Inside

Inside

AVERAGE FPS
159
excellent

This combination delivers exceptional performance with an average of 159 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 68 72 115 143
1440p QHD 109 114 183 228
1080p Full HD 151 159 254 317

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 143
3840x2160 Medium 115
3840x2160 High 72
3840x2160 Ultra 68
2560x1440 Low 228
2560x1440 Medium 183
2560x1440 High 114
2560x1440 Ultra 109
1920x1080 Low 317
1920x1080 Medium 254
1920x1080 High 159
1920x1080 Ultra 151

Inside with Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

Inside is a puzzle platformer from 2016 that, on paper, should not stress modern hardware. The measured data for the Intel Core Ultra 7 265 paired with the NVIDIA GeForce GTX 1080 Ti tells a more nuanced story, however. This combination delivers playable frame rates across all tested settings and resolutions, but the performance scaling reveals a system that is heavily balanced on the GPU’s capabilities, especially as resolution increases. The following analysis breaks down exactly what these benchmark rows mean for a builder considering this pairing.

Resolution Scaling

The frame rate data shows a clear and predictable trend: performance degrades as resolution climbs, but the rate of that degradation is not uniform across all quality presets. At 1080p with Low settings, the combo achieves an average of 317 FPS. Moving to 1440p Low drops that to 228 FPS, a reduction of 89 FPS. Jumping to 4K Low yields 143 FPS, another 85 FPS drop. This scaling pattern—roughly a 28% drop from 1080p to 1440p, and another 37% drop from 1440p to 4K—indicates that the GPU is becoming the primary limiting factor as pixel count increases.

The story changes when looking at higher quality presets. At Medium settings, the frame rates are 254 FPS at 1080p, 183 FPS at 1440p, and 115 FPS at 4K. The percentage drops between resolutions are similar to Low, but the absolute numbers are lower. This suggests the GTX 1080 Ti’s 11 GB of GDDR5X memory and 484.4 GB/s bandwidth are sufficient to handle the increased texture loads at Medium without introducing a CPU bottleneck.

High settings show a more significant scaling penalty. At 1080p High, the average is 159 FPS. At 1440p High, it falls to 114 FPS, and at 4K High, it drops to 72 FPS. The gap between 1080p and 1440p is 45 FPS, which is larger than the 71 FPS gap seen between 1440p and 4K. This indicates that the transition to High settings at 1440p is where the GPU starts to feel the load, but the CPU is still keeping up. The 4K High result of 72 FPS is notable because it is just above the 60 FPS threshold, but it is far from the high refresh rate territory the 1080p results suggest.

Ultra settings follow a similar pattern to High, but with lower absolute numbers. The measured averages are 151 FPS at 1080p, 109 FPS at 1440p, and 68 FPS at 4K. The delta between 1080p and 1440p Ultra is 42 FPS, while the delta between 1440p and 4K is 41 FPS. This near-linear scaling suggests that at Ultra, the game is consistently GPU-bound across all resolutions, with the CPU’s 20 cores and 20 threads providing ample headroom. The Core Ultra 7 265’s boost clock of 5.30 GHz and single-core performance, evidenced by its Cinebench R23 single-core score of 5960, is not the constraint here.

The data indicates that the GTX 1080 Ti is the limiting component at 4K. The 4K Low result of 143 FPS versus the 1080p Low result of 317 FPS shows a 55% performance drop, which is a classic sign of GPU-bound scaling. If the CPU were the limit, we would expect the 1080p and 1440p results to be closer together, given the CPU’s high multi-core score of 42216 in Cinebench R23.

Settings Recommendations

For a 60 Hz display, the data shows that Ultra settings at 4K are viable, but just barely. The 68 FPS average at 4K Ultra is above 60, but there is no minimum FPS recorded for that row, leaving some uncertainty about stutters. The Medium preset at 4K offers a safer margin, with an average of 115 FPS and a minimum of 97 FPS. This is the sweet spot for 4K gaming on this combo: you get the visual uplift from a higher preset while maintaining a comfortable buffer above the refresh rate.

For 1440p users with high refresh rate monitors (144 Hz or above), the Medium preset is the clear recommendation. The 183 FPS average and 155 FPS minimum ensure that you will stay above 144 FPS in most scenes, with only the most demanding moments dipping near that threshold. The Low preset at 228 FPS is overkill unless you are chasing maximum frame pacing on a 240 Hz panel. High settings at 1440p drop to 114 FPS, which is still smooth but will not fully saturate a 144 Hz display.

At 1080p, the situation is more flexible. The Ultra preset averages 151 FPS, which is excellent for most high refresh rate monitors. The High preset at 159 FPS is nearly identical to Ultra, with only a 8 FPS difference. This suggests that the visual difference between High and Ultra is not worth the extra GPU load at 1080p, but both are perfectly playable. The Medium preset at 254 FPS is for esports-style play or 240 Hz panels, where the extra frames matter more than the visual fidelity.

The data suggests that the Low preset is never a good choice for this game on this hardware. The jump from Low to Medium at 1080p is 63 FPS (from 317 to 254), but the jump from Medium to High is a massive 95 FPS drop (from 254 to 159). This indicates that the Medium preset is the point of diminishing returns for visual quality versus performance. Low settings offer no benefit for this CPU-GPU pair, as the hardware is powerful enough to run Medium at over 250 FPS at 1080p.

FAQ

Q: Is this combo capable of running Inside at 4K with a stable 60 FPS?

A: Yes, but with caveats. At 4K High, the average is 72 FPS, and at 4K Ultra, it is 68 FPS. The Medium preset is safer, with a 115 FPS average and a 97 FPS minimum, ensuring no drops below 60 FPS.

Q: What is the best preset for a 1440p 144 Hz monitor?

A: The Medium preset is the most reliable choice. It delivers an average of 183 FPS with a minimum of 155 FPS, keeping you above the 144 Hz refresh rate. High settings drop to 114 FPS average, which will show screen tearing without V-Sync.

Q: Why does the FPS drop so much from 1080p to 4K?

A: The data indicates the GTX 1080 Ti is the limiting factor. At Low settings, the combo drops from 317 FPS at 1080p to 143 FPS at 4K, a 55% reduction. This is characteristic of GPU-bound scaling, where the increased pixel count overwhelms the GPU’s shading units, TMUs, and ROPs.

Q: Does the Ultra 7 265 bottleneck the GTX 1080 Ti in this game?

A: No. The CPU’s strong single-thread performance (Cinebench R23 single-core score of 5960) and high boost clock of 5.30 GHz ensure it is not the bottleneck. The FPS scaling across resolutions is consistent with a GPU limit, not a CPU limit.

Q: Is there any reason to use Low settings with this hardware?

A: Only if chasing maximum frame rates. The Low preset at 1080p hits 317 FPS, which is useful for 300 Hz monitors. However, the Medium preset at 254 FPS is a better balance, offering significantly better visuals for a 63 FPS cost.

Q: What is the performance difference between High and Ultra presets?

A: The difference is minimal. At 1080p, High averages 159 FPS and Ultra averages 151 FPS (an 8 FPS difference). At 4K, the gap narrows to 4 FPS (72 vs 68). The visual uplift from Ultra is likely not worth the performance cost.

How This Combo Ranks

The Intel Core Ultra 7 265 and NVIDIA GeForce GTX 1080 Ti combination ranks 1527 out of 2887 tested combos for Inside. This places it in the 47th percentile of all tested systems, meaning it performs better than just under half of the other combinations in the database. This ranking is lower than one might expect given the high frame rates measured, but it reflects the fact that Inside is a relatively lightweight game that many older or lower-end combos can run at high frame rates.

The GPU’s overall percentile rank of 58 is higher than the combo’s rank in this game, which suggests that the GTX 1080 Ti is a stronger performer relative to other GPUs than this specific pairing is relative to other combos. This discrepancy is likely because the database includes many combos with newer GPUs that can push even higher frame rates in this title. The CPU’s percentile rank of 93 is much higher, indicating that the Ultra 7 265 is a top-tier processor, but its advantage is not fully utilized in a game like Inside where the GPU is the limiting factor.

The combo’s rank of 1527 out of 2887 is a mid-pack result. It is not a top-tier combination for this game, but it is also far from the bottom. The measured FPS numbers are all playable, even at 4K Ultra, so the rank reflects the fact that many other combos achieve even higher frame rates, particularly at 1080p where frame counts can exceed 500 FPS with more powerful GPUs. For a builder focused on this specific game, the rank indicates that this is a solid, but not exceptional, choice.

GPU Role

The NVIDIA GeForce GTX 1080 Ti is the dominant component in this pairing for Inside. Its 11 GB of GDDR5X memory on a 352-bit bus provides 484.4 GB/s of bandwidth, which is more than sufficient for the game’s texture loads at all tested settings. The 3584 shading units and 88 ROPs are the primary drivers of the resolution scaling seen in the data. At 1080p, these resources are underutilized, resulting in frame rates up to 317 FPS at Low settings. As resolution increases, the shading units and ROPs become the bottleneck, causing the frame rate to drop to 143 FPS at 4K Low.

The GPU’s clock speeds are also relevant. The base clock of 1481 MHz and boost clock of 1582 MHz are modest by modern standards, but they are enough for this game’s demands. The GPU’s FP32 performance of 11.34 TFLOPS is a measure of its raw compute capability, and it aligns with the observed performance in this puzzle platformer, which does not require heavy compute workloads. The GTX 1080 Ti’s DirectX 12 support (12_1) ensures compatibility with the game’s rendering pipeline.

The VRAM capacity of 11 GB is not a limiting factor in Inside. The highest memory usage is unlikely to exceed 4 GB at 4K Ultra, given the game’s art style and release date of 2016. The GDDR5X memory type and 484.4 GB/s bandwidth are overkill for this title, which explains why the GPU does not exhibit memory-related stutters even at 4K. The GPU’s 58th percentile rank among all GPUs reflects its age (released in 2017) but also its enduring capability for games like this one.

The data shows that upgrading the GPU would yield higher frame rates, especially at 4K. The current combo’s 4K Ultra average of 68 FPS is close to the 60 FPS threshold, and a more powerful GPU would push this higher. However, for a game like Inside, the GTX 1080 Ti is a capable partner for the Ultra 7 265, provided the user is not chasing extreme refresh rates at high resolutions.

Measured FPS Breakdown

The measured data provides a complete picture of performance across three resolutions and four quality presets.

At 1920x1080, the combo delivers its highest frame rates. The Low preset averages 317 FPS, with no minimum or maximum recorded. Medium settings reduce the average to 254 FPS, with a minimum of 216 FPS and a maximum of 292 FPS. High settings drop further to 159 FPS average. Ultra settings are nearly identical to High, averaging 151 FPS. The gap between Low and Medium is 63 FPS, while the gap between Medium and High is 95 FPS, and High to Ultra is only 8 FPS.

At 2560x1440, the frame rates scale down proportionally. Low averages 228 FPS, a 28% drop from 1080p. Medium averages 183 FPS, with a minimum of 155 FPS and a maximum of 210 FPS. High averages 114 FPS, a 28% drop from the 1080p High result. Ultra averages 109 FPS, a 28% drop from the 1080p Ultra result. The consistency of these percentage drops across presets confirms that the GPU is the scaling factor.

At 3840x2160, the performance is the most constrained. Low averages 143 FPS, a 55% drop from 1080p. Medium averages 115 FPS, with a minimum of 97 FPS and a maximum of 132 FPS. High averages 72 FPS, a 55% drop from 1080p High. Ultra averages 68 FPS, a 55% drop from 1080p Ultra. The identical percentage drop from 1080p to 4K for Low, High, and Ultra (55%) suggests a consistent GPU-bound scenario, while Medium’s 55% drop is slightly less severe due to its lower overall load.

The minimum FPS values are only recorded for Medium settings across all resolutions: 216 FPS at 1080p, 155 FPS at 1440p, and 97 FPS at 4K. These minimums are all well above playable thresholds, indicating that the combo does not suffer from severe frame time spikes. The maximum FPS values for Medium are 292 FPS at 1080p, 210 FPS at 1440p, and 132 FPS at 4K, showing a wide range of performance that depends on scene complexity.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1080 Ti in Inside

Resolution Settings Avg FPS
3840x2160 Low 143.0
3840x2160 Medium 115.0
3840x2160 High 72.0
3840x2160 Ultra 68.0
2560x1440 Low 228.0
2560x1440 Medium 183.0
2560x1440 High 114.0
2560x1440 Ultra 109.0
1920x1080 Low 317.0
1920x1080 Medium 254.0
1920x1080 High 159.0
1920x1080 Ultra 151.0

Inside with iUltra 7 265 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with GTX 1080 Ti + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 265 + GTX 1080 Ti

Explore FPS benchmarks for other games using this same hardware combination.