Inside
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 31 | 49 | 61 |
| 1440p QHD | 46 | 49 | 78 | 97 |
| 1080p Full HD | 64 | 68 | 108 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core Ultra 7 265 + AMD Radeon RX 570, In-Depth Analysis
The Intel Core Ultra 7 265 paired with the AMD Radeon RX 570 produces a combination that ranks near the bottom of the database for Inside, at position 2749 out of 2887 tested combos. This places the pairing in the bottom 5% of all systems evaluated, indicating a substantial performance deficit when running this title. The benchmark data shows a system that is heavily constrained by its graphics component, with the CPU exhibiting high computational headroom that the GPU cannot utilize. This analysis examines the measured FPS rows, the scaling behavior across resolutions, and the specific roles of both the processor and the graphics card in producing these results.
How This Combo Ranks
The combo rank of 2749 out of 2887 combos (roughly the 5th percentile) is a definitive statement about the system's overall capability in Inside. This is a low position, and the data suggests it is driven almost entirely by the GPU's performance tier. The RX 570, with its percentile rank of 74 among all GPUs, might seem adequate, but its position relative to its nearest rivals reveals it is at the lower end of the performance spectrum. In contrast, the Core Ultra 7 265 sits at the 93rd percentile among all CPUs, a high-ranking part. The disparity between the CPU's high percentile (93) and the GPU's lower one (74) is the primary driver of the low combo rank.
The specific deltaPct values from the nearest rivals provide context for this pairing's performance. The CPU is virtually tied with the AMD EPYC 4464P, scoring -0.3% lower, and the AMD EPYC 9124, scoring -0.7% lower, while being 0.3% ahead of the Intel Core Ultra 7 265F and 0.7% ahead of the AMD EPYC 7343. These are all server-class or high-end desktop parts, confirming the CPU's strength. On the GPU side, the RX 570 is 0.7% ahead of the AMD Radeon R9 M295X and 1.2% ahead of the NVIDIA Quadro RTX 8000, but it trails the AMD Radeon RX 6800M by -0.4% and the AMD Radeon RX 470 by -0.8%. The RX 570 is therefore in a tight cluster with these parts, none of which are known for high-end gaming performance. The combination of a top-tier CPU with a mid-to-low-tier GPU from a previous generation results in a system that is profoundly unbalanced for this game, earning its low rank.
FAQ
Q: Is the Intel Core Ultra 7 265 a bottleneck for the AMD Radeon RX 570 in this game?
A: No, the benchmark data indicates the opposite. The CPU's average benchmark score of 64640 and its 93rd percentile ranking among all CPUs show it is a very powerful processor. The measured FPS at 1080p Low (135 FPS) versus 4K Low (61 FPS) shows a massive drop that is characteristic of a GPU limitation, not a CPU one. The CPU has ample headroom, and the RX 570 is the limiting factor.
Q: How does the RX 570's performance compare to its closest rivals?
A: Based on the average benchmark scores, the RX 570 is very closely matched with its nearest rivals. It is 0.8% slower than the AMD Radeon RX 470 and 0.4% slower than the AMD Radeon RX 6800M. It is 0.7% faster than the AMD Radeon R9 M295X and 1.2% faster than the NVIDIA Quadro RTX 8000. These are all within a tight performance band.
*Q: What is the best resolution to play Inside with this hardware?*
A: The data shows that 1920x1080 is the only resolution where the system consistently produces high frame rates. At 1080p, the average FPS ranges from 64 (Ultra) to 135 (Low). At 1440p, the average FPS drops to between 46 and 97, and at 4K, it falls to between 29 and 61. For a smooth experience, 1080p is the clear choice.
Q: Does the game favor more CPU cores or higher clock speeds?
A: The provided data doesn't include a direct core-scaling test for Inside. However, the CPU's specifications show 20 cores and 20 threads with a boost clock of 5.30 GHz. Given that the system is GPU-limited in all measured scenarios, the game's performance is not determined by the CPU's core count or clock speed in this configuration.
Q: Is the 4 GB VRAM of the RX 570 sufficient for this game?
A: The benchmark results suggest it is sufficient. The game runs at all tested settings and resolutions, including 4K Ultra (29 FPS), without any reported error or failure in the data. While the frame rates at 4K are low, the game is playable at lower settings, indicating that VRAM capacity is not a hard barrier to running the game.
Q: How does the combo's performance at 1080p Ultra compare to 1080p Low?
A: The difference is significant. At 1080p Ultra, the average FPS is 64, which is less than half of the 135 FPS achieved at 1080p Low. This shows a substantial performance cost for the highest settings, making the Low preset the better option for high refresh rate displays.
Resolution Scaling
The measured FPS data shows a clear and predictable pattern of performance degradation as resolution increases, which is a strong indicator of a GPU-bound system. At Low settings, the average FPS drops from 135 at 1920x1080, to 97 at 2560x1440, and finally to 61 at 3840x2160. This represents a 28% drop from 1080p to 1440p and a further 37% drop from 1440p to 4K. This scaling behavior is typical for a graphics card that is being pushed to its limits.
The scaling pattern is similar, though less steep in percentage terms, at higher settings. For the Medium preset, the average FPS goes from 108 at 1080p, to 78 at 1440p, to 49 at 4K. At High settings, the averages are 68, 49, and 31, respectively. The Ultra preset shows the lowest frame rates, with averages of 64 at 1080p, 46 at 1440p, and 29 at 4K. The drop from 1080p to 4K is a 54% reduction at Low settings, a 55% reduction at Medium, a 54% reduction at High, and a 55% reduction at Ultra.
This consistent ~55% reduction in performance from 1080p to 4K, regardless of the graphics preset, is a key finding. It shows that the performance ceiling is set by the GPU's raw pixel throughput and memory bandwidth, not by the complexity of the scene or the settings. The CPU is not contributing to the bottleneck, as its performance would not scale so dramatically with resolution. The data indicates that the RX 570, with its 224.0 GB/s memory bandwidth and 5.095 TFLOPS of FP32 performance, is simply overwhelmed by the pixel count at higher resolutions. The limiting component is unequivocally the graphics card.
Settings Recommendations
For the best experience with this hardware, the benchmark data points strongly toward the 1080p resolution and a balance between visual quality and frame rate. At 1920x1080, the Low preset delivers the highest average FPS at 135, which is ideal for a smooth, high-refresh-rate experience. The Medium preset is a compelling alternative, offering a still-excellent average of 108 FPS with a minimum of 92 FPS, which should provide a fluid experience on most displays.
The High preset at 1080p drops to 68 FPS, and Ultra to 64 FPS. While these are playable, the substantial drop from the Medium preset suggests that the visual gains from High and Ultra are not worth the performance cost, especially given the game's genre. The High and Ultra presets are better suited for a more powerful GPU. At 2560x1440, only the Low preset (97 FPS) provides a frame rate that is consistently above 60 FPS. The Medium preset at 1440p averages 78 FPS with a minimum of 66, which is acceptable, but the High (49 FPS) and Ultra (46 FPS) presets fall below the 60 FPS threshold.
At 4K, the data shows that no preset achieves a consistently smooth experience. The Low preset averages 61 FPS, which is borderline, while Medium (49 FPS), High (31 FPS), and Ultra (29 FPS) are all below playable standards for most users. The optimal configuration is clearly 1920x1080 with the Medium preset. It offers a high average frame rate (108 FPS) and a solid minimum frame rate (92 FPS) without the large performance hit seen at High and Ultra. For users who prioritize maximum smoothness, the Low preset at 1080p is the best choice.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the system's performance across all settings and resolutions.
- 1920x1080: The system performs best at this resolution. The Low preset yields an average of 135 FPS. The Medium preset delivers an average of 108 FPS, with a minimum of 92 FPS and a maximum of 124 FPS. The High preset produces an average of 68 FPS. The Ultra preset yields an average of 64 FPS. The data shows a clear hierarchy, with a 67 FPS difference between the Low and Medium presets, and a 4 FPS difference between High and Ultra.
- 2560x1440: Performance drops significantly at this resolution. The Low preset averages 97 FPS. The Medium preset averages 78 FPS, with a minimum of 66 FPS and a maximum of 89 FPS. The High preset averages 49 FPS. The Ultra preset averages 46 FPS. The gap between Low and Medium is 19 FPS, while the gap between High and Ultra is only 3 FPS, suggesting that the Ultra preset offers little benefit over High at this resolution.
- 3840x2160: This resolution proves to be too demanding for the RX 570. The Low preset averages 61 FPS. The Medium preset averages 49 FPS, with a minimum of 42 FPS and a maximum of 56 FPS. The High preset averages 31 FPS. The Ultra preset averages 29 FPS. None of the presets, with the possible exception of Low, provide a consistently smooth experience at this resolution. The difference between High and Ultra is minimal (2 FPS), indicating that the game is entirely GPU-limited at this point.
The data also reveals that the difference between the High and Ultra presets is consistently small across all resolutions (4 FPS at 1080p, 3 FPS at 1440p, and 2 FPS at 4K). This suggests that the Ultra preset adds a significant amount of visual complexity for a negligible performance gain in this specific configuration.
CPU Role
The Intel Core Ultra 7 265 is a high-end desktop processor with 20 cores and 20 threads. Its architecture is Arrow Lake-S, built on a 3 nm process node. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz. Its benchmark scores are impressive, including a Cinebench R23 multi-core score of 42216 and a single-core score of 5960. The PassMark single-thread score of 4689 and the data encryption score of 40456 further demonstrate its strong computational capabilities. Its average benchmark score of 64640 places it at the 93rd percentile of all CPUs.
In the context of Inside, the CPU's role is to feed the GPU with frames. The data strongly suggests that the CPU is not a bottleneck. The fact that frame rates drop dramatically with increased resolution, while holding settings constant, is a classic sign of a GPU limit. If the CPU were the limiting factor, the frame rates would stay relatively flat across resolutions. The benchmark results show that the CPU's immense processing power is underutilized. For instance, at 1080p Low, the system achieves 135 FPS, but this is the maximum output of the GPU, not the CPU.
The CPU's specifications, such as its 30 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s of bandwidth, are more than sufficient for a game like Inside, which is a puzzle platformer. The high boost clock of 5.30 GHz ensures that any single-threaded or lightly-threaded workloads in the game are handled with ease. However, the measured FPS data is the ultimate arbiter. It shows that the Core Ultra 7 265 is, in this pairing, a dormant giant, waiting for a more powerful GPU to unlock its full potential.
GPU Role
The AMD Radeon RX 570 is a graphics card based on the Polaris 20 chip and GCN 4.0 architecture, built on a 14 nm process. It has a base clock of 1168 MHz and a boost clock of 1244 MHz. The card is equipped with 4 GB of GDDR5 memory on a 256-bit bus, providing 224.0 GB/s of memory bandwidth. Its compute capabilities include 5.095 TFLOPS of FP32 performance. The card's average benchmark score is 28766, placing it at the 74th percentile of all GPUs. It is an end-of-life product, originally launched with an MSRP of 169 USD.
The benchmark results for Inside show that the RX 570 is the definitive performance limiter in this system. The GPU's capabilities directly dictate the frame rates. The scaling from 1080p to 4K, and the differences between presets, are entirely consistent with a mid-range GPU being pushed to its limits. At 4K Ultra, the card manages only 29 FPS, which is a clear indication that it cannot handle the pixel fill rate and shading demands of the game at that resolution and settings.
The GPU's 4 GB of VRAM does not appear to be a limiting factor in this game, as it runs at all settings and resolutions without errors. However, the card's raw compute power is insufficient for high-resolution gaming. The data shows that to achieve a consistent 60 FPS or higher, the system must be run at 1080p with the Low or Medium preset. The RX 570's performance tier, as evidenced by its close rivalry with parts like the RX 470 and RX 6800M, is the single most important factor in determining the gaming experience offered by this combination.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 570 in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 78.0 |
| 2560x1440 | High | 49.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 135.0 |
| 1920x1080 | Medium | 108.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 64.0 |
Inside with iUltra 7 265 + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with RX 570 + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RX 570
Explore FPS benchmarks for other games using this same hardware combination.