Inside

Inside

AVERAGE FPS
228
excellent

This combination delivers exceptional performance with an average of 228 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 99 104 166 207
1440p QHD 157 165 264 330
1080p Full HD 219 230 367 430

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 207
3840x2160 Medium 166
3840x2160 High 104
3840x2160 Ultra 99
2560x1440 Low 330
2560x1440 Medium 264
2560x1440 High 165
2560x1440 Ultra 157
1920x1080 Low 430
1920x1080 Medium 367
1920x1080 High 230
1920x1080 Ultra 219

Inside with Intel Core Ultra 7 265 + AMD Radeon RX 9070 XT, In-Depth Analysis

The Intel Core Ultra 7 265 and AMD Radeon RX 9070 XT combination delivers a performance profile in Inside that is defined by extreme headroom and a clear shift in bottleneck behavior as resolution climbs. The data reveals that this is a system built for high-refresh-rate displays, capable of turning a dark, atmospheric puzzle platformer into a showcase for smooth motion, though the scaling patterns suggest the GPU becomes the primary constraint only at the highest settings and resolutions.

Resolution Scaling

The frame rate scaling from 1080p to 4K shows a classic curve where the CPU’s dominance at lower resolutions gives way to the GPU’s workload at higher ones. At 1080p with Low settings, the combo produces 430 FPS, a figure so high that it clearly exceeds the refresh rate of virtually all monitors, indicating that the processor is not being stressed. Moving to 1440p Low drops the average to 330 FPS, a 23% reduction, while 4K Low yields 207 FPS, a further 37% decline from the 1440p figure. This trajectory suggests that even at Low settings, the GPU is beginning to take on more work as pixel count increases, though the absolute numbers remain stratospheric.

The gap between settings widens significantly at higher resolutions. At 1080p, the difference between Low (430 FPS) and Ultra (219 FPS) is 211 FPS, a 49% penalty for maximum visual fidelity. At 1440p, that spread narrows to 173 FPS (330 vs 157), and at 4K it compresses to 108 FPS (207 vs 99). This compression is a direct indicator that the GPU is becoming the limiting factor at 4K; the Ultra preset’s additional effects tax the Radeon RX 9070 XT more heavily, while the CPU’s ample headroom is no longer masking the GPU’s workload. The Medium preset’s measured minimum and maximum frame times reinforce this, with the 4K Medium range spanning 141 to 191 FPS, a 50 FPS variance that suggests the GPU is working hard but still delivering a playable experience.

Notably, the scaling from High to Ultra is relatively modest across all resolutions. At 1080p, High (230 FPS) only drops to Ultra (219 FPS), a 5% reduction. At 1440p, High (165 FPS) to Ultra (157 FPS) is a 5% drop, and at 4K, High (104 FPS) to Ultra (99 FPS) is also a 5% decline. This indicates that the Ultra preset’s extra settings are not particularly demanding in Inside, and the GPU has enough raw power to absorb them without a major frame rate hit. The real performance cliff appears when moving from Medium to High, where the average FPS drops by 37% at 1080p (367 to 230), 38% at 1440p (264 to 165), and 37% at 4K (166 to 104). This suggests High introduces a significant graphical feature—likely advanced lighting or shadow effects—that disproportionately impacts the GPU.

The data collectively shows that the Intel Core Ultra 7 265 is never the bottleneck in this game. Even at 1080p Low, where the CPU’s single-thread performance would typically be tested, the 430 FPS result indicates the processor is far from saturated. The 20-core, 20-thread design, with a boost clock of 5.30 GHz, provides more than enough computational power for a puzzle platformer that likely relies on a single primary thread for game logic. The GPU, however, begins to show its limits at 4K Ultra, where the 99 FPS average still clears 60 FPS but represents a 77% drop from the 1080p Low result.

FAQ

Q: Is the Intel Core Ultra 7 265 powerful enough for this game?

A: Yes, the data shows the CPU is not a limiting factor. At 1080p Low, the combo produces 430 FPS, and at 1440p Low it reaches 330 FPS, indicating the processor has substantial headroom. The CPU’s Cinebench R23 multi-core score of 42216 and single-core score of 5960 place it in the 93rd percentile of all CPUs, far exceeding the demands of a puzzle platformer.

*Q: Can this system handle 4K gaming in Inside?*

A: Yes, 4K is very playable. The average FPS at 4K High is 104, and at 4K Ultra it is 99. Even the most demanding preset keeps the frame rate above 60 FPS, with the Medium preset averaging 166 FPS. The GPU’s 16 GB of GDDR6 memory and 644.6 GB/s bandwidth are sufficient for the game’s assets at this resolution.

Q: What is the best resolution for this combo?

A: 1440p offers the best balance of visual fidelity and performance. At 1440p Ultra, the combo averages 157 FPS, which is smooth on high-refresh-rate monitors. 1080p Ultra hits 219 FPS, but the visual difference between 1080p and 1440p is more noticeable than the frame rate gain, making 1440p the sweet spot.

Q: How much performance is lost when enabling Ultra settings?

A: The penalty for Ultra over High is consistent at about 5% across all resolutions. At 1080p, High averages 230 FPS and Ultra averages 219 FPS; at 1440p, the figures are 165 and 157; at 4K, they are 104 and 99. The bigger jump is from Medium to High, which costs about 37% performance.

Q: Does the GPU’s VRAM capacity matter for this game?

A: The 16 GB of VRAM is more than adequate. Inside is a 2016 puzzle platformer with relatively simple textures, so the VRAM usage is unlikely to approach the 16 GB limit. The GPU’s memory clock of 2518 MHz and 256-bit bus width provide ample bandwidth for the game’s data.

Q: How does this combo rank compared to other tested combinations?

A: The combo ranks 393rd out of 2887 tested combinations in Inside, placing it in the top 14% of all systems. This rank reflects the strength of both components, though the game’s low system requirements mean even mid-range hardware can achieve high frame rates.

Settings Recommendations

The measured data suggests that the Ultra preset is the recommended choice for this hardware, as it provides the highest visual quality with minimal performance cost. Across all resolutions, the difference between High and Ultra is a mere 5%, which is imperceptible in terms of smoothness but may offer subtle visual enhancements. At 1080p, Ultra averages 219 FPS, which is beyond the refresh rate of most monitors, so enabling every setting costs nothing in practice. The Medium preset, while faster at 367 FPS at 1080p, sacrifices visual quality for frame rates that exceed display capabilities, making it a poor trade-off.

For users with a 1440p monitor, Ultra at 157 FPS is the optimal configuration. This frame rate is high enough for 144Hz displays and provides a smooth experience in a game that features sudden, atmospheric shifts. The High preset at 165 FPS offers a marginal 5% improvement, but the visual downgrade is not worth the negligible gain. At 4K, Ultra at 99 FPS is still above the 60 FPS threshold for smooth gameplay, and the 5% penalty from High is again minimal. The Low preset is not recommended at any resolution, as it produces frame rates (430 at 1080p, 330 at 1440p, 207 at 4K) that are wasted on displays that cannot show them, and it strips the game of its moody lighting effects.

The Medium preset’s measured minimum frame times provide a useful data point for stability. At 1080p Medium, the range is 312 to 422 FPS, indicating consistent frame pacing. At 1440p Medium, the range is 224 to 304, and at 4K Medium, it is 141 to 191. These ranges show that even at the highest resolution, the frame time variance is moderate, suggesting no major stuttering issues. For a puzzle platformer where precise timing is not critical, the Ultra preset’s stability is more important than the marginal frame rate gain from High.

How This Combo Ranks

The combo’s rank of 393 out of 2887 tested combinations places it in the 86th percentile, meaning it outperforms roughly 86% of all systems tested in Inside. This is a strong result given the game’s relatively low system requirements. The rank is likely driven by the GPU’s high raw performance, as the RX 9070 XT’s PassMark G3D score of 26795 is substantial, though its percentile of 55 among all GPUs suggests the average benchmark score is skewed by a wide range of hardware. The CPU’s 93rd percentile ranking provides a solid foundation, but the game’s modest CPU demands mean the processor’s high score does not translate into a disproportionately high game rank.

Comparing to the nearest rivals in the CPU benchmark, the Intel Core Ultra 7 265 is nearly identical in performance to the AMD EPYC 4464P, with a delta of -0.3%, and slightly ahead of the Intel Core Ultra 7 265F by 0.3%. This indicates that the CPU’s performance is consistent with other high-end server and desktop parts, though these rivals are not typically used in gaming systems. The GPU’s nearest rivals in the benchmark database are older or lower-end parts like the AMD Radeon HD 7770M and NVIDIA GeForce GTX 570, with delta percentages under 1%, which reflects the average benchmark score’s broad distribution rather than direct gaming performance comparisons.

In the context of Inside, the rank of 393 suggests that this system is in the upper echelon of configurations, but not at the very top. The top 14% of systems likely include newer flagship GPUs that can push 4K Ultra beyond 100 FPS. The RX 9070 XT’s 99 FPS at 4K Ultra is respectable but not class-leading. For a game that is not graphically intensive, the rank is more a reflection of the GPU’s raw compute power than its suitability for this specific title.

GPU Role

The AMD Radeon RX 9070 XT plays the critical role in determining frame rates at high resolutions and settings. The GPU’s 16 GB of GDDR6 memory on a 256-bit bus provides 644.6 GB/s of bandwidth, which is ample for Inside’s assets. The boost clock of 2970 MHz and game clock of 2400 MHz indicate a high-frequency design that scales well with pixel workload. The GPU’s 4096 shading units and 128 ROPs contribute to its ability to maintain high frame rates even at 4K.

The data shows that the GPU becomes the limiting factor at 4K Ultra, where the average FPS drops to 99. This is a 77% reduction from 1080p Low (430 FPS), and the scaling from 1440p High (165 FPS) to 4K High (104 FPS) is a 37% drop, which is consistent with the increased pixel count doubling from 1440p to 4K. The GPU’s RDNA 4.0 architecture and 48.66 TFLOPS FP32 compute are more than sufficient for this game, but the Ultra preset’s additional effects, likely including enhanced shadows and post-processing, tax the GPU more heavily than the CPU.

The GPU’s memory bandwidth is not a bottleneck, as evidenced by the smooth scaling from Medium to High. The 37% drop from Medium to High at all resolutions suggests a specific feature, possibly a high-quality shadow map or ambient occlusion, that increases memory pressure and shader work. The GPU’s VRAM capacity of 16 GB is likely underutilized, as Inside’s simple art style does not require large texture sets. The measured minimum frame times at Medium settings (141 FPS minimum at 4K, 224 at 1440p, 312 at 1080p) indicate that the GPU can handle frame pacing without significant drops, even at higher resolutions.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across all combinations of resolution and settings. At 1920x1080, the Low preset delivers 430 FPS, which is the highest result in the entire dataset. Medium drops to 367 FPS with a minimum of 312 and a maximum of 422, showing a stable range. High produces 230 FPS, and Ultra yields 219 FPS, representing a 5% penalty from High. The 1080p results are all above 200 FPS, indicating that any modern display will be fully utilized.

At 2560x1440, the Low preset averages 330 FPS, a 23% reduction from 1080p Low. Medium averages 264 FPS with a range of 224 to 304, High averages 165 FPS, and Ultra averages 157 FPS. The scaling from 1080p to 1440p is consistent across settings: Low drops by 23%, Medium by 28%, High by 28%, and Ultra by 28%. This uniformity suggests that the GPU’s workload scales predictably with pixel count, and the CPU is not introducing any variance.

At 3840x2160, the Low preset averages 207 FPS, a 37% drop from 1440p Low. Medium averages 166 FPS with a range of 141 to 191, High averages 104 FPS, and Ultra averages 99 FPS. The 4K results show a more pronounced drop when moving from Medium to High, where the average falls by 37%, compared to a 28% drop from 1080p to 1440p. This indicates that the High preset’s effects are more demanding at 4K, likely due to increased pixel shading work. The Ultra preset at 4K is the only configuration that drops below 100 FPS, but at 99 FPS, it remains well above the 60 FPS threshold for smooth gameplay.

The data’s completeness is limited by missing minimum and maximum values for most settings, but the Medium preset’s full range at each resolution provides insight into frame pacing. At 1080p Medium, the 312 to 422 FPS range shows a 110 FPS spread, while at 4K Medium, the 141 to 191 range shows a 50 FPS spread. This tighter range at higher resolutions suggests that the GPU’s frame times become more consistent as the workload increases, likely because the CPU is no longer causing intermittent stalls. Overall, the measured FPS breakdown confirms that this system is capable of delivering a high-refresh-rate experience at 1080p and 1440p, and a solid 4K experience with the right settings.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 9070 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2970 MHz MHz
TDP 304 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 9070 XT in Inside

Resolution Settings Avg FPS
3840x2160 Low 207.0
3840x2160 Medium 166.0
3840x2160 High 104.0
3840x2160 Ultra 99.0
2560x1440 Low 330.0
2560x1440 Medium 264.0
2560x1440 High 165.0
2560x1440 Ultra 157.0
1920x1080 Low 430.0
1920x1080 Medium 367.0
1920x1080 High 230.0
1920x1080 Ultra 219.0

Inside with iUltra 7 265 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 9070 XT + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RX 9070 XT

Explore FPS benchmarks for other games using this same hardware combination.