Control

Control

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 27 30 43
1440p QHD 35 40 45 63
1080p Full HD 46 53 59 83

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 30
3840x2160 High 27
3840x2160 Ultra 23
2560x1440 Low 63
2560x1440 Medium 45
2560x1440 High 40
2560x1440 Ultra 35
1920x1080 Low 83
1920x1080 Medium 59
1920x1080 High 53
1920x1080 Ultra 46

Control with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 3050 4 GB presents a specific performance profile in Control, characterized by a strong CPU foundation constrained by a limited GPU. The data indicates that this combination ranks 3265th out of 3720 tested combos, placing it in the lower percentile of systems for this title. Benchmark results show that the system is capable of playable frame rates at lower resolutions and settings, but struggles to maintain smooth performance at higher presets and 4K resolution.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this hardware combination balances visual fidelity with playable frame rates. At 1920x1080, the Low preset delivers an average of 83 FPS, which is the highest measured performance across all configurations. This provides a significant margin above the Medium preset's 59 FPS average, suggesting that players prioritizing smoothness should opt for Low settings at this resolution.

For a more balanced visual experience at 1080p, the Medium preset offers a reasonable compromise with its 59 FPS average and a minimum of 50 FPS. The High preset drops to 53 FPS average, which remains playable but begins to show the GPU's limitations. The Ultra preset at 1080p yields 46 FPS average, which is below the ideal threshold for fast-paced action sequences, making it less recommended unless visual fidelity takes precedence over frame rate consistency.

At 2560x1440, the data shows that only the Low preset (63 FPS average) maintains a consistently smooth experience. The Medium preset averages 45 FPS with a minimum of 38 FPS, which may be acceptable for some players but risks noticeable stuttering during intense scenes. The High preset at 40 FPS and Ultra at 35 FPS both fall below the desired 60 FPS threshold, making them less suitable for responsive gameplay.

The 3840x2160 resolution presents significant challenges for this combination. Even the Low preset only achieves 43 FPS average, while Medium drops to 30 FPS with a minimum of 26 FPS. The High and Ultra presets at 27 FPS and 23 FPS respectively are not recommended for anything other than static observation or screenshot purposes. The data suggests that 4K gaming is not viable with this setup, regardless of settings.

The best overall experience per the measured rows is the 1080p Low preset, offering the highest frame rates with the least risk of performance dips. Players willing to accept slightly lower performance for improved visuals should consider 1080p Medium, which maintains an average above 55 FPS. This combination does not provide enough GPU headroom to justify higher resolutions or presets for competitive or action-oriented play.

FAQ

Q: What is the best resolution for this CPU and GPU combination in Control?

A: The data shows 1920x1080 provides the most playable frame rates, with the Low preset averaging 83 FPS and Medium averaging 59 FPS. Higher resolutions show significant performance degradation, with 2560x1440 and 3840x2160 falling below 45 FPS on most settings.

Q: Can this system run Control at 4K resolution?

A: Benchmark results indicate that 4K is not viable. The best 4K result is 43 FPS at Low settings, while Medium drops to 30 FPS and Ultra falls to 23 FPS. These frame rates are too low for smooth gameplay.

Q: How does the CPU's core count affect performance in Control?

A: The AMD Ryzen 9 5900X features 12 cores and 24 threads. While this provides ample processing power for the game, the measured results show that frame rates are primarily limited by the GPU, as evidenced by the large performance drops when increasing resolution.

Q: What is the difference in average FPS between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset averages 83 FPS while Ultra averages 46 FPS. This represents a 37 FPS difference, indicating that the GPU's 4 GB VRAM and processing capabilities are strained by higher quality settings.

Q: Is the Medium preset at 1440p a good choice for this system?

A: The Medium preset at 2560x1440 averages 45 FPS with a minimum of 38 FPS. While this is playable, it is below the 60 FPS target and may result in noticeable frame rate dips during action sequences.

Q: How does the system rank compared to other tested combinations?

A: This combo ranks 3265th out of 3720 tested combos in Control, placing it in the lower 12% of all tested systems. This indicates that it is not well-suited for high-end gaming performance in this title.

How This Combo Ranks

The combination of the AMD Ryzen 9 5900X and NVIDIA GeForce RTX 3050 4 GB achieves a rank of 3265 out of 3720 tested combos in Control. This places the system in the lower portion of the performance spectrum, with roughly 88% of tested configurations delivering better frame rates. The ranking reflects the significant bottleneck created by the GPU, which limits the otherwise capable CPU.

The CPU itself performs well in synthetic benchmarks, with an average benchmark score of 41376 and a percentile ranking of 87 against all CPUs. Its nearest rivals include the Intel Core Ultra 7 366H with a delta of 0.3%, the Intel Core Ultra 7 356H with a delta of 0.4%, and the AMD Ryzen AI 5 PRO 440 with a delta of 0.4%. The Intel Core i7-14650HX is slightly ahead at -0.5% delta. These close margins indicate that the 5900X is competitive with modern processors in general workloads.

However, the GPU's performance is the determining factor for this game. The RTX 3050 4 GB has a percentile ranking of 50 against all GPUs, and its measured performance in Control is insufficient to leverage the CPU's capabilities. The combo rank of 3265 out of 3720 confirms that the system is heavily GPU-limited, as the CPU's strong benchmark scores do not translate into proportional gaming performance.

The data shows a clear pattern: as resolution increases from 1080p to 4K, frame rates drop dramatically, regardless of settings. This is characteristic of a GPU-bound scenario, where the RTX 3050's 4 GB VRAM and 192.0 GB/s bandwidth become the limiting factors. The CPU's 12 cores and 24 threads are more than sufficient for this game, but they cannot compensate for the GPU's constraints.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. The Low preset averages 83 FPS, providing a smooth experience. Medium averages 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS, indicating consistent performance. High averages 53 FPS, while Ultra drops to 46 FPS. These results show a clear progression where each settings tier reduces frame rates by approximately 6-7 FPS.

Moving to 2560x1440, performance declines significantly. The Low preset averages 63 FPS, still playable but noticeably lower than 1080p. Medium averages 45 FPS with a minimum of 38 FPS and a maximum of 51 FPS, showing wider variance. High averages 40 FPS, and Ultra averages 35 FPS. The gap between Low and Ultra at this resolution is 28 FPS, compared to 37 FPS at 1080p, suggesting that the GPU is becoming the dominant constraint.

At 3840x2160, performance becomes marginal. The Low preset averages 43 FPS, while Medium averages 30 FPS with a minimum of 26 FPS and a maximum of 35 FPS. High averages 27 FPS, and Ultra averages 23 FPS. These numbers are below playable thresholds for most users, with even the lowest settings failing to reach 60 FPS. The data indicates that 4K is not a viable option for this combination.

The resolution scaling pattern is consistent across all settings. At Low, the system loses 20 FPS from 1080p to 1440p, then another 20 FPS from 1440p to 4K. At Medium, the drops are 14 FPS and 15 FPS respectively. At High, the drops are 13 FPS and 13 FPS. At Ultra, the drops are 11 FPS and 12 FPS. This consistent reduction suggests that the GPU's processing power and memory bandwidth are the primary limits.

Resolution Scaling

The measured FPS data reveals a clear resolution scaling pattern that highlights the system's GPU limitation. From 1920x1080 to 2560x1440, the average FPS drops by approximately 25-30% across all settings. From 2560x1440 to 3840x2160, the drop is an additional 30-35%. This compounding effect means that 4K performance is less than 40% of 1080p performance on every preset.

At Low settings, the system achieves 83 FPS at 1080p, 63 FPS at 1440p, and 43 FPS at 4K. This represents a 48% reduction from 1080p to 4K. At Medium, the numbers are 59 FPS, 45 FPS, and 30 FPS, a 49% reduction. At High, they are 53 FPS, 40 FPS, and 27 FPS, a 49% reduction. At Ultra, they are 46 FPS, 35 FPS, and 23 FPS, a 50% reduction.

This consistent ~50% drop from 1080p to 4K indicates that the GPU is the limiting component. The RTX 3050 4 GB has a 128-bit memory bus and 192.0 GB/s bandwidth, which becomes insufficient as pixel count increases. The 4 GB VRAM capacity also plays a role, as higher resolutions require more memory for textures and buffers, potentially causing the GPU to fall back on slower memory management.

The CPU, with its 12 cores and 24 threads, does not show signs of being a bottleneck in this scaling pattern. If the CPU were limiting, the frame rate drops would be less pronounced at higher resolutions, as the GPU would have more time to render each frame. Instead, the proportional drops suggest that the GPU's rendering capabilities are saturated at all resolutions, and increasing pixel count directly reduces performance.

CPU Role

The AMD Ryzen 9 5900X provides substantial processing power for Control, with 12 cores and 24 threads based on the Zen 3 architecture. Its base clock of 3.70 GHz and boost clock of 4.80 GHz ensure strong single-threaded and multi-threaded performance. In synthetic benchmarks, it achieves a Cinebench R23 multicore score of 16262 and a single-core score of 1527, indicating robust computational capabilities.

The CPU's role in this game appears to be secondary to the GPU. The measured FPS data shows that frame rates are primarily determined by resolution and settings, which are GPU-bound factors. At 1080p Low, the system achieves 83 FPS, which is well within the CPU's capability to feed frames to the GPU. The 3DMark results support this, with a single-thread score of 941 and a max-threads score of 10075, showing balanced performance across workloads.

The 64 MB L3 cache and 51.2 GB/s memory bandwidth provide ample data throughput for game logic and physics calculations. The PassMark physics score of 1994 further confirms the CPU's ability to handle complex simulations without becoming a bottleneck. However, the GPU's 7.127 TFLOPS FP32 performance and 4 GB VRAM limit the overall system to the observed frame rates.

Given the CPU's percentile ranking of 87 against all CPUs, it is clear that the 5900X is more than capable for this title. The bottleneck is not processing power but the GPU's ability to render frames at higher settings and resolutions. Players upgrading the GPU would likely see significant performance improvements without needing to change the CPU.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the primary determinant of gaming performance in this combination. Its Ampere architecture, built on an 8 nm process, features 2048 shading units, 64 TMUs, and 32 ROPs. The GPU operates at a base clock of 1545 MHz and a boost clock of 1740 MHz, with memory running at 12 Gbps effective on a 128-bit bus for 192.0 GB/s bandwidth.

The 4 GB GDDR6 VRAM is a critical limitation in Control. The data shows that higher settings, which typically require more VRAM for textures and effects, cause substantial frame rate drops. At 1080p, the difference between Low (83 FPS) and Ultra (46 FPS) is 37 FPS, indicating that the GPU's memory capacity and bandwidth are strained by higher quality presets.

The GPU's pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s provide theoretical capabilities, but the measured results show that these are not sufficient for high-resolution gaming. At 4K, even Low settings only achieve 43 FPS, demonstrating that the pixel throughput is inadequate for the 8.3 million pixels at 3840x2160.

The RTX 3050's 16 RT cores and 64 tensor cores support DirectX 12 Ultimate features, but Control's implementation appears to place heavy demands on the GPU. The measured FPS at Medium settings shows a minimum of 26 FPS at 4K, indicating potential frame time spikes during demanding scenes. The GPU's 90W TDP and 250W suggested PSU rating are modest, but they do not compensate for the architectural limitations at higher resolutions.

With a percentile ranking of 50 against all GPUs, the RTX 3050 4 GB is positioned in the middle of the performance spectrum. However, its 4 GB VRAM capacity is below what modern games require at higher settings, and the data confirms that this is the primary reason for the system's low combo rank of 3265 out of 3720 in Control.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 3050 4 GB in Control

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 30.0
3840x2160 High 27.0
3840x2160 Ultra 23.0
2560x1440 Low 63.0
2560x1440 Medium 45.0
2560x1440 High 40.0
2560x1440 Ultra 35.0
1920x1080 Low 83.0
1920x1080 Medium 59.0
1920x1080 High 53.0
1920x1080 Ultra 46.0

Control with RTX 3050 4 GB + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.