Inside
This combination delivers exceptional performance with an average of 263 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 119 | 125 | 200 | 250 |
| 1440p QHD | 189 | 199 | 318 | 386 |
| 1080p Full HD | 263 | 277 | 398 | 431 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The AMD Ryzen 7 9700F paired with the NVIDIA GeForce RTX 5070 Ti delivers exceptionally high frame rates in Inside, a 2016 puzzle platformer. The measured data shows this combination ranks 114th out of 2887 tested combos, placing it in the top 4% of all systems tested for this title. Across all resolutions and settings, the average frame rates never drop below 119 FPS, indicating that this hardware is substantially overqualified for the game’s graphical demands, which allows for maximum settings at 4K with a wide margin of headroom.
FAQ
*Q: What is the overall rank of this CPU and GPU combination in Inside?*
A: The combo ranks 114th out of 2887 tested combinations, placing it in the top 4% of all systems benchmarked for this game.
Q: What is the highest average frame rate recorded with this hardware?
A: The highest average frame rate is 431 FPS, achieved at 1920x1080 resolution with Low settings.
*Q: Can this system run Inside at 4K resolution with Ultra settings?*
A: Yes, at 3840x2160 resolution with Ultra settings, the combo achieves an average frame rate of 119 FPS, which is well above standard display refresh rates.
Q: How does the CPU's performance compare to its nearest rivals?
A: The Ryzen 7 9700F has an average benchmark score of 69996, which is 0.2% higher than the AMD Ryzen 9 7940HX and 0.7% higher than the AMD Ryzen 9 7950X, while being 0.2% lower than the Intel Core i7-14700KF.
Q: What is the GPU's memory configuration and how does it affect performance?
A: The RTX 5070 Ti features 16 GB of GDDR7 memory on a 256-bit bus with 896.0 GB/s bandwidth, which is more than sufficient for Inside's modest texture and geometry requirements, ensuring no memory-related bottlenecks at any settings.
Q: What is the difference in performance between Low and Ultra settings at 1080p?
A: At 1920x1080, the average frame rate drops from 431 FPS on Low settings to 263 FPS on Ultra settings, representing a 168 FPS difference, or roughly a 39% performance reduction when moving to maximum visual quality.
How This Combo Ranks
The combination of the Ryzen 7 9700F and RTX 5070 Ti achieves a rank of 114 out of 2887 tested combos in Inside. This top-tier positioning reflects the substantial computational headroom both components bring to a title that was released in 2016, well before either part was designed. The rank indicates that this system outperforms the vast majority of tested configurations, with only 113 other combinations delivering higher average frame rates in this specific game.
The high ranking is attributable to the CPU's strong multi-threaded capabilities and the GPU's modern architecture. The Ryzen 7 9700F scores 36470 in Passmark multithread tests and 4691 in single-thread tests, placing it in the 94th percentile of all CPUs. The RTX 5070 Ti, while ranking in the 86th percentile of all GPUs, provides a Passmark G3D score of 32974, which is substantial for a game that relies more on rasterization than complex shader work. The combination of these scores places the system firmly in the upper echelon of gaming performance, even if the game itself is not particularly demanding by modern standards.
Benchmark results indicate that the system’s performance is not bottlenecked at any tested resolution. The data shows a smooth scaling of frame rates across settings, with the largest gap appearing between Low and Medium settings at 4K, where the average frame rate drops by 50 FPS. This suggests that the primary performance limiter in Inside is the GPU’s ability to fill pixels at higher resolutions, rather than CPU-bound logic or physics calculations.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is built on the Blackwell 2.0 architecture and features 16 GB of GDDR7 memory. The memory operates at 1750 MHz with an effective data rate of 28 Gbps, delivering a bandwidth of 896.0 GB/s across a 256-bit bus. For Inside, a puzzle platformer with a muted color palette and relatively simple geometry, this memory configuration is far beyond what the game can utilize. The 16 GB capacity ensures that even at 4K with Ultra settings, the game’s texture data and frame buffers fit comfortably within VRAM, eliminating any possibility of memory swapping or texture pop-in.
The GPU’s compute capabilities include 8960 shading units, 280 texture mapping units, and 96 raster output units. The pixel rate of 235.4 GPixel/s and texture rate of 686.6 GTexel/s are key metrics for this game’s rendering pipeline, which is heavily reliant on pixel fill and texture sampling for its 2.5D side-scrolling perspective. The base clock of 2295 MHz and boost clock of 2452 MHz provide the raw speed needed to sustain high frame rates, though the game’s simple shaders mean that the GPU spends most of its time on rasterization rather than complex pixel processing.
The RTX 5070 Ti's Passmark G3D score of 32974 places it in the 86th percentile of all GPUs, and its average benchmark score of 49957 is remarkably close to the AMD Radeon RX Vega 64, which scores 50001 with a deltaPct of -0.1%. This proximity in synthetic benchmarks does not directly translate to Inside performance, where the modern architecture’s efficiency shines. The GPU's DirectX 12 Ultimate support and Vulkan 1.4 compatibility ensure that the game runs through the most optimized API paths available, even though Inside was released before these APIs were widely adopted.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. With Low settings, the average FPS is 431. Moving to Medium settings reduces the average to 398 FPS, with a minimum of 338 FPS and a maximum of 457 FPS. High settings produce an average of 277 FPS, and Ultra settings bring the average down to 263 FPS. The difference between Low and Ultra at this resolution is 168 FPS, indicating that the GPU has ample headroom even when pushed with maximum visual effects.
At 2560x1440, the performance remains exceptionally high. Low settings yield an average of 386 FPS, while Medium settings drop to 318 FPS with a range of 271 to 366 FPS. High settings average 199 FPS, and Ultra settings average 189 FPS. The scaling from 1080p to 1440p shows a reduction of approximately 10-13% across settings, which is modest and indicates that the system is not yet GPU-bound at this resolution.
At 3840x2160, the game becomes more demanding, but the system still delivers playable frame rates at all settings. Low settings produce an average of 250 FPS, Medium settings drop to 200 FPS with a minimum of 170 FPS and a maximum of 230 FPS, High settings average 125 FPS, and Ultra settings average 119 FPS. The 4K Ultra result is particularly notable, as it maintains an average above 60 FPS, which is the typical target for smooth gameplay. The lack of min FPS data for Low, High, and Ultra settings suggests that the frame times are consistent enough that the benchmark software did not record significant dips.
Settings Recommendations
For players with a 1080p or 1440p display, Ultra settings are the clear choice. At 1080p, Ultra averages 263 FPS, and at 1440p, it averages 189 FPS. Both results are far above the refresh rates of most monitors, which typically range from 60 to 165 Hz. The visual fidelity improvements from Ultra settings come at a negligible performance cost relative to the system’s capabilities, making it the optimal setting for these resolutions.
At 4K resolution, the choice depends on the display’s refresh rate. If the monitor is 120 Hz or lower, Ultra settings provide an average of 119 FPS, which is right at the threshold for smooth gameplay. However, for a 144 Hz or 165 Hz display, dropping to High settings increases the average to 125 FPS, offering a modest improvement. The difference between High and Ultra at 4K is only 6 FPS, so the visual trade-off is minimal. If a player prioritizes maximum frame rates, Medium settings at 4K deliver 200 FPS, which is more than double the Ultra result, but the visual downgrade is significant.
The data suggests that the best experience balances visual quality and frame rate. For most users, 4K Ultra at 119 FPS is the sweet spot, as it provides the highest fidelity without sacrificing smoothness. Only those with extremely high refresh rate displays, such as 240 Hz, would need to consider dropping to Medium settings at 4K or moving to a lower resolution. In all cases, the system never approaches the minimum playable threshold of 60 FPS, so any settings combination is viable.
CPU Role
The AMD Ryzen 7 9700F is an 8-core, 16-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It operates on the AMD Socket AM5 platform with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The CPU’s cache hierarchy includes 80 KB of L1 cache per core, 1 MB of L2 cache per core, and a shared 32 MB L3 cache. For Inside, which is a puzzle platformer with limited AI, physics, and simulation logic, the CPU’s role is primarily to feed the GPU with draw calls and manage game state.
The processor’s Passmark single-thread score of 4691 is critical for this game, as many game logic threads are single-threaded. This score places the CPU in the 94th percentile of all processors, indicating that its per-core performance is excellent. The multi-thread score of 36470 is also strong, but it is less relevant for Inside, which does not scale well across many cores. The CPU’s nearest rival, the AMD Ryzen 9 7940HX, has an average score of 69875, which is 0.2% lower, while the Intel Core i7-14700KF scores 70163, which is 0.2% higher. These differences are within the margin of error and do not translate into measurable FPS differences in Inside.
The CPU’s memory support for DDR5 with dual-channel configuration and 89.6 GB/s bandwidth provides ample data throughput for the game. The PCIe Gen 5 interface with 24 lanes ensures that the GPU can communicate with the CPU without any bandwidth limitations, though Inside is not a game that stresses this interface. The 65 W TDP is notably low for a desktop processor with this level of performance, indicating high power efficiency, though this is not a factor in the game’s frame rates.
Resolution Scaling
The measured FPS data shows how the system’s performance scales from 1080p to 4K. At Low settings, the average frame rate drops from 431 FPS at 1080p to 386 FPS at 1440p and then to 250 FPS at 4K. This represents a 10.4% reduction from 1080p to 1440p and a 35.2% reduction from 1440p to 4K. The scaling pattern is consistent with a GPU-bound workload, where the number of pixels increases by a factor of 2.25 from 1080p to 4K, but the frame rate does not drop proportionally due to the game’s simple rendering.
At Medium settings, the frame rates are 398 FPS at 1080p, 318 FPS at 1440p, and 200 FPS at 4K. The drop from 1080p to 1440p is 20.1%, and from 1440p to 4K is 37.1%. This steeper decline compared to Low settings indicates that the GPU is working harder to fill pixels with more complex shaders and effects. The minimum FPS values at Medium settings also show a similar trend, with 338 FPS at 1080p, 271 FPS at 1440p, and 170 FPS at 4K.
At High and Ultra settings, the scaling is more pronounced. High settings drop from 277 FPS at 1080p to 199 FPS at 1440p (a 28.2% reduction) and then to 125 FPS at 4K (a 37.2% reduction). Ultra settings follow a similar pattern, with 263 FPS at 1080p, 189 FPS at 1440p, and 119 FPS at 4K. The consistent reduction from 1440p to 4K across all settings, ranging from 35-37%, suggests that the GPU is the limiting component at 4K, while the CPU is sufficient to maintain high frame rates at lower resolutions. The fact that 1080p frame rates exceed 260 FPS even at Ultra settings confirms that the CPU is not a bottleneck at any resolution, as the GPU is still the primary driver of performance scaling.
Hardware Specifications
AMD Ryzen 7 9700F
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 5070 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 250.0 |
| 3840x2160 | Medium | 200.0 |
| 3840x2160 | High | 125.0 |
| 3840x2160 | Ultra | 119.0 |
| 2560x1440 | Low | 386.0 |
| 2560x1440 | Medium | 318.0 |
| 2560x1440 | High | 199.0 |
| 2560x1440 | Ultra | 189.0 |
| 1920x1080 | Low | 431.0 |
| 1920x1080 | Medium | 398.0 |
| 1920x1080 | High | 277.0 |
| 1920x1080 | Ultra | 263.0 |
Inside with Ryzen 7 9700F + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RTX 5070 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with Ryzen 7 9700F + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.