Inside

Inside

AVERAGE FPS
109
good

This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 49 78 98
1440p QHD 74 78 124 155
1080p Full HD 103 108 173 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 78
3840x2160 High 49
3840x2160 Ultra 46
2560x1440 Low 155
2560x1440 Medium 124
2560x1440 High 78
2560x1440 Ultra 74
1920x1080 Low 216
1920x1080 Medium 173
1920x1080 High 108
1920x1080 Ultra 103

Inside with AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

Inside is a 2D puzzle-platformer that, on paper, should not challenge modern hardware. Yet, the measured data for the AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce GTX 1660 Ti reveals a fascinating bottleneck scenario that flips conventional wisdom. The combination of a flagship 16-core processor with a 2019-era mid-range GPU creates a performance profile that is entirely dictated by the graphics card, even at resolutions where the CPU should theoretically dominate. This analysis dissects the measured FPS data, exploring how resolution scaling, core counts, and memory bandwidth interact to produce a surprisingly playable—but uneven—experience.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The data shows a textbook example of GPU-bound scaling. At 1080p with Low settings, the combo achieves 216 FPS. Moving to 1440p Low drops that to 155 FPS, a 28% reduction, and then to 98 FPS at 4K Low, another 37% drop from 1440p. This steep, consistent decline as pixel count increases is the signature of a graphics card operating at its absolute limit. The GTX 1660 Ti’s 288.0 GB/s memory bandwidth and 5.437 TFLOPS of compute are the ceiling here; the CPU is effectively idle, waiting for the GPU to finish drawing each frame.

The scaling pattern becomes even more telling when examining the High settings. At 1080p High, the average FPS is 108. At 1440p High, it falls to 78, and at 4K High, it plummets to 49. The relative drops are similar to Low settings, confirming that the limiting factor is resolution-dependent workload, not CPU logic. If the Ryzen 9 9950X3D were the bottleneck, we would expect to see a plateau in FPS as resolution increases, since the CPU's workload (draw calls, physics) remains constant while the GPU's workload grows. Instead, the FPS falls proportionally with pixel count, proving the GTX 1660 Ti is the sole constraint.

Interestingly, the Ultra preset shows a similar curve: 103 FPS at 1080p, 74 FPS at 1440p, and 46 FPS at 4K. The gap between High and Ultra is narrow—only 5 FPS at 1080p and 3 FPS at 4K—suggesting that Ultra settings introduce additional visual effects that tax the GPU's shading units but not its memory system. The data implies that the GTX 1660 Ti’s 6 GB VRAM is sufficient for this game, as the performance degradation is linear and predictable, with no sudden cliff that would indicate memory swapping or texture thrashing.

What the resolution scaling tells us is that this game is purely GPU-limited on this hardware. The Ryzen 9 9950X3D, with its 128 MB of L3 cache and 16 cores, is never the constraint. The FPS numbers are entirely a function of the GTX 1660 Ti's ability to fill pixels at each resolution. This is a critical insight for users who might expect a flagship CPU to rescue a dated GPU—it does not, and the data makes that unequivocally clear.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture, with a base clock of 4.30 GHz and a boost clock of 5.70 GHz. Its benchmark scores are exceptional, placing it in the 95th percentile of all CPUs, with an average benchmark score of 75779. In synthetic tests, it achieves 42018 in Cinebench R23 multicore and 2259 in single-core, demonstrating immense raw throughput. However, the measured FPS data for Inside reveals that none of this power translates into frame rate advantages.

The game is a 2D platformer, which typically uses a single or few threads for its main logic loop. The Ryzen 9 9950X3D's single-thread performance—a 3dmark_single_thread score of 1292 and a Geekbench single-core score of 3064—is more than sufficient. Yet, at 1080p Low, the combo only hits 216 FPS, which is likely a hard cap imposed by the GPU's rendering speed, not the CPU's frame generation limit. The data shows no scenario where the CPU's 16 cores provide any measurable benefit; the game simply does not scale to use them.

The processor's 4 nm process node and 16,630 million transistors are overkill for a game that could run smoothly on a much weaker chip. The fact that the combo ranks 3201 out of 3716 tested combinations (comboRankInGame) suggests that this pairing is heavily imbalanced. The CPU is in the top 5% of all processors, but the overall combo performance is dragged down by the GPU. This is not a case of the CPU holding back the GPU; it is the opposite. The CPU's role is reduced to feeding the GPU with instructions, and with a 16-core flagship, it does so with immense headroom, never breaking a sweat.

What the data implies is that for Inside, the CPU is a non-factor. Its 128 MB L3 cache and 89.6 GB/s memory bandwidth are irrelevant because the GPU cannot generate frames fast enough to benefit from them. The nearest rival CPUs, such as the AMD Ryzen 7 PRO 9755 (0.1% delta in avg score) and Intel Core Ultra 9 285 (0.4% delta), would perform identically in this game. The CPU’s 170 W TDP and DDR5 memory support are specifications that matter for other workloads, but for this puzzle platformer, they are utterly transparent.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1660 Ti is the clear determinant of performance in this dataset. With 6 GB of GDDR6 memory on a 192-bit bus, it offers 288.0 GB/s of bandwidth. Its boost clock is 1770 MHz, and it provides 5.437 TFLOPS of FP32 compute. The GPU's percentile rank is 41st among all GPUs, and its average benchmark score is 7723, placing it just 0.7% ahead of the AMD Radeon 540 and 2.3% ahead of the Intel Arc A310 in synthetic tests. These rivals are all entry-level cards, underscoring the GTX 1660 Ti's mid-range status.

The measured FPS data shows that the GTX 1660 Ti is working at its maximum capacity. At 4K Ultra, it produces only 46 FPS, while at 1080p Low, it reaches 216 FPS. The scaling from Low to Ultra at any resolution is consistent: a roughly 50% reduction in FPS (e.g., from 216 to 103 FPS at 1080p). This suggests that the GPU's shading units and ROPs are the bottleneck, not its memory. The 6 GB VRAM is clearly sufficient, as there are no anomalies in the FPS curves that would indicate memory pressure.

The GPU's architecture, Turing, is dated but still functional. The data shows that at 4K, the card struggles to maintain 50 FPS on High settings (49 FPS), which is below the 60 FPS threshold many consider smooth. The gap between Low (98 FPS) and Medium (78 FPS) at 4K is 20 FPS, indicating that the Medium preset's extra effects (likely shadows and post-processing) tax the GPU's compute units significantly. The GPU's 120 W TDP and 12 nm process node are historical artifacts, but they define its performance ceiling.

What is most telling is the comparison to its nearest rivals. The GTX 1660 Ti is only 0.7% faster than the AMD Radeon 540 in average benchmark score, yet the measured FPS in Inside are playable at most settings. This implies that Inside is not a graphically intensive game, and even a low-tier GPU can produce decent results. However, the GTX 1660 Ti's 48 ROPs and 84.96 GPixel/s pixel rate are the limiting factors at 4K, where the pixel fill rate becomes the dominant constraint. The data suggests that if a user wants to play at 4K with this combo, they must accept Low settings (98 FPS) or Medium settings (78 FPS) to stay above 60 FPS.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 Ti combination ranks 3201 out of 3716 tested combos in Inside. This places it in the bottom 14% of all tested systems, which is a surprising result given the CPU's top-tier status. The rank is a direct consequence of the GPU's 41st percentile performance. The data indicates that the combo is not well-suited for this game, but the ranking is relative to other combos that likely include more powerful GPUs.

The combo's rank of 3201 suggests that 515 other tested combinations performed worse. These are likely systems with even older GPUs or CPUs that bottleneck more severely. However, the fact that this combo is in the bottom 14% means that the overwhelming majority of tested systems, presumably with more balanced GPU-CPU pairings, achieve higher FPS in Inside. The CPU's 95th percentile ranking is entirely negated by the GPU's 41st percentile, resulting in a combined performance that is below average.

This ranking emphasizes the importance of balance. A user who purchased the Ryzen 9 9950X3D for productivity tasks and paired it with a leftover GTX 1660 Ti would see poor gaming performance relative to other systems. In Inside, the CPU's massive 16-core/32-thread configuration provides no advantage, and the GPU's modest specs become the sole determinant of the experience. The data implies that this combo is a poor choice for this game, not because of any defect, but because the GPU is severely underpowered for the CPU's potential.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average FPS at 1080p with High settings?

A: The measured average FPS at 1920x1080 with High settings is 108 FPS.

Q: Does the GTX 1660 Ti's 6 GB VRAM cause any performance issues in Inside?

A: No. The FPS scaling from 1080p to 4K is linear and consistent, showing no sudden drops that would indicate VRAM capacity limits or memory swapping.

Q: How does the combo rank compared to other tested systems in Inside?

A: The combo ranks 3201 out of 3716 tested combinations, placing it in the bottom 14% of all systems tested for this game.

Q: What is the highest FPS recorded for this combo?

A: The highest average FPS is 216, achieved at 1920x1080 resolution with Low settings.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the bottleneck. The FPS drops proportionally with resolution increases, which is characteristic of a GPU-bound scenario, while the CPU's 16 cores remain underutilized.

Q: What is the minimum FPS recorded at 1440p Medium settings?

A: The measured minimum FPS at 2560x1440 with Medium settings is 106 FPS, with an average of 124 FPS and a maximum of 143 FPS.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1080p, all presets are playable, but the Medium preset (173 FPS average) offers a significant improvement over High (108 FPS) while maintaining a high frame rate. The Ultra preset (103 FPS) provides only a marginal visual upgrade over High for a 5 FPS loss, making it less efficient. Therefore, at 1080p, Medium is the sweet spot, offering a 65 FPS advantage over High with presumably better visual fidelity than Low.

At 1440p, the Medium preset (124 FPS average) is the clear winner. It stays well above 60 FPS and offers a 46 FPS improvement over High (78 FPS). The Low preset (155 FPS) is faster but may look noticeably worse. The Ultra preset (74 FPS) is close to High but still playable; however, Medium provides the best balance of performance and quality. For users prioritizing smoothness, Low is acceptable, but Medium is recommended for the best experience.

At 4K, the situation becomes more constrained. The Low preset (98 FPS) is the only one that comfortably exceeds 60 FPS. The Medium preset (78 FPS) is still smooth, but the High (49 FPS) and Ultra (46 FPS) presets fall below 60 FPS, which may result in noticeable stutter. For a consistent 60+ FPS experience at 4K, Low is the recommended setting. If a user can tolerate slightly lower frame rates, Medium offers a better visual experience at 78 FPS, but the data suggests that Low is the safest choice for this combo at 4K.

The data shows that the Medium preset is the most consistent across all resolutions, providing high frame rates at 1080p and 1440p and acceptable rates at 4K. It appears to be the best balance of visual quality and performance for this specific hardware combination.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for the AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 Ti combo in Inside is as follows:

1920x1080:

  • Low: Average 216 FPS
  • Medium: Average 173 FPS, Minimum 147 FPS, Maximum 199 FPS
  • High: Average 108 FPS
  • Ultra: Average 103 FPS

2560x1440:

  • Low: Average 155 FPS
  • Medium: Average 124 FPS, Minimum 106 FPS, Maximum 143 FPS
  • High: Average 78 FPS
  • Ultra: Average 74 FPS

3840x2160:

  • Low: Average 98 FPS
  • Medium: Average 78 FPS, Minimum 66 FPS, Maximum 90 FPS
  • High: Average 49 FPS
  • Ultra: Average 46 FPS

These numbers reveal a clear hierarchy. At every resolution, Low settings deliver roughly double the FPS of Ultra settings. The Medium preset consistently outperforms High, offering a 65 FPS advantage at 1080p, 46 FPS at 1440p, and 29 FPS at 4K. The minimum and maximum FPS values for Medium settings show a stable frame time distribution, with the lowest minimum (66 FPS) occurring at 4K, still above the 60 FPS threshold. The data confirms that the GTX 1660 Ti is the limiting factor across all configurations, and the Ryzen 9 9950X3D's immense processing power is never utilized to improve these figures.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 78.0
3840x2160 High 49.0
3840x2160 Ultra 46.0
2560x1440 Low 155.0
2560x1440 Medium 124.0
2560x1440 High 78.0
2560x1440 Ultra 74.0
1920x1080 Low 216.0
1920x1080 Medium 173.0
1920x1080 High 108.0
1920x1080 Ultra 103.0

Inside with Ryzen 9 9950X3D + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1660 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.