Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 59 68 95
1440p QHD 69 91 105 148
1080p Full HD 94 125 143 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 95
3840x2160 Medium 68
3840x2160 High 59
3840x2160 Ultra 44
2560x1440 Low 148
2560x1440 Medium 105
2560x1440 High 91
2560x1440 Ultra 69
1920x1080 Low 201
1920x1080 Medium 143
1920x1080 High 125
1920x1080 Ultra 94

Lockdown Protocol with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5060, In-Depth Analysis

Lockdown Protocol, an FPS title released in March 2024, responds strongly to both processor and graphics hardware. The data for the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5060 combination reveals a system that delivers playable frame rates across most settings, with clear bottlenecks emerging at higher resolutions and quality presets. This analysis breaks down the measured performance to explain where this combo excels and where it falls short.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, supported by a 36 MB shared L3 cache. This configuration places the CPU in the 96th percentile against all tested processors, indicating exceptional headroom for multi-threaded workloads. However, Lockdown Protocol's performance scaling suggests the game does not fully utilize this core count; instead, the high boost clock and single-thread capabilities are what drive results.

In the measured data, the CPU’s influence is most visible at 1080p where the graphics card is less likely to be the limiting factor. At 1920x1080 with Low settings, the combo achieves 201 FPS average. This is a substantial lead over the High preset at the same resolution (125 FPS), showing that the processor can feed the GPU efficiently when graphical load is low. The Passmark single-thread score of 5068 supports this, indicating strong per-core performance that FPS titles typically favor. When compared to its nearest rivals, the CPU sits within 2.1% of the AMD EPYC 4565P and is essentially tied with the Intel Xeon 6520P, though those are server-class parts not intended for gaming.

The 24 threads are not wasted, as the game will spawn background tasks and physics calculations, but the core-to-FPS relationship here is linear: clock speed matters more than core count. The boost clock of 5.50 GHz provides the necessary speed for high-refresh-rate scenarios, as evidenced by the 201 FPS Low preset result. In contrast, the L3 cache of 36 MB helps with data locality, reducing memory latency during intense firefights, though the exact impact is not quantifiable from the provided numbers. The CPU’s 115.2 GB/s memory bandwidth on a dual-channel DDR5 interface is sufficient to keep the RTX 5060 fed at lower resolutions, where the data shows frame rates exceeding 140 FPS on Medium settings.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured FPS rows provide a clear hierarchy of presets, and the optimal choice depends on the target resolution and refresh rate. At 1920x1080, the Low preset delivers 201 FPS, which is excellent for competitive play where frame rate is paramount. However, the Medium preset still yields 143 FPS with a minimum of 121 FPS, offering a better visual experience without sacrificing smoothness. The High preset at 125 FPS is also viable, but the Ultra preset drops to 94 FPS, which may be less desirable for fast-paced action.

For 2560x1440, the trade-off becomes more pronounced. Low settings produce 148 FPS, while Medium drops to 105 FPS with a minimum of 89 FPS. The High preset at 91 FPS is still playable, but Ultra falls to 69 FPS, which introduces noticeable stutter in a shooter. At 3840x2160, the situation is more constrained. Low settings manage 95 FPS, but Medium drops to 68 FPS with a minimum of 57 FPS. High settings at 59 FPS are borderline, and Ultra at 44 FPS is not recommended for a competitive FPS.

The data suggests the best experience balances visual fidelity with frame time consistency. For 1080p, Medium is the sweet spot, providing 143 FPS average with a 121 FPS minimum. For 1440p, Medium again stands out at 105 FPS, but Low is preferable if the user prioritizes refresh rate over graphics. At 4K, Low settings are the only choice that consistently stays above 60 FPS, as the 95 FPS average indicates. The High preset at 4K (59 FPS) is technically playable but sits below the 60 FPS threshold, making it a risky choice for a fast-paced game. The Ultra preset is not viable at any resolution for maintaining high frame rates, as it never exceeds 94 FPS even at 1080p.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling across resolutions reveals a classic GPU-bound scenario at higher settings. At 1080p High, the combo produces 125 FPS. Moving to 1440p High reduces this to 91 FPS, a 27% drop. At 4K High, the frame rate falls to 59 FPS, a 53% decline from 1080p. This steep drop indicates that the RTX 5060 is the primary bottleneck at higher resolutions, as the CPU has ample headroom to process the game logic.

The Low preset tells a different story. At 1080p Low, the system achieves 201 FPS. At 1440p Low, it drops to 148 FPS, a 26% reduction. At 4K Low, it reaches 95 FPS, a 53% drop from 1080p. The consistency of the percentage drop (around 26-27% for 1080p to 1440p, and 53% for 1080p to 4K) across both Low and High presets strongly suggests that the GPU is the limiting factor in both cases. If the CPU were the constraint, the drop from 1080p to 1440p would be less severe, as the GPU would have more work to do but the CPU would still be feeding it at the same rate.

The RTX 5060 has 8 GB of GDDR7 memory on a 128-bit bus with a bandwidth of 448.0 GB/s. The 4K Ultra preset drops to 44 FPS, which is likely due to the memory capacity and bandwidth being insufficient for the high-resolution textures. The 3DMark Steel Nomad DX12 score of 3628 and the Passmark G3D score of 20891 place the GPU in the 72nd percentile, showing that it is a mid-range part. The data confirms that at 1080p and 1440p, the CPU can push the GPU to its limits, but at 4K, the GPU's raw throughput and memory subsystem are the limiting factors. The 19.18 TFLOPS FP32 performance is respectable, but it is not enough to maintain high frame rates at 4K Ultra.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5060 combination ranks 1226 out of 2828 tested combos in Lockdown Protocol. This places the combo in the 43rd percentile of all systems tested, meaning it outperforms roughly 43% of configurations. While this might seem modest, it is important to contextualize this ranking with the component choices. The CPU is a high-end part, ranking in the 96th percentile, but the GPU is a mid-range offering, ranking in the 72nd percentile. The combo's overall rank is dragged down by the GPU's limitations at higher resolutions.

The rank of 1226 indicates that many other combinations, likely with more powerful GPUs, achieve higher frame rates. However, the data shows that this combo is well-balanced for 1080p and 1440p gaming, where it delivers competitive performance. The GPU's nearest rival, the AMD Radeon RX 6750 XT, has a deltaPct of 1.2%, meaning the RTX 5060 is slightly slower in synthetic benchmarks. This is reflected in the real-world scores, where the combo's frame rates at 1440p High (91 FPS) are solid but not exceptional.

The combo rank also reflects the fact that the CPU is not the bottleneck. If the CPU were underpowered, the rank would be worse, as frame rates would be capped even at lower resolutions. The fact that the combo achieves 201 FPS at 1080p Low shows that the CPU can handle high refresh rates, and the rank is more a function of the GPU's absolute performance ceiling. For users with 1080p or 1440p monitors, this rank is acceptable, but for 4K enthusiasts, the combo will underperform relative to configurations with higher-end GPUs.

FAQ

Q: What is the best resolution for this combo to maintain 60+ FPS on High settings?

A: The data shows that at 2560x1440 High, the combo achieves 91 FPS average, which is well above 60 FPS. At 3840x2160 High, the average drops to 59 FPS, which is just below the 60 FPS threshold. Therefore, 1440p is the highest resolution that comfortably sustains 60+ FPS on High.

Q: How does the Ultra preset perform at 1080p?

A: At 1920x1080 Ultra, the combo delivers 94 FPS average. This is playable, but it is a significant drop from the Medium preset's 143 FPS. The minimum FPS for Ultra is not provided, but the average suggests that the GPU is heavily taxed.

Q: Is the CPU or GPU the bottleneck at 4K?

A: The resolution scaling data indicates the GPU is the bottleneck. The frame rate drops from 125 FPS at 1080p High to 59 FPS at 4K High, a 53% reduction that scales consistently with the increase in pixel count. The CPU's high single-thread score and 96th percentile ranking suggest it has headroom.

Q: What is the lowest FPS recorded for any preset in the measured data?

A: The lowest average FPS is 44, recorded at 3840x2160 Ultra settings. The lowest minimum FPS is 57, recorded at 3840x2160 Medium settings. These figures indicate that 4K Ultra is not viable for smooth gameplay.

Q: How does this combo compare to a setup with an AMD Radeon RX 6750 XT?

A: According to the nearestRivals data, the RTX 5060 has an average benchmark score of 26331, while the RX 6750 XT has a score of 26011, giving the RTX 5060 a 1.2% advantage. This is a small margin, and in-game performance would be similar.

Q: Does the CPU support overclocking?

A: Yes, the Intel Core Ultra 7 270K Plus has a multiplierUnlocked field set to true, indicating that it supports overclocking. This could potentially improve performance further, though the measured data does not include overclocked results.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the Low preset yields 201 FPS average, the Medium preset yields 143 FPS with a minimum of 121 FPS and a maximum of 164 FPS, the High preset yields 125 FPS, and the Ultra preset yields 94 FPS. The spread from Low to Ultra is 107 FPS, indicating a wide range of performance depending on visual quality.

At 2560x1440, the results are as follows: Low averages 148 FPS, Medium averages 105 FPS with a minimum of 89 FPS and a maximum of 120 FPS, High averages 91 FPS, and Ultra averages 69 FPS. The drop from Low to Ultra is 79 FPS, which is less severe than at 1080p, showing that the GPU becomes more of a limiting factor.

At 3840x2160, the performance is markedly lower. Low averages 95 FPS, Medium averages 68 FPS with a minimum of 57 FPS and a maximum of 78 FPS, High averages 59 FPS, and Ultra averages 44 FPS. The difference between Low and Ultra at 4K is 51 FPS, but the absolute numbers are much lower, with only the Low preset staying above 60 FPS. The Medium preset's minimum of 57 FPS indicates occasional dips below the refresh rate of a standard 60 Hz monitor.

The data also shows that the Medium preset is the only one with min and max FPS recorded for all three resolutions. At 1080p, the range is 121-164 FPS, at 1440p it is 89-120 FPS, and at 4K it is 57-78 FPS. This suggests that Medium offers a consistent frame pacing, which is critical for a competitive FPS.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip fabricated on a 5 nm process. It operates at a base clock of 2280 MHz and a boost clock of 2497 MHz, with 8 GB of GDDR7 memory on a 128-bit bus. The memory bandwidth is 448.0 GB/s, which is a key factor in the game's performance at high resolutions. The GPU has 3840 shading units, 120 TMUs, and 48 ROPs, with 30 RT cores and 120 tensor cores. The FP32 performance is 19.18 TFLOPS, and the pixel rate is 119.9 GPixel/s.

In Lockdown Protocol, the GPU's role is evident in the resolution scaling. The 8 GB VRAM is likely a limiting factor at 4K Ultra, where the average FPS drops to 44. The GDDR7 memory provides high bandwidth, but the capacity may be insufficient for high-resolution textures, causing the GPU to swap data. The boost clock of 2497 MHz is relatively high, helping with 1080p performance where the combo achieves 125 FPS on High.

The GPU's percentile rank of 72 indicates it is a solid mid-range part, but its nearest rivals show it is closely matched with the AMD Radeon RX 6750 XT (deltaPct of 1.2%) and slightly behind the AMD Radeon 860M and NVIDIA GeForce MX550 (both with a deltaPct of -0.3%). This is reflected in the frame rates: at 1440p High, the combo achieves 91 FPS, which is competitive but not outstanding. The Passmark G3D score of 20891 and the 3DMark Steel Nomad DX12 score of 3628 confirm that the GPU is capable for 1080p and 1440p gaming but struggles at 4K. The data strongly suggests that the RTX 5060 is the bottleneck at higher resolutions, as the CPU has significant headroom to spare.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5060 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 95.0
3840x2160 Medium 68.0
3840x2160 High 59.0
3840x2160 Ultra 44.0
2560x1440 Low 148.0
2560x1440 Medium 105.0
2560x1440 High 91.0
2560x1440 Ultra 69.0
1920x1080 Low 201.0
1920x1080 Medium 143.0
1920x1080 High 125.0
1920x1080 Ultra 94.0

Lockdown Protocol with iUltra 7 270K Plus + Other GPUs

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Lockdown Protocol with RTX 5060 + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

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