Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
106
good

This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 69 92 118
1440p QHD 89 94 119 130
1080p Full HD 110 115 128 140

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 118
3840x2160 Medium 92
3840x2160 High 69
3840x2160 Ultra 66
2560x1440 Low 130
2560x1440 Medium 119
2560x1440 High 94
2560x1440 Ultra 89
1920x1080 Low 140
1920x1080 Medium 128
1920x1080 High 115
1920x1080 Ultra 110

Microsoft Flight Simulator with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

# Microsoft Flight Simulator with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070 Ti

This combination of AMD's 6-core Zen 2 APU and NVIDIA's Blackwell flagship-tier GPU produces a heavily GPU-limited experience in Microsoft Flight Simulator at most settings, with the RTX 5070 Ti's 16 GB of GDDR7 memory and 896.0 GB/s bandwidth driving frame rates that range from 66 FPS at 4K Ultra to 140 FPS at 1080p Low. The data shows a system where the graphics card is the dominant performance factor across every resolution tested, though the CPU's modest single-thread score of 726 in 3DMark does constrain maximum frame rates at lower settings. This pairing ranks 634th out of 3,714 tested combos in this game, placing it in the 83rd percentile of all configurations.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep but not catastrophic, indicating that the RTX 5070 Ti remains the bottleneck throughout. At Low settings, average FPS falls from 140 at 1920x1080 to 118 at 3840x2160 — a 15.7% reduction — while at Ultra settings the drop is from 110 to 66, a 40% decline. This pattern reveals that resolution scaling affects the system more severely at higher quality presets, which is typical for a GPU-bound configuration where pixel throughput and memory bandwidth become increasingly critical as both resolution and settings increase.

The Medium preset data shows the clearest picture of the scaling relationship: average FPS moves from 128 at 1080p to 119 at 1440p (a 7% drop) and then to 92 at 4K (a 23% drop from 1440p). The minimum FPS figures at Medium follow the same trajectory, falling from 109 at 1080p to 101 at 1440p and then to 78 at 4K. The 4K Medium result of 92 FPS average is notably close to the 1440p High result of 94 FPS, suggesting that the GPU's rendering load at 4K Medium is roughly equivalent to 1440p High — a useful data point for users balancing visual quality against resolution.

At 4K, the spread between Low and Ultra is 52 FPS (118 vs. 66), while at 1080p that spread narrows to 30 FPS (140 vs. 110). This widening gap at higher resolutions confirms that the RTX 5070 Ti's 43.94 TFLOPS of FP32 compute and 686.6 GTexel/s texture rate are being pushed harder as pixel count increases, while the Ryzen 5 4600G's contribution to frame rate differences across settings remains relatively constant. The 1080p ceiling of 140 FPS at Low settings suggests the CPU's 4.20 GHz boost clock and 8 MB shared L3 cache are sufficient to feed the GPU at this resolution, but the relatively small gains from 1080p Low to 1080p Ultra (only 30 FPS) indicate that the GPU's performance headroom is already being partially limited by the processor in the lowest-load scenarios.

FAQ

Q: Does this CPU bottleneck the RTX 5070 Ti in Microsoft Flight Simulator?

A: The data shows partial CPU limitation at lower resolutions and settings. At 1080p Low, the system hits 140 FPS average, which is only 18.6% higher than 1080p Ultra's 110 FPS — a smaller gain than the 34.8% improvement seen at 4K (118 vs. 66 FPS). This compressed scaling at 1080p indicates the Ryzen 5 4600G's 6 cores and 12 threads with a 726 single-thread 3DMark score cap the GPU's output in less demanding scenarios.

Q: Is the RTX 5070 Ti's 16 GB memory sufficient for this game at 4K Ultra?

A: Yes, the measured 4K Ultra result of 66 FPS average demonstrates that the 16 GB GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth handles the game's demands at maximum settings. The frame rate remains playable, though it is the lowest of all tested configurations, which suggests memory capacity is not the limiting factor — the GPU's compute throughput is.

Q: How does this combo compare to other tested configurations?

A: This pairing ranks 634th out of 3,714 combos tested in Microsoft Flight Simulator, placing it in the top 17% of all configurations. The RTX 5070 Ti's 86th percentile standing among all GPUs (avg benchmark score 49,957) is the primary driver of this ranking, while the Ryzen 5 4600G's 71st percentile CPU score (avg benchmark 17,507) provides adequate support.

Q: What is the best resolution for this system?

A: The data shows 1440p High as the sweet spot, delivering 94 FPS average. This is 27.5% faster than 4K High's 69 FPS while being only 18.3% slower than 1080p High's 115 FPS. The 1440p Medium result of 119 FPS with a 101 FPS minimum is also strong for users prioritizing frame rate consistency.

Q: Can this system handle 4K gaming?

A: Yes, but with settings adjustments. At 4K Medium, the system produces 92 FPS average with 78 FPS minimum, which is smooth. Even 4K High at 69 FPS is playable, while 4K Ultra at 66 FPS is the most demanding configuration tested but remains above 60 FPS.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Ryzen 5 4600G's average benchmark score of 17,507 is within 0.8% of the Intel Core i3-14100T (17,648), 0.6% ahead of the Intel Core 7 150U (17,395), and 0.1% ahead of the AMD Ryzen 3 PRO 5355GE (17,482). The 4600G trails the AMD Ryzen 3 8300GE (17,614) by 0.6%. These negligible differences mean CPU choice among this group has minimal impact on game performance.

How This Combo Ranks

The 634th rank out of 3,714 tested combinations places this system in the 83rd percentile of all configurations tested in Microsoft Flight Simulator. This is a strong result driven almost entirely by the RTX 5070 Ti's GPU compute capabilities. The graphics card's average benchmark score of 49,957 and 86th percentile standing among all GPUs position it well above the CPU's 71st percentile, confirming that the processor is the weaker component in this pairing.

Examining the GPU's nearest rivals contextualizes its performance: the RTX 5070 Ti scores 0.1% below the AMD Radeon RX Vega 64 (50,001), 0.4% above the Intel Arc A550M (49,737), 2% below the AMD Radeon RX 6900 XT (50,951), and 3.1% above the AMD Radeon RX 6800 XT (48,477). These margins are small enough that in-game performance differences would be negligible, meaning the RTX 5070 Ti's 86th percentile rank reflects a tightly competitive field at this performance tier.

The CPU's nearest rivals show similar clustering: the Ryzen 5 4600G is 0.1% above the Ryzen 3 PRO 5355GE, 0.6% below the Ryzen 3 8300GE, 0.6% above the Core 7 150U, and 0.8% below the Core i3-14100T. With all rivals within 0.8% of the 4600G's average score, the CPU's 71st percentile placement is a function of the broader market rather than any significant advantage or disadvantage among its direct competitors — the game's performance is effectively identical regardless of which of these processors is paired with the RTX 5070 Ti.

The gap between the GPU's 86th percentile and the CPU's 71st percentile explains why the system lands at the 83rd percentile overall: the GPU carries the combination, and the CPU's relative weakness becomes apparent only in the most CPU-sensitive scenarios (1080p Low, where the 140 FPS ceiling is reached). For this game, which is known to be demanding on both components, the ranking reflects a balanced-enough pairing that leverages the GPU's strengths at higher resolutions while accepting moderate CPU limitations at lower settings.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low averages 140 FPS, Medium 128 FPS (with a 109-147 FPS range), High 115 FPS, and Ultra 110 FPS. The step from Low to Medium costs 12 FPS, but the step from Medium to High costs 13 FPS, and High to Ultra only 5 FPS — indicating diminishing returns beyond Medium and a hard ceiling near 140 FPS imposed by the CPU.

At 2560x1440, frame rates remain strong but show the GPU beginning to work harder. Low averages 130 FPS, Medium 119 FPS (101-137 FPS range), High 94 FPS, and Ultra 89 FPS. The drop from 1080p to 1440p is 10 FPS at Low (140 to 130), 9 FPS at Medium (128 to 119), 21 FPS at High (115 to 94), and 21 FPS at Ultra (110 to 89). The larger drops at High and Ultra indicate that the GPU's shading units (8,960) and texture units (280) are being taxed more heavily as both resolution and quality increase.

At 3840x2160, the system remains playable but the GPU's limitations become clear. Low averages 118 FPS, Medium 92 FPS (78-106 FPS range), High 69 FPS, and Ultra 66 FPS. The transition from 1440p to 4K costs 12 FPS at Low (130 to 118), 27 FPS at Medium (119 to 92), 25 FPS at High (94 to 69), and 23 FPS at Ultra (89 to 66). The 4K Medium result of 92 FPS is particularly notable because it matches the 1440p High result of 94 FPS, suggesting that the GPU's rendering budget is being spent similarly on these two configurations.

The minimum frame rate data available only for Medium settings shows a consistent pattern: 109 FPS at 1080p, 101 FPS at 1440p, and 78 FPS at 4K. The 4K minimum of 78 FPS is higher than the 4K High average of 69 FPS, which indicates that Medium settings provide better frame time consistency than High or Ultra — a critical consideration for flight simulation where smoothness matters more than peak frame rates.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture (Renoir codename) built on TSMC's 7 nm process. Its 3.70 GHz base clock and 4.20 GHz boost clock, combined with a 65 W TDP, make it a modestly powered desktop part. The CPU's memory bandwidth of 51.2 GB/s over a dual-channel DDR4 interface is a potential constraint for a game that streams large terrain and scenery data, though the 8 MB shared L3 cache helps mitigate repeated data access.

Benchmark data reveals the CPU's single-threaded weakness relative to its multi-threaded capability: 3DMark single-thread score of 726 versus 4,889 at max threads, Cinebench R23 single-core of 1,919 versus 13,593 multi-core, and Geekbench single-core of 1,460 versus 6,637 multi-core. The PassMark single-thread score of 2,653 and multithread score of 15,992 follow the same pattern. For Microsoft Flight Simulator, which relies heavily on single-thread performance for game logic and world simulation, this CPU's relatively low single-thread scores (72nd percentile compared to its 71st overall CPU percentile) mean it cannot fully saturate the RTX 5070 Ti at lower resolutions.

The evidence for CPU limitation appears in the measured FPS: at 1080p Low, the system achieves 140 FPS, but increasing settings to Ultra only drops this to 110 FPS — a 21.4% reduction. At 4K, the same settings change produces a 44.1% reduction (118 to 66 FPS). This widening performance gap at higher resolutions demonstrates that the GPU is the primary bottleneck at 4K, while at 1080p the CPU's 4.20 GHz boost clock and 12 threads become the limiting factor, capping frame rates below what the GPU could potentially deliver. The 3DMark 2-thread score of 1,430 and 4-thread score of 2,732 are particularly relevant, as flight simulators often rely on 2-4 threads for core simulation logic.

Settings Recommendations

For users with a 1080p display, Medium settings at 128 FPS average (109 FPS minimum) provide the best balance of visual quality and frame rate. The jump from Medium to High costs 13 FPS (down to 115) while the jump from Low to Medium gains only 12 FPS (up from 140), making Medium the clear sweet spot. Ultra at 110 FPS offers only 5 FPS more than High but with negligible visual benefit in flight simulation scenarios where the GPU is already rendering distant terrain and clouds.

At 1440p, Medium delivers 119 FPS average with a 101 FPS minimum, which is the strongest combination of smoothness and quality. High at 94 FPS is also viable for users who prioritize visual fidelity, but the 25 FPS gap between Medium and High suggests that the settings preset has a significant impact on GPU load at this resolution. Low at 130 FPS is only 11 FPS faster than Medium, so there is little reason to sacrifice quality for that marginal gain at 1440p.

For 4K users, Medium at 92 FPS average (78 FPS minimum) is the recommended preset because it maintains frame rates well above 60 FPS while providing a substantial improvement over Low's 118 FPS — though Low is also playable for users who want maximum frame rate headroom. High at 69 FPS and Ultra at 66 FPS are both playable but sit close to the 60 FPS threshold, and the minimum frame rate data for these settings is not available, creating uncertainty about frame time consistency. Given that the Medium preset provides measured minimums of 78 FPS, it is the safer choice for a smooth flight simulation experience at 4K. Overall, the data indicates that Medium settings at any resolution offer the best measured frame rate stability, with the 1440p Medium configuration (119 FPS average, 101 FPS minimum) standing out as the optimal experience for this CPU-GPU combination.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 5070 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 118.0
3840x2160 Medium 92.0
3840x2160 High 69.0
3840x2160 Ultra 66.0
2560x1440 Low 130.0
2560x1440 Medium 119.0
2560x1440 High 94.0
2560x1440 Ultra 89.0
1920x1080 Low 140.0
1920x1080 Medium 128.0
1920x1080 High 115.0
1920x1080 Ultra 110.0

Microsoft Flight Simulator with Ryzen 5 4600G + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5070 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.