Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 22 26 36
1440p QHD 26 35 40 56
1080p Full HD 35 47 54 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 36
3840x2160 Medium 26
3840x2160 High 22
3840x2160 Ultra 17
2560x1440 Low 56
2560x1440 Medium 40
2560x1440 High 35
2560x1440 Ultra 26
1920x1080 Low 76
1920x1080 Medium 54
1920x1080 High 47
1920x1080 Ultra 35

Lockdown Protocol with AMD Ryzen 5 7400F + NVIDIA GeForce GTX 1650, In-Depth Analysis

# Lockdown Protocol: AMD Ryzen 5 7400F + NVIDIA GeForce GTX 1650 — Benchmark Analysis

The AMD Ryzen 5 7400F and NVIDIA GeForce GTX 1650 combination produces a fundamentally GPU-limited experience in Lockdown Protocol, with the data showing average frame rates ranging from 17 FPS at 4K Ultra to 76 FPS at 1080p Low. This pairing ranks 2737th out of 2828 tested combinations in this game, placing it in the bottom 3 percent of all systems evaluated. The GTX 1650's 4 GB GDDR5 memory and 128-bit bus consistently cap performance across all resolutions, while the Ryzen 5 7400F's six Zen 4 cores provide ample headroom that never becomes the primary constraint.

FAQ

Q: What is the best resolution for this combo in Lockdown Protocol?

A: 1920x1080 is the only resolution where the system achieves playable average frame rates across all settings, with the Low preset delivering 76 FPS, Medium at 54 FPS, High at 47 FPS, and Ultra at 35 FPS.

Q: How does the GTX 1650 compare to its nearest rival GPUs?

A: The GTX 1650 scores 7880 in Passmark G3D, placing it within 1% of the Intel Arc A310 (7550, -1% delta) and 0.3% ahead of the AMD Radeon HD 8850M (7447). It sits at the 40th percentile of all GPUs.

Q: Is the Ryzen 5 7400F a bottleneck in this configuration?

A: No, the data indicates the GPU is the limiting factor. The CPU's 21765 Cinebench R23 multi-core score places it at the 83rd percentile of all CPUs, and frame rates drop consistently as resolution increases, which is characteristic of GPU-bound scenarios.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The Low preset averages 76 FPS while Ultra averages 35 FPS, a difference of 41 FPS. The Medium preset sits at 54 FPS, providing a middle ground between the two extremes.

Q: Does this combo support ray tracing?

A: No. The GTX 1650 has no RT cores and no tensor cores, and its DirectX 12 support is limited to feature level 12_1. The benchmark data contains no ray-traced results for this GPU.

Q: How does the CPU's single-thread performance compare to its multi-thread performance?

A: The Ryzen 5 7400F scores 3072 in Cinebench R23 single-core and 21765 in multi-core. Its multi-thread score is roughly 7 times higher than single-thread, reflecting the 12 threads available across 6 cores.

GPU Role

The NVIDIA GeForce GTX 1650 is the dominant performance limiter in this system. With 4 GB of GDDR5 memory on a 128-bit bus delivering 128.1 GB/s of bandwidth, the GPU's memory subsystem is modest by modern standards. The core runs at a base clock of 1485 MHz and boosts to 1665 MHz, with 896 shading units, 56 texture mapping units, and 32 raster output processors. The 2.984 TFLOPS of FP32 compute places this GPU at the 40th percentile of all tested GPUs, with a Passmark G3D score of 7880.

The memory configuration is particularly important for Lockdown Protocol's frame rate behavior. At 4K Ultra, the system averages only 17 FPS, while dropping to Low at the same resolution yields 36 FPS — a 19 FPS improvement that suggests texture and shader complexity are heavily constrained by the 4 GB frame buffer. The 128.1 GB/s bandwidth becomes a bottleneck when higher settings demand larger working sets, and the 22-29 FPS range at 4K Medium (with a 22 FPS minimum) indicates the memory subsystem is saturated.

The GTX 1650's nearest rivals in the benchmark database include the AMD Radeon HD 8850M (0.3% higher average score), Intel UHD Graphics 750 (0.4% higher), and AMD Radeon R7 350 (0.6% higher). The Intel Arc A310 comes closest from below at 7550 average score, just 1% lower. This clustering around the 7472 average benchmark score underscores that the GTX 1650 sits at a performance tier where small architectural differences matter little — the GPU is simply outclassed by the demands of modern FPS titles at higher resolutions.

CPU Role

The AMD Ryzen 5 7400F provides computational resources far beyond what this GPU configuration can utilize in Lockdown Protocol. Built on TSMC's 5 nm process with Zen 4 architecture (codenamed Raphael), this 6-core, 12-thread processor runs at a 3.70 GHz base clock and boosts to 4.70 GHz. The 32 MB shared L3 cache and 1 MB L2 per core ensure that game logic and physics calculations have ample fast storage. Its 83rd percentile ranking among all CPUs reflects strong synthetic performance: 21765 in Cinebench R23 multi-core, 3072 in single-core, and 25645 in Passmark multithread.

The CPU's nearest rivals in average benchmark score include the Intel Core i5-14600T (0.1% higher), Intel Core Ultra 7 155H (0.2% higher), and AMD Ryzen AI 7 PRO 360 (0.3% higher), while the AMD Ryzen 7 PRO 6850H sits 0.2% lower. All four rivals are within 0.3% of the 7400F's 32750 average score, indicating tight competition in this performance class. None of these differences would meaningfully alter the Lockdown Protocol frame rates presented here, since the GPU caps performance far below the CPU's capability.

The CPU's 65 W TDP and dual-channel DDR5 memory support with 83.2 GB/s bandwidth provide a solid foundation, but the data shows no scenario where the CPU becomes the limiting factor. At 4K Low, the system achieves 36 FPS — a 19 FPS improvement over 4K Ultra — which is a GPU-driven change. The consistent progression from 1080p to 1440p to 4K shows frame rates dropping by roughly 26% to 35% at each step, a pattern typical of GPU-bound rendering rather than CPU thread saturation.

Measured FPS Breakdown

The measured frame rates span four resolutions and four quality presets, with the full 1080p suite providing the most complete picture. At 1920x1080, the Low preset delivers 76 FPS average, which drops to 54 FPS at Medium (with a 46-62 FPS range), 47 FPS at High, and 35 FPS at Ultra. The 41 FPS spread between Low and Ultra represents a 54% performance penalty for maximum quality settings.

At 2560x1440, the frame rates shift downward across all presets. Low averages 56 FPS, Medium averages 40 FPS (with a 34-46 FPS range), High averages 35 FPS, and Ultra averages 26 FPS. The transition from 1080p to 1440p costs between 20 FPS (Low) and 9 FPS (Ultra), with the percentage drop ranging from 26% at Low to 35% at Ultra. This suggests that higher settings are already so constrained at 1080p that the additional pixel count has proportionally less impact.

At 3840x2160, the system struggles to maintain playable frame rates. Low averages 36 FPS, Medium averages 26 FPS (with a 22-29 FPS range), High averages 22 FPS, and Ultra averages 17 FPS. The 4K Low result is 20 FPS lower than 1440p Low, and 40 FPS lower than 1080p Low. The Medium preset at 4K shows a 22 FPS minimum, which represents the lowest recorded frame rate in the entire dataset and indicates significant frame time spikes under memory pressure.

The 1080p Medium preset's 46-62 FPS range highlights the variance intrinsic to this GPU tier. The 16 FPS delta between minimum and maximum suggests that scenes with dense geometry or particle effects push the GTX 1650's 896 shading units to their limit, while simpler scenes allow the boost clock to reach its 1665 MHz ceiling. No minimum or maximum values are provided for Low, High, or Ultra at any resolution, so the Medium presets offer the only window into frame time consistency.

Resolution Scaling

The frame rate progression from 1080p to 1440p to 4K reveals a consistent GPU-bound scaling pattern. At Low settings, the averages are 76 FPS (1080p), 56 FPS (1440p), and 36 FPS (4K). This represents a 26% drop from 1080p to 1440p, followed by a 36% drop from 1440p to 4K. The total reduction from 1080p to 4K is 53%, which is less than the 75% pixel count increase — a sign that the GPU is not purely pixel-limited but also constrained by other factors like memory bandwidth.

At Medium settings, the progression is 54 FPS → 40 FPS → 26 FPS, with drops of 26% and 35% respectively. The 1080p to 4K reduction is 52%. At High settings, the progression is 47 FPS → 35 FPS → 22 FPS, with drops of 26% and 37%, totaling 53%. At Ultra settings, the progression is 35 FPS → 26 FPS → 17 FPS, with drops of 26% and 35%, totaling 51%. The consistency of these percentages — all falling between 51% and 53% for the full 1080p-to-4K transition — strongly indicates that the limiting component scales uniformly with resolution.

The fact that the percentage drops are nearly identical across all four presets suggests that the GTX 1650's memory bandwidth and shading throughput are both saturated at each resolution. If the CPU were the bottleneck, the frame rate would remain relatively flat as resolution increased, since the same number of draw calls and physics calculations would be required regardless of output resolution. Instead, the data shows a strong inverse relationship between pixel count and frame rate, confirming the GPU as the primary constraint. The Ryzen 5 7400F's 12 threads and 4.70 GHz boost clock are never taxed by this workload.

Settings Recommendations

For players targeting 60 FPS, the only viable option is 1080p Low, which averages 76 FPS. This preset provides a 22 FPS headroom above the 60 FPS threshold, though the lack of minimum frame rate data means transient dips cannot be ruled out. The 1080p Medium preset averages 54 FPS with a 46 FPS minimum, which falls short of 60 FPS but remains within a playable range for most FPS titles. Given the 46 FPS floor, Medium at 1080p is the highest quality setting that maintains consistently smooth gameplay.

At 1440p, the Low preset averages 56 FPS, which is close to but slightly below the 60 FPS target. The Medium preset at 1440p averages 40 FPS with a 34 FPS minimum, which may be acceptable for slower-paced gameplay but is likely insufficient for competitive FPS action. The High preset at 1440p averages 35 FPS, and Ultra averages 26 FPS — both are below the 30 FPS threshold for basic playability.

At 4K, no preset achieves 30 FPS average. Low averages 36 FPS, Medium averages 26 FPS, High averages 22 FPS, and Ultra averages 17 FPS. The 4K Low result is the only 4K setting that clears the 30 FPS average mark, but the lack of minimum frame rate data makes sustained performance uncertain. The 4K Medium minimum of 22 FPS suggests that even the Low preset may experience dips below 30 FPS in demanding scenes.

The optimal balance of visual quality and performance is the 1080p Medium preset. It delivers 54 FPS average with a 46 FPS minimum, representing a 46% quality improvement over Low in terms of frame rate reduction while maintaining a playable experience. The data shows that stepping from Medium to High at 1080p costs only 7 FPS (54 → 47), which may be acceptable for players who prioritize visual fidelity over raw frame rate. However, the Ultra preset's 35 FPS average is difficult to recommend given the substantial quality investment required for a 12 FPS loss from High.

How This Combo Ranks

This combination of AMD Ryzen 5 7400F and NVIDIA GeForce GTX 1650 ranks 2737th out of 2828 tested combos in Lockdown Protocol, placing it in the bottom 3.2% of all systems. This rank reflects the GPU's position at the 40th percentile of all GPUs, while the CPU sits at the 83rd percentile — a mismatch that underscores the GPU-limited nature of this pairing.

The rank is consistent with the measured frame rates. A system in the bottom 3.2% of all combos would be expected to struggle at higher resolutions, and the data confirms this: the combo cannot maintain 60 FPS at 1080p Medium, cannot exceed 56 FPS at 1440p Low, and cannot reach 40 FPS average at 4K Low. The 4K Ultra result of 17 FPS average is particularly telling, as it places this system at roughly one-quarter the performance of top-tier combos that would achieve 60-70 FPS at the same settings.

The CPU's high percentile ranking relative to the GPU means that upgrading the graphics card alone would yield substantial improvements. The Ryzen 5 7400F's 21765 Cinebench R23 multi-core score and 83rd percentile ranking indicate it could support a significantly more powerful GPU without becoming a bottleneck. Conversely, keeping the GTX 1650 and upgrading the CPU would produce minimal gains, as the GPU's 40th percentile ranking is the binding constraint in every measured scenario.

The 2828 total combos tested provide context for this rank: being 2737th means only 91 combos performed worse. This places the system at the extreme low end of the performance spectrum for Lockdown Protocol, where even the GTX 1650's nearest rivals — the Intel Arc A310, AMD Radeon HD 8850M, and Intel UHD Graphics 750 — would produce similar results. For players seeking higher frame rates, the data suggests that a GPU upgrade is the only meaningful path forward, with the CPU holding no limiting influence on the current performance envelope.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce GTX 1650 in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 36.0
3840x2160 Medium 26.0
3840x2160 High 22.0
3840x2160 Ultra 17.0
2560x1440 Low 56.0
2560x1440 Medium 40.0
2560x1440 High 35.0
2560x1440 Ultra 26.0
1920x1080 Low 76.0
1920x1080 Medium 54.0
1920x1080 High 47.0
1920x1080 Ultra 35.0

Lockdown Protocol with Ryzen 5 7400F + Other GPUs

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Lockdown Protocol with GTX 1650 + Other CPUs

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