Control
This combination offers playable performance with an average of 50 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 29 | 33 | 46 |
| 1440p QHD | 38 | 43 | 49 | 69 |
| 1080p Full HD | 50 | 57 | 64 | 91 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis
The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce GTX 1660 Ti is an extreme mismatch in Control, where the CPU is among the most powerful available while the GPU is firmly in the entry-level segment. The benchmark results show a system that is almost entirely limited by the graphics card, with the processor's immense headroom going unused in this title. This combination ranks 3176 out of 3720 tested combos, placing it in the lower tier of overall performance, which aligns with the GPU's 41st percentile ranking among all graphics cards.
Resolution Scaling
The data reveals a steep performance cliff as resolution increases, confirming that the GTX 1660 Ti is the definitive bottleneck. At 1080p with Low settings, the combo produces 91 FPS, which drops to 69 FPS at 1440p (a 24% reduction) and further to 46 FPS at 4K (a 49% reduction from the 1080p figure). This scaling pattern is characteristic of a GPU-limited scenario, where the number of pixels being rendered directly dictates the frame rate.
The gap between Low and Ultra settings widens dramatically at higher resolutions, which further emphasizes the GPU constraint. At 1080p, the spread from Low (91 FPS) to Ultra (50 FPS) is 41 FPS. At 1440p, the spread shrinks to 31 FPS (69 FPS Low vs 38 FPS Ultra). At 4K, the difference narrows to just 21 FPS (46 FPS Low vs 25 FPS Ultra). This compression of the settings gap at higher resolutions indicates that the GPU is so saturated at 4K that even reducing graphical fidelity cannot recover enough performance to approach playable frame rates.
The 4K results are particularly telling. The High preset yields only 29 FPS, and Ultra falls to 25 FPS. Even the Low preset, which typically offers the largest performance boost, only reaches 46 FPS at 4K. These numbers show that 4K gaming is not viable with this combination, regardless of settings. The 1440p results are borderline, with Low hitting 69 FPS but Medium dropping to 49 FPS and High at 43 FPS. The sweet spot for this combo is clearly 1080p, where even Ultra maintains 50 FPS and Low reaches 91 FPS.
FAQ
Q: Can this combo run Control at 4K?
A: The data shows 4K is not playable. The best 4K result is 46 FPS on Low settings, while High yields 29 FPS, Medium 33 FPS, and Ultra 25 FPS. All of these fall below the 60 FPS threshold that most players consider smooth, and the Low preset at 46 FPS still represents a compromised experience.
Q: What is the best resolution for this combination?
A: 1080p is clearly the optimal resolution. At 1080p, the combo achieves 91 FPS on Low, 64 FPS on Medium, 57 FPS on High, and 50 FPS on Ultra. This is the only resolution where all presets deliver at least 50 FPS, making it the only viable choice for a consistent experience.
Q: How does the Ryzen 9 9950X3D influence gaming performance here?
A: The CPU is not the limiting factor in this game. The Ryzen 9 9950X3D has a 95th percentile ranking among all CPUs and scores 42,018 in Cinebench R23 multi-core. However, the GTX 1660 Ti's 41st percentile GPU ranking means the graphics card dictates the frame rates, leaving the CPU with significant unused capacity.
Q: Does the GTX 1660 Ti's 6 GB VRAM cause issues in Control?
A: The measured data does not indicate VRAM-related stuttering or crashes, but the card's overall performance limits are evident. The 6 GB VRAM on a 192-bit bus provides 288.0 GB/s of bandwidth, which is sufficient for the presets tested, yet the card's 5.437 TFLOPS of FP32 compute restricts its ability to maintain high frame rates at higher resolutions.
Q: What is the performance difference between Low and Ultra at 1080p?
A: At 1080p, Low delivers 91 FPS while Ultra delivers 50 FPS, representing an 82% improvement from Ultra to Low. This is the largest relative gain from settings changes seen across all resolutions, indicating that at 1080p the GPU has enough headroom to respond to settings adjustments.
Q: Is this combo better than the nearest GPU rivals?
A: The GTX 1660 Ti scores 12,871 in Passmark G3D, which is 0.7% ahead of the AMD Radeon 540, 1.9% ahead of the AMD Radeon Pro WX 3100, and 2.3% ahead of the Intel Arc A310. These are marginal differences, meaning the measured performance in Control is representative of the GPU's class.
GPU Role
The NVIDIA GeForce GTX 1660 Ti is the sole determinant of frame rates in this pairing. Its specifications paint a clear picture: 6 GB of GDDR6 memory on a 192-bit bus, a boost clock of 1770 MHz, and a base clock of 1500 MHz. The card's 288.0 GB/s memory bandwidth and 5.437 TFLOPS of FP32 compute are modest by modern standards, which explains its 41st percentile ranking among all GPUs.
The memory configuration is particularly relevant for Control, a game that is known for its heavy use of visual effects. The 6 GB VRAM is adequate for the presets tested, but the 192-bit bus width limits memory throughput. The measured FPS data shows that the card's compute power, not its memory capacity, is the primary constraint. At 1080p Ultra, the card manages 50 FPS, but at 4K Ultra it drops to 25 FPS, demonstrating that the GPU's shading units and texture units are overwhelmed by the increased pixel count.
The clocks are another factor. The 1770 MHz boost clock is respectable for the card's class, but it cannot compensate for the low number of shading units (1536) and ROPs (48). The card's 169.9 GTexel/s texture rate and 84.96 GPixel/s pixel rate are the hardware limits that dictate the measured results. In practice, this means the GTX 1660 Ti is a 1080p-class card for Control, with the 1440p and 4K results confirming its limitations.
The GPU's end-of-life production status and its position as the successor to the GeForce 10 series and predecessor to the GeForce 20 series place it in a transitional generation. Its DirectX 12 (12_1) support is sufficient for Control, but the lack of hardware ray tracing cores means it relies on traditional rasterization, which contributes to its performance profile in this title.
Settings Recommendations
The measured data provides a clear hierarchy of settings for this combo. At 1080p, the High preset at 57 FPS offers the best balance of visual quality and performance, as it is only 7 FPS below Medium (64 FPS) and 7 FPS above Ultra (50 FPS). The Low preset at 91 FPS is available for players who prioritize frame rate above all else, but the jump from Low to High only costs 34 FPS while providing substantially better visuals.
For 1440p, the choice narrows significantly. The Low preset at 69 FPS is the only option that approaches smooth gameplay, while Medium drops to 49 FPS, High to 43 FPS, and Ultra to 38 FPS. Players at this resolution should stick to Low settings to maintain playability, as the step from Low to Medium costs 20 FPS, which is a significant loss.
At 4K, no preset is truly playable. The Low preset at 46 FPS is the least bad option, but it still falls short of the 60 FPS target. The Medium preset's 33 FPS average with a minimum of 28 FPS shows that even the mid-range settings cause the frame rate to dip into unplayable territory. For this reason, 4K should be avoided entirely with this combination.
The High preset at 1080p is the recommended starting point. It delivers 57 FPS, which is above the 50 FPS that Ultra provides and close to the 64 FPS of Medium. The data indicates that the GTX 1660 Ti is capable of handling High settings at 1080p without dropping below the playable threshold, making it the best compromise between visual fidelity and smoothness.
How This Combo Ranks
The combination of the AMD Ryzen 9 9950X3D and NVIDIA GeForce GTX 1660 Ti ranks 3176 out of 3720 tested combos in Control. This places it in the bottom 15% of all tested systems, which is a direct consequence of the GPU's limitations rather than the CPU's capabilities. The Ryzen 9 9950X3D itself ranks in the 95th percentile among all CPUs, while the GTX 1660 Ti ranks in the 41st percentile among all GPUs.
The delta between the CPU and GPU performance classes is stark. The CPU's nearest rivals, such as the AMD Ryzen 7 PRO 9755 and Intel Core Ultra 9 285, are within 0.4% of its average benchmark score, showing that the processor is at the absolute top of the desktop market. In contrast, the GPU's nearest rivals, including the AMD Radeon 540 and Intel Arc A310, are within 2.3% of its score, placing it in the entry-level segment.
This rank reflects the reality that Control is a GPU-bound title, and the measured FPS numbers confirm that the CPU's power is irrelevant to the outcome. The combo's placement in the lower quartile of tested systems is not a reflection of the CPU's quality, but rather a clear indication that the GPU is the limiting factor. For context, the CPU's 3DMark max threads score of 17,184 and Cinebench R23 multi-core score of 42,018 are among the highest recorded, yet they cannot improve the frame rates in this game.
Measured FPS Breakdown
At 1920x1080, the combo delivers the following average FPS: Low 91, Medium 64 (with a minimum of 55 and maximum of 74), High 57, and Ultra 50. These numbers show a consistent progression, with the difference between Low and Ultra being 41 FPS. The Medium preset's variance, from 55 to 74 FPS, indicates that the frame rate is stable enough for a smooth experience, though it is not locked to a specific range.
At 2560x1440, the results are: Low 69, Medium 49 (minimum 41, maximum 56), High 43, and Ultra 38. The drop from 1080p to 1440p is substantial, with the Low preset losing 22 FPS and the Ultra preset losing 12 FPS. The Medium preset at 1440p shows a wider variance relative to its average, with the minimum of 41 FPS being close to the High preset's average of 43 FPS, suggesting that frame pacing may be inconsistent at this resolution.
At 3840x2160, the results are: Low 46, Medium 33 (minimum 28, maximum 38), High 29, and Ultra 25. The 4K results are uniformly poor, with even the Low preset failing to reach 50 FPS. The Medium preset's minimum of 28 FPS is particularly low, indicating that the GPU is severely overtaxed at this resolution. The gap between 1440p and 4K is the largest, with the Low preset dropping from 69 to 46 FPS, a 33% reduction.
Across all resolutions, the pattern is consistent: the GTX 1660 Ti's performance scales predictably with pixel count and settings, and the Ryzen 9 9950X3D's presence does not alter the outcome. The data shows a GPU that is best suited for 1080p gaming, with diminishing returns at higher resolutions. The 4K results, in particular, highlight the card's inability to handle the pixel load, regardless of the powerful CPU backing it up.
Hardware Specifications
AMD Ryzen 9 9950X3D
NVIDIA GeForce GTX 1660 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce GTX 1660 Ti in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 46.0 |
| 3840x2160 | Medium | 33.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 69.0 |
| 2560x1440 | Medium | 49.0 |
| 2560x1440 | High | 43.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 91.0 |
| 1920x1080 | Medium | 64.0 |
| 1920x1080 | High | 57.0 |
| 1920x1080 | Ultra | 50.0 |
Control with Ryzen 9 9950X3D + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with GTX 1660 Ti + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 9 9950X3D + GTX 1660 Ti
Explore FPS benchmarks for other games using this same hardware combination.