Inside

Inside

AVERAGE FPS
266
excellent

This combination delivers exceptional performance with an average of 266 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 135 141 223 278
1440p QHD 214 222 320 345
1080p Full HD 287 292 355 385

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 278
3840x2160 Medium 223
3840x2160 High 141
3840x2160 Ultra 135
2560x1440 Low 345
2560x1440 Medium 320
2560x1440 High 222
2560x1440 Ultra 214
1920x1080 Low 385
1920x1080 Medium 355
1920x1080 High 292
1920x1080 Ultra 287

Inside with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5080 delivers an exceptionally strong performance profile in Inside, a title that is clearly not demanding on modern hardware. The measured data shows this combination ranking 43rd out of 1671 tested combos, placing it in the top 2.6% of all systems. Across all resolutions and settings, the average frame rates never drop below 134 FPS, indicating that this hardware is significantly overqualified for the game's rendering requirements, making it a prime example of a system where the monitor's refresh rate, rather than the components, will be the primary bottleneck.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic pattern of GPU-bound performance, though the absolute numbers remain extraordinarily high. At the "High" preset, the transition from 1920x1080 to 2560x1440 results in a drop from 292.4 FPS to 221.8 FPS, a reduction of approximately 24%. Moving further up to 3840x2160, the frame rate falls to 141 FPS, which is a 52% decrease from the 1080p figure. This significant scaling at higher resolutions indicates that the GPU is becoming the limiting factor as pixel count increases, a typical behavior for a graphically intensive scene.

However, the data suggests that even at 4K, the system is not being fully stressed. The 141 FPS average at 4K "High" is still well above the refresh rate of most standard monitors. The scaling pattern across all presets confirms this trend. For instance, at the "Low" preset, the frame rate decreases from 385 FPS at 1080p to 345.4 FPS at 1440p (a 10% drop) and then to 278.4 FPS at 4K (a 28% drop from 1080p). The percentage drops are less severe at lower settings, which suggests that at lower graphical loads, the CPU begins to play a more significant role in maintaining frame rates, though it still does so at levels far exceeding playability.

The most telling observation is the difference between the "High" and "Ultra" presets at 4K. The "High" preset achieves 141 FPS, while "Ultra" drops to 134.6 FPS. This small 4.5% difference between the two highest settings, compared to the 24% difference between "High" and "Medium" (223.1 FPS), indicates that the game's "Ultra" preset includes settings that are particularly taxing on the GPU, but the RTX 5080 handles them with only a modest performance penalty. The data clearly shows that resolution scaling is the primary factor influencing performance, with the component combination providing a massive performance headroom at all tested resolutions.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this configuration, and its specifications explain the high frame rates observed. The GPU's architecture is Blackwell 2.0, built on a 5 nm process, and it features 10752 shading units. Its memory subsystem is particularly robust, with 16 GB of GDDR7 memory on a 256-bit bus, providing a substantial 960.0 GB/s of bandwidth. This high bandwidth is crucial for handling the texture and geometry data at 4K resolution, ensuring that the GPU is not starved for data. The core clocks, with a base of 2295 MHz and a boost of 2617 MHz, are high and contribute to the raw compute throughput of 56.28 TFLOPS.

In the context of Inside, the GPU's role is to render the game's distinctive 2.5D side-scrolling environments and the volumetric lighting effects. The benchmark results indicate that the RTX 5080 is never the bottleneck at 1080p, but it becomes more relevant at 4K. The performance delta between the "Low" and "High" presets at 4K is substantial, 278.4 FPS versus 141 FPS, which shows that the increased shader complexity and texture quality in the "High" preset are directly impacting the GPU's workload. The GPU's percentile ranking of 89th against all other GPUs, with an average benchmark score of 59188, places it in the top tier, and its nearest rivals, such as the Intel Arc A580 (which it leads by 2.5%), are in a completely different performance class.

The data suggests that the RTX 5080's immense power is underutilized in this game. Even at 4K with the "Ultra" preset, the GPU is likely not running at full utilization, as the frame rate is still above 130 FPS. This is not a criticism of the game, but rather a reflection of its 2016 release date and stylized graphics, which are not designed to stress modern flagship GPUs. The GPU's 16 GB of VRAM is far more than Inside requires, ensuring there is no texture swapping or stuttering. The GPU's high pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s indicate its capability to fill the screen with detailed pixels, but the game's simple art style means these resources are largely idle.

CPU Role

The AMD Ryzen 7 7700X provides the computational foundation for this system, and while it is a high-end processor, its role in Inside is secondary to the GPU. The CPU features 8 cores and 16 threads based on the Zen 4 architecture, with a base clock of 4.50 GHz and a boost clock of 5.40 GHz. This combination of high core count and high clocks is excellent for modern multi-threaded workloads, and its benchmark scores reflect this. For instance, the Cinebench R23 multicore score of 30325 and the 3DMark 16-thread score of 8859 show strong parallel processing capabilities. Its single-thread performance is also impressive, with a Cinebench R23 single-core score of 4281, which is critical for games that rely on a few primary threads.

In Inside, the CPU's role is to handle the game's physics, game logic, and the management of the 2D objects in the scene. The data indicates that the CPU is not a limiting factor at any resolution, even at 1080p where the GPU is less stressed. The fact that the frame rate at 1080p "Low" (385 FPS) is only slightly higher than at 1080p "Medium" (354.6 FPS) suggests that the CPU is capable of feeding the GPU with enough data to reach these extremely high frame rates. The CPU's 32 MB of shared L3 cache and 1 MB per-core L2 cache help reduce memory latency, which is beneficial for maintaining consistent frame times.

The Ryzen 7 7700X's performance is comparable to its nearest rivals, such as the Intel Core i5-13500 (which it beats by 0.4%) and the Intel Core Ultra 7 165H (which beats it by 0.8%). This indicates that the CPU is well within the expected performance envelope for its class. However, in the context of Inside, the CPU's raw power is not the deciding factor. The difference between the "High" and "Ultra" presets at 1080p is only 5.1 FPS (292.4 vs 287.3), which shows that the CPU can handle the increased draw calls and object counts without breaking a sweat. The processor's 105 W TDP and its support for DDR5 memory with 83.2 GB/s bandwidth ensure that it is not a bottleneck for the RTX 5080, allowing the GPU to operate at its full potential.

FAQ

*Q: What is the best resolution to play Inside with this hardware?*

A: The data shows that all resolutions are playable, but 2560x1440 offers a sweet spot. At 1440p with "High" settings, the system achieves 221.8 FPS, which is a significant improvement over 4K's 141 FPS, while still providing a sharp image. For maximum smoothness, 1920x1080 with "High" settings delivers 292.4 FPS.

Q: Does the "Ultra" preset provide a significantly better experience than "High"?

A: No. The performance difference is minimal. At 3840x2160, the "Ultra" preset averages 134.6 FPS, which is only 4.5% lower than the "High" preset's 141 FPS. The visual improvement is likely marginal, making "High" the more sensible choice for a higher frame rate.

Q: Is the RTX 5080's 16 GB VRAM necessary for this game?

A: No. The data indicates that the game is not VRAM-intensive, as the frame rates remain high across all settings. The 16 GB of GDDR7 memory is far more than Inside requires, so users will not encounter any memory-related limitations.

Q: How does this system compare to other configurations?

A: This combination ranks 43rd out of 1671 tested combos, placing it in the top 2.6%. The GPU's average benchmark score of 59188 is 2.5% higher than the Intel Arc A580, and the CPU's average score of 34313 is 0.4% higher than the Intel Core i5-13500.

Q: Will the CPU bottleneck the GPU at 1080p?

A: The data suggests no. At 1920x1080, the frame rates are extremely high (385 FPS on "Low"), and the scaling from "Low" to "Ultra" is consistent. This indicates that the Ryzen 7 7700X is capable of keeping up with the GPU's output, even at lower resolutions.

Q: What is the expected performance at 4K with the "Medium" preset?

A: The measured data shows an average of 223.1 FPS at 3840x2160 with the "Medium" preset. This is a substantial 58% improvement over the "Ultra" preset's 134.6 FPS, making it a great option for high-refresh-rate 4K gaming.

Settings Recommendations

The measured FPS data provides a clear hierarchy for settings choices. For players with a 60 Hz monitor, every preset and resolution combination is overkill, as even the most demanding setting (4K "Ultra") delivers 134.6 FPS. For those with a 144 Hz monitor, the "High" preset at 2560x1440 (221.8 FPS) or the "Ultra" preset at 4K (134.6 FPS) are both viable options, with the latter providing a higher pixel density but a slightly lower frame rate. For 240 Hz displays, the "High" preset at 1920x1080 (292.4 FPS) is the best choice, as it offers a frame rate well above the refresh rate.

The "Ultra" preset is not recommended for any scenario, as the performance cost is not justified by the marginal visual gains. The "High" preset appears to be the optimal balance, offering a 4.5% performance increase over "Ultra" at 4K and a 24% increase over "Medium" at the same resolution. This suggests that "High" includes the most impactful visual features without the unnecessary overhead of "Ultra". The "Medium" preset is a good fallback for those seeking even higher frame rates, offering 223.1 FPS at 4K, which is a 58% improvement over "Ultra". The "Low" preset is only recommended for competitive play at 1080p, where the 385 FPS average is the highest measured, but the visual quality will be significantly reduced.

Measured FPS Breakdown

The following data represents the measured average FPS for the AMD Ryzen 7 7700X and NVIDIA GeForce RTX 5080 combination. All figures are from the provided fact pack.

1920x1080:

  • Low: 385.0 FPS
  • Medium: 354.6 FPS
  • High: 292.4 FPS
  • Ultra: 287.3 FPS

2560x1440:

  • Low: 345.4 FPS
  • Medium: 320.1 FPS
  • High: 221.8 FPS
  • Ultra: 213.7 FPS

3840x2160:

  • Low: 278.4 FPS
  • Medium: 223.1 FPS
  • High: 141.0 FPS
  • Ultra: 134.6 FPS

The data shows a clear pattern: the lowest frame rate is always at 4K with "Ultra" settings, and the highest is always at 1080p with "Low" settings. The gap between the "Low" and "Ultra" presets widens as resolution increases, from a 25% difference at 1080p to a 52% difference at 4K. This indicates that the GPU's workload scales significantly with both resolution and settings, but the system's performance remains exceptionally high in all scenarios.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5080 in Inside

Resolution Settings Avg FPS
3840x2160 Low 278.4
3840x2160 Medium 223.1
3840x2160 High 141.0
3840x2160 Ultra 134.6
2560x1440 Low 345.4
2560x1440 Medium 320.1
2560x1440 High 221.8
2560x1440 Ultra 213.7
1920x1080 Low 385.0
1920x1080 Medium 354.6
1920x1080 High 292.4
1920x1080 Ultra 287.3

Inside with Ryzen 7 7700X + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RTX 5080 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.