Microsoft Flight Simulator

Microsoft Flight Simulator

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 71 93 102
1440p QHD 88 93 102 113
1080p Full HD 99 99 109 120

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 93
3840x2160 High 71
3840x2160 Ultra 63
2560x1440 Low 113
2560x1440 Medium 102
2560x1440 High 93
2560x1440 Ultra 88
1920x1080 Low 120
1920x1080 Medium 109
1920x1080 High 99
1920x1080 Ultra 99

Microsoft Flight Simulator with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5070 Ti pairing in Microsoft Flight Simulator represents a significant generational mismatch, yet the benchmark data reveals a surprisingly playable combination. The CPU, a 6-core, 12-thread part from the 2000 series, operates with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. This older Zen architecture, built on a 12 nm process, provides a solid foundation for the game's simulation logic. Its benchmark performance places it in the 77th percentile of all CPUs, with an average benchmark score of 19616. This score is remarkably close to its nearest rivals: it sits just 0.4% behind the Intel Core i5-1345U, 0.6% ahead of the AMD Ryzen 5 7530U, 0.6% behind the Intel Core i5-11600KF, and 0.7% ahead of the Intel Core i7-10700F. These figures suggest the CPU is not a bottleneck that would cripple performance, but rather a consistent performer that can feed the GPU adequately.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 2600 provides a balanced 6-core, 12-thread configuration, which is adequate for Microsoft Flight Simulator's simulation and physics calculations. The data shows that this CPU is not the limiting factor at lower resolutions, as evidenced by the measured FPS. For instance, at 1080p Ultra, the system achieves 98.5 FPS, which is nearly identical to the 1080p High result of 98.6 FPS. This FPS plateau at higher settings indicates that the GPU is taking over the primary workload, while the CPU maintains a stable floor. The CPU's single-thread performance, as indicated by its Cinebench R23 single-core score of 1579, is sufficient to handle the game's core simulation thread without creating a major frame rate cap. Its multi-core score of 11186 in the same test ensures that background tasks and the game's various subsystems have enough headroom. The close margins to its nearest rivals (all within 0.7% in average benchmark score) confirm that the 2600 performs on par with much newer mobile and desktop parts, making it a reliable, if not class-leading, component for this simulator.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 Ti is a powerhouse that dominates the performance metrics in this pairing. With 16 GB of GDDR7 memory on a 256-bit bus, it provides 896.0 GB/s of memory bandwidth, which is crucial for streaming the vast textures and terrain data that Microsoft Flight Simulator demands. The GPU's boost clock of 2452 MHz and its 8960 shading units allow it to process the complex geometry and lighting of the flight sim efficiently. The GPU sits in the 87th percentile of all GPUs, with an average benchmark score of 52086. This score is essentially tied with the NVIDIA GeForce RTX 4080, showing a 0% deltaPct, and is only 0.8% behind the AMD Radeon RX 7700S. The data shows that the GPU is the dominant force in this system. Its high performance is the reason why the system can reach 102.1 FPS at 4K Low settings, demonstrating that the RTX 5070 Ti has immense raw power that is only held back by the CPU's capabilities at lower resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling data clearly illustrates the transition from a CPU-bound to a GPU-bound scenario. At 1080p Low, the system hits 119.9 FPS, which appears to be near the CPU's maximum output for this title. When moving to 1440p Low, the FPS drops only slightly to 113, and at 4K Low, it reaches 102.1 FPS. This relatively small drop from 1080p to 4K at Low settings suggests that the CPU is holding the frame rate back, preventing the GPU from fully stretching its legs. However, at the Ultra preset, the scaling is much more dramatic. The system produces 98.5 FPS at 1080p Ultra, which drops to 88 FPS at 1440p Ultra, and then plummets to 63.4 FPS at 4K Ultra. This steep decline at higher settings indicates that the GPU is now the primary bottleneck, as the increased graphical load overwhelms the RTX 5070 Ti's otherwise high capability. The gap between the Low and Ultra settings widens as resolution increases; at 1080p the difference is 21.4 FPS, but at 4K it is 38.7 FPS, confirming that the GPU's workload scales significantly with resolution.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the system's capabilities. At 1920x1080, the system performs exceptionally well across all settings. Low settings yield 119.9 FPS, Medium yields 109.4 FPS, High yields 98.6 FPS, and Ultra yields 98.5 FPS. The minimal difference between High and Ultra (just 0.1 FPS) suggests that the CPU is limiting performance at these settings, as the GPU has spare capacity. Moving to 2560x1440, the performance remains high. Low settings produce 113 FPS, Medium produces 102.4 FPS, High produces 92.5 FPS, and Ultra produces 88 FPS. The scaling from Medium to High at this resolution is a 9.9 FPS drop, indicating the GPU is starting to feel the load. At 3840x2160, the GPU's dominance is clear. Low settings achieve 102.1 FPS, which is still excellent for 4K. Medium settings drop to 92.8 FPS, High settings to 70.7 FPS, and Ultra settings to 63.4 FPS. The most significant drop occurs between Medium and High at 4K, a 22.1 FPS reduction, which highlights the heavy cost of the High preset's graphical features. This data shows that the system is capable of smooth 4K gameplay at Medium settings, but for the best visual experience at Ultra, users should target 1440p.

FAQ

Q: Can this system handle Microsoft Flight Simulator at 4K Ultra settings?

A: The data shows an average FPS of 63.4 at 3840x2160 Ultra settings. This is playable, but it is the lowest performance point measured. For a smoother experience, the Medium preset at 4K yields 92.8 FPS, and Low yields 102.1 FPS.

Q: What is the performance difference between 1080p and 4K at High settings?

A: At 1920x1080 High, the system averages 98.6 FPS. At 2560x1440 High, it averages 92.5 FPS. At 3840x2160 High, the average drops to 70.7 FPS. This shows a 27.9 FPS reduction from 1080p to 4K at this preset, indicating the GPU is scaling as expected.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The benchmark results indicate the CPU is the primary limiter at 1080p. Evidence for this is the near-identical FPS between High (98.6) and Ultra (98.5) settings, which suggests that the GPU has enough headroom to handle the extra load without increasing frame times.

Q: How does the RTX 5070 Ti compare to its closest rival in this system?

A: The GPU's average benchmark score of 52086 is exactly equal to the NVIDIA GeForce RTX 4080, with a deltaPct of 0%. It is also only 0.8% behind the AMD Radeon RX 7700S, indicating the 5070 Ti is a top-tier performer.

Q: What is the best resolution and setting combination for a balance of visual quality and performance?

A: According to the data, 2560x1440 Ultra offers an average of 88 FPS, which provides excellent visual fidelity without sacrificing smoothness. Alternatively, 3840x2160 Medium at 92.8 FPS is a strong choice for users prioritizing 4K resolutions.

Q: How does the Ryzen 5 2600's CPU performance compare to its rivals?

A: The CPU's average benchmark score of 19616 places it in the 77th percentile. It is only 0.4% behind the Intel Core i5-1345U and 0.6% behind the Intel Core i5-11600KF. It is 0.6% ahead of the AMD Ryzen 5 7530U and 0.7% ahead of the Intel Core i7-10700F, showing it is very competitive with these parts.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5070 Ti in Microsoft Flight Simulator

Resolution Settings Avg FPS
3840x2160 Low 102.1
3840x2160 Medium 92.8
3840x2160 High 70.7
3840x2160 Ultra 63.4
2560x1440 Low 113.0
2560x1440 Medium 102.4
2560x1440 High 92.5
2560x1440 Ultra 88.0
1920x1080 Low 119.9
1920x1080 Medium 109.4
1920x1080 High 98.6
1920x1080 Ultra 98.5

Microsoft Flight Simulator with Ryzen 5 2600 + Other GPUs

See how Microsoft Flight Simulator performs with the same CPU but different graphics cards.

Microsoft Flight Simulator with RTX 5070 Ti + Other CPUs

See how Microsoft Flight Simulator performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.