Inside

Inside

AVERAGE FPS
174
excellent

This combination delivers exceptional performance with an average of 174 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 78 125 156
1440p QHD 118 124 199 249
1080p Full HD 165 173 277 346

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 156
3840x2160 Medium 125
3840x2160 High 78
3840x2160 Ultra 74
2560x1440 Low 249
2560x1440 Medium 199
2560x1440 High 124
2560x1440 Ultra 118
1920x1080 Low 346
1920x1080 Medium 277
1920x1080 High 173
1920x1080 Ultra 165

Inside with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 3060 Ti delivers a performance profile in Inside that is defined by a stark contrast between the CPU's immense headroom and the GPU's mid-range capabilities. This combination ranks 1273rd out of 2887 tested combos, placing it in the 56th percentile of all systems, a position that reflects the significant bottleneck imposed by the graphics card at higher resolutions. The data indicates a system capable of exceptional frame rates at 1080p and 1440p, but one that requires careful settings management to maintain fluidity at 4K.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a TDP of 125 W. In a game like Inside, which is a 2D puzzle platformer from 2016, the computational demands on the CPU are typically minimal, and the benchmark results confirm this. The processor's 36 MB of shared L3 cache and dual-channel DDR5 memory support contribute to its high synthetic scores, but these do not translate into meaningful differences in this title.

The measured frame rates show virtually no CPU limitation. At 1080p with Low settings, the system produces 346 FPS, which is a figure that far exceeds the refresh rate of any standard monitor. This indicates that the CPU is not the limiting factor even at the lowest resolution, where CPU overhead is most pronounced. The processor's percentile rank of 96th among all CPUs, with an average benchmark score of 93785, underscores its position as a high-end component, but such power is largely untapped in Inside. The CPU's single-thread performance, as evidenced by a Cinebench R23 single-core score of 2439, is more than sufficient to handle the game's logic and physics.

The absence of any frame rate dips that could be attributed to CPU bottlenecks, even at the highest settings and lowest resolutions, suggests that the game's engine is not heavily threaded and relies on a single or few cores. The Core Ultra 7's substantial core count and high boost clock ensure that any processing demand is met with ease. The data shows that the CPU's role here is to provide a stable, unconstrained base, allowing the GPU to be the sole determinant of performance. The 24 threads are largely idle, but their presence ensures there is no scenario where the processor becomes a hindrance to the frame rate.

Settings Recommendations — which preset gives the best experience per the measured rows

Analyzing the measured FPS rows for this combination, the optimal settings depend heavily on the target resolution and refresh rate. At 1080p, the Ultra preset produces an average of 165 FPS, while High yields 173 FPS. The difference is marginal, but the High preset provides a 4.8% improvement in average frame rate. Given that the jump from High to Ultra also results in a slight performance loss, High is the recommended preset for 1080p to maximize the frame rate without a significant visual penalty, as the data does not show a correspondingly large increase in fidelity for the performance cost.

At 1440p, the High preset achieves an average of 124 FPS, while Ultra drops to 118 FPS. The gap narrows to 5%. For users with a 120 Hz or 144 Hz display, High is the safer choice to maintain a frame rate closer to the refresh rate ceiling. The Medium preset at 1440p produces 199 FPS, which is far beyond the need for smooth gameplay, but this suggests that the game is not graphically demanding at this resolution. The recommended balance is High, as it offers a substantial improvement over Medium's visual quality while still maintaining a frame rate well above 120 FPS.

At 4K, the situation changes. The High preset averages 78 FPS, while Ultra averages 74 FPS. Both are playable, but they are below the 90 FPS threshold often desired for high-refresh-rate gaming. The Medium preset, however, delivers 125 FPS, a significant 60% improvement over High. This makes Medium the recommended preset for 4K, as it provides a smooth, high-refresh-rate experience. The data clearly shows that the GPU is the limiting factor at this resolution, and reducing settings from High to Medium yields a far more substantial performance gain than the visual difference would suggest, making it the best experience per the measured rows.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling across resolutions is a textbook demonstration of a GPU-bound scenario. At 1080p with High settings, the average FPS is 173. Moving to 1440p, the average drops by 28% to 124 FPS. At 4K, the average falls to 78 FPS, a further 37% reduction from 1440p. This scaling pattern indicates that the RTX 3060 Ti is the primary performance limiter, as the CPU's performance headroom is not being exhausted.

The data for Low settings reinforces this conclusion. At 1080p Low, the system produces 346 FPS. At 1440p Low, it drops to 249 FPS, a 28% decrease. At 4K Low, it falls to 156 FPS, a 37% decrease from 1440p. The consistent percentage drops across settings suggest that the GPU's pixel throughput is the bottleneck. The RTX 3060 Ti's 8 GB of GDDR6 memory and 448.0 GB/s of bandwidth are being taxed, but the core clock and shading units are the primary constraints.

The frame rate drops are not linear with pixel count. From 1080p to 1440p, the pixel count increases by 78%, but the FPS drops by only 28%. From 1440p to 4K, the pixel count increases by 125%, and the FPS drops by 37%. This non-linear relationship suggests that the game's rendering is not purely pixel-bound, but the trend is clear. The GPU is the limiting component, and the CPU's high boost clock and core count are not contributing to any frame rate variations across resolutions. The system's performance is entirely dictated by the GPU's ability to render each frame.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination ranks 1273rd out of 2887 tested combos, placing it in the 56th percentile of all systems. This rank is a direct reflection of the RTX 3060 Ti's mid-range standing, as the CPU is in the 96th percentile. The data shows that this pairing is not optimized for a high rank; it is a configuration where a high-end CPU is paired with a mid-range GPU, resulting in an overall position that is dragged down by the graphics card.

The GPU's nearest rivals provide context for this ranking. The RTX 3060 Ti has an average benchmark score of 16129, with the AMD Radeon RX 9060 scoring 16014, a delta of 0.7%, making them nearly equivalent. The AMD Radeon Pro 5600M and AMD Radeon RX 5700 XT score 16351 and 16361, respectively, with deltas of -1.4%, indicating they are slightly faster. The AMD Radeon R9 370X scores 15862, a delta of 1.7%, making it slightly slower. This tight grouping of scores suggests that the RTX 3060 Ti is positioned in a crowded mid-range segment, and its performance in Inside is consistent with its synthetic benchmark results.

The combo's rank of 1273 is not a poor showing, but it is not a top-tier result. The system is capable of high frame rates at 1080p and 1440p, as shown by the measured data, but it is not competitive with systems featuring higher-end GPUs at 4K. The rank is a holistic measure across all games and settings, and for a game like Inside, the combination's performance is adequate but not outstanding. The CPU's high percentile does not boost the combo's rank, as the GPU's limitations cap the overall system performance.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3060 Ti is an Ampere-architecture GPU built on an 8 nm process by Samsung, with 17,400 million transistors on a 392 mm² die. It features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. The GPU's base clock is 1410 MHz, with a boost clock of 1665 MHz. It has 4864 shading units, 152 TMUs, and 80 ROPs. These specifications place it in the mid-range tier, and its percentile rank of 59th among all GPUs reflects this.

In Inside, the GPU's performance is the defining factor. At 4K Ultra, the average FPS is 74, which is a playable but not smooth frame rate for a fast-paced puzzle platformer. The GPU's 8 GB of VRAM is not a limiting factor, as the game's textures and assets are not demanding enough to exceed this capacity. The memory bandwidth of 448.0 GB/s is also sufficient, as the game does not require high-bandwidth data transfers.

The GPU's compute capabilities, such as its 16.20 TFLOPS of FP32 performance, are not fully utilized in this title, as Inside has relatively simple 2D rendering. The RT and tensor cores are irrelevant for this game. The GPU's role is purely to render the game's visuals, and its performance is consistent with its synthetic benchmarks, such as a PassMark G3D score of 20349. The data shows that the RTX 3060 Ti is the sole determinant of the frame rate, and its mid-range positioning is the reason the combo does not achieve higher frame rates at 4K.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of the system's performance across all resolutions and settings. At 1080p, the average frame rates are 346 FPS on Low, 277 FPS on Medium, 173 FPS on High, and 165 FPS on Ultra. The Medium preset shows a minimum of 235 FPS and a maximum of 318 FPS, indicating a stable frame time. The High and Ultra presets do not have min/max data, but the averages are close, suggesting the GPU is near its limit.

At 1440p, the average frame rates are 249 FPS on Low, 199 FPS on Medium, 124 FPS on High, and 118 FPS on Ultra. The Medium preset shows a minimum of 169 FPS and a maximum of 229 FPS. The drop from Low to Medium is 20%, while the drop from Medium to High is 38%, indicating a significant performance cost for higher visual quality. The Ultra preset is only 5% slower than High, showing a diminishing return on settings.

At 4K, the average frame rates are 156 FPS on Low, 125 FPS on Medium, 78 FPS on High, and 74 FPS on Ultra. The Medium preset shows a minimum of 106 FPS and a maximum of 144 FPS. The drop from Low to Medium is 20%, and the drop from Medium to High is 38%. The Ultra preset is 5% slower than High. This pattern is consistent across all resolutions, indicating that the High to Ultra transition is not worth the performance cost, while the Medium to High transition is substantial.

The data shows that the system can achieve over 100 FPS at 4K, but only on Low or Medium settings. For a game like Inside, the visual difference between Medium and High is noticeable, but the 60% frame rate improvement at 4K makes Medium the most data-driven choice for a high-refresh-rate display. The frame rates are consistently high, and the system never drops below 74 FPS in any measured configuration, ensuring a playable experience across all settings.

FAQ

*Q: What is the highest average frame rate this combo achieves in Inside?*

A: The highest average frame rate is 346 FPS, achieved at 1920x1080 resolution with Low settings.

*Q: Is this combo more CPU-bound or GPU-bound in Inside?*

A: The system is GPU-bound. The frame rate drops consistently from 1080p to 4K, and the CPU's high benchmark scores (96th percentile) are not reflected in the game's performance, indicating the RTX 3060 Ti is the limiting factor.

Q: What is the recommended settings preset for 4K gaming?

A: The Medium preset is recommended for 4K, as it delivers an average of 125 FPS, which is significantly higher than the 78 FPS on High, providing a smoother experience.

Q: How does this combo rank among all tested systems?

A: This combo ranks 1273rd out of 2887 tested combos, placing it in the 56th percentile of all systems.

Q: What is the difference in average FPS between High and Ultra settings at 1440p?

A: At 1440p, the High preset averages 124 FPS, while the Ultra preset averages 118 FPS, a difference of 6 FPS or approximately 5%.

Q: Does the GPU's 8 GB of VRAM cause any issues in this game?

A: No, the 8 GB of VRAM is not a limiting factor in Inside. The game's assets are not demanding enough to exceed this capacity, and the performance is consistent across all settings.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3060 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 156.0
3840x2160 Medium 125.0
3840x2160 High 78.0
3840x2160 Ultra 74.0
2560x1440 Low 249.0
2560x1440 Medium 199.0
2560x1440 High 124.0
2560x1440 Ultra 118.0
1920x1080 Low 346.0
1920x1080 Medium 277.0
1920x1080 High 173.0
1920x1080 Ultra 165.0

Inside with iUltra 7 270K Plus + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 3060 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.