Downfall

Downfall

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 38 49 62
1440p QHD 37 66 77 96
1080p Full HD 55 90 112 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 49
3840x2160 High 38
3840x2160 Ultra 28
2560x1440 Low 96
2560x1440 Medium 77
2560x1440 High 66
2560x1440 Ultra 37
1920x1080 Low 138
1920x1080 Medium 112
1920x1080 High 90
1920x1080 Ultra 55

Downfall with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 3050 4 GB presents a compelling study in bottleneck dynamics within the horror title Downfall. The 12-core, 24-thread Zen 3 processor, with a base clock of 3.70 GHz and boost clock of 4.80 GHz, provides substantial headroom that the data suggests is rarely stressed. Conversely, the 4 GB graphics card, based on the Ampere architecture, consistently appears as the performance limiter across the measured settings.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 9 5900X is a high-end desktop part with a 64 MB L3 cache and a 105 W TDP. Its benchmark scores, such as a Cinebench R23 multicore result of 33150, place it in the 90th percentile of all CPUs, indicating exceptional processing throughput. However, the measured FPS in Downfall does not scale with this CPU's immense capability. The data shows that even at 1080p Low, where CPU load is typically highest, the system achieves 137.5 FPS. While this is a high frame rate, it is not a demonstration of the CPU being the limiting factor; rather, it shows the GPU struggling to keep pace.

The processor's single-thread performance, evidenced by a Passmark single-thread score of 3469, is more than adequate for a 2016 horror title. The 5900X's architecture is designed for high-frequency operations, and its 3DMark single-thread score of 941 supports this. The game's engine likely relies on a few primary threads, and the 5900X's strong per-core performance ensures these threads are not the bottleneck. The discrepancy between the CPU's raw power and the observed frame rates highlights that the graphics card is the primary constraint. The fact that dropping settings from High to Low at 1080p yields a 47.5 FPS increase (from 90 to 137.5) confirms that the render pipeline, not the CPU's instruction throughput, is the limiting resource.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides clear guidance on the optimal settings preset. At 1920x1080, the Medium preset delivers 112.3 FPS, which is a significant jump from the High preset's 90 FPS. The Low preset pushes this further to 137.5 FPS, but the incremental gain from Medium to Low (25.2 FPS) is smaller than the gain from High to Medium (22.3 FPS), suggesting a potential visual quality trade-off for diminishing returns. For a smoother experience, Medium at 1080p appears to be a strong balance.

For users targeting 2560x1440, the Medium preset yields 76.7 FPS, which is playable. The High preset at this resolution drops to 66.4 FPS, still within a playable range, but the Ultra preset falls to 37.3 FPS, which is likely too inconsistent for a horror game requiring smooth motion. At 4K, the situation becomes more constrained; the Low preset is the only one that breaks the 60 FPS barrier, achieving 61.8 FPS. The analysis suggests that for a consistent 60 FPS experience, Medium at 1440p or Low at 4K are the target presets, with the 4K Ultra setting at 27.7 FPS being impractical for general play.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling across resolutions is a textbook demonstration of GPU-bound performance. At High settings, the system produces 90 FPS at 1080p, 66.4 FPS at 1440p, and 38.4 FPS at 4K. This represents a 26.2% drop from 1080p to 1440p, and a further 42.2% drop from 1440p to 4K. The scaling is not linear, but the consistent decline with increased pixel count indicates that the GPU's rendering throughput is the limiting factor.

This is further corroborated by the Low settings data. At Low, the system achieves 137.5 FPS at 1080p, 96.1 FPS at 1440p, and 61.8 FPS at 4K. The fact that the 1080p Low result (137.5 FPS) is not dramatically higher relative to the CPU's potential suggests that even at the lowest settings, the RTX 3050 is saturated. If the CPU were the bottleneck, we would expect to see a plateau in FPS across lower resolutions. Instead, the FPS continues to climb as resolution drops, indicating that the CPU is not the limiting component; the GPU's 192.0 GB/s memory bandwidth and 7.127 TFLOPS of FP32 compute are being maxed out.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Ryzen 9 5900X and RTX 3050 4 GB ranks 1575 out of 1741 tested combos in Downfall. This places it in the bottom 10% of all tested systems, which is a surprisingly low rank given the CPU's high-end status. The data implies that while the processor is a top-tier component, the pairing with the 4 GB graphics card creates a significant imbalance that hampers overall performance.

This ranking is not a reflection of the CPU's capability but rather the GPU's limitations in this specific title. The 5900X's average benchmark score of 39453 places it near the top tier, with its nearest rivals being the AMD EPYC 4245P (0.2% faster), AMD Ryzen 7 PRO 8845HS (0.7% slower), Intel Core i7-13700F (0.9% slower), and Intel Core i7-13700 (1% slower). The fact that these CPUs, some of which are mobile or server parts, yield similar average CPU scores reinforces that the 5900X is not the source of the low combo rank. The 1575th position out of 1741 combos indicates that most other tested systems feature graphics cards with more VRAM or higher compute throughput, which are better suited to Downfall's rendering demands.

FAQ

Q: Is the AMD Ryzen 9 5900X a bottleneck for the RTX 3050 in Downfall?

A: No. The data shows that frame rates scale consistently with resolution and settings changes, which is a sign of GPU limitation. The CPU's strong single-thread and multicore scores (e.g., 3DMark single-thread 941, Cinebench R23 multicore 33150) are not being fully utilized, as evidenced by the FPS dropping as resolution increases.

Q: What is the best settings preset for a 60 FPS experience at 1440p?

A: The Medium preset at 2560x1440 yields an average of 76.7 FPS, which is above 60 FPS. The High preset at 66.4 FPS is also viable, but the Ultra preset at 37.3 FPS falls below the threshold.

Q: Why does the 4K Ultra preset perform so poorly?

A: The 4K Ultra preset averages only 27.7 FPS. This is due to the RTX 3050's 4 GB VRAM and limited compute power (7.127 TFLOPS FP32), which cannot handle the high pixel count and graphical fidelity simultaneously.

Q: How does this combo rank compared to other systems?

A: The combo ranks 1575 out of 1741 tested combos. This low ranking is attributed to the graphics card, as the CPU's average benchmark score (39453) is in the 90th percentile of all CPUs.

Q: Is the Low preset at 1080p the best for high frame rates?

A: Yes, the Low preset at 1080p achieves 137.5 FPS, the highest average FPS in the measured data. However, the Medium preset at 112.3 FPS offers a 25.2 FPS improvement over Low, which may provide better visual quality with a smaller performance cost than the jump from High to Ultra.

Q: Does the CPU's 12-core count matter for this game?

A: The data suggests it does not significantly impact performance. The game is likely GPU-bound, as frame rates drop with resolution increases regardless of the CPU's 12-core, 24-thread configuration.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the measured average FPS were: Low 137.5, Medium 112.3, High 90, and Ultra 54.5. This shows a clear progression where the Ultra preset is less than half the FPS of the Low preset. The gap between High and Ultra (35.5 FPS) is larger than the gap between Medium and High (22.3 FPS), indicating a steep performance cliff at the highest settings.

At 2560x1440, the averages were: Low 96.1, Medium 76.7, High 66.4, and Ultra 37.3. The pattern is similar, but the absolute numbers are lower, confirming the GPU's workload increase. The Ultra preset here is nearly 60 FPS lower than the Low preset, emphasizing the cost of high fidelity at this resolution.

At 3840x2160, the averages were: Low 61.8, Medium 48.8, High 38.4, and Ultra 27.7. Only the Low preset manages to stay above 60 FPS. The Ultra preset at 27.7 FPS is nearly unplayable, and the Medium preset at 48.8 FPS is the next best option for a playable experience.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3050 4 GB is the clear performance bottleneck in this configuration. Its 4 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 192.0 GB/s. The GPU's base clock is 1545 MHz, boosting to 1740 MHz. These specifications, combined with 2048 shading units and 32 ROPs, result in a pixel rate of 55.68 GPixel/s and a texture rate of 111.4 GTexel/s.

The data shows that the 4 GB VRAM is likely a limiting factor, especially at higher settings and resolutions. The transition from Low to Medium settings at 1080p causes an FPS drop from 137.5 to 112.3, but the transition from Medium to High causes a further drop to 90. This suggests that the GPU's memory bandwidth and capacity are being taxed as texture detail increases. At 4K, the Ultra preset's 27.7 FPS is likely due to the GPU running out of memory or having to swap data, given the 4 GB capacity. The GPU's 7.127 TFLOPS of FP32 compute is also modest compared to the CPU's processing power, meaning the render pipeline is the primary constraint. The 90 W TDP and 250 W suggested PSU indicate a low-power card, further confirming its role as the limiting component in this pairing.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB in Downfall

Resolution Settings Avg FPS
3840x2160 Low 61.8
3840x2160 Medium 48.8
3840x2160 High 38.4
3840x2160 Ultra 27.7
2560x1440 Low 96.1
2560x1440 Medium 76.7
2560x1440 High 66.4
2560x1440 Ultra 37.3
1920x1080 Low 137.5
1920x1080 Medium 112.3
1920x1080 High 90.0
1920x1080 Ultra 54.5

Downfall with RTX 3050 4 GB + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.