Inside
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 49 | 78 | 99 |
| 1440p QHD | 74 | 81 | 125 | 159 |
| 1080p Full HD | 104 | 109 | 175 | 220 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Inside with Intel Core i5-14600K + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
Inside is a 2016 puzzle platformer that rarely stresses modern hardware, yet the measured results for the Intel Core i5-14600K paired with the NVIDIA GeForce GTX 1660 Ti reveal a fascinating bottleneck dynamic. The CPU is a 14-core, 20-thread Raptor Lake Refresh part with a base clock of 3.50 GHz and a boost of 5.30 GHz, while the GPU is a Turing-based 12 nm chip from 2019. The data shows that this combination lands at frame rates ranging from a playable 48.7 FPS at 4K High to a blistering 219.8 FPS at 1080p Low, but the story lies in how the CPU’s immense headroom interacts with the GPU’s modest capabilities.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14600K is an overkill processor for a title like Inside, which is a side-scrolling puzzle platformer rather than a physics-heavy simulation. With 14 cores and 20 threads, the CPU’s workload is almost trivial here, as the game’s logic and rendering calls are unlikely to scale beyond a few threads. The 3.50 GHz base and 5.30 GHz boost clocks provide massive single-thread performance, which is what matters most for this genre. Benchmark data supports this: the CPU scores 4,642 in Cinebench R23 single-core and 2,803 in Geekbench single-core, placing it in the 93rd percentile of all CPUs.
What is striking is that the CPU’s multi-core muscle — 32,881 in Cinebench R23 multi-core — is entirely irrelevant for Inside’s frame pacing. At 1080p Low, the combo hits 219.8 FPS, which suggests the CPU is never the limiting factor. Instead, the data implies that the i5-14600K is coasting, with its 24 MB of shared L3 cache and 2 MB per-core L2 cache providing ample bandwidth for the game’s assets. The CPU’s 125 W TDP and Intel Socket 1700 platform are overkill, but the high boost clock ensures that even the most demanding single-threaded moments in the game are resolved instantly. The nearest rival, the AMD Ryzen 9 5950X, scores only 0.2% higher on average, indicating that the i5-14600K is already at the top of its class for this workload.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i5-14600K and NVIDIA GeForce GTX 1660 Ti ranks 1,442 out of 1,671 tested combos in Inside. This is a low ranking, but it is not a reflection of poor performance — rather, it highlights how many other systems are configured with far stronger GPUs. The combo sits in the bottom 14% of all tested configurations, which is surprising given the CPU’s top-tier status. The data suggests that the GTX 1660 Ti is the anchor, holding back the i5-14600K from reaching the upper echelons of the ranking.
To contextualize, the CPU alone is in the 93rd percentile of all processors, but the GPU is only in the 55th percentile. This mismatch is why the combo ranks so low. The GTX 1660 Ti’s nearest rival, the AMD Radeon RX 570X, scores 0.4% higher on average, while the NVIDIA Tesla K10 is 0.7% behind — these are all mid-range parts. For a game like Inside, which is not graphically demanding, the GPU becomes the deciding factor, and the data shows that the combo’s rank is driven by the GPU’s 6 GB VRAM and 192-bit memory bus, not the CPU’s 14 cores. The result is a system that is CPU-rich but GPU-poor, leading to a rank that undersells the processor’s capabilities.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear scaling pattern from 1080p to 4K, and it tells a definitive story about where the bottleneck lies. At 1080p High, the combo delivers 108.7 FPS, but at 1440p High, it drops to 80.6 FPS, and at 4K High, it falls to 48.7 FPS. This is a 55% reduction from 1080p to 4K, which is a typical GPU-bound curve. The CPU is not the issue here — if it were, the frame rates would remain flat across resolutions, as the i5-14600K can easily handle the game’s logic at any resolution.
The Low settings paint an even clearer picture. At 1080p Low, the combo hits 219.8 FPS, but at 4K Low, it still manages 98.8 FPS — a 55% drop again. This consistency across settings shows that the GPU’s rendering throughput is the limiting factor, not the CPU. The GTX 1660 Ti’s 288.0 GB/s memory bandwidth and 5.437 TFLOPS of FP32 performance are being saturated as pixel count increases. The data implies that reducing resolution from 4K to 1080p yields a 2.25x FPS improvement at High settings, which is a classic sign of a GPU that is maxed out. The CPU’s 5.30 GHz boost clock never comes into play as a limiting factor, as the frame rates scale inversely with pixel count.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of this combo’s performance across three resolutions and four settings presets. At 1080p, the results are as follows: Low yields 219.8 FPS, Medium yields 174.8 FPS, High yields 108.7 FPS, and Ultra yields 104 FPS. The jump from Low to Medium is a 20.5% drop, while the drop from Medium to High is a more significant 37.8% decrease. High to Ultra is a modest 4.3% reduction, suggesting that Ultra adds little visual benefit for the cost.
Moving to 1440p, the numbers are: Low at 158.7 FPS, Medium at 124.5 FPS, High at 80.6 FPS, and Ultra at 73.9 FPS. The scaling from 1080p to 1440p is roughly 28% lower across all settings, which is consistent with the increased pixel count. At 4K, the results are: Low at 98.8 FPS, Medium at 77.5 FPS, High at 48.7 FPS, and Ultra at 49.8 FPS. Interestingly, Ultra at 4K is slightly higher than High (49.8 vs 48.7), which is an anomaly that suggests the settings preset does not consistently increase GPU load. The data shows that even at 4K Ultra, the combo maintains a playable frame rate, but it is clear that the GTX 1660 Ti is working at its limits, with the 6 GB VRAM likely being a factor.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: Is the Intel Core i5-14600K a bottleneck for the GTX 1660 Ti in Inside?
A: No. The data shows that at 1080p Low, the combo hits 219.8 FPS, and at 4K Low, it drops to 98.8 FPS. This scaling pattern indicates the GPU is the limiting factor, not the CPU, which has a 5.30 GHz boost clock and scores 4,642 in Cinebench R23 single-core.
Q: What is the best resolution for this combo to maintain 60+ FPS?
A: At 4K High, the combo averages 48.7 FPS, but at 1440p High, it reaches 80.6 FPS, and at 1080p High, it hits 108.7 FPS. For a 60 FPS target, 1440p High is the highest resolution that comfortably exceeds it.
Q: How does the combo rank against other tested systems?
A: It ranks 1,442 out of 1,671 combos, placing it in the bottom 14%. This low rank is due to the GPU’s mid-range performance (55th percentile), while the CPU is in the 93rd percentile.
Q: Does the Ultra preset provide a significant FPS boost over High?
A: No. At 1080p, Ultra yields 104 FPS versus 108.7 FPS on High, a 4.3% drop. At 4K, Ultra is actually slightly higher (49.8 vs 48.7 FPS), suggesting the presets do not heavily differentiate GPU load.
Q: What is the GPU’s memory configuration and how does it affect performance?
A: The GTX 1660 Ti has 6 GB of GDDR6 memory on a 192-bit bus, with a bandwidth of 288.0 GB/s. This is sufficient for Inside, as even at 4K High, the game runs at 48.7 FPS, which is playable.
Q: Is the CPU’s multi-core performance relevant for this game?
A: No. The i5-14600K scores 32,881 in Cinebench R23 multi-core, but Inside is a single-threaded puzzle platformer. The data shows no evidence of multi-core scaling, as frame rates are consistent with GPU-bound behavior.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data suggests that the High preset at 1440p offers the best balance of visual fidelity and performance for this combo. At 1440p High, the system delivers 80.6 FPS, which is well above the 60 FPS threshold for smooth gameplay, while still providing the enhanced visual details that the High preset likely includes. Dropping to Medium at 1440p boosts the frame rate to 124.5 FPS, but the jump to High is only a 35.3% FPS reduction, which may be worth it for the visual improvements.
For users with 1080p displays, the High preset at 108.7 FPS is the recommended choice, as it offers a smooth experience without the diminishing returns seen at Ultra (104 FPS). At 4K, the situation is more nuanced. The High preset at 48.7 FPS is below the 60 FPS target, but the Low preset at 98.8 FPS is far above it. For 4K owners, the Medium preset at 77.5 FPS appears to be the sweet spot, providing a playable frame rate with better visuals than Low. The Ultra preset at 4K (49.8 FPS) offers no meaningful advantage over High, so it is best avoided. Overall, the data implies that High at 1080p or Medium at 1440p are the most efficient settings for this hardware combination.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce GTX 1660 Ti is a Turing architecture GPU with a base clock of 1500 MHz and a boost clock of 1770 MHz. It has 6 GB of GDDR6 memory running at 1500 MHz (12 Gbps effective), with a 192-bit bus and 288.0 GB/s bandwidth. These specifications are modest by modern standards, but they are more than adequate for Inside, which does not require high-end graphics hardware. The GPU’s 5.437 TFLOPS of FP32 performance and 84.96 GPixel/s pixel rate are the key metrics that determine how well it handles the game’s rendering.
The data shows that the GTX 1660 Ti is the bottleneck in this pairing, as evidenced by the resolution scaling. At 1080p Low, the GPU can produce 219.8 FPS, but at 4K High, it drops to 48.7 FPS. This is a clear sign that the GPU’s pixel throughput is being saturated. The 6 GB VRAM is not a limiting factor here, as the game’s assets are small, but the 12 Gbps memory speed and 192-bit bus are sufficient for the game’s bandwidth needs. The GPU’s 55th percentile ranking and its nearest rival, the AMD Radeon RX 570X (0.4% higher), indicate that it is a mid-range part that performs adequately for older titles like Inside, but it cannot fully utilize the i5-14600K’s capabilities. The result is a system where the GPU is the clear limiting factor, and the data confirms that upgrading the GPU would yield far greater performance gains than any CPU change.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce GTX 1660 Ti in Inside
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.8 |
| 3840x2160 | Medium | 77.5 |
| 3840x2160 | Ultra | 49.8 |
| 3840x2160 | High | 48.7 |
| 2560x1440 | Low | 158.7 |
| 2560x1440 | Medium | 124.5 |
| 2560x1440 | High | 80.6 |
| 2560x1440 | Ultra | 73.9 |
| 1920x1080 | Low | 219.8 |
| 1920x1080 | Medium | 174.8 |
| 1920x1080 | High | 108.7 |
| 1920x1080 | Ultra | 104.0 |
Inside with ii5-14600K + Other GPUs
See how Inside performs with the same CPU but different graphics cards.
Inside with GTX 1660 Ti + Other CPUs
See how Inside performs with the same GPU but different processors.
Other Games with ii5-14600K + GTX 1660 Ti
Explore FPS benchmarks for other games using this same hardware combination.