Microsoft Flight Simulator
This combination delivers exceptional performance with an average of 124 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 81 | 82 | 107 | 137 |
| 1440p QHD | 105 | 112 | 138 | 150 |
| 1080p Full HD | 131 | 132 | 148 | 161 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Microsoft Flight Simulator with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090, In-Depth Analysis
The FACT PACK documents Microsoft Flight Simulator with an AMD Ryzen 5 5500 and an NVIDIA GeForce RTX 5090. The combo is ranked 88 out of 1795 tested combinations, and the data flag marks every FPS row as measured. Across the recorded rows, average FPS ranges from 160.7 at 1920x1080 Low to 80.9 at 3840x2160 Ultra. The CPU's aggregate benchmark score is 20875 with a 79th percentile standing, while the GPU's aggregate benchmark score is 84306 with a 94th percentile standing.
Resolution Scaling
The resolution scaling behavior can be read directly from the measured average FPS. At Low, 1920x1080 returns 160.7, 2560x1440 returns 149.9, and 3840x2160 returns 136.8. At High, the same resolution steps return 132, 112.2, and 81.6. At Medium, the values are 148, 138.2, and 106.6. At Ultra, they are 130.9, 104.7, and 80.9.
The decline from 1080p to 4K is much steeper on the high and ultra presets than on the low preset. Low settings keep the 4K result at 136.8, only slightly below the 1440p result of 149.9. High settings drop from 132 at 1080p to 112.2 at 1440p and then to 81.6 at 4K. Ultra follows a similar pattern, falling from 130.9 at 1080p to 104.7 at 1440p and 80.9 at 4K.
That pattern suggests the heavier presets make the GPU's shading work scale harder with pixel count. At Low, the rendering workload is light enough that resolution matters less, leaving the average FPS in a relatively narrow band. At High and Ultra, the 4K rows show a much larger penalty, indicating that the GPU becomes the clear limiting component when the visual workload is raised. The 1080p results in particular are constrained enough that the CPU or other platform factors may be holding the frame rate well below what the GPU alone could produce.
FAQ
Q: What is the combo's rank among tested combinations in Microsoft Flight Simulator?
A: The combo rank in game is 88 out of 1795 combos. The dataIsMeasured field is true, so this rank is drawn from measured FPS rows rather than projected values.
Q: What are the highest and lowest average FPS values in the recorded data?
A: The highest recorded average is 160.7 at 1920x1080 Low. The lowest recorded average is 80.9 at 3840x2160 Ultra.
Q: What memory configuration does the RTX 5090 bring to this game?
A: The GPU uses 32 GB of GDDR7, a 512-bit memory bus, and 1.79 TB/s of bandwidth. The measured set does not include VRAM usage, so the data cannot show how much of that capacity Microsoft Flight Simulator actually consumes.
Q: What are the Ryzen 5 5500's core, clock, and cache numbers?
A: It has 6 cores and 12 threads, a 3.60 GHz base clock, a 4.20 GHz boost clock, and 16 MB of L3 cache.
Q: How does the CPU compare to its nearest aggregate rivals?
A: The CPU's aggregate average is 20875. The nearest-rival list includes the Intel Core i5-12500 at 20897 with a deltaPct of -0.1, the AMD Ryzen 5 PRO 4655GE at 20900 with -0.1, the AMD EPYC 7J13 at 20845 with 0.1, and the Intel Core i5-12600T at 20917 with -0.2.
Q: Are minimum and maximum FPS values available?
A: No. Every row shows null for minFps and maxFps, so only average FPS can be analyzed from this pack.
GPU Role
The RTX 5090 is a very large GPU in this pairing. Its memory specifications include 32 GB of GDDR7, a 512-bit bus, and 1.79 TB/s of bandwidth, with the memory clock listed as 1750 MHz / 28 Gbps effective. The core clocks are 2017 MHz base and 2407 MHz boost. It has 21760 shading units, 680 TMUs, 176 ROPs, 170 RT cores, and 680 tensor cores. The GPU's average benchmark score is 84306, and its percentileVsAllGpus is 94.
In the measured game rows, that translates to a minimum average of 80.9 at 4K Ultra and a maximum average of 160.7 at 1080p Low. The 4K High result is 81.6, which sits very close to the 4K Ultra result of 80.9. That near-identical pair suggests the GPU is approaching a more consistent limit at 4K on the two most expensive presets. The 4K Medium result jumps to 106.6, and 4K Low reaches 136.8, showing that reducing the preset frees a substantial amount of GPU headroom. The aggregate nearest-rival list for the GPU includes the RTX 5090 D at 84241 with a deltaPct of 0.1, the RTX 5050 Mobile at 84171 with 0.2, the AMD Radeon PRO W6600 at 83209 with 1.3, and the NVIDIA CMP 40HX at 85637 with -1.6.
How This Combo Ranks
The combo rank in Microsoft Flight Simulator is 88 out of 1795 tested combos. That places the pairing in the upper portion of the database's measured results. The pack does not show the FPS of the 87 combos above it, so the exact distance to the next entry cannot be calculated from these fields.
The CPU percentile is 79, while the GPU percentile is 94, which suggests the combination's high placement owes more to the GPU's standing than to the CPU's standing. Because every FPS row is flagged as measured, the rank is directly tied to the observed average FPS values rather than to synthetic estimates. The rank also reflects this specific CPU/GPU pair, not a generic CPU or GPU rank.
CPU Role
The AMD Ryzen 5 5500 uses the Zen 3 (Cezanne) architecture and has 6 cores and 12 threads. It runs at a 3.60 GHz base clock and a 4.20 GHz boost clock. The cache layout is 64 KB L1 per core, 512 KB L2 per core, and 16 MB L3. It supports DDR4 dual-channel memory with 51.2 GB/s bandwidth and a PCIe Gen 3 interface.
The CPU's synthetic scores include a Cinebench R23 multicore result of 16429, a single-core result of 2319, a PassMark multithread score of 19330, and a 3DMark max-thread score of 5411. Its aggregate average is 20875 with a 79th percentile standing. The nearest aggregate rivals are close: the Intel Core i5-12500 at 20897, the AMD Ryzen 5 PRO 4655GE at 20900, the AMD EPYC 7J13 at 20845, and the Intel Core i5-12600T at 20917.
In the game, the CPU's influence is easiest to see in the Low preset. The 1080p Low result is 160.7, and the 4K Low result is 136.8. That is a smaller resolution penalty than the one seen at High, which falls from 132 to 81.6, or at Ultra, which falls from 130.9 to 80.9. This suggests the CPU is not the dominant limiter in the most demanding rows, but it may still be a factor in the lighter rows where the GPU has more spare capacity. The CPU's PCIe Gen 3 interface and the GPU's PCIe 5.0 x16 interface are both listed, but the measured data does not isolate the effect of that bus mismatch.
Measured FPS Breakdown
| Resolution | Settings | Avg FPS |
|---|---|---|
| 1920x1080 | Low | 160.7 |
| 1920x1080 | Medium | 148 |
| 1920x1080 | High | 132 |
| 1920x1080 | Ultra | 130.9 |
| 2560x1440 | Low | 149.9 |
| 2560x1440 | Medium | 138.2 |
| 2560x1440 | High | 112.2 |
| 2560x1440 | Ultra | 104.7 |
| 3840x2160 | Low | 136.8 |
| 3840x2160 | Medium | 106.6 |
| 3840x2160 | High | 81.6 |
| 3840x2160 | Ultra | 80.9 |
The minFps and maxFps fields are null for every row, so the table shows the complete average-FPS record in the pack. At each resolution, Low is the fastest preset and Ultra is the slowest, but the gaps between presets are not uniform across resolutions.
Settings Recommendations
Based solely on measured average FPS, the Low preset produces the highest result at every resolution: 160.7 at 1080p, 149.9 at 1440p, and 136.8 at 4K. If maximum average frame rate is the priority, Low is the clear setting in every measured row.
If higher image quality is the goal, High appears to be a more useful setting than Ultra in this data. At 1080p, High returns 132 versus Ultra's 130.9. At 1440p, High returns 112.2 versus Ultra's 104.7. At 4K, High returns 81.6 versus Ultra's 80.9. In each case, High achieves a higher measured average than Ultra while presumably carrying a less demanding rendering load.
Medium occupies the middle ground. It returns 148 at 1080p, 138.2 at 1440p, and 106.6 at 4K. The 4K Medium result is notably higher than the 4K High and 4K Ultra results, making Medium the strongest choice for a 4K user who wants higher fidelity than Low but still wants to stay well above the 81.6 and 80.9 averages recorded at the two top presets. The pack does not include visual quality or latency measurements, so the final choice depends on which frame rate target and which image-quality trade-off matters more.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090 in Microsoft Flight Simulator
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 136.8 |
| 3840x2160 | Medium | 106.6 |
| 3840x2160 | High | 81.6 |
| 3840x2160 | Ultra | 80.9 |
| 2560x1440 | Low | 149.9 |
| 2560x1440 | Medium | 138.2 |
| 2560x1440 | High | 112.2 |
| 2560x1440 | Ultra | 104.7 |
| 1920x1080 | Low | 160.7 |
| 1920x1080 | Medium | 148.0 |
| 1920x1080 | High | 132.0 |
| 1920x1080 | Ultra | 130.9 |
Microsoft Flight Simulator with Ryzen 5 5500 + Other GPUs
See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.
Microsoft Flight Simulator with RTX 5090 + Other CPUs
See how Microsoft Flight Simulator performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.