Evolve

Evolve

AVERAGE FPS
87
good

This combination provides smooth gameplay with an average of 87 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 42 54 69
1440p QHD 51 74 94 121
1080p Full HD 76 110 140 181

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 54
3840x2160 High 42
3840x2160 Ultra 29
2560x1440 Low 121
2560x1440 Medium 94
2560x1440 High 74
2560x1440 Ultra 51
1920x1080 Low 181
1920x1080 Medium 140
1920x1080 High 110
1920x1080 Ultra 76

Evolve with Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

Settings Recommendations

For Evolve, the measured data reveals a clear trade-off between visual fidelity and frame rate, with the Ultra preset consistently exacting a heavy toll. At 1920x1080, the Ultra setting delivers an average of 76 FPS, which is playable but represents a significant drop from the High preset's 110 FPS. The High settings at 1080p appear to be the sweet spot, offering a 45% improvement over Ultra while still maintaining substantial visual quality. The Medium preset at 1080p produces 140 FPS, which is 27% faster than High, but the jump from High to Medium sacrifices more visual detail than the frame rate gain justifies for most players. Given that this is a fast-paced FPS where responsiveness matters, High at 1080p provides the best balance of image quality and performance.

At 2560x1440, the situation becomes more nuanced. High settings produce 74 FPS, which is still comfortably above the 60 FPS threshold for smooth gameplay. Medium at this resolution yields 94 FPS, a 27% improvement, but the visual difference between Medium and High in a game like Evolve—which features dense jungle environments and detailed monster models—is noticeable. The data suggests that High at 1440p is viable, but players who prioritize frame rate consistency might prefer Medium to create more headroom. The Low preset at 1440p produces 121 FPS, which is remarkably high, but the visual compromise is substantial, making it less appealing unless competitive play demands maximum responsiveness.

At 3840x2160, the picture changes dramatically. High settings produce only 42 FPS, which falls below the ideal smoothness threshold for an FPS. Medium at 4K yields 54 FPS, which is better but still not ideal. The measured data shows that Ultra at 4K drops to just 29 FPS, which is essentially unplayable for a game requiring quick reflexes. The Low preset at 4K produces 69 FPS, which is playable but requires accepting significant visual degradation. For 4K gaming, Medium appears to be the most reasonable choice, offering 54 FPS with a minimum of 45 FPS, though players seeking consistent performance might need to drop to Low to maintain frame rates above 60.

The overall recommendation across all resolutions is to favor High at 1080p and 1440p, while at 4K, Medium represents the best compromise. The Ultra preset offers diminishing returns in visual quality while exacting a 31% performance penalty over High at 1080p, making it difficult to justify for this combination of hardware.

CPU Role

The Intel Core Ultra 7 265 brings substantial processing power to this pairing, with 20 cores and 20 threads running at a base clock of 2.40 GHz and a boost clock of 5.30 GHz. This processor belongs to the Core Ultra Series 2 family, built on the Arrow Lake architecture using a 3 nm process node from TSMC. The CPU's benchmark results demonstrate its capability: a Cinebench R23 multi-core score of 42,216 and a single-core score of 5,960, placing it in the 93rd percentile against all CPUs.

In the context of Evolve, which is a 2015 title, the CPU's role is primarily to ensure that frame rates are not bottlenecked by processing limitations. The game's AI-driven monster behavior and the physics of the hunting ground environment can be demanding, but the Core Ultra 7 265's 20 cores provide ample headroom. The PassMark multi-thread score of 49,682 and single-thread score of 4,689 indicate that both multi-threaded and single-threaded workloads are handled with ease. For a game like Evolve, the single-thread performance is particularly relevant since many game logic tasks are inherently sequential.

The measured FPS data supports the conclusion that the CPU is not the limiting factor in this configuration. At 1080p with Low settings, the system achieves 181 FPS, which suggests that the GPU is still the primary constraint even at lower graphical loads. The CPU's high boost clock of 5.30 GHz ensures that even if the game engine attempts to push high frame rates, the processor can keep up with the game's update loop. The L3 cache of 30 MB shared across the 20 cores provides fast access to frequently used data, which helps maintain consistent frame times.

Comparing to its nearest rivals, the Core Ultra 7 265 sits within 1% of the AMD EPYC 4464P and the AMD EPYC 9124, while being roughly 0.3% ahead of the Intel Core Ultra 7 265F and 0.7% ahead of the AMD EPYC 7343. This tight grouping indicates that the CPU's performance is well-balanced for its class, though none of these comparisons involve gaming-specific workloads. The data compression score of 522,983 and floating-point math score of 172,776 further illustrate the CPU's computational strength, which is more than sufficient for Evolve's requirements.

GPU Role

The NVIDIA GeForce GTX 1080 Ti is the graphical workhorse in this combination, featuring 11 GB of GDDR5X memory on a 352-bit bus, delivering 484.4 GB/s of memory bandwidth. The GPU's base clock of 1481 MHz boosts to 1582 MHz, with memory running at 1376 MHz (11 Gbps effective). Based on the Pascal architecture built on a 16 nm process, this card was a flagship in its generation, and its 3584 shading units and 88 ROPs provide substantial rasterization power.

The GPU's benchmark scores reveal its position in the current landscape: a PassMark G3D score of 18,600 places it in the 58th percentile against all GPUs, while its average benchmark score of 15,548 is notably close to the AMD Radeon Pro W5500 (15,679) and the AMD Radeon R9 M380 (15,521). The GTX 1080 Ti is actually 1.7% ahead of both the NVIDIA GeForce RTX 2060 and the GeForce GTX 580 in average benchmark scores, which is surprising given the generational differences. The DirectX 12 score of 66 and DirectX 11 score of 151 in PassMark tests indicate that the card handles older APIs well, which aligns with Evolve's 2015 release date and its DirectX 11-era rendering.

In Evolve, the GPU's role is dominant, as evidenced by the scaling of frame rates across settings. The GTX 1080 Ti's 11 GB of VRAM is more than sufficient for this game, as Evolve's textures and effects do not approach the card's memory capacity even at 4K resolution. The measured data shows that the GPU is the primary determinant of performance: at 1080p, the difference between Low and Ultra is 105 FPS (181 FPS versus 76 FPS), demonstrating that the GPU's shading and memory bandwidth are the limiting factors. The card's 484.4 GB/s bandwidth is sufficient for the game's asset streaming, ensuring that texture pop-in and loading hitches are minimized.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265 and the NVIDIA GeForce GTX 1080 Ti achieves a rank of 1,605 out of 2,872 tested combos in Evolve. This places the pairing in the 56th percentile of all combinations, meaning it outperforms approximately 56% of tested systems while being outperformed by the remaining 44%. This mid-pack ranking is somewhat surprising given the CPU's strong 93rd percentile standing, but it reflects the GPU's lower 58th percentile position, which drags the overall combo ranking down.

The rank suggests that in Evolve, the GPU is the more significant contributor to overall performance, and the GTX 1080 Ti's age is showing relative to modern graphics cards. The combination's position in the upper-middle tier indicates that it can handle the game at reasonable settings but is not among the top performers. The fact that the CPU ranks so much higher than the GPU implies that upgrading the graphics card would yield more substantial improvements than upgrading the processor, provided the rest of the system can support such a change.

Benchmark results confirm this imbalance: the CPU's Cinebench R23 multi-core score of 42,216 is exceptional, while the GPU's PassMark G3D score of 18,600 is merely adequate by current standards. The combo rank of 1,605 out of 2,872 systems means that roughly 1,267 tested configurations perform better in Evolve, which is a substantial number. However, it's important to note that many of those higher-ranked combos likely feature much newer GPUs, given that Evolve is not particularly CPU-intensive even at high frame rates.

Resolution Scaling

The measured FPS data across resolutions reveals the GPU's increasing dominance as resolution rises. At 1080p High settings, the system achieves 110 FPS; at 1440p High, it drops to 74 FPS (a 33% reduction); and at 4K High, it falls to 42 FPS (an additional 43% reduction from 1440p). This scaling pattern is typical for a GPU-bound scenario, where the number of pixels rendered directly impacts performance. The Low settings show a similar trend: 181 FPS at 1080p, 121 FPS at 1440p (33% drop), and 69 FPS at 4K (43% drop from 1440p).

The consistency of these percentage drops across settings strongly indicates that the GTX 1080 Ti is the limiting component. If the CPU were the bottleneck, we would expect the frame rates to plateau at higher resolutions, but instead, they continue to decline proportionally with pixel count. The 4K Ultra result of 29 FPS is particularly telling—even at the highest settings, the GPU cannot maintain playable frame rates, suggesting that the card's 11.34 TFLOPS of FP32 compute and 139.2 GPixel/s pixel rate are simply insufficient for 4K Ultra in this game.

The data also reveals that the GPU's memory bandwidth of 484.4 GB/s is adequate even at 4K, as the performance degradation is consistent with compute and fill-rate limitations rather than memory bandwidth constraints. The Medium settings show a specific pattern: 140 FPS at 1080p, 94 FPS at 1440p (33% drop), and 54 FPS at 4K (43% drop from 1440p). This uniformity across all three settings presets confirms that resolution scaling is determined by the GPU's rendering capabilities, not by CPU or memory subsystem limitations.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces the following average frame rates: Low delivers 181 FPS, Medium provides 140 FPS with a minimum of 119 FPS and a maximum of 161 FPS, High achieves 110 FPS, and Ultra drops to 76 FPS. The spread from Low to Ultra is 105 FPS, demonstrating the significant impact of graphical settings on this resolution. The Medium preset's frame time consistency, with a 42 FPS range between minimum and maximum, suggests stable performance, while the gap between High and Ultra (34 FPS) indicates that the Ultra preset introduces heavy effects that tax the GPU.

At 2560x1440, the results show: Low produces 121 FPS, Medium yields 94 FPS with a minimum of 80 FPS and a maximum of 108 FPS, High achieves 74 FPS, and Ultra drops to 51 FPS. The difference between Low and Ultra at 1440p is 70 FPS, which is a narrower spread than at 1080p, indicating that the GPU is becoming more strained at higher resolutions. The Medium preset at 1440p maintains a 28 FPS range between minimum and maximum, showing reasonable consistency, while the Ultra preset's 51 FPS average approaches the edge of playability for a competitive FPS.

At 3840x2160, the performance drops significantly: Low delivers 69 FPS, Medium provides 54 FPS with a minimum of 45 FPS and a maximum of 62 FPS, High achieves 42 FPS, and Ultra falls to 29 FPS. The 4K results highlight the GPU's limitations, with even the Low preset barely maintaining 60+ FPS. The Medium preset at 4K has a 17 FPS range between minimum and maximum, which is proportionally similar to the other resolutions but represents a larger percentage of the average frame rate, indicating less stable performance under load. The Ultra preset at 4K, at 29 FPS, is effectively unplayable for an FPS, confirming that this combination is not suited for maximum settings at 4K resolution.

FAQ

Q: What is the best resolution to use with this CPU and GPU combination in Evolve?

A: The data shows that 1920x1080 with High settings provides 110 FPS, which is the best balance of visual quality and performance. At 1440p, High settings still achieve 74 FPS, making it viable, while 4K High drops to 42 FPS, which is below ideal for an FPS.

Q: How does the Ultra preset compare to High in terms of performance?

A: At 1080p, Ultra produces 76 FPS compared to High's 110 FPS, representing a 31% performance penalty. At 1440p, Ultra yields 51 FPS versus High's 74 FPS (a 31% drop), and at 4K, Ultra delivers 29 FPS versus High's 42 FPS (a 31% drop). The consistent percentage suggests the Ultra preset imposes a fixed overhead.

Q: Is the CPU or GPU the limiting factor in this configuration?

A: The GPU is the limiting factor. The CPU's Cinebench R23 multi-core score of 42,216 places it in the 93rd percentile, while the GPU's PassMark G3D score of 18,600 is only in the 58th percentile. The resolution scaling shows consistent FPS drops as resolution increases, which is characteristic of a GPU-bound scenario.

Q: Can this combination handle 4K gaming in Evolve?

A: At 4K, the best result is 69 FPS on Low settings. Medium produces 54 FPS, High drops to 42 FPS, and Ultra is unplayable at 29 FPS. For a playable experience above 60 FPS, Low settings at 4K are required, though Medium at 54 FPS may be acceptable for some players.

Q: How does this combo rank among all tested configurations in Evolve?

A: The combination ranks 1,605 out of 2,872 tested combos, placing it in the upper-middle tier. This ranking reflects the GPU's mid-range performance (58th percentile) despite the CPU's strong showing (93rd percentile).

Q: What frame rate can be expected at 1440p with Medium settings?

A: The measured average FPS is 94, with a minimum of 80 FPS and a maximum of 108 FPS. This provides a smooth experience with sufficient headroom for most gameplay scenarios, making Medium at 1440p a recommended configuration.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1080 Ti in Evolve

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 54.0
3840x2160 High 42.0
3840x2160 Ultra 29.0
2560x1440 Low 121.0
2560x1440 Medium 94.0
2560x1440 High 74.0
2560x1440 Ultra 51.0
1920x1080 Low 181.0
1920x1080 Medium 140.0
1920x1080 High 110.0
1920x1080 Ultra 76.0

Evolve with iUltra 7 265 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1080 Ti + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 7 265 + GTX 1080 Ti

Explore FPS benchmarks for other games using this same hardware combination.