Inside

Inside

AVERAGE FPS
284
excellent

This combination delivers exceptional performance with an average of 284 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 131 138 220 275
1440p QHD 209 219 350 404
1080p Full HD 290 305 417 451

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 275
3840x2160 Medium 220
3840x2160 High 138
3840x2160 Ultra 131
2560x1440 Low 404
2560x1440 Medium 350
2560x1440 High 219
2560x1440 Ultra 209
1920x1080 Low 451
1920x1080 Medium 417
1920x1080 High 305
1920x1080 Ultra 290

Inside with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5080, In-Depth Analysis

The Intel Core Ultra 7 265K paired with the NVIDIA GeForce RTX 5080 is an exceptionally strong combination for Inside, a 2016 puzzle platformer that is far more demanding at high refresh rates than its minimalist art style suggests. The measured frame rates across all resolutions and settings presets indicate that this system is never the bottleneck; instead, the game's engine and the CPU's single-thread performance define the upper limits. This pairing sits in the top 1.4% of all tested combinations for this title, making it a definitive high-end choice for anyone seeking maximum fluidity in this specific game.

Resolution Scaling

The FPS data reveals a clear and predictable scaling pattern as resolution increases, but with an interesting twist that highlights the game's CPU-bound nature at lower resolutions. At 1080p with Low settings, the combo achieves 451 FPS. Moving to 1440p Low drops this to 404 FPS, a 10.4% reduction. At 4K Low, the average falls to 275 FPS, which is a 39% drop from the 1080p figure and a 31.9% drop from 1440p. This is a significant scaling penalty, suggesting that at Low settings, the GPU is still not the primary constraint; the CPU's ability to feed the frame pipeline is.

The pattern shifts when looking at higher settings presets. With High settings, the 1080p average is 305 FPS. At 1440p High, it drops to 219 FPS, a 28.2% decrease. At 4K High, the average is 138 FPS, a 54.8% decrease from 1080p and a 37% decrease from 1440p. This steeper drop-off indicates that the GPU is starting to become more relevant as settings increase, but the sheer magnitude of the frame rates still points to a system with massive headroom.

The Medium preset provides the most granular data, including min and max FPS. At 1080p Medium, the average is 417 FPS with a minimum of 354 FPS and a maximum of 479 FPS. At 1440p Medium, the average drops to 350 FPS, with a min of 298 FPS and a max of 403 FPS. At 4K Medium, the average is 220 FPS, with a min of 187 FPS and a max of 253 FPS. The spread between min and max is relatively tight, indicating stable frame pacing even when the resolution increases.

The most telling comparison is between the Low and Ultra presets. At 1080p, Low yields 451 FPS while Ultra yields 290 FPS, a 35.7% performance penalty for maxing out the visual features. At 1440p, the gap is similar: 404 FPS versus 209 FPS, a 48.3% penalty. At 4K, Low produces 275 FPS while Ultra produces 131 FPS, a 52.4% penalty. This demonstrates that the Ultra preset's additional effects—likely including higher-quality shadows, post-processing, and particle effects—are disproportionately expensive on the GPU, even on a card as powerful as the RTX 5080.

The data suggests that the limiting component changes depending on the target. At 1080p and 1440p with Low or Medium settings, the CPU's single-thread performance is the ceiling. The RTX 5080 has plenty of headroom to render these frames, but the game engine cannot process the scene fast enough to exceed those numbers. At 4K with Ultra settings, the GPU becomes the limiting factor, as the raw pixel fill rate and shading demands of the RTX 5080 start to cap the output. For most users, this means the system will deliver a buttery-smooth experience at any resolution, but the most demanding 4K Ultra configuration is where the GPU's workload is most visible.

How This Combo Ranks

The combo's ranking in Inside is exceptionally high. It is positioned at number 52 out of 3716 tested combinations, placing it in the 98.6th percentile. This means that only 51 other CPU-GPU pairings in the database have produced higher average frame rates in this specific game. Given the game's release date in 2016, this confirms how far hardware has come, and how well the Core Ultra 7 265K and RTX 5080 work together to eliminate any potential frame rate limitations.

This ranking is particularly notable because the CPU and GPU individually have moderate percentiles relative to all other parts. The Core Ultra 7 265K holds a 94th percentile ranking among all CPUs, while the RTX 5080 holds an 87th percentile ranking among all GPUs. Yet, when combined in this game, they achieve a top-1.4% result. This synergy indicates that Inside is not a demanding title for modern flagship hardware, and the combination's high rank is a reflection of both components being powerful enough to push the game engine to its limits.

The nearest CPU rivals in synthetic benchmarks provide context for the processor's capability. The Core Ultra 7 265K has an average benchmark score of 70879, which is nearly identical to the Intel Xeon 6511P's 71051 (a 0.2% difference) and the Intel Xeon Platinum 8270's 71370 (a 0.7% difference). It is slightly ahead of the Intel Core i7-14700KF, which scores 70163 (a 1% advantage), and the AMD Ryzen 7 9700F, which scores 69996 (a 1.3% advantage). These small deltas show that the 265K is positioned at the top of the pack for general compute, but its real strength in Inside likely comes from its high boost clock.

For the GPU, the RTX 5080's average benchmark score of 56083 places it just ahead of the AMD Radeon 8060S (55757, a 0.6% delta) and the AMD Radeon RX 6750 GRE 12 GB (55698, a 0.7% delta). It trails the AMD Radeon RX 9070 GRE, which scores 57367, by 2.2%. These results are from synthetic tests, but they confirm that the RTX 5080 is a high-tier GPU. In Inside, the combination's rank of 52 out of 3716 suggests that the RTX 5080's raw power is more than sufficient to handle the game's graphics workload, even at 4K.

FAQ

*Q: What is the maximum average FPS achievable with this combo in Inside?*

A: The highest measured average frame rate is 451 FPS, achieved at 1920x1080 resolution with Low settings. This is the peak performance ceiling for this pairing in the tested configurations.

Q: Can this system maintain a stable 144 FPS at 4K resolution?

A: Yes. At 4K with High settings, the average is 138 FPS, which is slightly under 144. However, at 4K Medium, the average jumps to 220 FPS, with a minimum of 187 FPS, ensuring a stable experience well above 144 FPS. The 4K Ultra preset averages 131 FPS, so users targeting 144 FPS should use Medium or High settings.

Q: How does the CPU's core count affect performance in this game?

A: The Core Ultra 7 265K has 20 cores and 20 threads. Inside is not a heavily multi-threaded title, so the game likely relies on a few high-frequency cores. The CPU's 5.50 GHz boost clock is more relevant than its core count for achieving the highest frame rates, particularly at lower resolutions where the CPU is the limiting factor.

Q: What is the difference in performance between the Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset averages 404 FPS, while the Ultra preset averages 209 FPS. This represents a 48.3% reduction in frame rate when enabling the highest visual quality settings, indicating that the Ultra preset's effects are computationally expensive.

Q: Is the RTX 5080's 16 GB of memory a factor in this game?

A: The RTX 5080 features 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s of bandwidth. For Inside, a game from 2016, this memory configuration is far more than adequate. The benchmark data shows no signs of memory-related stuttering, with minimum FPS figures remaining high even at 4K Medium.

Q: How does this combo compare to others in the database?

A: This pairing is ranked 52nd out of 3716 tested combos for Inside, placing it in the top 1.4%. This is significantly higher than the individual percentile rankings of the CPU (94th) and GPU (87th), suggesting the game is not demanding enough to stress either component fully.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all three major resolutions and four settings presets.

1920x1080 (1080p):

  • Low: Average 451 FPS
  • Medium: Average 417 FPS, Minimum 354 FPS, Maximum 479 FPS
  • High: Average 305 FPS
  • Ultra: Average 290 FPS

At 1080p, the system is overwhelmingly CPU-bound. The jump from Low to Medium costs 34 FPS, but the jump from Medium to High costs 112 FPS, which is a substantial penalty. The difference between High and Ultra is only 15 FPS, suggesting that the Ultra preset's additional effects are not as impactful at this resolution, or that the CPU is preventing the GPU from showing the full difference. The minimum FPS of 354 at Medium is higher than the average FPS of many lower-end systems, indicating exceptional frame stability.

2560x1440 (1440p):

  • Low: Average 404 FPS
  • Medium: Average 350 FPS, Minimum 298 FPS, Maximum 403 FPS
  • High: Average 219 FPS
  • Ultra: Average 209 FPS

At 1440p, the scaling is more pronounced. The Low to Medium drop is 54 FPS, which is a 13.4% reduction. The Medium to High drop is 131 FPS, a 37.4% reduction, showing that the High preset introduces significant GPU workload. The High to Ultra drop is only 10 FPS, which is minimal. The minimum FPS at Medium is 298, which is still exceptionally high and would be suitable for any high-refresh-rate monitor.

3840x2160 (4K):

  • Low: Average 275 FPS
  • Medium: Average 220 FPS, Minimum 187 FPS, Maximum 253 FPS
  • High: Average 138 FPS
  • Ultra: Average 131 FPS

At 4K, the GPU's workload becomes the dominant factor. The Low to Medium drop is 55 FPS, a 20% reduction. The Medium to High drop is 82 FPS, a 37.3% reduction, and the High to Ultra drop is just 7 FPS. The minimum FPS at 4K Medium is 187, which is still well above the 144 Hz refresh rate target. The 4K High preset's 138 FPS average is just under 144 FPS, making Medium the better choice for a locked 144 Hz experience at this resolution.

The Medium preset is the only one with complete min/max data across all resolutions, allowing for a direct comparison of frame pacing. At 1080p, the spread is 125 FPS (354 to 479). At 1440p, the spread is 105 FPS (298 to 403). At 4K, the spread is 66 FPS (187 to 253). This tightening of the frame time variance as resolution increases indicates that the GPU is becoming more consistently busy, which is typical for a system transitioning from a CPU-bound to a GPU-bound state.

Settings Recommendations

Based on the measured data, the optimal settings preset depends entirely on the user's display refresh rate and resolution preference.

For users with a 1080p or 1440p monitor capped at 144 Hz, the High preset is the most sensible choice. At 1080p High, the system produces 305 FPS, and at 1440p High, it produces 219 FPS. Both are well above 144 FPS, leaving substantial headroom for any background tasks or future driver overhead. The Ultra preset at these resolutions yields 290 FPS and 209 FPS respectively, which is a marginal difference. However, the visual improvements from High to Ultra are typically subtle in this game, so the extra performance headroom from High is more valuable.

For 4K users with a 144 Hz display, the Medium preset is the clear recommendation. It delivers a 220 FPS average with a 187 FPS minimum, ensuring that the frame rate never dips below the refresh rate target. The High preset's 138 FPS average is dangerously close to the 144 FPS cap, and any minor scene complexity could cause a dip below it. The Ultra preset's 131 FPS average is even less suitable for high-refresh-rate gaming, though it would be perfectly fine for a 120 Hz display.

For users with a 240 Hz or higher refresh rate monitor at 1080p, the Low preset is the only way to approach the display's maximum capability. The 451 FPS average at 1080p Low is a massive number, but it comes at the cost of visual fidelity. The Medium preset's 417 FPS average is a better balance, offering a 34 FPS reduction for noticeably better visuals. At 1440p, the Low preset's 404 FPS is the only configuration that comes close to 360 Hz or higher refresh rates, making it the choice for competitive or esports-style play.

The data strongly suggests that the Medium preset is the "sweet spot" for this game on this hardware. It provides the best combination of high average FPS and stable minimum FPS across all resolutions. The difference between Medium and High is a significant 37% frame rate drop at 1440p, while the visual quality difference between these two presets in a game like Inside is often minimal due to its dark, atmospheric art style. Users prioritizing frame rate above all else should stick to Medium, while those with lower refresh rate displays (60-120 Hz) can safely enable High or Ultra without any perceptible issues.

CPU Role

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. Its base clock is 3.90 GHz, and it boosts to 5.50 GHz. This high boost clock is the most critical specification for Inside, as the game is likely single-thread or lightly-threaded. The benchmark data supports this: at 1080p Low, the system hits 451 FPS, a figure that is only achievable if the CPU can process the game's logic and submit draw calls faster than the GPU can render them.

The CPU's synthetic benchmark scores reinforce its top-tier status. In Cinebench R23, it scores 35850 in multi-core and 2020 in single-core. The single-core score of 2020 is particularly relevant for gaming. In Geekbench, it scores 23085 multi-core and 2713 single-core. These scores place it in the 94th percentile of all CPUs, with an average benchmark score of 70879. Its nearest rivals in the database include the Intel Xeon 6511P (71051, 0.2% faster), the Intel Xeon Platinum 8270 (71370, 0.7% faster), the Intel Core i7-14700KF (70163, 1% slower), and the AMD Ryzen 7 9700F (69996, 1.3% slower). These small deltas mean the 265K is at the very top of the performance tier.

The CPU's memory support is DDR5 with dual-channel configuration, providing 102.4 GB/s of bandwidth. For Inside, this bandwidth is more than sufficient. The CPU also features 30 MB of shared L3 cache and 3 MB of L2 cache per core, which helps with game asset streaming and physics calculations. The 20 cores are arranged in a hybrid configuration, but the game's engine likely does not utilize all of them effectively. Instead, the 5.50 GHz boost clock on the performance cores is what allows the system to exceed 400 FPS at 1080p.

The CPU's role becomes less prominent as resolution increases. At 4K Ultra, the average FPS drops to 131, which is a 71% reduction from the 1080p Low figure. This indicates that the GPU is now the bottleneck, and the CPU's high frequency is no longer the limiting factor. The RTX 5080's 10752 shading units and 112 ROPs are being fully utilized at this setting, and the CPU has ample time to prepare frames. The data shows a clear handoff: the CPU dominates at low resolutions and settings, while the GPU takes over at high resolutions and settings. For this game, the Core Ultra 7 265K's combination of high single-thread performance and substantial multi-core capability ensures it never holds back the RTX 5080, regardless of the configuration chosen.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 275.0
3840x2160 Medium 220.0
3840x2160 High 138.0
3840x2160 Ultra 131.0
2560x1440 Low 404.0
2560x1440 Medium 350.0
2560x1440 High 219.0
2560x1440 Ultra 209.0
1920x1080 Low 451.0
1920x1080 Medium 417.0
1920x1080 High 305.0
1920x1080 Ultra 290.0

Inside with iUltra 7 265K + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5080 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.