Lockdown Protocol
This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 34 | 37 | 53 |
| 1440p QHD | 37 | 50 | 60 | 84 |
| 1080p Full HD | 51 | 72 | 80 | 115 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
Lockdown Protocol is a competitive FPS that scales heavily with both resolution and quality settings, and the data for this AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB combination reveals a system that is firmly GPU-limited at higher resolutions. The measured frames per second show a clear narrative: this pairing is capable of delivering smooth, high-refresh gameplay at 1080p, but it struggles to maintain playable framerates at 4K with demanding presets. The results indicate that users should prioritize a 1080p monitor for this configuration, as the GPU's 4 GB memory and 128-bit bus become the primary bottleneck as pixel count increases.
Resolution Scaling
The performance drop from 1920x1080 to 3840x2160 is substantial across all settings, but the severity varies significantly depending on the preset. At Low settings, the average framerate falls from 114.6 FPS at 1080p to 83.7 FPS at 1440p, and then to 52.8 FPS at 4K. This represents a 53.9% reduction in performance when moving from 1080p to 4K, which is a typical scaling pattern for a GPU with a 192.0 GB/s memory bandwidth. The 4 GB VRAM capacity is also a factor here, as 4K textures can easily exceed this limit, forcing the GPU to use slower memory paging.
The scaling is even more aggressive at Ultra settings, where the framerate drops from 50.6 FPS at 1080p to 36.9 FPS at 1440p, and finally to 23.7 FPS at 4K. The 4K Ultra result is below the 30 FPS threshold for playability, confirming that this resolution is not viable for this game with this hardware. The gap between Low and Ultra at 4K is 29.1 FPS, while at 1080p the gap is 64.0 FPS, demonstrating that the GPU's compute resources (7.127 TFLOPS FP32) are being saturated at higher resolutions, leaving less headroom for visual fidelity improvements.
The data suggests that the limiting component is unequivocally the GPU, not the CPU. The Ryzen 9 5900X, with its 12 cores and 24 threads, has a benchmark percentile of 90 versus all CPUs, indicating it has ample headroom for this workload. At 1080p Low, the system achieves 114.6 FPS, but the scaling from 1080p to 1440p at the same settings shows a 27.0% drop, which is characteristic of a GPU bottleneck. If the CPU were the constraint, the framerate would remain relatively flat across resolutions until the GPU became the limiting factor.
Settings Recommendations
For competitive play at 1920x1080, the Low preset offers the best measured performance, with an average of 114.6 FPS. This provides a significant advantage in a fast-paced FPS, as the higher framerate reduces input latency and allows for smoother target tracking. The Medium preset at 1080p delivers 79.8 FPS, which is still playable but represents a 30.4% performance penalty compared to Low. The visual improvement from Low to Medium may not justify the framerate loss for players who prioritize responsiveness.
At 2560x1440, the Low preset is the only setting that maintains a consistently high framerate, with 83.7 FPS. The Medium preset drops to 60.3 FPS, which is acceptable for casual play but marginal for competitive scenarios. The High preset at 1440p yields 50.0 FPS, which is a playable framerate but requires a compromise on visual quality. The Ultra preset at 1440p, with 36.9 FPS, is the same as the 4K Medium result, indicating that the GPU is struggling to maintain smooth motion regardless of resolution when the quality settings are maximized.
For users who insist on 4K, the Low preset at 52.8 FPS is the only practical option. The Medium preset at 36.9 FPS is borderline, and the High preset at 33.5 FPS is below the threshold for a smooth experience. The Ultra preset at 23.7 FPS is not recommended for any scenario. Based on the measured data, the optimal experience for this configuration is 1080p Low for competitive integrity, or 1080p Medium for a balance of visual fidelity and performance.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the defining component in this analysis. Its 4 GB of GDDR6 memory on a 128-bit bus provides 192.0 GB/s of bandwidth, which is modest by modern standards. The benchmark results show that this memory configuration is the primary bottleneck at higher resolutions. At 4K, the framerate drops sharply between Low (52.8 FPS) and Medium (36.9 FPS), a 30.1% reduction, which suggests that the GPU is running out of memory bandwidth or capacity to handle the increased texture data.
The GPU's clock speeds are 1545 MHz base and 1740 MHz boost, with a memory clock of 1500 MHz (12 Gbps effective). These clocks are relatively low compared to higher-tier Ampere cards, but they are consistent with the 90 W TDP and the card's position at the 50th percentile of all GPUs. The shading units (2048) and texture units (64) are sufficient for 1080p gaming, but the 32 ROPs become a limiting factor at higher resolutions where fill-rate demands increase.
The RTX 3050's 4 GB VRAM is a critical weakness for Lockdown Protocol. The game's High preset at 4K produces an average of 33.5 FPS, which is only slightly above the Medium preset result. This suggests that the game is not just compute-bound but also memory-bound, as the GPU cannot efficiently cache the larger textures required for higher resolutions. The 7.127 TFLOPS FP32 performance is adequate for 1080p, but the combination of limited VRAM and bandwidth means that this card is not suited for 4K gaming in this title.
FAQ
Q: Is this system capable of running Lockdown Protocol at 4K?
A: Yes, but only at the Low preset, which averages 52.8 FPS. All other presets at 4K fall below 40 FPS, with Ultra at 23.7 FPS being unplayable.
Q: What is the best resolution for competitive play with this hardware?
A: The data shows that 1920x1080 with Low settings provides the highest average framerate at 114.6 FPS, which is ideal for competitive FPS gameplay.
Q: How much of a performance difference is there between Medium and Ultra at 1440p?
A: The Medium preset averages 60.3 FPS, while Ultra averages 36.9 FPS, representing a 23.4 FPS (38.8%) reduction in performance.
Q: Does the Ryzen 9 5900X bottleneck the RTX 3050 in this game?
A: No. The CPU has a benchmark score of 39453 with a 90th percentile ranking, and the framerate scaling across resolutions indicates the GPU is the limiting factor.
Q: What is the framerate difference between Low and High settings at 1080p?
A: Low averages 114.6 FPS, while High averages 72.2 FPS, a difference of 42.4 FPS, showing that the GPU has limited headroom for visual upgrades.
Q: Is the 4 GB VRAM sufficient for Lockdown Protocol?
A: At 1080p, yes, with all presets producing playable framerates. At 4K, the VRAM capacity appears insufficient, as even Medium settings drop to 36.9 FPS.
CPU Role
The AMD Ryzen 9 5900X, with 12 cores and 24 threads, is a high-end desktop processor based on the Zen 3 architecture. Its base clock of 3.70 GHz and boost clock of 4.80 GHz, combined with a 64 MB L3 cache, provide substantial compute capabilities. The benchmark results show a single-thread score of 4680 in Cinebench R23 and a multicore score of 33150, placing it at the 90th percentile of all CPUs. This data indicates that the processor is not a limiting factor in Lockdown Protocol.
The CPU's performance headroom is evident when examining the framerate scaling. At 1080p Low, the system achieves 114.6 FPS, but at 4K Low, it drops to 52.8 FPS. If the CPU were the bottleneck, the framerate would remain constant or even increase at lower resolutions, as the CPU workload is resolution-independent. The fact that the framerate scales inversely with resolution confirms that the GPU is the constraint. The 5900X's 24 threads are more than sufficient for the game's physics and AI workloads, which are unlikely to utilize more than a few cores.
The nearest rivals to the 5900X include the Intel Core i7-13700F, which has an average score of 39095 (0.9% higher), and the AMD EPYC 4245P, which scores 39383 (0.2% higher). These margins are negligible, indicating that the 5900X is competitive with modern alternatives. For Lockdown Protocol specifically, the CPU's high single-thread performance (4680 in Cinebench R23) is more relevant than its multicore capabilities, as FPS games typically rely on a few fast cores rather than many slower ones. The data shows that this CPU can easily feed the RTX 3050 with enough frames to reach the GPU's limit.
Measured FPS Breakdown
At 1920x1080, the measured average framerates are as follows: Low settings produce 114.6 FPS, Medium produces 79.8 FPS, High produces 72.2 FPS, and Ultra produces 50.6 FPS. The step from Low to Medium is a 30.4% reduction, while the step from Medium to High is a 9.5% reduction, and from High to Ultra is a 29.9% reduction. This indicates that the Low and Ultra presets represent the extremes of performance, with the Medium and High presets offering progressively diminishing returns.
At 2560x1440, the framerates are: Low at 83.7 FPS, Medium at 60.3 FPS, High at 50.0 FPS, and Ultra at 36.9 FPS. The drop from Low to Medium is 28.0%, from Medium to High is 17.1%, and from High to Ultra is 26.2%. The 1440p results show a more consistent scaling pattern, with each preset tier costing roughly 20-30% performance. The High preset at 1440p (50.0 FPS) is nearly identical to the Ultra preset at 1080p (50.6 FPS), suggesting that the GPU is being pushed to a similar level of utilization in both scenarios.
At 3840x2160, the framerates are: Low at 52.8 FPS, Medium at 36.9 FPS, High at 33.5 FPS, and Ultra at 23.7 FPS. The drop from Low to Medium is 30.1%, from Medium to High is 9.2%, and from High to Ultra is 29.3%. The 4K data shows that the GPU is severely bandwidth-limited, as the difference between Medium and High is minimal (3.4 FPS). The Ultra preset at 4K is 55.1% slower than the Low preset, which highlights the extreme cost of maxing out settings at this resolution. Across all resolutions, the Low preset consistently provides the highest framerate, while the Ultra preset provides the lowest, with the gap widening as resolution increases.
Hardware Specifications
AMD Ryzen 9 5900X
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.8 |
| 3840x2160 | Medium | 36.9 |
| 3840x2160 | High | 33.5 |
| 3840x2160 | Ultra | 23.7 |
| 2560x1440 | Low | 83.7 |
| 2560x1440 | Medium | 60.3 |
| 2560x1440 | High | 50.0 |
| 2560x1440 | Ultra | 36.9 |
| 1920x1080 | Low | 114.6 |
| 1920x1080 | Medium | 79.8 |
| 1920x1080 | High | 72.2 |
| 1920x1080 | Ultra | 50.6 |
Lockdown Protocol with RTX 3050 4 GB + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
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