Inside
This combination delivers exceptional performance with an average of 263 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 119 | 125 | 200 | 250 |
| 1440p QHD | 189 | 199 | 318 | 385 |
| 1080p Full HD | 263 | 277 | 397 | 430 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Inside is a 2016 puzzle platformer, and its modest visual demands mean that the combination of the Intel Core Ultra 7 265 and the NVIDIA GeForce RTX 5070 Ti produces extraordinary frame rates across all tested configurations. The data shows a system that is overwhelmingly GPU-bound at higher resolutions, while at 1080p, the sheer power of the RTX 5070 Ti pushes frame rates so high that the CPU’s role becomes more prominent, though still not a bottleneck in any practical sense.
Resolution Scaling
The frame rate scaling from 1920x1080 to 3840x2160 reveals a classic pattern of GPU limitation, but with an unusual twist due to the game’s age and the hardware’s modern power. At 1080p with High settings, the combo delivers 277 FPS average. Moving to 1440p, that figure drops to 199 FPS, a 28% reduction, and then to 125 FPS at 4K, another 37% drop from the 1440p result. This steep decline as resolution increases is the signature of the GPU becoming the primary limiting factor, as the pixel fill rate demand quadruples from 1080p to 4K.
The scaling pattern is even more pronounced when comparing the lowest and highest quality presets. At 1080p, the difference between Low (430 FPS) and Ultra (263 FPS) is a 39% performance swing. At 4K, the same settings comparison shows a larger relative gap: Low runs at 250 FPS while Ultra drops to 119 FPS, a 52% reduction. This widening delta at higher resolutions confirms that the RTX 5070 Ti’s compute and memory subsystems are being taxed far more heavily by the combination of 4K resolution and increased graphical fidelity.
Interestingly, the Medium preset shows a unique data point with a measurable minimum frame rate, which is absent from other settings. At 4K Medium, the average is 200 FPS with a minimum of 170 and a maximum of 230. This suggests some frame pacing variance that is not captured in the other presets, likely due to specific scene complexity interacting with the game's engine at that particular quality level. The 1080p Medium result (397 FPS average, 337 minimum, 456 maximum) shows a similar, though less severe, variance pattern.
The data indicates that the limiting component shifts definitively based on resolution. At 1080p, the system is so fast that the CPU’s single-threaded performance, which has a Cinebench R23 single-core score of 5960, becomes more relevant in driving the 430 FPS Low-setting result. However, at 4K, the GPU’s raw throughput, evidenced by its 43.94 TFLOPS FP32 performance, is clearly the ceiling, as even the most powerful desktop CPUs would struggle to maintain such high frame rates without the GPU keeping pace. The overall trend is a linear progression of decreasing performance with increasing resolution, which is expected, but the absolute numbers are so high that even the 4K Ultra result of 119 FPS remains exceptionally smooth for this genre.
How This Combo Ranks
Within the benchmark database, this specific pairing of the Intel Core Ultra 7 265 and the NVIDIA GeForce RTX 5070 Ti achieves a combo rank of 116 out of 2887 tested combinations for Inside. This places the system in the top 4% of all tested configurations, an elite standing that reflects the high-end nature of both components. The rank is a holistic measure, considering the combined capability of the CPU and GPU in this specific game, and the result underscores that this is a top-tier setup for this title.
The GPU’s individual performance metrics help contextualize this ranking. The RTX 5070 Ti has an average benchmark score of 49957, placing it in the 86th percentile of all GPUs. Its nearest rivals in the database are a mixed bag of previous-generation and different-architecture parts. The AMD Radeon RX 6900 XT scores 50951, which is 2% higher, while the AMD Radeon RX 6800 XT scores 48477, which is 3.1% lower. This indicates the 5070 Ti sits in a performance tier that is competitive with the best of the previous generation, even though its architectural advantages are not fully expressed in this older title.
On the CPU side, the Core Ultra 7 265 has an average benchmark score of 64640, placing it in the 93rd percentile of all CPUs. Its nearest rivals are all server-class AMD EPYC processors, which is an unusual comparison group. The AMD EPYC 4464P scores 64823 (0.3% higher), the AMD EPYC 9124 scores 65104 (0.7% higher), and the AMD EPYC 7343 scores 64202 (0.7% lower). This proximity to high-core-count server chips shows that the Ultra 7 265’s 20-core, 20-thread configuration delivers exceptional multi-threaded throughput for a desktop part, but its gaming performance is more dependent on its 5.30 GHz boost clock.
The combination of a top-4% combo rank with both components sitting in the 86th and 93rd percentiles respectively confirms that there is no significant bottleneck between the two. The data suggests they are well-matched for Inside, with the GPU providing the graphical horsepower and the CPU having ample headroom to feed it, resulting in the high frame rates observed across all settings.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is a Blackwell 2.0 architecture GPU built on a 5 nm process at TSMC. It is equipped with 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 896.0 GB/s. This substantial memory subsystem is more than sufficient for a game like Inside, which has a simple art style and low texture memory requirements. The GPU’s core clocks are set at a base of 2295 MHz and a boost of 2452 MHz, and it has 8960 shading units. These specifications translate to a peak FP32 performance of 43.94 TFLOPS, which is a massive amount of compute power for a 2016 title.
The GPU’s role in the measured results is primarily defined by its ability to render frames at incredibly high speeds. The data shows that even at 4K Ultra, the card maintains an average of 119 FPS, which is far beyond the refresh rate of most monitors. At lower resolutions and settings, the card’s raw power is so excessive that the frame rate becomes limited by other factors, such as CPU draw-call throughput or the game engine’s internal frame rate cap, though no cap is evident given the 430 FPS Low result at 1080p.
The 16 GB of GDDR7 memory is a key asset here. While Inside likely does not use even a fraction of this capacity, the high bandwidth ensures that texture streaming and memory access are never a bottleneck. The RTX 5070 Ti’s performance is such that it would likely be able to run this game at maximum settings on any resolution without breaking a sweat. The benchmark results reflect this, showing a smooth progression from 263 FPS at 1080p Ultra to 119 FPS at 4K Ultra, with the GPU’s pixel fill rate and shading capabilities being the defining factors in that scaling. The card’s 96 ROPs and 280 TMUs handle the rasterization and texturing tasks efficiently, contributing to the high sustained frame rates seen in the data.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four quality presets. At 1920x1080, the system delivers exceptional results, starting with a 430 FPS average on Low settings. The Medium preset sees a drop to 397 FPS, with a minimum of 337 and a maximum of 456. High settings yield 277 FPS, and Ultra produces 263 FPS. These figures indicate that at 1080p, the system is capable of maxing out virtually any high-refresh-rate monitor, with even the most demanding Ultra preset keeping the average well above 240 Hz.
Moving to 2560x1440, the performance remains staggeringly high. The Low preset still achieves a 385 FPS average, and Medium drops to 318 FPS (with a minimum of 271 and a maximum of 366). High settings average 199 FPS, while Ultra maintains a 189 FPS average. The drop from 1080p to 1440p is significant, but the system still provides a flawless high-refresh-rate experience at this resolution, with the Ultra preset staying above 180 FPS.
At 3840x2160, the GPU’s workload increases substantially, but the results are still outstanding. The Low preset achieves a 250 FPS average, and Medium delivers 200 FPS (minimum 170, maximum 230). High settings drop to a 125 FPS average, and Ultra produces 119 FPS. While these 4K numbers are lower than at other resolutions, they are still well above the 60 FPS standard and are more than sufficient for smooth gameplay on a 120 Hz 4K display. The data shows a clear and consistent hierarchy: lower resolutions and settings always produce higher frame rates, and the system never drops below 119 FPS in any tested configuration.
FAQ
Q: What is the highest average frame rate recorded for this combo?
A: The highest average frame rate is 430 FPS, achieved at 1920x1080 resolution with Low settings.
Q: Does this system maintain 60 FPS at 4K with maximum settings?
A: Yes, at 3840x2160 with Ultra settings, the combo delivers an average of 119 FPS, which is nearly double the 60 FPS standard.
Q: How much performance is lost when moving from 1080p to 4K on High settings?
A: At 1080p High, the average is 277 FPS, and at 4K High, it drops to 125 FPS. This represents a 55% reduction in average frame rate.
Q: What is the combo's rank among all tested systems for Inside?
A: The combo is ranked 116th out of 2887 tested combinations, placing it in the top 4% of all systems.
Q: Is there a significant difference between the High and Ultra presets at 1440p?
A: The difference is modest. High settings average 199 FPS, while Ultra averages 189 FPS, a difference of only 10 FPS.
Q: Does the GPU or CPU limit performance in this game at 4K?
A: The data indicates the GPU is the limiting factor at 4K, as the frame rate scales down significantly with resolution increases, which is a classic sign of GPU-bound performance.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process at TSMC. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a 30 MB shared L3 cache. Its multi-threaded performance is strong, as evidenced by a Cinebench R23 multi-core score of 42216, but its gaming performance is more heavily influenced by its high boost clock and single-core capabilities, which are reflected in a Cinebench R23 single-core score of 5960.
In the context of Inside, the CPU’s role is to manage game logic, physics, and draw calls. The game is not known for being CPU-intensive, and the data supports this, as the system achieves high frame rates even at 1080p where CPU load is typically proportionally higher. The 430 FPS Low-setting result at 1080p confirms the CPU’s ability to feed the GPU with enough data to maintain such a high frame rate. The 20 threads provide ample headroom for any background tasks or engine threads, ensuring that the CPU is never a limiting factor in this title.
The processor’s 93rd percentile ranking among all CPUs, with an average benchmark score of 64640, places it in the upper echelon of desktop processors. Its nearest rivals are all server chips, which highlights its exceptional multi-threaded throughput. However, for gaming, the more relevant metric is its strong single-thread performance, which is crucial for maintaining high frame rates. The data shows that even at 1080p with Low settings, the system does not appear to be CPU-bound, as the frame rate is still increasing relative to higher settings, suggesting the CPU has more headroom to offer. The Ultra 7 265’s 5.30 GHz boost clock ensures that single-threaded game logic is processed with minimal latency, allowing the RTX 5070 Ti to operate at its full potential without waiting on the CPU.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 250.0 |
| 3840x2160 | Medium | 200.0 |
| 3840x2160 | High | 125.0 |
| 3840x2160 | Ultra | 119.0 |
| 2560x1440 | Low | 385.0 |
| 2560x1440 | Medium | 318.0 |
| 2560x1440 | High | 199.0 |
| 2560x1440 | Ultra | 189.0 |
| 1920x1080 | Low | 430.0 |
| 1920x1080 | Medium | 397.0 |
| 1920x1080 | High | 277.0 |
| 1920x1080 | Ultra | 263.0 |
Inside with iUltra 7 265 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5070 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.