Lockdown Protocol
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 43 | 53 | 73 |
| 1440p QHD | 54 | 68 | 81 | 114 |
| 1080p Full HD | 72 | 98 | 106 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Lockdown Protocol with AMD Ryzen 7 5700X + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 7 5700X paired with the Intel Arc B580 presents a mid-range combination that shows clear performance boundaries in Lockdown Protocol. The measured data reveals a system that is capable of strong 1080p performance but is progressively constrained by the graphics card as resolution increases. The 8-core, 16-thread processor provides a solid foundation, while the 12 GB Arc B580 handles the rendering load, and the results show where each component’s influence begins and ends.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 reveals a steep performance curve that points directly at the GPU as the primary limiting factor. At the High preset, the system delivers 97.9 FPS at 1080p, dropping to 68.4 FPS at 2560x1440, and finally settling at 43.4 FPS at 4K. This represents a 55.7% reduction in frame rate from 1080p to 4K, a drop that is characteristic of a graphics card reaching its fill-rate and shading limits. The scaling is not linear; the jump from 1440p to 4K costs 25 FPS, while the jump from 1080p to 1440p costs 29.5 FPS, indicating that the card’s pixel throughput is being taxed heavily at the highest resolution.
The data suggests that at 1080p, the system is closer to a balanced state, where the CPU can still feed the GPU adequately. However, the gap between settings at each resolution tells a more nuanced story. At 1080p, the spread between Low (151.5 FPS) and Ultra (71.7 FPS) is 79.8 FPS, which shows that the GPU has headroom to render more complex scenes. At 4K, the spread between Low (72.5 FPS) and Ultra (32.9 FPS) is 39.6 FPS, a narrower absolute margin but a larger relative one, as the Ultra setting halves the Low setting’s frame rate. This compression at higher resolutions indicates that the GPU is becoming the bottleneck for all settings, not just the demanding ones.
The 1440p results are the middle ground, with High hitting 68.4 FPS and Low reaching 113.8 FPS. This resolution is often considered the sweet spot for modern gaming, and the data supports that here, as it offers a significant step up from 4K’s struggles while still providing a visual upgrade over 1080p. The performance drop from 1080p to 1440p at Low settings is 37.7 FPS, which is a substantial hit, reinforcing that the Arc B580’s compute resources are being consumed by the increased pixel count. The implication is that for a 4K display, users will need to make peace with Low settings or accept sub-60 FPS averages, while 1440p offers a more flexible range of playable options.
GPU Role
The Intel Arc B580’s specifications directly explain the observed scaling behavior. The GPU is built on the Xe2-HPG architecture and features 2560 shading units, 160 texture mapping units, and 80 render output units. The 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is a substantial amount for a card in this segment. The boost clock is listed at 2670 MHz, and the FP32 performance is rated at 13.67 TFLOPS. These numbers suggest a card designed for 1080p and 1440p gaming, which aligns perfectly with the measured FPS.
The memory configuration is particularly relevant for Lockdown Protocol. With 12 GB of VRAM, the card is unlikely to be capacity-limited at 1080p or 1440p, even at Ultra settings. The bandwidth of 456.0 GB/s is sufficient to feed the 80 ROPs, which are responsible for pixel output. At 4K, the pixel rate of 213.6 GPixel/s becomes the critical factor, as the card must fill over 8 million pixels per frame. The measured 4K Ultra result of 32.9 FPS indicates that the card’s pixel fill rate is being saturated, as the render output units cannot keep up with the demand.
The GPU’s performance percentile of 66 places it above the median of all tested graphics cards. Its average benchmark score of 23021 is nearly identical to the AMD Radeon 760M (22999, deltaPct 0.1%) and the NVIDIA P106-100 (22950, deltaPct 0.3%). More notably, it sits just 0.7% behind the NVIDIA GeForce RTX 4060 (23181) in aggregate benchmarks. However, the measured FPS in Lockdown Protocol shows a different picture at high resolutions, suggesting that the game’s engine is sensitive to the specific strengths and weaknesses of the Arc B580’s architecture, particularly its raw pixel throughput and memory subsystem efficiency.
FAQ
*Q: What is the best resolution for this CPU and GPU combination in Lockdown Protocol?*
A: The data shows 1920x1080 as the strongest resolution, with all settings except Ultra achieving above 97 FPS. At 2560x1440, the High preset drops to 68.4 FPS, which is still playable, but 4K performance is limited to 43.4 FPS on High, indicating that 1080p is the most consistent choice.
Q: How much performance is lost by switching from Low to Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 151.5 FPS, while the Ultra preset averages 71.7 FPS. This is a difference of 79.8 FPS, meaning Ultra delivers roughly half the frame rate of Low, showing a significant cost for maximum visual fidelity.
Q: Is the Intel Arc B580 more comparable to the RTX 4060 or the Radeon 760M based on the data?
A: The aggregate benchmark scores put the Arc B580 (23021) within 0.7% of the RTX 4060 (23181) and 0.1% of the Radeon 760M (22999). The B580 sits between these two rivals in raw compute, but the game-specific FPS data indicates its real-world performance can vary from these averages.
Q: Does the 12 GB VRAM on the Arc B580 appear to be a limiting factor in this game?
A: The data does not show VRAM capacity as a direct bottleneck. The 4K Ultra result of 32.9 FPS is more consistent with a fill-rate limit from the 80 ROPs rather than a memory capacity issue, as the 456.0 GB/s bandwidth appears adequate for the measured performance levels.
Q: How does the Ryzen 7 5700X compare to its nearest rival, the Ryzen 5 7600X, in synthetic tests?
A: The Ryzen 7 5700X has an average benchmark score of 26214, which is 0.2% lower than the Ryzen 5 7600X’s score of 26272. This places the two processors in a statistical tie, with the 5700X’s 8 cores and 16 threads providing a similar level of aggregate performance to the newer 7600X.
Q: Can this system achieve 60 FPS at 1440p with high settings?
A: Yes, the measured data shows 68.4 FPS at 2560x1440 with the High preset. This is above the 60 FPS threshold, indicating that the combination can handle 1440p gaming comfortably at High settings, though there is limited headroom for Ultra settings, which drop to 53.9 FPS.
Settings Recommendations
For a smooth and visually pleasing experience, the High preset at 2560x1440 offers the best balance of performance and quality, delivering 68.4 FPS. This is comfortably above the 60 FPS standard for most displays and provides a significant visual upgrade over the Low preset. The Medium preset at the same resolution achieves 81 FPS, which is a 12.6 FPS improvement over High, but the difference in visual quality is often worth the slight frame rate reduction.
At 1920x1080, the High preset is the clear recommendation, as it hits 97.9 FPS, leaving ample headroom for demanding scenes. The Medium preset at 106.4 FPS is also viable, but the High preset’s additional visual features do not cost enough performance to justify dropping down. The Ultra preset at 1080p, with 71.7 FPS, is playable but sits close to the edge of what is considered ideal for fast-paced FPS action, where higher frame rates provide a competitive advantage.
For 4K displays, the Low preset is the only option that approaches playability, with 72.5 FPS. The Medium preset at 52.5 FPS is borderline, and High at 43.4 FPS falls below the acceptable threshold for smooth gameplay. The data shows that 4K is not this combination’s intended use case, and users with 4K monitors should strongly consider running the game at a lower resolution or accepting the visual compromises of Low settings. The Low preset at 1440p, hitting 113.8 FPS, is also an excellent choice for competitive players who prioritize frame rate above all else.
Measured FPS Breakdown
At 1920x1080, the system shows a wide range of performance. The Low preset leads with an average of 151.5 FPS, making it the only setting to exceed 150 FPS. The Medium preset follows with 106.4 FPS, then High with 97.9 FPS, and finally Ultra with 71.7 FPS. The gap between Low and Medium is 45.1 FPS, indicating that the Medium preset introduces substantial visual effects that tax the GPU. The difference between Medium and High is only 8.5 FPS, suggesting that the High preset is a more efficient use of resources than Medium. The jump from High to Ultra costs 26.2 FPS, showing that the highest preset includes expensive effects that nearly halve the Low setting’s performance.
Moving to 2560x1440, all settings see a clear reduction. The Low preset drops to 113.8 FPS, which is still excellent for competitive play. The Medium preset falls to 81 FPS, and High to 68.4 FPS. The Ultra preset drops to 53.9 FPS, which is the first setting to fall below the 60 FPS mark. The relative ordering remains consistent, but the absolute losses are significant: Low loses 37.7 FPS, Medium loses 25.4 FPS, High loses 29.5 FPS, and Ultra loses 17.8 FPS compared to 1080p. The smaller absolute loss for Ultra suggests that it was already heavily GPU-bound at 1080p.
At 3840x2160, the performance is severely constrained. The Low preset manages 72.5 FPS, which is the only setting above 60 FPS. The Medium preset drops to 52.5 FPS, High to 43.4 FPS, and Ultra to 32.9 FPS. The loss from 1440p to 4K is substantial for all settings: Low loses 41.3 FPS, Medium loses 28.5 FPS, High loses 25 FPS, and Ultra loses 21 FPS. The Ultra preset at 4K delivers less than a quarter of the frame rate of the Low preset at 1080p, illustrating the extreme pressure on the GPU’s pixel pipeline at this resolution.
CPU Role
The AMD Ryzen 7 5700X is a Zen 3 architecture processor with 8 cores and 16 threads, running at a base clock of 3.40 GHz and a boost clock of 4.60 GHz. Its 32 MB of shared L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide a solid foundation for gaming. The CPU’s average benchmark score of 26214 places it in the 83rd percentile of all tested CPUs, and its nearest rivals show a tight cluster of performance. The Intel Core i9-11900KF is just 0.1% faster (26196), while the AMD Ryzen 5 7600X is 0.2% faster (26272). The Ryzen 7 PRO 6850U is 0.2% slower (26262), and the Ryzen 5 5500GT is 0.2% slower (26161). This indicates that the 5700X is extremely well-matched against its direct competitors, with no significant aggregate performance gaps.
In Lockdown Protocol, the CPU’s role appears to be secondary to the GPU at higher resolutions, as the FPS drop pattern is consistent with a graphics-bound scenario. However, the 1080p Low result of 151.5 FPS suggests that the CPU is capable of driving high frame rates without becoming a bottleneck. The single-thread benchmark score of 921 in 3DMark and 3385 in PassMark indicates strong single-core performance, which is often critical for FPS games that rely on a primary game thread. The multi-threaded scores, such as 22620 in Cinebench R23, show that the 8-core processor has ample headroom for background tasks and game engine overhead. The data suggests that the 5700X is not the limiting factor in this combination, as the GPU’s performance ceiling is reached well before the CPU’s processing capacity is exhausted.
How This Combo Ranks
The AMD Ryzen 7 5700X and Intel Arc B580 combination ranks 1286 out of 1637 tested combos in Lockdown Protocol. This places it in the lower-middle portion of the database, which is a surprising result given the individual component scores. The CPU’s 83rd percentile and the GPU’s 66th percentile suggest a pairing of above-average parts, yet the game-specific ranking indicates that this particular software title does not favor the combination. The rank of 1286 implies that a significant number of other CPU-GPU pairings achieve higher frame rates in this game.
The disconnect between the component-level benchmarks and the in-game rank highlights the importance of game-specific optimization. While the Arc B580’s raw compute is close to the RTX 4060, its performance in Lockdown Protocol may be affected by driver maturity or architectural quirks in handling the game’s rendering paths. The CPU’s strong synthetic scores do not translate to a top-tier gaming rank, suggesting that the game may not utilize all 8 cores efficiently, or that the memory bandwidth of 51.2 GB/s is a limiting factor in certain scenes. The data shows that this combination is functional and capable of playable frame rates at 1080p and 1440p, but it does not punch above its weight in this specific title, landing in the 78.5th percentile of tested combos rather than the top tier. The measured FPS figures confirm that the hardware is performing consistently, but the ranking reveals that other combinations with similar component scores are achieving better results in Lockdown Protocol.
Hardware Specifications
AMD Ryzen 7 5700X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X + Intel Arc B580 in Lockdown Protocol
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.5 |
| 3840x2160 | Medium | 52.5 |
| 3840x2160 | High | 43.4 |
| 3840x2160 | Ultra | 32.9 |
| 2560x1440 | Low | 113.8 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 68.4 |
| 2560x1440 | Ultra | 53.9 |
| 1920x1080 | Low | 151.5 |
| 1920x1080 | Medium | 106.4 |
| 1920x1080 | High | 97.9 |
| 1920x1080 | Ultra | 71.7 |
Lockdown Protocol with Ryzen 7 5700X + Other GPUs
See how Lockdown Protocol performs with the same CPU but different graphics cards.
Lockdown Protocol with Arc B580 + Other CPUs
See how Lockdown Protocol performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.