Inside

Inside

AVERAGE FPS
178
excellent

This combination delivers exceptional performance with an average of 178 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 76 80 128 161
1440p QHD 122 128 204 255
1080p Full HD 169 178 284 355

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 161
3840x2160 Medium 128
3840x2160 High 80
3840x2160 Ultra 76
2560x1440 Low 255
2560x1440 Medium 204
2560x1440 High 128
2560x1440 Ultra 122
1920x1080 Low 355
1920x1080 Medium 284
1920x1080 High 178
1920x1080 Ultra 169

Inside with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5060, In-Depth Analysis

The data presented here examines the Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 5060 specifically for the puzzle platformer Inside. The combination produces a substantial performance envelope, positioning it within the top tier of tested configurations for this title. The analysis below breaks down the CPU and GPU contributions, frame rate scaling across resolutions, and optimal settings based strictly on the measured benchmark results.

FAQ

*Q: What is the overall performance rank of this CPU and GPU combination for Inside?*

A: The combo ranks 1125th out of 2887 tested combinations, placing it in the 61st percentile of all configurations benchmarked for this game. This indicates a solidly above-average setup that should handle the game's demands comfortably.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64640. Its closest competitor, the AMD EPYC 4464P, scores 64823, which is 0.3% higher. The Intel Core Ultra 7 265F scores 64438, putting it 0.3% behind the 265. The AMD EPYC 9124 sits 0.7% higher, while the AMD EPYC 7343 is 0.7% lower.

Q: What is the GPU's synthetic performance percentile relative to all other graphics cards?

A: The NVIDIA GeForce RTX 5060 achieves a percentile rank of 72, meaning it outperforms 72% of all GPUs in the database. Its average benchmark score is 26331, positioning it as a capable mid-range to upper-mid-range performer.

Q: What is the maximum average frame rate recorded for this combo?

A: The highest average frame rate recorded is 355 FPS, achieved at 1920x1080 resolution with Low settings. This indicates the game becomes heavily CPU-bound at lower resolutions and settings, where the GPU has significant headroom.

Q: Are there any frame rate figures for the Medium settings at 3840x2160?

A: Yes, at 3840x2160 with Medium settings, the combo produces an average of 128 FPS, with a minimum of 109 FPS and a maximum of 148 FPS. This shows a stable performance window even at the highest resolution.

Q: What is the difference in average FPS between Low and Ultra settings at 2560x1440?

A: At 2560x1440, the Low preset yields an average of 255 FPS, while the Ultra preset yields an average of 122 FPS. This represents a 52.2% reduction in frame rate when moving from the lowest to the highest quality preset.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265 and the NVIDIA GeForce RTX 5060 secures the 1125th position out of 2887 tested configurations for Inside. This rank places the setup in the upper 39% of all combinations, which is a strong result for a game that is not typically considered a hardware stress test. The data suggests that this pairing provides a high-refresh-rate experience without pushing the system to its limits.

The ranking is a product of both components' capabilities. The CPU's strong multi-threaded performance, evidenced by its Cinebench R23 multi-core score of 42216, ensures that the game's logic and physics are never a bottleneck. The GPU, with its Passmark G3D score of 20891, provides ample rasterization power for the game's 2.5D side-scrolling environments. The 72nd percentile ranking for the GPU, combined with the 93rd percentile ranking for the CPU, indicates a balanced system where neither component severely limits the other in the context of this title.

When compared to the synthetic benchmarks of the nearest rivals, the CPU's performance is tightly clustered. The deltaPct against the AMD EPYC 4464P is -0.3%, meaning the EPYC is marginally faster. The deltaPct against the AMD EPYC 7343 is +0.7%, meaning the 265 is slightly faster. These differences are within a single percentage point, suggesting that in real-world gaming scenarios, the choice between these processors would have a negligible impact on frame rates. The ranking of 1125 is therefore proof of the overall balance of the system, not just the peak performance of a single component.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process. It operates with a base clock of 2.40 GHz and a boost clock of 5.30 GHz. For a game like Inside, which is a side-scrolling puzzle platformer, the single-thread performance is often more critical than the raw multi-core throughput. The CPU's Cinebench R23 single-core score of 5960 and Passmark single-thread score of 4689 indicate a high level of per-core efficiency.

The game's physics interactions and entity updates typically rely on a few primary threads. The high boost clock of 5.30 GHz allows the processor to rapidly execute these instructions, ensuring that frame times remain consistent. The benchmark data for the combo supports this, showing that the CPU can drive frame rates well beyond 300 FPS at 1080p with Low settings. At this point, the frame rate is likely limited by the game engine's simulation speed rather than the GPU, highlighting the CPU's ability to keep up.

The L3 cache is 30 MB shared, which is substantial for a desktop processor. This large cache helps in keeping frequently accessed game data close to the cores, reducing memory latency. The memory bandwidth of 102.4 GB/s, while not as high as some HEDT platforms, is more than sufficient for the data throughput required by Inside. The CPU's percentile rank of 93 versus all CPUs in the database confirms its position as a high-end part, but the specific gaming performance is better understood through the measured FPS data, which shows the processor is rarely a limiting factor until frame rates exceed 350 FPS.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the combo produces an average of 355 FPS on Low, 284 FPS on Medium, 178 FPS on High, and 169 FPS on Ultra. The jump from Medium to High is significant, representing a 37.3% drop in frame rate, while the drop from High to Ultra is a more modest 5.1%. The Medium preset shows a minimum of 242 FPS and a maximum of 327 FPS, indicating a stable experience.

Moving to 2560x1440, the performance scales down as expected. The Low preset yields 255 FPS, Medium yields 204 FPS, High yields 128 FPS, and Ultra yields 122 FPS. The relative performance gap between High and Ultra narrows to 4.7%, suggesting that the Ultra preset's additional graphical effects have diminishing returns at this resolution. The Medium preset at 1440p shows a minimum of 174 FPS and a maximum of 235 FPS, which remains well above the 60 FPS threshold for smooth gameplay.

At 3840x2160, the GPU begins to take a more prominent role. The Low preset still manages a high average of 161 FPS, but the Medium preset drops to 128 FPS, with a minimum of 109 FPS and a maximum of 148 FPS. The High preset averages 80 FPS, and the Ultra preset averages 76 FPS. The data shows a clear linear scaling of performance with resolution, and even at 4K Ultra, the average frame rate of 76 FPS is comfortably playable on high-refresh-rate monitors. The difference between High and Ultra at 4K is only 5.3%, indicating that the Ultra preset is not significantly more demanding than High at this resolution.

GPU Role

The NVIDIA GeForce RTX 5060 is based on the Blackwell 2.0 architecture and features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 448.0 GB/s. The GPU operates at a base clock of 2280 MHz and a boost clock of 2497 MHz. With 3840 shading units, the GPU delivers a substantial amount of raw compute power for a game of this visual complexity.

The GPU's role becomes more apparent as the resolution increases. At 1080p, the CPU is often the bottleneck, as evidenced by the high frame rates exceeding 350 FPS. However, at 4K, the GPU's workload increases significantly. The measured FPS at 4K Low is 161, which is only 45.4% of the 1080p Low score of 355. This indicates that the GPU is now the primary limiting factor, as the resolution scaling is causing a proportional drop in performance.

The GPU's memory configuration of 8 GB is adequate for Inside, which does not feature large texture packs or complex geometry. The 448.0 GB/s of memory bandwidth ensures that the GPU can quickly access texture data, preventing stutters. The Passmark G3D score of 20891 and the 3DMark Steel Nomad score of 3628 confirm the GPU's solid mid-range positioning. The nearest rivals for the GPU include the AMD Radeon 860M, which is 0.3% slower, and the AMD Radeon RX 6750 XT, which is 1.2% faster. These small deltas underscore that the RTX 5060 is a well-balanced card for 1080p and 1440p gaming, with the capability to handle 4K at lower settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1920x1080, the Ultra preset at 169 FPS is the best choice for users with 144Hz or 165Hz monitors, as it provides the highest visual quality while remaining well above the refresh rate threshold. The High preset at 178 FPS offers a negligible performance gain over Ultra, making Ultra the superior choice for visual fidelity.

For 2560x1440, the High preset at 128 FPS is recommended for users with 120Hz or 144Hz displays. The Ultra preset at 122 FPS is also viable, as the 4.7% performance difference is minor and may be worth the extra graphical effects. The Medium preset at 204 FPS is overkill for most monitors and sacrifices visual quality without a perceivable benefit.

At 3840x2160, the Medium preset at 128 FPS is the standout recommendation. It provides a high frame rate that exceeds the capabilities of most 4K 120Hz displays, while offering a significant visual upgrade over the Low preset. The High preset at 80 FPS is suitable for 4K 60Hz monitors, but the Medium preset offers a 60% performance improvement over High with only a moderate reduction in visual quality. The Ultra preset at 76 FPS is playable but offers diminishing returns over High, making Medium the most efficient choice for a smooth 4K experience.

Resolution Scaling

The performance scaling from 1080p to 4K reveals the bottleneck characteristics of this system. At Low settings, the average FPS drops from 355 at 1080p to 255 at 1440p and 161 at 4K. This represents a 28.2% drop from 1080p to 1440p and a 36.9% drop from 1440p to 4K. The scaling is not perfectly linear, but it is clear that the GPU is becoming the limiting factor as resolution increases.

At Ultra settings, the scaling is more pronounced. The average FPS drops from 169 at 1080p to 122 at 1440p and 76 at 4K. This is a 27.8% drop from 1080p to 1440p and a 37.7% drop from 1440p to 4K. The similar percentage drops across different settings suggest that the GPU is consistently the bottleneck at higher resolutions, regardless of the quality preset.

The data indicates that at 1080p, the system is CPU-bound, as the frame rates are extremely high and the GPU has significant headroom. As resolution increases, the GPU's workload grows, and the system transitions to being GPU-bound. The 4K Medium preset at 128 FPS is a good example of this balance, where the GPU is fully utilized but still delivers a high frame rate. The performance drop from 1080p Medium (284 FPS) to 4K Medium (128 FPS) is 54.9%, which is close to the theoretical limit of pixel count scaling (4x resolution would imply a 75% drop if purely GPU-bound). The smaller observed drop suggests that at 1080p, the CPU limits the frame rate, and at 4K, the GPU takes over, resulting in a less severe overall decline.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5060 in Inside

Resolution Settings Avg FPS
3840x2160 Low 161.0
3840x2160 Medium 128.0
3840x2160 High 80.0
3840x2160 Ultra 76.0
2560x1440 Low 255.0
2560x1440 Medium 204.0
2560x1440 High 128.0
2560x1440 Ultra 122.0
1920x1080 Low 355.0
1920x1080 Medium 284.0
1920x1080 High 178.0
1920x1080 Ultra 169.0

Inside with iUltra 7 265 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5060 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.