Inside
This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 76 | 122 | 152 |
| 1440p QHD | 115 | 121 | 194 | 242 |
| 1080p Full HD | 160 | 168 | 269 | 337 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 7 270K Plus + AMD Radeon RX 6700 XT, In-Depth Analysis
The Intel Core Ultra 7 270K Plus paired with the AMD Radeon RX 6700 XT presents a fascinating study in bottleneck dynamics within the puzzle platformer Inside. This combination of a high-end 2026 processor with a 2021 mid-range graphics card yields frame rates that range from the sublime to the merely sufficient, depending entirely on the resolution and settings chosen. The data suggests a system that is exceptionally capable at 1080p, but which begins to show its graphical limitations as pixel count climbs, revealing a clear hierarchy in what limits performance in this specific title.
Resolution Scaling
The measured FPS data reveals a dramatic and consistent scaling pattern as resolution increases, pointing directly at the GPU as the primary performance arbiter in this game. At 1080p with High settings, the system produces an average of 168 FPS. Moving to 1440p High drops that figure to 121 FPS, a reduction of 28%. The jump to 4K High is even more punishing, resulting in 76 FPS—a further 37% decrease from the 1440p result. This steep decline is the classic signature of a GPU-bound scenario; the CPU has ample headroom, but the Radeon RX 6700 XT's rendering throughput is being taxed harder with each additional pixel.
The pattern holds across all settings presets. At Low settings, the frame rate falls from 337 FPS at 1080p to 242 FPS at 1440p (a 28% drop), and then to 152 FPS at 4K (a 37% drop from 1440p). This consistent ~28% and ~37% reduction between resolution tiers strongly suggests that the scaling is almost purely a function of pixel count, with no other system component creating a secondary bottleneck. The data implies that even at the lowest graphical fidelity, the GPU's fill rate and shading capabilities are the limiting factor once the resolution is raised.
This behavior indicates that the limiting component in this combo is overwhelmingly the graphics card. The Intel Core Ultra 7 270K Plus, with its 24 cores and 5.50 GHz boost clock, is more than capable of feeding the GPU at 1080p, but the RX 6700 XT simply cannot maintain the same level of performance as the workload increases. The 4K Ultra result of 72 FPS, compared to the 1080p Ultra result of 160 FPS, underscores this point. The game is scaling in a way that suggests the CPU is rarely, if ever, the constraining factor, making the GPU the definitive performance ceiling for this pairing.
CPU Role
The Intel Core Ultra 7 270K Plus is a formidable processor on paper, and the benchmark results confirm its high-end standing. With 24 cores and 24 threads, a base clock of 3.70 GHz, and a boost clock of 5.50 GHz, it posts a Cinebench R23 multi-core score of 44,253 and a single-core score of 2,439. Its PassMark single-thread score of 5,068 and multi-thread score of 68,574 place it in the 96th percentile of all CPUs, indicating it is a top-tier performer. However, in the context of Inside, its role is largely to stay out of the way.
The game’s results show that the CPU is not the bottleneck, even at 1080p Low where the system pushes 337 FPS. At this extreme frame rate, a weaker processor would likely struggle to keep up with the game's logic and draw calls. The Core Ultra 7 270K Plus, however, has sufficient single-thread performance to handle these tasks, as evidenced by its high single-core scores. The data does not show any frame rate plateau that would indicate a CPU limit; instead, the FPS scales predictably with resolution, which is a hallmark of a GPU-bound workload.
The processor's massive multi-core capability, while impressive in synthetic benchmarks, is largely irrelevant for this specific title. Inside is a puzzle platformer with a linear progression, and it is unlikely to leverage the full 24-core potential of this CPU. The performance is defined by the GPU. The CPU's high average benchmark score of 93,785 and its placement near the AMD EPYC 4564P (95,183, -1.5%) and Intel Xeon 6520P (93,786, 0%) in the rankings are more indicative of its server-class compute power, but this power is underutilized in this gaming scenario. The data implies the CPU is providing a stable, high-frequency foundation that allows the GPU to be the sole determinant of performance.
Settings Recommendations
Analyzing the measured rows, the optimal experience depends heavily on the target resolution and refresh rate. At 1080p, the system is so powerful that even the Ultra preset delivers an average of 160 FPS, making it the clear choice for users with high-refresh-rate monitors. The jump from High (168 FPS) to Ultra (160 FPS) costs only 8 FPS, which is a negligible difference for the potential visual fidelity gains. The Medium preset at 269 FPS is unnecessary unless the user has a 240Hz+ display, as the visual downgrade is not worth the extra frames.
At 1440p, the decision becomes more nuanced. The High preset delivers a solid 121 FPS, which is excellent for most gaming scenarios. The Ultra preset drops to 115 FPS, a 5% reduction that is hardly noticeable in a game like this. Both are playable, but High offers a slightly better balance of performance and quality. The Medium preset at 194 FPS is again overkill for most displays, but it does provide a massive performance headroom if a 165Hz or higher monitor is in use. The data suggests that High is the sweet spot for 1440p, offering a near-identical experience to Ultra at a lower performance cost.
The 4K resolution is where sacrifices must be made. The High preset yields 76 FPS, which is playable but not ideal for a smooth experience. The Medium preset at 122 FPS is the standout performer here, offering a significant 60% performance increase over High while likely maintaining a high level of visual quality. The Ultra preset at 72 FPS is marginally slower than High and offers no tangible benefit. For 4K, the Medium preset is the clear recommendation, as it is the only setting that comfortably exceeds the 60 FPS threshold while maintaining a high frame rate. Low at 152 FPS is an option for competitive play, but it defeats the purpose of the higher resolution.
How This Combo Ranks
The combination of the Intel Core Ultra 7 270K Plus and the AMD Radeon RX 6700 XT ranks 1,367 out of 2,887 tested combos in this game. This places it in the 53rd percentile of all systems, indicating it is a decidedly mid-pack performer when considering the entire spectrum of hardware configurations. This ranking is somewhat surprising given the strength of the CPU, but it is a direct consequence of the GPU's mid-range status relative to the current market.
The ranking suggests that while this system is far from weak, it is outclassed by many other pairings that feature more powerful graphics cards. The 1,367th rank implies that a significant number of tested combos, likely those with higher-end GPUs like the RTX 3090 or RTX 4070 Mobile (which are direct rivals to the RX 6700 XT), achieve higher frame rates in this game. The CPU's high percentile ranking (96th) does not boost the combo's position because the game is not CPU-bound. The bottleneck is the GPU, and the combo rank reflects this, placing it in the middle of the pack based on overall gaming performance rather than CPU compute potential.
This mid-pack position is a critical insight. It demonstrates that for gaming, the GPU is the dominant factor in this pairing. A system with a weaker CPU but a stronger GPU would likely rank higher in Inside. The data implies that the Core Ultra 7 270K Plus is almost overkill for this title, as its advanced architecture and core count provide no tangible benefit over a less expensive processor when paired with the RX 6700 XT. The combo rank serves as a caution that raw CPU power does not translate directly to gaming performance, especially in a GPU-limited scenario.
GPU Role
The AMD Radeon RX 6700 XT is the defining component in this configuration. Its 12 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 384.0 GB/s, which is sufficient for the textures and assets in Inside. The GPU's boost clock of 2581 MHz and game clock of 2424 MHz are relatively high, contributing to its strong performance. Its PassMark G3D score of 19,786 and 3DMark Steel Nomad DX12 score of 2,435 position it as a capable 1440p card, and the data confirms this, but also exposes its limits at higher resolutions.
The GPU's role as the bottleneck is clear in the scaling data. The frame rate drops are directly proportional to the increase in pixel count, which is a pure GPU workload. The RX 6700 XT's pixel rate of 165.2 GPixel/s and texture rate of 413.0 GTexel/s are being fully utilized, and they are the limiting factors. At 4K, the GPU is working much harder to fill the screen, which is why we see the average FPS drop to 76 at High settings. The 12 GB VRAM is not a limiting factor here, as the game is likely not exceeding that capacity, but the shading and rasterization power of the GPU is.
The performance of the RX 6700 XT places it at the 72nd percentile of all GPUs, with an average benchmark score of 27,425. It sits directly alongside the NVIDIA GeForce RTX 3090 (27,565, -0.5%) and the RTX 4070 Mobile (27,435, 0%) in the rankings. This suggests that, on average, it trades blows with these cards. However, in Inside, its performance is what it is: a mid-range card that can handle 1080p and 1440p with ease, but which requires settings compromises to achieve a smooth 4K experience. The GPU is the master of this system's gaming destiny, and the data shows it is a competent, but not exceptional, performer for the task.
Measured FPS Breakdown
The complete dataset provides a clear picture of performance across all settings and resolutions. At 1080p, the system is exceptionally fast. The Low preset delivers an average of 337 FPS, the Medium preset averages 269 FPS (min 229, max 310), the High preset averages 168 FPS, and the Ultra preset averages 160 FPS. All presets are highly playable, with even the most demanding settings exceeding 144 FPS.
At 1440p, performance remains strong. The Low preset averages 242 FPS, the Medium preset averages 194 FPS (min 165, max 223), the High preset averages 121 FPS, and the Ultra preset averages 115 FPS. This resolution offers a great balance, with High being the recommended setting for a smooth, high-quality experience.
At 4K, the GPU's limitations become apparent. The Low preset averages 152 FPS, which is surprisingly high and shows the game's scalability. The Medium preset averages 122 FPS (min 103, max 140), making it the best option for 4K gaming. The High preset drops to 76 FPS, and the Ultra preset falls to 72 FPS. The data shows a clear performance cliff between the Medium and High presets at 4K, indicating a significant increase in rendering complexity that the GPU cannot handle as efficiently.
FAQ
Q: Is this system overkill for playing Inside at 1080p?
A: Yes, the data suggests it is. At 1080p Ultra, the combo produces an average of 160 FPS, which far exceeds the refresh rate of most standard monitors. The CPU and GPU combination is so powerful at this resolution that it is not being challenged, indicating that a less powerful system could achieve a similar experience.
Q: What is the best settings preset for a 4K monitor?
A: The Medium preset is the clear winner at 4K. It delivers an average of 122 FPS, which is over 60% faster than the High preset's 76 FPS. The jump from Medium to High carries a massive performance penalty that is not worth the potential visual gains, making Medium the optimal choice for a smooth 4K experience.
Q: Is the Intel Core Ultra 7 270K Plus holding back the Radeon RX 6700 XT?
A: No, the benchmark data indicates the CPU is not the limiting factor. The frame rates scale consistently with resolution, which is a sign of a GPU-bound workload. The CPU's high single-core scores (5,068 PassMark) suggest it has ample performance to feed the GPU, and it does not appear to be a bottleneck in this title.
Q: How does this combo rank compared to all other tested systems?
A: The combo ranks 1,367 out of 2,887 tested combinations. This places it in the 53rd percentile, meaning it performs better than about half of all tested systems but is outclassed by many others, likely those with more powerful GPUs.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: The difference is minimal. At 1440p, the High preset averages 121 FPS, while the Ultra preset averages 115 FPS. This is a mere 5% difference, making High the more efficient choice as it offers nearly identical performance to Ultra with less demand on the GPU.
Q: Does the 12 GB of VRAM on the RX 6700 XT cause any issues in this game?
A: Based on the measured data, there is no evidence of VRAM-related performance issues. The frame rates are consistent and scale predictably with resolution and settings, which indicates that the 12 GB of GDDR6 memory is sufficient for the game's requirements, even at 4K with High settings.
Hardware Specifications
Intel Core Ultra 7 270K Plus
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 6700 XT in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 152.0 |
| 3840x2160 | Medium | 122.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 72.0 |
| 2560x1440 | Low | 242.0 |
| 2560x1440 | Medium | 194.0 |
| 2560x1440 | High | 121.0 |
| 2560x1440 | Ultra | 115.0 |
| 1920x1080 | Low | 337.0 |
| 1920x1080 | Medium | 269.0 |
| 1920x1080 | High | 168.0 |
| 1920x1080 | Ultra | 160.0 |
Inside with iUltra 7 270K Plus + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 6700 XT + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.