Inside

Inside

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 47 78 99
1440p QHD 77 78 126 159
1080p Full HD 106 111 178 218

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 78
3840x2160 High 47
3840x2160 Ultra 46
2560x1440 Low 159
2560x1440 Medium 126
2560x1440 High 78
2560x1440 Ultra 77
1920x1080 Low 218
1920x1080 Medium 178
1920x1080 High 111
1920x1080 Ultra 106

Inside with Intel Core Ultra 7 265K + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The pairing of the Intel Core Ultra 7 265K with the NVIDIA GeForce GTX 1660 Ti creates a significant imbalance in Inside, a 2016 puzzle platformer. The data reveals a system where the CPU's immense processing headroom is largely irrelevant to the final frame rate, leaving the GPU as the sole arbiter of performance across all tested configurations. This analysis dissects the measured results, placing the component roles and the resulting frame rates in context.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265K is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process. Its specifications, including a base clock of 3.90 GHz and a boost clock of 5.50 GHz, place it in the top percentile of available CPUs, with a percentileVsAllCpus of 97. In synthetic benchmarks, it achieves a Cinebench R23 multi-core score of 50009 and a single-core score of 7060, indicating exceptional capability in both multi-threaded and lightly-threaded workloads.

However, the benchmark results from Inside suggest that the game's engine does not leverage this power. The frame rates across all resolutions and settings are primarily dictated by the GPU, not the CPU. The data shows that even at 1080p Low, where CPU bottlenecks are most likely to appear, the system pushes 218 FPS, a figure that is far below the CPU's theoretical ceiling. The CPU's nearest rivals, such as the Intel Core Ultra 7 265KF (deltaPct -0.2) and the Intel Core i9-14900KF (deltaPct -0.2), show virtually identical average benchmark scores, confirming that the 265K is at the top of its class, but this performance class is not a limiting factor in this specific game. The processor is effectively idle, waiting for the graphics card to deliver its next frame.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1660 Ti, a Turing-architecture GPU on a 12 nm process, is the definitive performance bottleneck in this configuration. With 6 GB of GDDR6 memory on a 192-bit bus, it offers 288.0 GB/s of bandwidth. Its base clock of 1500 MHz and boost clock of 1770 MHz are typical for its class. The GPU's percentileVsAllGpus is 55, meaning it is an average performer relative to all other graphics cards, and its nearest rivals include the AMD Radeon RX 570X (deltaPct 0.4) and the NVIDIA Tesla K10 (deltaPct -0.7), which are similarly mid-range.

The impact of this GPU is clear in the data. As settings increase, the frame rate drops dramatically, indicating that the GPU's shading units, texture mapping units, and raster operations pipelines are being saturated. Its synthetic scores, such as a Passmark G3D score of 12871, are modest, and the game's results reflect this. The GTX 1660 Ti is an end-of-life product, and its age is a primary factor in the performance ceiling observed in Inside. The GPU is the component that determines whether the game is playable at high settings or require compromises.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear and consistent pattern of degradation as resolution increases, which is a classic indicator of a GPU-bound scenario. Moving from 1920x1080 to 3840x2160 at High settings, the average frame rate drops from 110.8 FPS to 47.3 FPS, a reduction of more than half. This scaling is not linear, but the trend is unmistakable.

At Low settings, the drop is even more pronounced in absolute terms, going from 218 FPS at 1080p to 98.8 FPS at 4K. This indicates that even when the GPU is given the least amount of work, it still struggles to maintain high frame rates as pixel count increases. The CPU's role in this scaling is nearly non-existent; a more powerful GPU would show a smaller relative drop as the CPU begins to take over the bottleneck at lower resolutions. The data implies that the GTX 1660 Ti's fill rate and memory bandwidth are insufficient to handle the 4K pixel workload, confirming it as the limiting component.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance across all combinations.

At 1920x1080, the system is capable of high frame rates. Low settings yield an average of 218 FPS, while Medium produces 177.6 FPS. High settings see a significant drop to 110.8 FPS, and Ultra is the most demanding, with an average of 106.2 FPS. This shows a substantial performance gap between Medium and High, suggesting that High enables effects that are costly for the GPU.

Moving to 2560x1440, the trend continues. Low settings deliver 158.5 FPS, Medium drops to 125.8 FPS, and High and Ultra are closely matched at 77.7 FPS and 77.2 FPS, respectively. The convergence of High and Ultra at this resolution suggests the GPU is becoming the primary constraint, with the added visual features of Ultra having a minimal impact on frame rate.

At 3840x2160, the GPU is heavily taxed. Low settings average 98.8 FPS, Medium drops to 78.3 FPS, and High and Ultra are nearly identical at 47.3 FPS and 46.1 FPS. The difference between High and Ultra at 4K is negligible, indicating that the GPU is fully saturated and cannot handle the additional load of Ultra settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the benchmark database, this specific combination of the Intel Core Ultra 7 265K and the NVIDIA GeForce GTX 1660 Ti ranks 1434 out of 1671 tested combos for Inside. This rank of 1434 places the system in the bottom 15% of all combinations, which is a direct reflection of the GPU's limitations.

The data implies that the CPU is not contributing to this low rank; in fact, it is likely holding the combo back from being even lower. The rank is a measure of the overall system performance, and the GTX 1660 Ti is the weak link. A system with a more balanced, mid-range CPU would likely achieve a similar rank, as the GPU would still be the bottleneck. This ranking highlights the mismatch between the high-end CPU and the mid-range GPU, resulting in a system that is far less capable than its processor would suggest.

FAQ

*Q: What is the best resolution to play Inside with this hardware for a smooth experience?*

A: The data shows that 1920x1080 at Medium settings yields an average of 177.6 FPS, which is well above the threshold for smooth gameplay. At 2560x1440, Low settings are needed to achieve a high frame rate, while 4K is generally too demanding for high refresh rates.

Q: Is the Intel Core Ultra 7 265K the reason for the low frame rates at 4K?

A: No. The benchmark results indicate that the GPU is the limiting factor. The CPU's performance is not a bottleneck, as frame rates scale with GPU load (settings and resolution) rather than CPU capabilities.

Q: How much of a performance difference is there between High and Ultra settings at 1080p?

A: The difference is minimal. At 1920x1080, High settings average 110.8 FPS, while Ultra averages 106.2 FPS, a difference of less than 5% in favor of High.

Q: Can this system achieve 60 FPS at 2560x1440?

A: Yes, but only with lower settings. At 2560x1440, Medium settings produce an average of 125.8 FPS, which is above 60 FPS. However, High and Ultra settings drop below 60 FPS, with averages of 77.7 and 77.2 FPS, respectively, so 60 FPS is achievable only on Medium or lower.

Q: What is the most noticeable performance drop across the settings?

A: The most significant drop occurs between Medium and High at 1920x1080, where the average frame rate falls from 177.6 FPS to 110.8 FPS, a reduction of roughly 38%.

Q: How does this combo compare to other systems in the database?

A: This combo ranks 1434 out of 1671 tested combinations, placing it in the bottom 15% of all systems tested for Inside. This is due to the GPU's performance, not the CPU.

Settings Recommendations

Based on the measured FPS rows, the optimal experience depends on the target resolution. For 1080p, the Medium preset delivers an excellent balance, providing an average of 177.6 FPS, which is a significant jump from the 110.8 FPS of High, with likely minimal visual difference in a game like Inside. For 1440p, the Medium preset is still the best choice, offering 125.8 FPS, which is a comfortable margin above 60 FPS. At 4K, the data suggests that High and Ultra are not viable for smooth play, with averages below 50 FPS. The Low preset is the only option that provides a playable frame rate, averaging 98.8 FPS. Therefore, the Medium preset is the recommended choice for the best performance-to-visual quality ratio at both 1080p and 1440p, while Low is the only sensible option for 4K.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce GTX 1660 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 98.8
3840x2160 Medium 78.3
3840x2160 High 47.3
3840x2160 Ultra 46.1
2560x1440 Low 158.5
2560x1440 Medium 125.8
2560x1440 High 77.7
2560x1440 Ultra 77.2
1920x1080 Low 218.0
1920x1080 Medium 177.6
1920x1080 High 110.8
1920x1080 Ultra 106.2

Inside with iUltra 7 265K + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1660 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 265K + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.