Downfall
This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 70 | 112 | 137 | 167 |
| 1440p QHD | 113 | 180 | 220 | 269 |
| 1080p Full HD | 158 | 252 | 308 | 376 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
# Downfall with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070 Ti
The combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5070 Ti delivers a remarkably strong performance profile in Downfall, placing 268th out of 2,928 tested combinations. This places the pairing in roughly the top 9% of all tested systems, indicating that this hardware stack is well above average for this horror title. The measured frame rates range from a minimum of 70 FPS at 4K Ultra to a maximum of 376 FPS at 1080p Low, demonstrating that this combination can handle virtually any configuration the game offers, though the choice of settings and resolution dramatically affects the experience.
FAQ
Q: What is the highest average frame rate achievable with this combination in Downfall?
A: The highest measured average frame rate is 376 FPS, achieved at 1920x1080 resolution with Low settings. This represents the maximum performance ceiling for this pairing in the tested configurations.
Q: Can this system handle 4K gaming in Downfall?
A: Yes. At 3840x2160 resolution, the combination produces an average of 112 FPS on High settings and 70 FPS on Ultra settings. The Low preset at 4K reaches 167 FPS, while Medium delivers 137 FPS with a minimum of 116 FPS and maximum of 157 FPS.
Q: How does the CPU's multi-threaded performance compare to its nearest rivals?
A: The Intel Core Ultra 7 265 has an average benchmark score of 64,640. It sits 0.3% above the Intel Core Ultra 7 265F (64,438) and 0.7% above the AMD EPYC 7343 (64,202), while trailing the AMD EPYC 4464P (64,823) by 0.3% and the AMD EPYC 9124 (65,104) by 0.7%.
Q: What is the GPU's relative standing among all tested graphics cards?
A: The NVIDIA GeForce RTX 5070 Ti achieves an 86th percentile rank among all GPUs. Its average benchmark score of 49,957 places it 0.1% behind the AMD Radeon RX Vega 64 (50,001) and 2% behind the AMD Radeon RX 6900 XT (50,951), while it leads the Intel Arc A550M (49,737) by 0.4% and the AMD Radeon RX 6800 XT (48,477) by 3.1%.
Q: Which settings preset provides the most balanced experience at 1440p?
A: At 2560x1440, the High preset delivers 180 FPS average, while Medium produces 220 FPS with a minimum of 187 FPS and maximum of 253 FPS. The Ultra preset drops to 113 FPS, and Low reaches 269 FPS. The Medium preset offers a strong balance, maintaining frame rates well above 144 Hz even during minimum performance moments.
Q: Does the game scale better with resolution or settings changes?
A: The data shows that settings changes have a larger impact than resolution changes. For example, dropping from Ultra to Low at 1080p increases average FPS from 158 to 376 (a 218 FPS gain), while moving from 1080p to 4K at High settings reduces FPS from 252 to 112 (a 140 FPS loss). This suggests the game is highly sensitive to graphical settings, with resolution being a secondary factor.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the primary driver of frame rates in Downfall, and its specifications directly explain the performance observed. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, yielding 896.0 GB/s of memory bandwidth. This substantial bandwidth is critical for a horror game that likely relies on high-resolution textures and atmospheric effects, as the 4K results demonstrate the GPU can maintain playable frame rates even at maximum settings.
The GPU's clock speeds are set at a base of 2295 MHz with a boost of 2452 MHz, and the memory operates at 1750 MHz with 28 Gbps effective speed. These clocks, combined with 8,960 shading units, 280 texture mapping units, and 96 render output units, produce a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s. The FP32 compute throughput of 43.94 TFLOPS provides ample raw processing power for the game's rendering workloads.
The RTX 5070 Ti's architecture, Blackwell 2.0 on a 5 nm process from TSMC, includes 70 RT cores and 280 tensor cores. While Downfall is a horror title that may not heavily utilize ray tracing, the presence of these cores ensures the GPU can handle any modern rendering features the game might enable. The 45,600 million transistors on a 378 mm² die contribute to the GPU's overall capability, reflected in its 86th percentile ranking among all GPUs.
The measured frame rates show the GPU's scaling with settings. At 4K, the difference between Low (167 FPS) and Ultra (70 FPS) is 97 FPS, indicating that the Ultra preset imposes nearly 2.4 times the rendering load of Low. This scaling suggests that the GPU's fill rate and shading capacity are heavily taxed by the highest quality settings, particularly at 4K resolution where pixel output demands are greatest.
How This Combo Ranks
The combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5070 Ti achieves a rank of 268 out of 2,928 tested combinations in Downfall. This places the pairing in the top 9.15% of all systems tested, a strong showing that indicates this hardware configuration is well-suited to the game's demands. The rank reflects the combined capability of both components, with the GPU's 86th percentile standing and the CPU's 93rd percentile among all processors contributing to the overall position.
The ranking is particularly notable because Downfall is a horror game that may present varied performance demands across different scenes. The measured data shows that the combination excels across all tested configurations, from 1080p Low at 376 FPS to 4K Ultra at 70 FPS. This consistency suggests that the hardware pairing has no significant bottleneck in either component, allowing the game to scale smoothly with increasing resolution and settings.
Compared to the 2,660 combinations that rank below it, this pairing offers substantial performance headroom. The 4K High result of 112 FPS indicates that even at high resolutions with quality settings, the system can drive modern high-refresh-rate displays. The 1440p results, ranging from 113 FPS at Ultra to 269 FPS at Low, show that the combination is particularly well-suited for 1440p gaming, where it can maintain frame rates above 100 FPS even at maximum settings.
Settings Recommendations
The measured data provides clear guidance on which settings preset delivers the best experience at each resolution. At 1080p, the High preset produces 252 FPS average, which is more than enough for any display refresh rate currently available. The Medium preset at 1080p yields 308 FPS with a minimum of 262 FPS, ensuring no drops below 240 Hz. The Ultra preset drops to 158 FPS, which remains playable but represents a significant reduction from High.
At 1440p, the High preset delivers 180 FPS average, making it the recommended choice for users with 144 Hz or 165 Hz monitors. The Medium preset at 220 FPS provides additional headroom, with a minimum of 187 FPS ensuring consistent performance above 144 Hz. The Ultra preset at 113 FPS is still viable for 60 Hz displays but may not fully utilize higher refresh rates.
For 4K gaming, the High preset at 112 FPS is the best balance of visual quality and performance, as it exceeds 100 FPS and remains smooth on most displays. The Medium preset at 137 FPS offers even more headroom, with a minimum of 116 FPS that prevents noticeable stuttering. The Ultra preset at 70 FPS is playable but represents a substantial drop, suggesting that users prioritizing frame rate should opt for High or Medium at this resolution.
Overall, the High preset provides the most consistent experience across all resolutions, maintaining frame rates above 100 FPS at 4K and above 180 FPS at 1440p. The Medium preset is a viable alternative for users seeking higher frame rates, particularly at 1080p where it exceeds 300 FPS.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates scale from 376 FPS at Low to 308 FPS at Medium, 252 FPS at High, and 158 FPS at Ultra. The Medium preset at 1080p shows a minimum of 262 FPS and a maximum of 354 FPS, indicating tight frame pacing with only a 92 FPS spread between minimum and maximum. This narrow range suggests that the GPU is not encountering significant bottlenecks at this resolution, and the CPU is capable of feeding frames at very high rates.
Moving to 2560x1440, the average frame rates are 269 FPS at Low, 220 FPS at Medium, 180 FPS at High, and 113 FPS at Ultra. The Medium preset at 1440p records a minimum of 187 FPS and a maximum of 253 FPS, a spread of 66 FPS that indicates slightly more variance than at 1080p but still excellent consistency. The reduction from 1080p to 1440p costs approximately 28.5% of performance across all settings, reflecting the increased pixel count from 2.07 million to 3.69 million.
At 3840x2160, the average frame rates are 167 FPS at Low, 137 FPS at Medium, 112 FPS at High, and 70 FPS at Ultra. The Medium preset at 4K shows a minimum of 116 FPS and a maximum of 157 FPS, a spread of 41 FPS that suggests the GPU is becoming more stressed as resolution increases. The jump from 1440p to 4K reduces performance by roughly 38% across settings, consistent with the pixel count increase from 3.69 million to 8.29 million.
The Ultra preset shows the most dramatic performance drop, particularly at 4K where it falls to 70 FPS from 113 FPS at 1440p. This 43 FPS reduction indicates that the Ultra preset's additional effects, likely including enhanced shadows, reflections, and post-processing, impose a heavy load on the GPU at high resolutions.
CPU Role
The Intel Core Ultra 7 265 provides the computational foundation for this combination, and its specifications help explain the high frame rates observed in Downfall. The processor features 20 cores and 20 threads, a design that prioritizes multi-threaded throughput over simultaneous multi-threading. The base clock of 2.40 GHz boosts to 5.30 GHz, providing strong single-thread performance that is critical for game logic and frame generation.
The CPU's benchmark results demonstrate its capability. In Cinebench R23, it scores 42,216 in multi-core and 5,960 in single-core tests. The PassMark multi-thread score of 49,682 and single-thread score of 4,689 further confirm its strength. The CPU's 93rd percentile ranking among all processors indicates that it outperforms the vast majority of CPUs available, ensuring that it does not bottleneck the RTX 5070 Ti in Downfall.
The cache hierarchy, with 192 KB of L1 per core, 3 MB of L2 per core, and 30 MB of shared L3 cache, provides ample fast storage for game data. The 3 nm process node from TSMC, with 17,800 million transistors on a 243 mm² die, contributes to the CPU's efficiency and performance. The dual-channel DDR5 memory support with 102.4 GB/s bandwidth ensures that the CPU can feed data to the GPU without creating a memory bandwidth bottleneck.
In the measured results, the CPU's role is evident in the high frame rates at 1080p, where the GPU is less stressed. The 376 FPS result at 1080p Low indicates that the CPU can generate frames at very high rates, and the 252 FPS at 1080p High shows that even with increased GPU load, the CPU maintains sufficient throughput. The CPU's performance relative to its nearest rivals, with a 0.3% lead over the Intel Core Ultra 7 265F and a 0.7% lead over the AMD EPYC 7343, suggests that it is well-positioned among comparable processors.
Resolution Scaling
The measured frame rates reveal clear scaling patterns as resolution increases from 1080p to 4K. At Low settings, the average FPS drops from 376 at 1080p to 269 at 1440p and 167 at 4K. This represents a 28.5% reduction from 1080p to 1440p and a 55.6% reduction from 1080p to 4K. The scaling is roughly proportional to the pixel count increase, suggesting that the GPU is the primary limiting factor at Low settings.
At High settings, the average FPS drops from 252 at 1080p to 180 at 1440p and 112 at 4K. This is a 28.6% reduction from 1080p to 1440p and a 55.6% reduction to 4K, matching the Low settings scaling almost exactly. The consistency of these percentages across different settings indicates that the GPU's workload scales linearly with resolution, and the CPU is not introducing a bottleneck at any resolution.
At Ultra settings, the scaling is slightly different. The average FPS drops from 158 at 1080p to 113 at 1440p and 70 at 4K. This represents a 28.5% reduction from 1080p to 1440p, consistent with other settings, but a 55.7% reduction from 1080p to 4K, also consistent. The absolute drop of 88 FPS from 1080p to 4K at Ultra is larger than the 140 FPS drop at High or the 209 FPS drop at Low, but the percentage scaling remains similar.
The resolution scaling data indicates that the limiting component shifts with resolution. At 1080p, the high frame rates suggest that the CPU is capable of driving the GPU to its maximum output, and the GPU becomes the primary constraint. At 4K, the GPU is clearly the limiting factor, as the pixel count increases significantly and the frame rates drop accordingly. The CPU's role remains consistent across resolutions, providing sufficient throughput to avoid becoming a bottleneck even at 4K where the GPU is most stressed.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5070 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 167.0 |
| 3840x2160 | Medium | 137.0 |
| 3840x2160 | High | 112.0 |
| 3840x2160 | Ultra | 70.0 |
| 2560x1440 | Low | 269.0 |
| 2560x1440 | Medium | 220.0 |
| 2560x1440 | High | 180.0 |
| 2560x1440 | Ultra | 113.0 |
| 1920x1080 | Low | 376.0 |
| 1920x1080 | Medium | 308.0 |
| 1920x1080 | High | 252.0 |
| 1920x1080 | Ultra | 158.0 |
Downfall with iUltra 7 265 + Other GPUs
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Downfall with RTX 5070 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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