Inside

Inside

AVERAGE FPS
155
excellent

This combination delivers exceptional performance with an average of 155 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 67 70 112 140
1440p QHD 106 111 178 222
1080p Full HD 147 155 247 309

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 140
3840x2160 Medium 112
3840x2160 High 70
3840x2160 Ultra 67
2560x1440 Low 222
2560x1440 Medium 178
2560x1440 High 111
2560x1440 Ultra 106
1920x1080 Low 309
1920x1080 Medium 247
1920x1080 High 155
1920x1080 Ultra 147

Inside with Intel Core Ultra X7 368H + AMD Radeon 8060S, In-Depth Analysis

Inside is a 2016 puzzle platformer that places modest demands on modern hardware, and the measured results for the Intel Core Ultra X7 368H paired with the AMD Radeon 8060S reflect this. The data shows a configuration that is overwhelmingly GPU-bound at higher resolutions, yet capable of delivering extremely high frame rates at 1080p. With a combo rank of 1600 out of 2887 tested combinations, this pairing sits in the upper half of the database, indicating solid, if not top-tier, performance for this title. The following analysis breaks down the measured FPS data to explain how resolution and settings affect the experience, what the CPU and GPU each contribute, and which configurations offer the best playability.

Resolution Scaling

The FPS data reveals a clear and predictable scaling pattern as resolution increases, with the most significant drops occurring between 1080p and 1440p. At the High preset, the average frame rate falls from 155 FPS at 1920x1080 to 111 FPS at 2560x1440, a reduction of 44 FPS. Moving from 1440p to 4K (3840x2160) at High settings sees another drop of 41 FPS, landing at 70 FPS. This indicates that the rendering load scales almost linearly with pixel count, which is typical for a game like Inside that relies more on fill rate than complex geometry.

The scaling pattern strongly suggests the AMD Radeon 8060S is the primary limiting component as resolution climbs. At 1080p Low, the system produces 309 FPS, which is so high that the CPU is likely the bottleneck at that point, preventing even higher frame rates. However, by 1440p the GPU load increases enough to bring the average down to 222 FPS at Low settings, and at 4K Low it drops further to 140 FPS. This transition from CPU-bound to GPU-bound behavior is classic: the gap between Low and Ultra settings narrows as resolution increases, but the absolute FPS still falls due to pixel throughput demands.

The most telling data point for GPU limitation is the 4K Medium result, which shows an average of 112 FPS with a minimum of 95 FPS and a maximum of 128 FPS. This 33 FPS spread between minimum and maximum indicates that the GPU is working hard but maintaining consistency. In contrast, the 1080p Medium result shows a wider spread from 210 to 284 FPS, which is characteristic of CPU-side variations when the GPU has spare capacity. The scaling from 4K Low (140 FPS) to 4K High (70 FPS) is exactly a 2x reduction, confirming that the GPU's shading and memory bandwidth are the decisive factors at this resolution.

FAQ

Q: What is the best resolution for this combo to maintain a 60 FPS floor?

A: The data shows that at 4K with High settings, the average FPS is 70, and at 4K Ultra it is 67 FPS. Since no minimum FPS is recorded for these presets, it is likely they stay near the averages, making 4K viable for 60 FPS gaming. However, the 4K Medium preset provides a safer margin with a measured minimum of 95 FPS, ensuring no drops below 60 FPS.

Q: How does the Ultra preset compare to High at 1440p?

A: At 2560x1440, the High preset averages 111 FPS, while Ultra averages 106 FPS. The difference is only 5 FPS, suggesting that Ultra offers minimal visual gains for a small performance cost. The data indicates that High is the more efficient choice at this resolution.

Q: Is there any scenario where the CPU becomes the bottleneck?

A: At 1080p with Low settings, the system reaches 309 FPS on average. This extreme frame rate suggests the Intel Core Ultra X7 368H is likely limiting performance, as the GPU would have significant headroom at such a low resolution and preset. The 16-core, 16-thread CPU with a 5.00 GHz boost clock is capable, but even it has limits at sub-3ms frame times.

Q: What is the performance difference between Low and Ultra at 4K?

A: At 3840x2160, Low averages 140 FPS, while Ultra averages 67 FPS. This represents a 2.09x reduction in frame rate when moving from the lowest to the highest preset. The scaling is consistent with the GPU being the bottleneck, as the increased shading and texture work at Ultra directly impact pixel throughput.

Q: How does this combo rank among all tested systems for Inside?

A: The combo rank is 1600 out of 2887 tested combinations. This places it in the 55th percentile of all systems, meaning it outperforms a slight majority of configurations but is not in the top tier. This is consistent with a mid-range CPU and GPU pairing that handles the game well but does not dominate.

Q: Does the 4K Medium preset offer a better experience than 4K High?

A: Yes, the data shows 4K Medium averages 112 FPS with a minimum of 95 FPS, while 4K High averages 70 FPS with no recorded minimum. The Medium preset provides a 42 FPS advantage and a measured minimum that guarantees smooth playback, making it the superior choice for 4K unless specific High settings are required.

How This Combo Ranks

The combo rank of 1600 out of 2887 tested combinations places this system in the upper-middle tier for Inside. This is a notable position given the game's age and low system requirements; many older or less capable systems can run it well, so the ranking reflects the potential for high refresh rate play rather than mere playability. The Intel Core Ultra X7 368H holds an 87th percentile rank among all CPUs, and the AMD Radeon 8060S also holds an 87th percentile rank among all GPUs, indicating both components are well above average.

Looking at the CPU's nearest rivals, the Intel Core Ultra X7 368H has an average benchmark score of 40518, which is nearly identical to the Intel Core 7 253PE (40557, -0.1% delta) and the Intel Core 5 223PE (40585, -0.2% delta). It is also very close to the AMD Ryzen 9 7940H (40431, +0.2% delta) and the Intel Xeon 6507P (40426, +0.2% delta). This suggests the CPU is competitively positioned, but its performance in Inside is not the differentiator; the GPU handles the heavy lifting.

On the GPU side, the AMD Radeon 8060S has an average benchmark score of 55757, which is within 0.6% of the NVIDIA GeForce RTX 5080 (56083) and 0.1% of the AMD Radeon RX 6750 GRE 12 GB (55698). It is ahead of the AMD Radeon Pro W5700X (54828, +1.7%) and the NVIDIA GeForce RTX 4080 (54247, +2.8%). These rival comparisons are based on synthetic benchmarks, but the measured FPS in Inside shows this GPU is more than sufficient for the game's demands, especially at 1440p and below.

Settings Recommendations

For the best experience across all resolutions, the Medium preset is the standout choice based on the measured data. At 1920x1080, Medium averages 247 FPS with a minimum of 210 FPS, which is well above any display's refresh rate and provides headroom for consistent frame pacing. At 2560x1440, Medium averages 178 FPS with a minimum of 151 FPS, again ensuring smooth gameplay on high refresh rate monitors. Even at 4K, Medium averages 112 FPS with a minimum of 95 FPS, making it the only preset at that resolution with a recorded minimum that stays above 60 FPS.

The High preset is a reasonable alternative for those who want slightly better visuals without a major performance hit. At 1080p, High averages 155 FPS, which is still excellent, and at 1440p it averages 111 FPS, which is good for 100 Hz displays. However, at 4K, High drops to 70 FPS average, which is borderline for 60 FPS gaming and lacks a measured minimum to guarantee stability.

The Ultra preset offers the highest visual fidelity but comes with significant costs. At 1080p, Ultra averages 147 FPS, which is only 8 FPS lower than High, but at 1440p it drops to 106 FPS, and at 4K it falls to 67 FPS. Given that the visual differences between High and Ultra in a puzzle platformer like Inside are likely subtle, the data suggests that Medium or High offers the best balance. The Low preset, while hitting 309 FPS at 1080p, is not recommended for normal play as it sacrifices visual quality for frame rates that exceed practical needs.

Measured FPS Breakdown

The complete measured FPS data shows a consistent pattern across all resolutions and settings. At 1920x1080, the Low preset achieves an average of 309 FPS, Medium averages 247 FPS with a minimum of 210 and maximum of 284, High averages 155 FPS, and Ultra averages 147 FPS. The spread between Low and Ultra is 162 FPS, which is substantial, but even the lowest preset at this resolution is far above playable thresholds.

Moving to 2560x1440, the Low preset averages 222 FPS, Medium averages 178 FPS with a minimum of 151 and maximum of 205, High averages 111 FPS, and Ultra averages 106 FPS. The reduction from 1080p to 1440p is roughly 30% across all presets, which aligns with the increase in pixel count from 2.07 million to 3.69 million pixels. The Medium preset at 1440p still provides a 151 FPS minimum, which is excellent for high refresh rate gaming.

At 3840x2160, the Low preset averages 140 FPS, Medium averages 112 FPS with a minimum of 95 and maximum of 128, High averages 70 FPS, and Ultra averages 67 FPS. The jump from 1440p to 4K nearly halves the frame rates, reflecting the 2.25x increase in pixel count to 8.29 million. The Medium preset is the only one at 4K with a recorded minimum above 90 FPS, making it the clear recommendation for 4K displays.

CPU Role

The Intel Core Ultra X7 368H is a 16-core, 16-thread processor from the Core Ultra Series 3, based on the Panther Lake architecture and manufactured on a 3 nm process. It has a base clock of 2.00 GHz and a boost clock of 5.00 GHz, with a TDP of 25 W. The cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 18 MB of shared L3 cache. These specifications indicate a high-performance mobile chip that can handle demanding workloads.

In the context of Inside, the CPU's role is to feed the GPU with draw calls and handle game logic. The benchmark results show the CPU is exceptionally strong: it scores 28221 in Cinebench R23 multi-core and 3984 in single-core, with a Passmark single-thread score of 4005. The Passmark multithread score of 32956 and data compression score of 312927 further confirm its capabilities. At 1080p Low, the system hits 309 FPS, which is likely near the CPU's limit for this game, as the GPU would have significant headroom at such low settings.

The CPU's 87th percentile ranking among all CPUs, with an average benchmark score of 40518, places it just 0.1% below the Intel Core 7 253PE and 0.2% below the Intel Core 5 223PE. It is also 0.2% above the AMD Ryzen 9 7940H and Intel Xeon 6507P. These close margins suggest that the CPU is not the limiting factor in most scenarios for Inside, and its high single-thread performance ensures smooth frame pacing even at high frame rates.

GPU Role

The AMD Radeon 8060S is an integrated GPU based on the RDNA 3.5 architecture, built on a 4 nm process at TSMC. It features 2560 shading units, 160 texture mapping units, and 64 render output units, along with 40 ray tracing cores. The GPU has a base clock of 1295 MHz and a boost clock of 2900 MHz, with a TDP of 55 W. Its memory is system shared, meaning it uses the same LPDDR5X memory as the CPU, with bandwidth that is system dependent.

The GPU's compute capabilities are substantial: it delivers 14.85 TFLOPS of FP32 performance and a pixel rate of 185.6 GPixel/s, with a texture rate of 464.0 GTexel/s. These figures explain why the GPU can handle Inside at high frame rates. The 3DMark Steel Nomad DX12 score of 2162 and Geekbench OpenCL score of 84626 place it in the 87th percentile among all GPUs, with an average benchmark score of 55757.

In Inside, the GPU is the dominant factor at resolutions above 1080p. The data shows that at 4K, the difference between Low and Ultra is 73 FPS (140 to 67), which is a direct result of the GPU's shading and memory bandwidth limits. The GPU's nearest rival, the AMD Radeon RX 6750 GRE 12 GB, has a similar average score (55698, +0.1% delta), and the NVIDIA GeForce RTX 5080 is only 0.6% faster. This indicates that the Radeon 8060S is a high-end integrated solution that competes with discrete GPUs, and its performance in Inside reflects that, with the 4K Medium preset delivering 112 FPS average and a 95 FPS minimum.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

AMD Radeon 8060S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2900 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + AMD Radeon 8060S in Inside

Resolution Settings Avg FPS
3840x2160 Low 140.0
3840x2160 Medium 112.0
3840x2160 High 70.0
3840x2160 Ultra 67.0
2560x1440 Low 222.0
2560x1440 Medium 178.0
2560x1440 High 111.0
2560x1440 Ultra 106.0
1920x1080 Low 309.0
1920x1080 Medium 247.0
1920x1080 High 155.0
1920x1080 Ultra 147.0

Inside with iUltra X7 368H + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Other Games with iUltra X7 368H + 8060S

Explore FPS benchmarks for other games using this same hardware combination.