Lockdown Protocol

Lockdown Protocol

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 34 40 51
1440p QHD 40 53 57 81
1080p Full HD 50 70 80 114

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 40
3840x2160 High 34
3840x2160 Ultra 25
2560x1440 Low 81
2560x1440 Medium 57
2560x1440 High 53
2560x1440 Ultra 40
1920x1080 Low 114
1920x1080 Medium 80
1920x1080 High 70
1920x1080 Ultra 50

Lockdown Protocol with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3050 4 GB pairing presents a specific set of trade-offs for Lockdown Protocol. This analysis breaks down how each component contributes to the measured frame rates, how the system scales across resolutions, and where this combination stands among other tested hardware. The data shows a system that can handle competitive play at lower settings but struggles to maintain high refresh rates at higher visual fidelity.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture. It operates with a base clock of 3.60 GHz and a boost clock of 4.20 GHz, which are the figures that determine its raw processing throughput. The CPU’s 16 MB of L3 cache and 512 KB of L2 cache per core are also relevant for game logic and physics calculations. This chip scores 836 points in single-threaded 3DMark testing and 5411 in the max-thread test, indicating a solid balance for gaming workloads that are often sensitive to single-core performance.

In Lockdown Protocol, the CPU’s influence is most apparent when the GPU is not the limiting factor. At 1080p with Low settings, the system reaches 114.4 FPS, which suggests the processor can keep up with the game’s simulation at lower graphical loads. The Ryzen 5 5500’s multi-threaded capability, evidenced by its Cinebench R23 multi-core score of 16429, means it can handle background tasks and game threads without bottlenecking. However, its single-thread performance, while decent, is not exceptional; it sits roughly in line with the Intel Core i5-12500, which is only 0.1% faster in average benchmark score. This parity means the CPU will not be a major differentiator in frame rates when paired with a more powerful GPU, but in this specific combination, it is rarely the primary constraint.

The processor’s 65 W TDP and PCIe Gen 3 support are worth noting for system integration, but they do not directly translate into higher or lower FPS in this game. The benchmark results indicate that the CPU has enough headroom to push the RTX 3050 to its limits at most settings, as the frame rate drops are more closely tied to GPU load when resolution increases. The 3DMark 2-thread score of 1645 also shows that even lightly threaded tasks are handled adequately, which is typical for an FPS title that may not fully utilize all 12 threads.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3050 4 GB is the primary driver of visual output, and its specifications dictate the performance ceiling. It runs at a base clock of 1545 MHz and a boost clock of 1740 MHz, with 4 GB of GDDR6 memory on a 128-bit bus providing 192.0 GB/s of bandwidth. The 2048 shading units and 32 ROPs are responsible for pixel processing, and the card’s 7.127 TFLOPS of FP32 performance gives it a baseline for raw compute power.

The 4 GB VRAM capacity is a critical factor in this game’s performance at higher settings. The data shows a significant drop from Low to Ultra settings at every resolution, which points to the GPU struggling with memory capacity and bandwidth as texture detail increases. At 1080p, the average FPS falls from 114.4 on Low to 50.0 on Ultra, a reduction of 56.3%. This is not just a clock speed issue; it is a symptom of the GPU being overwhelmed by the data required for high-detail textures and effects. The RTX 3050’s 192.0 GB/s bandwidth is adequate for 1080p gaming, but at 4K, the card’s 25.3 FPS on Ultra settings indicates it is severely memory-bound.

The GPU sits at the 50th percentile of all GPUs, which places it in the mid-range category. Its performance is consistent with a card designed for 1080p gaming, but the 4 GB memory limitation becomes a bottleneck when pushing higher resolutions or settings. This is not a card for high-refresh-rate 1440p gaming, as the data shows it cannot consistently exceed 60 FPS at that resolution even on Low settings, where it averages 80.9 FPS. The RTX 3050’s role in this combo is to provide playable frame rates at 1080p, and it does so effectively on Low and Medium settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of scaling as resolution increases, which indicates where the bottleneck lies. Moving from 1080p to 1440p on High settings, the average FPS drops from 70.4 to 53.4, a 24.1% decrease. This is a substantial hit, but the system remains playable. The transition from 1440p to 4K on the same settings is more severe, with the FPS falling from 53.4 to 33.6, a 37.1% reduction. This accelerating drop-off is a classic sign of the GPU becoming the limiting component, as the CPU has less work to do at higher resolutions relative to the GPU’s pixel-pushing workload.

The scaling from Low to Ultra settings further confirms this. At 1080p, the difference between Low and Ultra is 64.4 FPS (from 114.4 to 50.0). At 4K, the difference is only 25.8 FPS (from 51.1 to 25.3). This compression of the performance range at 4K suggests that the GPU is simply unable to render the additional detail, regardless of the settings, because it is already saturated with the base resolution workload. The RTX 3050’s 4 GB VRAM is likely spilling over at 4K, forcing the system to swap data, which would explain the disproportionately low frame rates.

This data indicates that the RTX 3050 is the primary limiting factor in this system. The CPU is capable of delivering higher frame rates, as evidenced by the 114.4 FPS result at 1080p Low, which is likely near the GPU’s maximum output. As resolution increases, the CPU’s role diminishes, and the GPU’s memory bandwidth and capacity become the wall that prevents higher performance. For a 1080p target, the system is well-balanced, but for 1440p or 4K, the GPU is clearly overmatched.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Lockdown Protocol?

A: The data shows that 1920x1080 is the optimal resolution. The system achieves 114.4 FPS on Low and 80.3 FPS on Medium settings at 1080p, which are both playable. At 2560x1440, the best result is 80.9 FPS on Low, but this drops to 53.4 FPS on High, which is less consistent for competitive play.

Q: How does the Ryzen 5 5500 compare to its closest rival, the Intel Core i5-12500?

A: The benchmark data shows they are effectively tied. The Intel Core i5-12500 has an average score of 20897, while the AMD Ryzen 5 5500 has an average score of 20875, making the Intel chip only 0.1% faster. This negligible difference means there is no meaningful performance gap between them in this game.

Q: Can this combo handle Ultra settings in Lockdown Protocol?

A: At 1080p, Ultra settings yield an average of 50.0 FPS, which is borderline playable but not ideal for a fast-paced FPS. At 1440p, Ultra averages 40.2 FPS, and at 4K, it drops to 25.3 FPS. The data suggests that High settings at 1080p, with 70.4 FPS, are a more practical ceiling for this GPU.

Q: Why is the performance difference between Low and Ultra settings so large at 1080p?

A: The difference is 64.4 FPS, from 114.4 on Low to 50.0 on Ultra. This is primarily due to the GPU’s 4 GB VRAM and 192.0 GB/s bandwidth, which are insufficient to handle the increased texture and effect data at Ultra settings, causing a significant performance penalty.

Q: Is the CPU a bottleneck at 4K resolution?

A: No. The data shows that the frame rate drop from 1440p to 4K is much steeper than from 1080p to 1440p, which indicates the GPU is the limiting factor. The CPU has more than enough headroom to feed the GPU at 4K, but the RTX 3050 cannot render the frames fast enough.

Q: What is the overall ranking of this combo among tested systems?

A: This combination ranks 1493 out of 1637 tested combos, placing it in the lower quartile of all systems. This reflects the GPU’s limitations, as the CPU is comparatively more capable.

How This Combo Ranks

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3050 4 GB combination ranks 1493 out of 1637 tested combos in Lockdown Protocol. This places it in the bottom 9% of all systems, which is a low standing that reflects the GPU’s performance ceiling. The CPU’s average benchmark score is 20875, which puts it in the 79th percentile of all CPUs, showing it is a relatively capable processor. The GPU, however, sits at the 50th percentile of all GPUs, which is average, but its 4 GB memory capacity holds the system back.

This ranking suggests that while the CPU is not a weak link, the GPU prevents the system from competing with higher-tier configurations. The data indicates that the combo is significantly outclassed by systems with more powerful GPUs, as the rank is determined by the overall frame rates achieved. In practical terms, this means users of this combo will need to make compromises on settings to achieve acceptable performance, particularly at higher resolutions. The system is not designed for high-end gaming, but it can serve as a budget entry point for 1080p esports titles.

Measured FPS Breakdown

The measured FPS data provides a detailed look at how this system performs across all settings and resolutions. At 1920x1080, the system achieves its highest frame rates. On Low settings, it averages 114.4 FPS, which is the best result in the entire dataset. Medium settings reduce this to 80.3 FPS, and High settings further reduce it to 70.4 FPS. Ultra settings are the most demanding, yielding an average of 50.0 FPS. This range shows that 1080p is the most suitable resolution for this combo, offering playable frame rates even on High settings.

At 2560x1440, the performance drops noticeably. Low settings average 80.9 FPS, which remains smooth. Medium settings average 56.5 FPS, and High settings average 53.4 FPS. Ultra settings drop to 40.2 FPS, which is below the threshold for smooth gameplay in a fast-paced FPS. The data shows that 1440p is only viable on Low settings for competitive play, as higher settings introduce noticeable frame rate dips.

At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 51.1 FPS, Medium settings average 40.0 FPS, High settings average 33.6 FPS, and Ultra settings average 25.3 FPS. None of these results are ideal for an FPS game, as even the best 4K result is below 60 FPS. This confirms that 4K is not a realistic target for this hardware combination in Lockdown Protocol. The data overall shows a system that is best utilized at 1080p with Low to High settings, where it can deliver a competitive experience.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3050 4 GB in Lockdown Protocol

Resolution Settings Avg FPS
3840x2160 Low 51.1
3840x2160 Medium 40.0
3840x2160 High 33.6
3840x2160 Ultra 25.3
2560x1440 Low 80.9
2560x1440 Medium 56.5
2560x1440 High 53.4
2560x1440 Ultra 40.2
1920x1080 Low 114.4
1920x1080 Medium 80.3
1920x1080 High 70.4
1920x1080 Ultra 50.0

Lockdown Protocol with RTX 3050 4 GB + Other CPUs

See how Lockdown Protocol performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.