Lockdown Protocol
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 43 | 49 | 69 |
| 1440p QHD | 50 | 66 | 76 | 107 |
| 1080p Full HD | 68 | 90 | 103 | 146 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with Intel Core Ultra 7 265 + AMD Radeon RX 6600, In-Depth Analysis
The Intel Core Ultra 7 265 and AMD Radeon RX 6600 combination delivers a playable but constrained experience in Lockdown Protocol, landing near the bottom quartile of tested system pairings for this title. With a combo rank of 2213 out of 2828 tested configurations, this setup sits in the 78th percentile of all combos, meaning roughly 78% of tested systems deliver higher average frame rates. The pairing is heavily balanced toward the CPU, which consistently outpaces the GPU's capabilities at higher resolutions and quality settings, making the Radeon RX 6600 the definitive performance limiter in most scenarios.
How This Combo Ranks
The combination's overall rank of 2213 out of 2828 tested combos places it in the lower third of the database, indicating that while the system is functional, it is not competitive with the majority of tested hardware pairings for Lockdown Protocol. This ranking reflects a fundamental imbalance: the Intel Core Ultra 7 265 is a high-end processor with a percentile rank of 93 among all CPUs, while the AMD Radeon RX 6600 sits at only the 63rd percentile among all GPUs. The data shows a clear bottleneck where the CPU's potential is largely wasted in this GPU-bound scenario at higher settings.
The nearest CPU rivals provide context for the processor's standing. The Core Ultra 7 265 scores within 0.7% of the AMD EPYC 7343 and within 0.3% of the Intel Core Ultra 7 265F, showing that this chip is firmly in the upper echelon of processing power. However, the GPU's nearest rivals — the NVIDIA Quadro K6000 and NVIDIA GeForce RTX 4050 Mobile — are within 0.3% of the RX 6600's average benchmark score, confirming that the graphics card is the weak link. This disparity explains why the combo rank is so low despite the strong CPU: the measured FPS figures are almost entirely dictated by GPU performance, which is middling by modern standards.
At 1080p Low settings, the combo achieves 146 FPS, which is a respectable result and suggests that the system can handle competitive play if settings are reduced. However, the rank of 2213 reflects the full range of tested configurations, many of which include far more powerful GPUs paired with comparable or better CPUs. The data indicates that this combination is best suited for users who prioritize CPU-intensive tasks outside gaming, but for Lockdown Protocol specifically, the GPU holds the system back from higher rankings.
GPU Role
The AMD Radeon RX 6600 features 8 GB of GDDR6 memory on a 128-bit bus, delivering 224.0 GB/s of memory bandwidth. Its clock speeds are modest: a base clock of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz. These specifications translate into 8.928 TFLOPS of FP32 compute performance, which is adequate for 1080p gaming but struggles at higher resolutions. The GPU's 1792 shading units and 64 ROPs are configured to handle modern titles, but the 8 GB VRAM capacity becomes a limiting factor in Lockdown Protocol at 4K, where texture data can exceed this allocation.
The RX 6600's performance in synthetic benchmarks shows a mixed picture. Its 3DMark Steel Nomad DX12 score of 1492 and Passmark G3D score of 15096 place it in the mid-range tier, but the GPU's percentile rank of 63 among all GPUs confirms it is not a high-end part. The card's DirectX 12 Passmark score of 51 is notably low, suggesting that its API-specific optimizations may not align well with Lockdown Protocol's rendering pipeline. With a TDP of 132 W and a suggested PSU of 300 W, the card is power-efficient but not performance-competitive.
The GPU's role in this combo is best understood through the measured FPS data. At 1080p Low, the system hits 146 FPS, but this drops to 90 FPS at High settings and 68 FPS at Ultra. The gap between Low and Ultra at 1080p is 78 FPS, indicating that the GPU's shading units and memory bandwidth are quickly saturated as quality settings increase. The 8 GB VRAM is sufficient for 1080p but becomes a bottleneck at 4K, where even Medium settings yield only 49 FPS. Data indicates the RX 6600 is a capable 1080p card, but its architecture was not designed for high-refresh or high-resolution gaming in demanding titles.
Resolution Scaling
The measured FPS data reveals a predictable pattern of performance degradation as resolution increases from 1080p to 4K. At Low settings, the average FPS drops from 146 at 1920x1080 to 107 at 2560x1440 and then to 69 at 3840x2160. This represents a 26.7% drop from 1080p to 1440p and a 52.7% drop from 1080p to 4K. The scaling is near-linear, suggesting that the GPU is the primary constraint, with the CPU offering ample headroom at all resolutions.
At Medium settings, the frame rates are 103 FPS at 1080p, 76 FPS at 1440p, and 49 FPS at 4K. The percentage drops are slightly steeper than at Low settings (26.2% from 1080p to 1440p, and 52.4% from 1080p to 4K), indicating that increased shading complexity amplifies the GPU's workload. The High settings show a similar trend: 90 FPS at 1080p, 66 FPS at 1440p, and 43 FPS at 4K, with drops of 26.7% and 52.2%, respectively. At Ultra, the system produces 68 FPS at 1080p, 50 FPS at 1440p, and 32 FPS at 4K, with drops of 26.5% and 52.9%.
The consistency of these percentage drops across all settings is striking. The data shows that resolution scaling is almost entirely GPU-bound, with the CPU not affecting the rate of FPS decline. At 4K Ultra, the system reaches only 32 FPS, which is below the threshold for smooth gameplay, while at 1080p Low, it achieves 146 FPS, which is well above typical refresh rates. This suggests that users must choose between resolution and quality, as the GPU cannot sustain high frame rates at both high resolution and high settings simultaneously.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1080p, Low settings deliver 146 FPS, which is excellent for competitive play or high-refresh-rate monitors. Medium settings still provide 103 FPS, offering a good balance between visual quality and performance. High settings at 1080p yield 90 FPS, which is playable but may not fully utilize 144Hz displays. Ultra settings at 1080p drop to 68 FPS, which is acceptable for slower-paced gameplay but not ideal for twitch shooters.
At 1440p, Low settings produce 107 FPS, which is smooth for most players. Medium settings at 76 FPS are playable, but High settings at 66 FPS begin to show strain. Ultra at 1440p falls to 50 FPS, which may be borderline for some users. The data suggests that 1440p Medium is the sweet spot for this resolution, offering a 76 FPS average with a minimum of 64 FPS, ensuring consistent frame pacing.
At 4K, the system struggles across all settings. Low settings achieve 69 FPS, which is playable but requires significant visual compromises. Medium settings drop to 49 FPS, and High to 43 FPS, while Ultra falls to 32 FPS. For 4K gaming, Low settings are the only viable option for a smooth experience, and even then, the 69 FPS average may dip in intense scenes. The best overall experience per the measured data is 1080p Medium, which offers 103 FPS with a minimum of 88 FPS and a maximum of 119 FPS, providing a good balance of visual fidelity and performance without sacrificing frame rate stability.
FAQ
*Q: What is the best resolution and settings combination for this system in Lockdown Protocol?*
A: Based on the measured data, 1080p Medium provides the best balance, achieving 103 FPS average with a minimum of 88 FPS and a maximum of 119 FPS. This delivers smooth gameplay while maintaining moderate visual quality.
*Q: Can this system handle 4K gaming in Lockdown Protocol?*
A: The data shows that 4K gaming is possible but limited. At 4K Low settings, the system achieves 69 FPS, but at Medium it drops to 49 FPS, and at Ultra it falls to 32 FPS. Only Low settings at 4K provide a consistently playable experience.
Q: How does the GPU's memory bandwidth affect performance?
A: The RX 6600 has 224.0 GB/s of memory bandwidth, which is sufficient for 1080p but becomes a constraint at higher resolutions. The 8 GB VRAM capacity and 128-bit bus limit texture streaming and data transfer, contributing to the significant FPS drops when moving from 1080p to 1440p and 4K.
Q: Is the CPU or GPU the limiting factor in this combo?
A: The data clearly indicates the GPU is the limiting factor. The CPU has a 93rd percentile rank, while the GPU is at the 63rd percentile. The FPS scaling from 1080p to 4K is consistent across all settings, showing that the GPU's workload increases proportionally with resolution, while the CPU has ample headroom.
Q: What frame rates can I expect at 1440p with High settings?
A: At 2560x1440 with High settings, the system achieves an average of 66 FPS. This is playable but not ideal for competitive play, and the lack of minimum FPS data suggests potential variability in demanding scenes.
Q: How does the RX 6600 compare to its nearest rivals in synthetic benchmarks?
A: The RX 6600's average benchmark score of 19036 is within 0.3% of the NVIDIA Quadro K6000 and within 0.1% of the NVIDIA GeForce RTX 4050 Mobile. This indicates that the GPU performs similarly to these cards in general benchmark scenarios.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It features a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a TDP of 65 W. The CPU's cache hierarchy includes 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 30 MB of shared L3 cache. This configuration provides substantial multi-threaded performance, as evidenced by a Cinebench R23 multi-core score of 42216 and a Passmark multi-thread score of 49682.
In the context of Lockdown Protocol, the CPU's role is primarily to feed the GPU with draw calls and physics calculations. The measured FPS data shows that the CPU is not the bottleneck at any resolution or settings level. At 1080p Low, the system achieves 146 FPS, which is likely near the CPU's maximum frame delivery rate for this game, but the GPU is still the limiting factor. The CPU's high single-thread performance, with a Cinebench R23 single-core score of 5960 and a Passmark single-thread score of 4689, ensures that even at lower resolutions, the processor can keep up with the GPU's output.
The CPU's percentile rank of 93 among all CPUs places it in the top 7% of processors, and its nearest rivals are all server-class EPYC chips. The Core Ultra 7 265's average benchmark score of 64640 is only 0.3% lower than the AMD EPYC 4464P and 0.7% higher than the AMD EPYC 7343. This level of performance is far beyond what Lockdown Protocol requires, as the game is not CPU-intensive. The data suggests that users would see virtually no performance increase in this title from upgrading the CPU, while a GPU upgrade would yield significant gains. The CPU's 20 threads and 30 MB of L3 cache provide ample headroom for background tasks and future game updates, but for this specific title, the GPU remains the primary determinant of frame rates.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's performance across four resolutions and four settings presets. At 3840x2160, the system achieves 69 FPS at Low settings, 49 FPS at Medium settings, 43 FPS at High settings, and 32 FPS at Ultra settings. The Medium preset at 4K has the only recorded min/max values in this resolution, with a minimum of 42 FPS and a maximum of 56 FPS, showing a 14 FPS variance.
At 2560x1440, the frame rates improve significantly. Low settings produce 107 FPS, Medium settings yield 76 FPS, High settings reach 66 FPS, and Ultra settings drop to 50 FPS. The Medium preset at 1440p shows a minimum of 64 FPS and a maximum of 87 FPS, indicating a 23 FPS variance, which is slightly wider than at 4K.
At 1920x1080, the system performs best. Low settings achieve 146 FPS, Medium settings produce 103 FPS, High settings reach 90 FPS, and Ultra settings yield 68 FPS. The Medium preset at 1080p has a minimum of 88 FPS and a maximum of 119 FPS, showing a 31 FPS variance, which is the widest range recorded across all tested configurations. This suggests that while 1080p Medium offers the highest average frame rate with good stability, the frame pacing can vary more than at higher resolutions.
The data shows a clear progression: for every settings preset, the FPS drops by approximately 27% when moving from 1080p to 1440p, and by another 35% when moving from 1440p to 4K. At the extremes, the system delivers 146 FPS at 1080p Low and 32 FPS at 4K Ultra, a difference of 114 FPS. The min/max data points, when available, provide additional insight into frame time consistency, with the 1080p Medium showing the most variability but still maintaining a playable minimum of 88 FPS.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 6600 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 69.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 43.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 146.0 |
| 1920x1080 | Medium | 103.0 |
| 1920x1080 | High | 90.0 |
| 1920x1080 | Ultra | 68.0 |
Lockdown Protocol with iUltra 7 265 + Other GPUs
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Lockdown Protocol with RX 6600 + Other CPUs
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