Inside

Inside

AVERAGE FPS
149
excellent

This combination delivers exceptional performance with an average of 149 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 102 107 171 213
1080p Full HD 141 148 237 297

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 134
3840x2160 Medium 107
3840x2160 High 67
3840x2160 Ultra 64
2560x1440 Low 213
2560x1440 Medium 171
2560x1440 High 107
2560x1440 Ultra 102
1920x1080 Low 297
1920x1080 Medium 237
1920x1080 High 148
1920x1080 Ultra 141

Inside with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis

The Intel Core Ultra 5 125H paired with the NVIDIA GeForce RTX 4060 Mobile delivers a remarkably fluid experience in Inside, a game whose minimalist aesthetic belies its technical demands. The benchmark data shows that this combination is heavily GPU-bound at every resolution, with frame rates scaling almost linearly with pixel count. This combo ranks in the 60th percentile of all tested configurations, placing it ahead of the median but not at the top tier, yet the actual gameplay results are so high that the ranking undersells the real-world smoothness.

Resolution Scaling

The measured FPS data reveals a clear and predictable pattern: Inside scales almost perfectly with resolution, which indicates the RTX 4060 Mobile is the primary limiting component. At 1080p with High settings, the combo produces 148 FPS. Moving to 1440p drops that to 107 FPS, a 28% reduction. Jumping to 4K brings the average down to 67 FPS, which is another 37% reduction from the 1440p figure. This near-linear scaling with pixel count is the classic signature of a GPU-limited scenario, where the CPU has ample headroom and is not a bottleneck.

The Low preset data confirms this analysis even more dramatically. At 1080p Low, the system reaches 297 FPS. At 1440p Low, it falls to 213 FPS, and at 4K Low, it still manages 134 FPS. The fact that the frame rate halves when going from 1080p to 4K at the same settings shows the rendering workload is the dominant factor. If the CPU were the constraint, we would expect the frame rate to plateau or become erratic at lower resolutions, but instead, it continues to climb, proving the processor is not holding the system back.

The gap between Low and Ultra settings at each resolution also tells a story about the GPU's headroom. At 1080p, the difference between Low (297 FPS) and Ultra (141 FPS) is a factor of 2.1x. At 1440p, that gap narrows to 2.09x (213 vs 102 FPS). At 4K, it narrows further to 2.09x (134 vs 64 FPS). This consistency in the performance delta between presets, regardless of resolution, indicates that the GPU is scaling its workload efficiently without hitting a memory bandwidth or cache wall, which would cause a larger drop at higher resolutions.

The most demanding configuration tested, 4K Ultra, still produces an average of 64 FPS. This is above the 60 FPS threshold commonly considered the baseline for smooth gameplay, meaning the combo can handle the absolute maximum settings even at the highest resolution, though without much margin. In contrast, the 1080p Low result of 297 FPS demonstrates that the system has enormous performance reserves for competitive or high-refresh-rate scenarios. The data suggests that the RTX 4060 Mobile's 8 GB of GDDR6 memory and 256.0 GB/s bandwidth are sufficient for this game's needs, as there is no sudden performance cliff at 4K.

FAQ

*Q: Can this laptop combo handle Inside at 4K resolution?*

A: Yes, comfortably. The measured data shows 67 FPS average at 4K High and 64 FPS at 4K Ultra. Both are above the 60 FPS marker, indicating a smooth experience at the maximum resolution, though the Ultra preset leaves little headroom for demanding scenes.

Q: Is the Intel Core Ultra 5 125H a bottleneck for the RTX 4060 Mobile in this game?

A: No. The resolution scaling data proves this. Frame rates scale nearly perfectly with pixel count (148 FPS at 1080p High vs 67 FPS at 4K High), which is the signature of a GPU-bound workload. The CPU is not limiting performance at any resolution tested.

Q: What is the performance difference between the Low and Ultra presets at 1440p?

A: At 1440p, the Low preset delivers an average of 213 FPS, while the Ultra preset delivers 102 FPS. This represents a 109% performance increase for the Low preset, showing a significant visual-to-performance trade-off.

*Q: How does this combo rank against all other tested systems in Inside?*

A: It ranks 2237 out of 3716 total combinations. This places it in the 60th percentile of all tested configurations, meaning it outperforms the majority of systems, but it is not in the top tier of hardware tested.

Q: Is there a large difference between High and Ultra settings for this combo?

A: The data shows a modest difference. At 1080p, High yields 148 FPS and Ultra yields 141 FPS, a difference of 4.7%. At 4K, the gap is similar, with High at 67 FPS and Ultra at 64 FPS. The visual upgrade from Ultra may not justify the small performance cost.

Q: What is the highest average frame rate achieved by this combo in the tests?

A: The highest measured average is 297 FPS, achieved at 1920x1080 resolution with the Low preset. This shows the system's massive headroom for high-refresh-rate displays at lower settings.

Settings Recommendations

For the best balance of visual fidelity and performance, the High preset is the clear recommendation across all resolutions. The data shows that High settings provide a significant frame rate advantage over Ultra with a minimal visual compromise in a game like Inside, which uses a stark, stylized art style. At 1080p, High delivers 148 FPS compared to Ultra's 141 FPS, a 5% performance gain that is unlikely to be perceptible given both are well above 120 FPS. The story is similar at 1440p, where High achieves 107 FPS versus Ultra's 102 FPS, keeping the experience above the 100 FPS mark. Even at 4K, High's 67 FPS is only 3 FPS behind Ultra's 64 FPS, but that small margin could be the difference between a locked 60 FPS and occasional dips.

The Medium preset is a strong alternative for users who want a safety buffer for frame time consistency. At 1080p, Medium provides 237 FPS with a minimum of 202 FPS, while High has no reported minimum FPS data. At 1440p, Medium's 171 FPS average with a 145 FPS minimum offers a more predictable frame pacing than High's 107 FPS, which might be preferable for those sensitive to stutter. The Medium preset's minimum FPS data is the only one available besides the maximum values, suggesting it may be the most stable configuration.

The Low preset is only recommended for extreme high-refresh-rate scenarios, such as playing on a 240Hz or 300Hz display. At 1080p Low, the system hits 297 FPS, which is nearly double the High preset's output. However, given that the game's visual style relies on atmosphere and lighting, dropping to Low would materially diminish the experience. For the vast majority of users, High provides the sweet spot where the game looks as intended while maintaining frame rates that far exceed the 60 FPS standard.

Measured FPS Breakdown

At 1920x1080, the combo shows exceptional performance across all presets. The Low preset leads with an average of 297 FPS, followed by Medium at 237 FPS with a minimum of 202 and maximum of 273. High settings produce 148 FPS, and Ultra brings up the rear at 141 FPS. The spread from Low to Ultra is 156 FPS, demonstrating the wide range of performance available at this resolution. All settings are playable, and even the lowest performer, Ultra, is more than double the 60 FPS threshold.

Moving to 2560x1440, the frame rates remain impressive but show the expected drop from the increased pixel count. Low produces 213 FPS, Medium averages 171 FPS with a minimum of 145 and maximum of 196, High reaches 107 FPS, and Ultra drops to 102 FPS. The gap between High and Ultra narrows to just 5 FPS at this resolution, making the choice between them purely aesthetic. The Medium preset's minimum of 145 FPS is particularly noteworthy, as it ensures a smooth experience even in demanding scenes.

At 3840x2160, the system begins to show its limits, though it remains fully playable. Low still manages an average of 134 FPS, which is excellent for 4K. Medium produces 107 FPS with a minimum of 91 and maximum of 123, making it the only preset with full frame time data at this resolution. High drops to 67 FPS, and Ultra is just behind at 64 FPS. The 4K results show that the GPU is working harder, but the 8 GB of VRAM and 256.0 GB/s bandwidth are sufficient to avoid major stutters, as evidenced by the Medium preset's 91 FPS minimum.

The data also reveals a consistent trend across all resolutions: the performance gap between High and Ultra is consistently small (7 FPS at 1080p, 5 FPS at 1440p, 3 FPS at 4K), while the gap between Medium and High is much larger (89 FPS at 1080p, 64 FPS at 1440p, 40 FPS at 4K). This suggests that the Ultra preset's additional settings are not particularly demanding, while the jump from Medium to High includes significant visual upgrades that have a real performance cost.

How This Combo Ranks

In the database of tested combinations for Inside, this Intel Core Ultra 5 125H + RTX 4060 Mobile pairing holds a rank of 2237 out of 3716 total combos. This places it at the 60th percentile of all systems tested, meaning it outperforms 60% of the configurations in the database. While this rank might seem middling, it is important to contextualize it against the actual performance numbers, which are exceptionally high for the game's requirements. The rank is likely dragged down by the presence of desktop systems with much higher-end GPUs, not because this combo struggles with the game.

The GPU's individual performance data helps explain the rank. The RTX 4060 Mobile sits at the 67th percentile among all GPUs, with an average benchmark score of 22729. Its nearest rivals include the NVIDIA GeForce RTX 2080, which scores 22895 (0.7% higher), and the AMD Radeon RX 7700 XT at 22549 (0.8% lower). This puts the mobile GPU in the same performance class as previous-generation desktop flagships and current mid-range desktop cards, which is impressive for a mobile part. The CPU, meanwhile, ranks at the 79th percentile among all processors, with an average score of 27507, placing it slightly below the AMD Ryzen 7 5800 (27535, only 0.1% higher).

The combination's rank of 2237 suggests that while both components are individually strong, the pairing is not optimized for Inside specifically. The game appears to be less demanding on the CPU, as evidenced by the resolution scaling data, meaning the 14-core, 18-thread Ultra 5 125H is likely overkill for this title. The performance is instead dictated by the GPU, which, while capable, is not at the absolute top of the mobile GPU hierarchy. This explains why the combo lands in the upper-middle of the rankings rather than the top, even though the actual gameplay experience is buttery smooth.

CPU Role

The Intel Core Ultra 5 125H is a 14-core, 18-thread processor based on the Meteor Lake architecture, built on Intel's 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.50 GHz, with 18 MB of shared L3 cache. These specifications suggest a capable processor for multi-threaded workloads, and its Cinebench R23 multicore score of 12804.5 confirms this, placing it in the upper echelon of mobile CPUs. However, in Inside, the CPU's role is minimal, as the game's puzzle-platformer nature does not require the computational horsepower that the CPU provides.

The benchmark results for the CPU show a strong single-thread performance, with a Cinebench R20 single-core score of 1010 and a Passmark single-thread score of 3399. This is relevant because Inside is not a heavily threaded game; it likely uses only a few cores for game logic and physics. The data indicates that even a single core of this CPU is more than sufficient to feed the GPU, as the frame rates scale directly with resolution, not with CPU load. The 3.60 GHz base clock provides a solid foundation, and the 4.50 GHz boost clock ensures that any single-threaded bottleneck is quickly resolved.

The CPU's memory bandwidth of 89.6 GB/s, provided by dual-channel DDR5 support, is also not a limiting factor in this game. The GPU has its own dedicated 8 GB of GDDR6 memory with 256.0 GB/s bandwidth, so the CPU's memory subsystem is not involved in rendering. The data suggests that the CPU is effectively idle in this workload, with the RTX 4060 Mobile doing all the heavy lifting. This is further evidenced by the fact that the combo's ranking in the game (2237) is lower than the CPU's individual percentile (79th), indicating that the CPU's potential is untapped by this title.

The Passmark multithread score of 21100 shows the CPU's capability in heavily threaded tasks, but such workloads are not present in Inside. The game's genre means that the CPU is likely only responsible for managing the game state, handling input, and coordinating with the GPU. The 14 cores and 18 threads are overkill for these tasks, but they do ensure that there is zero risk of a CPU-related stutter or frame drop. The processor's 79th percentile ranking among all CPUs means it is more powerful than the vast majority of processors in the database, yet in Inside, it performs identically to a much weaker CPU would, as the GPU is the sole determinant of frame rate.

Hardware Specifications

Intel Core Ultra 5 125H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4500 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 4060 Mobile

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1890 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 4060 Mobile in Inside

Resolution Settings Avg FPS
3840x2160 Low 134.0
3840x2160 Medium 107.0
3840x2160 High 67.0
3840x2160 Ultra 64.0
2560x1440 Low 213.0
2560x1440 Medium 171.0
2560x1440 High 107.0
2560x1440 Ultra 102.0
1920x1080 Low 297.0
1920x1080 Medium 237.0
1920x1080 High 148.0
1920x1080 Ultra 141.0

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