Doom
This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 37 | 44 | 47 |
| 1440p QHD | 54 | 63 | 77 | 87 |
| 1080p Full HD | 79 | 99 | 119 | 138 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 3050 4 GB delivers a playable experience in Doom, but the data shows that settings selection is critical for maintaining high frame rates. At 1920x1080, the Low preset achieves an average of 137.7 FPS, while the Medium preset delivers 118.9 FPS, both comfortably above the 60 FPS threshold. The High preset at 1080p still yields a solid 99 FPS average. However, the Ultra preset at 1080p drops to 78.5 FPS, which is a significant decline of approximately 21% compared to High. Given that the visual fidelity jump from High to Ultra rarely justifies a 20 FPS loss, the High preset at 1080p offers the best balance of image quality and performance for this combination. For users prioritizing maximum smoothness, the Low preset provides a 39% uplift over High at the same resolution, making it the optimal choice for competitive play. At 2560x1440, the High preset averages 63 FPS, which is borderline for fast-paced action, while Medium at 77.2 FPS is the safer recommendation for this resolution. The Ultra preset at 1440p falls to 53.7 FPS, which is below the ideal threshold for a first-person shooter.
Settings Recommendations
The measured FPS rows indicate that the sweet spot for this hardware is the High preset at 1920x1080, where the average of 99 FPS provides both visual quality and responsive gameplay. The data shows a clear pattern: dropping from High to Medium at 1080p yields a 20% increase in average frame rate, while dropping to Low yields a 39% increase. This suggests the GPU is the primary constraint, as each settings tier directly translates to measurable FPS gains. At 2560x1440, the Medium preset at 77.2 FPS is the recommended choice, as it maintains a comfortable margin above 60 FPS while offering better visual detail than Low. The Ultra preset is not advisable at any resolution, as it produces the lowest frame rates across the board: 78.5 FPS at 1080p, 53.7 FPS at 1440p, and 30.4 FPS at 4K. The performance drop from High to Ultra is consistent—roughly 20% at 1080p, 15% at 1440p, and 18% at 4K—indicating that the Ultra preset imposes a heavy load that this GPU cannot sustain. For 4K gaming, the Low preset at 47.3 FPS is the only viable option, but even that falls short of smooth playability. Best experience: High at 1080p for most users, Medium at 1440p for those with higher-resolution displays, and Low at 4K if absolute resolution is prioritized over frame rate.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the limiting factor in this configuration, as evidenced by the FPS scaling across settings. The GPU features 4 GB of GDDR6 memory on a 128-bit bus, providing 192.0 GB/s of bandwidth, with a boost clock of 1740 MHz. The 4 GB VRAM capacity is directly relevant to Doom's results, as the Ultra preset at 4K yields only 30.4 FPS, likely due to texture memory pressure and shader complexity. The GPU's 2048 shading units and 32 ROPs deliver a pixel rate of 55.68 GPixel/s, which is insufficient for high-resolution Ultra settings. The data shows that at 1080p, the GPU can push 137.7 FPS on Low, but this drops to 78.5 FPS on Ultra—a 43% reduction. This scaling indicates that the GPU's raw compute (7.127 TFLOPS FP32) is adequate for lower settings but becomes saturated as draw calls and pixel shading increase. The 4 GB memory capacity is particularly concerning for Doom's larger textures at 4K, where even the Low preset only manages 47.3 FPS. The GPU's 90 W TDP and PCIe 4.0 x8 interface are consistent with a mid-range part, but the benchmark results show it struggles to maintain 60 FPS at 1440p on High (63 FPS) and fails to do so at 4K on any preset. The RTX 3050 4 GB's performance percentile of 50 versus all GPUs confirms its mid-pack positioning, and this is reflected in the measured frame rates.
CPU Role
The AMD Ryzen 9 5900X provides ample computational headroom for Doom, as the game's engine does not heavily tax the 12 cores and 24 threads available. The CPU's base clock of 3.70 GHz and boost clock of 4.80 GHz, combined with 64 MB of L3 cache, ensure that frame pacing is not bottlenecked by processor limitations. The benchmark data shows a single-thread score of 941 in 3dmark, which is strong for gaming workloads, and a multi-thread score of 10075 in 3dmark_max_threads, indicating that the CPU can handle background tasks without impacting game performance. In Doom, the CPU's role is primarily to feed the GPU with draw commands and physics calculations, and the 5900X excels at this. The Cinebench R23 multi-core score of 33150 and single-core score of 4680 demonstrate that the processor has far more capability than this game requires. The fact that FPS scales consistently with GPU settings—from 137.7 FPS at 1080p Low to 30.4 FPS at 4K Ultra—confirms that the CPU is not the limiting component at any resolution. Even at the lowest FPS point (30.4 FPS at 4K Ultra), the CPU is likely idling, as the GPU is fully saturated. The 5900X's 90th percentile ranking versus all CPUs further supports that this processor is overqualified for Doom, meaning the GPU will always be the performance ceiling in this pairing.
How This Combo Ranks
This specific combination of the AMD Ryzen 9 5900X and NVIDIA GeForce RTX 3050 4 GB ranks 1516 out of 1681 tested combos in Doom, placing it in the lower 10% of configurations. This ranking is a direct consequence of the GPU's limitations, as the CPU ranks in the 90th percentile of all processors, while the GPU sits at the 50th percentile. The combo's position at 1516/1681 indicates that the vast majority of tested systems deliver better performance in Doom, primarily because they incorporate more powerful graphics cards. The data shows that the 5900X's nearest rivals—such as the AMD EPYC 4245P with an average score of 39383 (0.2% higher) and the Intel Core i7-13700 with an average score of 39857 (1% higher)—are comparable in CPU performance, but the GPU pairing is what drags this combo down. The RTX 3050 4 GB's average benchmark score of 0 (with no benchmarks listed) and 50th percentile ranking highlight that it is a mid-tier GPU, and in Doom, the measured FPS confirms it cannot compete with higher-tier cards. The rank of 1516 out of 1681 means that approximately 90% of tested combos outperform this one, which is expected given the GPU's modest specifications. For context, the CPU alone would rank much higher, but the combo ranking reflects the weakest link in the system. The data suggests that this combo is suitable for 1080p gaming at medium-to-high settings, but it is not competitive with systems featuring higher-end GPUs.
Resolution Scaling
The FPS progression from 1920x1080 to 3840x2160 reveals a clear trend of GPU-bound scaling. At High settings, the average FPS drops from 99 at 1080p to 63 at 1440p (a 36% reduction) and then to 37.1 at 4K (a 41% reduction from 1440p). This steep decline indicates that the GPU is the limiting component, as the CPU's performance is unaffected by resolution. At Low settings, the same pattern holds: 137.7 FPS at 1080p, 87.1 FPS at 1440p (a 37% drop), and 47.3 FPS at 4K (a 46% drop from 1440p). The consistent percentage drops across settings suggest that the GPU's pixel throughput and memory bandwidth are the constraining factors. The RTX 3050 4 GB's 192.0 GB/s memory bandwidth is a significant bottleneck at 4K, where the pixel count quadruples compared to 1080p. The data shows that at 1080p, the GPU can maintain high frame rates, but as resolution increases, the fill rate and memory bandwidth become saturated. The Ultra preset demonstrates the most severe scaling: 78.5 FPS at 1080p, 53.7 FPS at 1440p (a 32% drop), and 30.4 FPS at 4K (a 43% drop from 1440p). This indicates that Ultra settings exacerbate the GPU's limitations, particularly at higher resolutions where the 4 GB VRAM is likely insufficient for texture caching. The resolution scaling analysis conclusively shows that this combo is best suited for 1080p gaming, with acceptable performance at 1440p on medium settings, but inadequate for 4K gaming regardless of settings.
Hardware Specifications
AMD Ryzen 9 5900X
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 47.3 |
| 3840x2160 | Medium | 43.7 |
| 3840x2160 | High | 37.1 |
| 3840x2160 | Ultra | 30.4 |
| 2560x1440 | Low | 87.1 |
| 2560x1440 | Medium | 77.2 |
| 2560x1440 | High | 63.0 |
| 2560x1440 | Ultra | 53.7 |
| 1920x1080 | Low | 137.7 |
| 1920x1080 | Medium | 118.9 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 78.5 |
Doom with RTX 3050 4 GB + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.