accept lower visual fidelity or consider a more powerful GPU to achieve higher frame rates. The 1440p results offer a middle ground, providing a 50% performance increase over 4K at High settings (50 FPS vs 37 FPS) while still offering a higher resolution than 1080p.

GPU Role

The NVIDIA GeForce RTX 5050 is the central component driving the frame rates in this test, and its specifications align with the observed performance scaling. The GPU features a base clock of 2317 MHz and a boost clock of 2572 MHz, with 2560 shading units. It is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. These specifications place the RTX 5050 in the 66th percentile of all GPUs, indicating it is a mid-range performer.

The 8 GB VRAM capacity is a notable factor for Microsoft Flight Simulator, a game known for loading large textures and scenery data. While the measured frame rates do not explicitly show VRAM overflow, the significant performance drop at 4K Ultra settings (35 FPS average) compared to 4K High (37 FPS) suggests that the GPU is struggling with the increased memory pressure and compute load. The average benchmark score for the GPU is 21035, and its nearest rivals include the AMD Radeon RX Vega M GL (with a deltaPct of -0.6) and the AMD Radeon RX 5600 XT (with a deltaPct of 1.6). This indicates that the RTX 5050 is positioned competitively within its performance class, but it is not a high-end part.

The GPU’s clock speeds, while not the highest in the market, are sufficient to drive playable frame rates at 1080p and 1440p. However, the data shows that the GPU’s compute capability (13.17 TFLOPS FP32) is insufficient to maintain high frame rates at 4K, especially with higher quality presets. The transition from Medium to High at 4K results in a 24% drop in average FPS (from 49 to 37), indicating that the additional shader work and texture detail are taxing the GPU significantly. The RTX 5050’s role here is that of a capable 1080p performer that can manage 1440p, but it is not suited for 4K gaming without substantial settings reductions.

How This Combo Ranks

In the database of tested combinations, this pairing of the AMD Ryzen 5 5500X3D and the NVIDIA GeForce RTX 5050 ranks 1814 out of 2996 combos for Microsoft Flight Simulator. This places it in the lower half of all tested configurations, which is consistent with the measured frame rates that show it is not a top-tier performer in this specific title. The combo rank of 1814 indicates that there are many other CPU-GPU pairings that achieve higher frame rates in this game, likely due to more powerful GPUs or CPUs.

The ranking is a reflection of the overall performance ceiling of this combination. While the CPU is a strong performer—the Ryzen 5 5500X3D has an average benchmark score of 37018 and sits in the 85th percentile of all CPUs—the GPU’s mid-range position (66th percentile) limits the overall system capability in a graphically intensive game like Microsoft Flight Simulator. The combo’s rank suggests that the pairing is balanced in the sense that neither component is drastically over or under-powered relative to the other, but the absolute performance level is not high enough to compete with systems using higher-end GPUs.

Data from the CPU’s nearest rivals shows it is closely matched with the AMD Ryzen 5 5600F (deltaPct 0.2) and the Intel Core Ultra 5 225 (deltaPct 0.2), while being slightly behind the Intel Core i9-12900T (deltaPct -0.3) and the AMD Ryzen AI 7 PRO 450 (deltaPct -0.2). The GPU’s nearest rivals, such as the AMD Radeon RX 5600 XT (deltaPct 1.6), show that the RTX 5050 is slightly ahead of some older mid-range cards but behind others like the NVIDIA RTX A4000 Mobile (deltaPct -1.6). This combination of a top-quartile CPU with a mid-range GPU results in a system that is often bottlenecked by the graphics card, particularly at higher resolutions, which is reflected in its mid-pack combo ranking.

FAQ

Q: What is the best resolution for this system in Microsoft Flight Simulator?

A: The data shows that 1920x1080 offers the highest frame rates, with an average of 106 FPS at Low settings and 62 FPS at High settings. This is the resolution where the system performs most comfortably.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050 has an average benchmark score of 21035. It is 1.6% ahead of the AMD Radeon RX 5600 XT and 0.6% behind the AMD Radeon RX Vega M GL, indicating it is a competitive mid-range option.

Q: Is the CPU or GPU the limiting factor at 4K?

A: The benchmark results indicate the GPU is the primary bottleneck at 4K. The frame rate drops significantly from 1440p to 4K (e.g., High settings drop from 50 FPS to 37 FPS), while the CPU’s strong multi-threaded score of 20363 suggests it has headroom.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset achieves an average of 85 FPS, while the Ultra preset averages 48 FPS. This is a 43% reduction in performance when moving to the highest quality settings.

Q: How does the Ryzen 5 5500X3D's performance compare to the Ryzen 5 5600F?

A: The Ryzen 5 5500X3D has an average benchmark score of 37018, which is 0.2% higher than the AMD Ryzen 5 5600F's score of 36945. The two processors are essentially performance equals in synthetic benchmarks.

Q: Does the system maintain a minimum frame rate above 60 FPS at any setting?

A: Yes, at 1920x1080 with Low settings, the average FPS is 106. The only other setting that approaches this is 2560x1440 Low with an average of 85 FPS. At Medium settings, the minimum FPS is 70 at 1080p and 57 at 1440p.

Settings Recommendations

Based on the measured frame rates, the optimal experience for this hardware depends heavily on the target resolution. At 1920x1080, the High preset is a strong recommendation, as it delivers an average of 62 FPS, which is smooth for a flight simulator. The Ultra preset at this resolution drops to 59 FPS, which is a negligible difference for a significant increase in visual quality, but the High preset offers a better balance of performance and fidelity. For players prioritizing frame rate, the Medium preset provides 82 FPS, which is well above the playability threshold.

At 2560x1440, the High preset averages 50 FPS, which is playable but not ideal for fast-moving scenes. The Medium preset offers a better experience with an average of 66 FPS and a minimum of 57 FPS, ensuring a more consistent frame rate. The data suggests that Medium is the sweet spot at this resolution, as it provides a significant performance boost over High (32% increase in average FPS) while still offering better visuals than Low.

At 3840x2160, the system struggles to maintain high frame rates. The Low preset averages 63 FPS, which is the only setting at this resolution that breaks the 60 FPS barrier. The Medium preset averages 49 FPS with a minimum of 42 FPS, which may be acceptable for a slower-paced flight sim, but the High and Ultra presets (37 FPS and 35 FPS respectively) are likely to feel sluggish. For 4K gaming, the Low preset is the recommended choice to maintain a playable frame rate, as the visual quality trade-off is necessary given the GPU’s limitations.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. It features a substantial 96 MB of shared L3 cache, which is a key characteristic of the X3D series and is beneficial for gaming workloads. The CPU has an average benchmark score of 37018 and is in the 85th percentile of all CPUs, indicating it is a high-performing processor for its class.

In this system, the CPU’s role is to feed the GPU with data, and its strong multi-threaded performance (a Passmark multi-thread score of 20363) ensures it is not a bottleneck at lower resolutions. However, the benchmark data shows that the CPU’s performance is not the limiting factor in this game; the GPU is. The CPU’s nearest rivals, including the Ryzen 5 5600F and Intel Core Ultra 5 225, have nearly identical average scores, confirming that the 5500X3D is a solid mid-range choice. The high L3 cache size of 96 MB is likely to help with the game’s streaming of terrain and aircraft data, but it cannot compensate for the GPU’s limitations at 4K.

The CPU’s 12 threads and 6 cores are sufficient for Microsoft Flight Simulator’s simulation logic, which can be demanding on the CPU. However, the frame rate scaling with resolution shows that the system transitions from a balanced state at 1080p to a GPU-bound state at 4K. At 1080p, the CPU is able to maintain frame rates high enough to keep the GPU busy, as evidenced by the 106 FPS result at Low settings. At 4K, the GPU’s rendering time increases, and the CPU’s faster performance cannot translate into higher frame rates because the GPU is saturated. This indicates that the Ryzen 5 5500X3D is a capable partner for the RTX 5050, but upgrading the GPU would yield greater performance gains in this game than upgrading the CPU.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5050 in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 37.0
3840x2160 Ultra 35.0
2560x1440 Low 85.0
2560x1440 Medium 66.0
2560x1440 High 50.0
2560x1440 Ultra 48.0
1920x1080 Low 106.0
1920x1080 Medium 82.0
1920x1080 High 62.0
1920x1080 Ultra 59.0

Microsoft Flight Simulator with Ryzen 5 5500X3D + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5050 + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.