Evolve
This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 47 | 60 | 77 |
| 1440p QHD | 57 | 83 | 105 | 136 |
| 1080p Full HD | 85 | 123 | 157 | 203 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 5060 presents a compelling case study in bottleneck dynamics within the 2015 title, Evolve. The benchmark data reveals a system that scales predictably across resolutions, with the CPU’s substantial core count proving more than adequate for the game’s engine, while the GPU’s 8 GB VRAM and clock speeds become the primary arbiters of frame rate at higher fidelity settings. This analysis breaks down the measured performance metrics to show exactly where the limits lie.
Resolution Scaling
The measured FPS data shows a clear and consistent degradation as resolution increases, a classic indicator of GPU-bound performance at higher settings. At 1080p High settings, the combo produces an average of 123 FPS. Dropping to 1440p High yields 83 FPS, a reduction of 32.5% from the 1080p figure. Pushing further to 4K High results in 47 FPS, which is a 61.8% drop from the 1080p baseline. This steep curve strongly suggests that the rendering pipeline is being constrained by the graphics card as pixel count rises, not by the processor.
The scaling from Low to Ultra settings at each resolution reinforces this. At 1080p, the frame rate plummets from 203 FPS on Low to 85 FPS on Ultra, a 58.1% performance penalty for maximum visual fidelity. At 1440p, the drop is from 136 FPS on Low to 57 FPS on Ultra, a 58.1% reduction as well. Interestingly, at 4K, the Low preset still manages 77 FPS, while Ultra crashes down to 33 FPS, a 57.1% decrease. The consistent percentage drop across resolutions when moving from Low to Ultra indicates that the GPU’s compute units and memory bandwidth are being saturated by the increased shading and texture work, independent of the resolution’s pure pixel count.
The data also highlights a crucial threshold for playability. The 4K Ultra preset, averaging 33 FPS, falls below the standard 60 FPS target, making it a poor choice for smooth gameplay. The 4K High preset at 47 FPS is an improvement but still misses the mark. However, the 4K Medium preset achieves 60 FPS with a minimum of 51 FPS, suggesting that this is the viable ceiling for 4K gaming with this hardware. At 1440p, the High preset at 83 FPS provides a comfortable margin above 60 FPS, and the Medium preset at 105 FPS is even more fluid. The 1080p results show that the system is exceptionally capable at this resolution, with even the High preset at 123 FPS and the Medium preset at 157 FPS providing high-refresh-rate experiences. The single outlier in the data is the 1440p Ultra setting, which drops to 57 FPS, demonstrating that the most demanding settings can still challenge the GPU at lower resolutions.
GPU Role
The NVIDIA GeForce RTX 5060 is the definitive limiting factor in this configuration. Its specifications, including 8 GB of GDDR7 memory on a 128-bit bus with a bandwidth of 448.0 GB/s, are directly reflected in the performance scaling. The GPU’s boost clock of 2497 MHz and base clock of 2280 MHz drive its 3840 shading units, but the frame rate data suggests that memory capacity and bandwidth are the primary bottlenecks at higher settings. The game’s textures and effects at Ultra settings likely exceed the 8 GB VRAM capacity, forcing the card to manage memory more aggressively and resulting in the significant frame rate drops observed at every resolution.
The GPU’s average benchmark score of 26331 places it in the 72nd percentile of all GPUs, and its nearest rivals include the AMD Radeon 860M and the NVIDIA GeForce MX550, which have average scores of 26401 and 26421, respectively. This indicates that while the RTX 5060 is a competent performer, it is not at the top of the performance heap. The deltaPct values show it is within 1.2% of the AMD Radeon RX 6750 XT, but the 4K results, where the 5060 produces 47 FPS on High, demonstrate its struggle to maintain high frame rates at extreme resolutions. The GPU’s FP32 performance of 19.18 TFLOPS and its 120 tensor cores are more than adequate for the game’s DirectX 12 workload, but the memory subsystem appears to be the weak link.
The data suggests that the GPU’s 8 GB VRAM is sufficient for 1080p and 1440p gaming, as evidenced by the playable frame rates at those resolutions. However, the 4K results tell a different story. The 33 FPS average at 4K Ultra is a clear sign that the card is overwhelmed by the combination of high resolution and high settings. The fact that the 4K Medium preset at 60 FPS is the only 4K option that hits the 60 FPS target suggests that users must make significant compromises to the visual quality to use the full resolution. The GPU’s 448.0 GB/s bandwidth is a limiting factor, as higher resolutions require more data to be transferred to and from the frame buffer, and the 128-bit bus width restricts how quickly this can happen.
CPU Role
In stark contrast to the GPU, the Intel Core Ultra 7 270K Plus appears to have ample headroom for Evolve. With 24 cores and 24 threads, this processor offers a massive amount of parallel processing power that the game’s engine is unlikely to fully utilize, especially given the game’s 2015 release date. The CPU’s boost clock of 5.50 GHz and base clock of 3.70 GHz provide high single-thread performance, which is often more critical for older game engines. The benchmark results for the CPU support this, with a Cinebench R23 multi-core score of 44253 and a single-core score of 2439, placing it in the 96th percentile of all CPUs.
The fact that the frame rates scale so heavily with resolution and settings changes, rather than remaining flat, is direct evidence that the CPU is not the bottleneck. If the CPU were the limiting factor, we would expect the FPS to be similar regardless of the GPU load. Instead, we see the FPS change dramatically with GPU-affecting variables. The CPU’s average benchmark score of 93785 is nearly identical to that of the Intel Xeon 6520P, which has a deltaPct of 0, and it is only 1.5% slower than the AMD EPYC 4564P. This performance class is far beyond what is needed for a game like Evolve.
The CPU’s L3 cache of 36 MB shared and its 24 threads ensure that it can handle any background tasks or game logic calculations without breaking a sweat. The PassMark multithread score of 68574 and the single-thread score of 5068 further confirm its dominance. The processor’s performance is so high that in this specific game, it is effectively a non-factor. The data suggests that even the most CPU-intensive scenarios in Evolve would not cause the frame rate to dip below what the GPU can deliver. The 1080p Low preset, which runs at 203 FPS, is likely hitting the engine’s frame rate limit or the GPU’s maximum rasterization throughput, not a CPU ceiling.
How This Combo Ranks
Within the database of tested CPU and GPU combinations for Evolve, this specific pairing ranks 1233 out of 2872 combos. This places it in the 57th percentile of all tested configurations, which is a solid, mid-tier ranking. This position is logical given the GPU’s 72nd percentile standing and the CPU’s 96th percentile standing. The combo’s overall performance is dragged down by the GPU, which is the limiting component in this game. If the CPU were paired with a more powerful graphics card, the ranking would likely be significantly higher, as the processor has the headroom to support it.
The combo’s ranking is also interesting when considering the GPU’s nearest rivals. The RTX 5060 is statistically tied with the AMD Radeon 860M and the NVIDIA GeForce MX550, which are not high-end parts. This suggests that the RTX 5060 is positioned in the mid-range segment of the market, and its performance in Evolve reflects that. The 4K results, in particular, show that this combo is not designed for extreme resolutions with maxed-out settings, as the 33 FPS average at 4K Ultra is poor. The 1440p results are more respectable, with the High preset at 83 FPS being a very playable experience.
The ranking also reflects the age of the game. Evolve was released in 2015, and its engine is not as demanding as modern titles. A modern mid-range GPU like the RTX 5060 can handle it well at 1080p and 1440p, but the 8 GB VRAM and 128-bit memory bus become apparent at 4K. The combo’s performance is adequate for most users, but it is not a high-end setup. The data indicates that to achieve a higher rank, the user would need a GPU with more VRAM and a wider memory bus. The CPU, on the other hand, is overqualified for this game, offering far more processing power than the title can utilize.
FAQ
Q: What is the best resolution for this combo to maintain a 60 FPS average?
A: The data shows that the 4K Medium preset achieves an average of 60 FPS, making it the only 4K setting to hit the 60 FPS target. At 1440p, the High preset at 83 FPS and Medium at 105 FPS provide a more comfortable margin, while 1080p High at 123 FPS is the best option for high refresh rates.
Q: How does the CPU’s performance compare to its nearest rival?
A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93785, which is identical to the Intel Xeon 6520P (deltaPct of 0). It is 1.5% slower than the AMD EPYC 4564P and 1.9% slower than the AMD EPYC 9175F.
Q: Is the GPU the primary bottleneck in this system for Evolve?
A: Yes, the benchmark results indicate a GPU bottleneck. Frame rates drop significantly with increased resolution and settings, while the CPU has a 96th percentile ranking, indicating it has ample performance headroom. The GPU’s 72nd percentile ranking and its performance in the 4K tests confirm it is the limiting component.
Q: What is the GPU’s memory configuration and how does it impact 4K performance?
A: The GPU has 8 GB of GDDR7 memory on a 128-bit bus with a bandwidth of 448.0 GB/s. The 4K Ultra preset averages 33 FPS, suggesting that the 8 GB capacity is a limiting factor at the highest settings. The 4K Medium preset at 60 FPS shows that reducing memory pressure yields playable results.
Q: How does this combo’s ranking compare to other tested setups?
A: The combo ranks 1233 out of 2872 tested combinations, placing it in the 57th percentile. This is a mid-tier ranking, consistent with the GPU’s mid-range market position, despite the CPU being a high-end part.
Q: What are the minimum FPS figures for the Medium preset?
A: The measured data provides minimum FPS figures for the Medium preset across all three resolutions. At 4K, the minimum is 51 FPS; at 1440p, it is 90 FPS; and at 1080p, it is 134 FPS. These figures indicate that the Medium preset maintains a playable frame rate even during demanding scenes.
Settings Recommendations
The measured data provides a clear hierarchy for optimizing the experience in Evolve with this hardware. For users prioritizing a smooth 60 FPS experience, the Medium preset at 4K is the maximum viable configuration, achieving an average of 60 FPS. However, the minimum FPS of 51 might cause occasional dips, so the High preset at 1440p is the recommended sweet spot for a balance of visual fidelity and performance, delivering 83 FPS with no reported minimums below that average. This setting provides a significant visual upgrade over Medium without sacrificing fluidity.
For gamers with high-refresh-rate monitors, the Medium preset at 1080p is an excellent choice, producing 157 FPS with a minimum of 134 FPS, ensuring the frame rate stays well above 120 FPS. The High preset at 1080p at 123 FPS is also a viable option for those who prefer better graphics over a few extra frames. The Low preset at any resolution offers the highest frame rates, peaking at 203 FPS at 1080p, but it comes with a substantial reduction in visual quality and is only recommended for competitive play where frame rate is the sole priority.
The Ultra preset should be avoided for anything other than screenshots. It is the only setting that fails to reach 60 FPS at 1440p, averaging 57 FPS, and it produces a poor 33 FPS at 4K. Even at 1080p, the Ultra preset at 85 FPS offers diminishing returns compared to the High preset at 123 FPS. The performance cost of Ultra settings is substantial, and the visual improvement over High is often minimal in this title. The data clearly shows that the High setting at 1440p is the most efficient configuration, balancing the game’s visual demands with the RTX 5060’s capabilities.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5060 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.0 |
| 3840x2160 | Medium | 60.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 136.0 |
| 2560x1440 | Medium | 105.0 |
| 2560x1440 | High | 83.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 203.0 |
| 1920x1080 | Medium | 157.0 |
| 1920x1080 | High | 123.0 |
| 1920x1080 | Ultra | 85.0 |
Evolve with iUltra 7 270K Plus + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5060 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.